diff options
author | svn2git <svn2git@FreeBSD.org> | 1994-07-01 08:00:00 +0000 |
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committer | svn2git <svn2git@FreeBSD.org> | 1994-07-01 08:00:00 +0000 |
commit | 5e0e9b99dc3fc0ecd49d929db0d57c784b66f481 (patch) | |
tree | e779b5a6edddbb949b7990751b12d6f25304ba86 /games/hack/hack.dog.c | |
parent | a16f65c7d117419bd266c28a1901ef129a337569 (diff) |
Diffstat (limited to 'games/hack/hack.dog.c')
-rw-r--r-- | games/hack/hack.dog.c | 413 |
1 files changed, 0 insertions, 413 deletions
diff --git a/games/hack/hack.dog.c b/games/hack/hack.dog.c deleted file mode 100644 index aa4387abbee9..000000000000 --- a/games/hack/hack.dog.c +++ /dev/null @@ -1,413 +0,0 @@ -/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ -/* hack.dog.c - version 1.0.3 */ - -#include "hack.h" -#include "hack.mfndpos.h" -extern struct monst *makemon(); -#include "def.edog.h" -#include "def.mkroom.h" - -struct permonst li_dog = - { "little dog", 'd',2,18,6,1,6,sizeof(struct edog) }; -struct permonst dog = - { "dog", 'd',4,16,5,1,6,sizeof(struct edog) }; -struct permonst la_dog = - { "large dog", 'd',6,15,4,2,4,sizeof(struct edog) }; - - -makedog(){ -register struct monst *mtmp = makemon(&li_dog,u.ux,u.uy); - if(!mtmp) return; /* dogs were genocided */ - initedog(mtmp); -} - -initedog(mtmp) register struct monst *mtmp; { - mtmp->mtame = mtmp->mpeaceful = 1; - EDOG(mtmp)->hungrytime = 1000 + moves; - EDOG(mtmp)->eattime = 0; - EDOG(mtmp)->droptime = 0; - EDOG(mtmp)->dropdist = 10000; - EDOG(mtmp)->apport = 10; - EDOG(mtmp)->whistletime = 0; -} - -/* attach the monsters that went down (or up) together with @ */ -struct monst *mydogs = 0; -struct monst *fallen_down = 0; /* monsters that fell through a trapdoor */ - /* they will appear on the next level @ goes to, even if he goes up! */ - -losedogs(){ -register struct monst *mtmp; - while(mtmp = mydogs){ - mydogs = mtmp->nmon; - mtmp->nmon = fmon; - fmon = mtmp; - mnexto(mtmp); - } - while(mtmp = fallen_down){ - fallen_down = mtmp->nmon; - mtmp->nmon = fmon; - fmon = mtmp; - rloc(mtmp); - } -} - -keepdogs(){ -register struct monst *mtmp; - for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) - if(dist(mtmp->mx,mtmp->my) < 3 && follower(mtmp) - && !mtmp->msleep && !mtmp->mfroz) { - relmon(mtmp); - mtmp->nmon = mydogs; - mydogs = mtmp; - unpmon(mtmp); - keepdogs(); /* we destroyed the link, so use recursion */ - return; /* (admittedly somewhat primitive) */ - } -} - -fall_down(mtmp) register struct monst *mtmp; { - relmon(mtmp); - mtmp->nmon = fallen_down; - fallen_down = mtmp; - unpmon(mtmp); - mtmp->mtame = 0; -} - -/* return quality of food; the lower the better */ -#define DOGFOOD 0 -#define CADAVER 1 -#define ACCFOOD 2 -#define MANFOOD 3 -#define APPORT 4 -#define POISON 5 -#define UNDEF 6 -dogfood(obj) register struct obj *obj; { - switch(obj->olet) { - case FOOD_SYM: - return( - (obj->otyp == TRIPE_RATION) ? DOGFOOD : - (obj->otyp < CARROT) ? ACCFOOD : - (obj->otyp < CORPSE) ? MANFOOD : - (poisonous(obj) || obj->age + 50 <= moves || - obj->otyp == DEAD_COCKATRICE) - ? POISON : CADAVER - ); - default: - if(!obj->cursed) return(APPORT); - /* fall into next case */ - case BALL_SYM: - case CHAIN_SYM: - case ROCK_SYM: - return(UNDEF); - } -} - -/* return 0 (no move), 1 (move) or 2 (dead) */ -dog_move(mtmp, after) register struct monst *mtmp; { -register int nx,ny,omx,omy,appr,nearer,j; -int udist,chi,i,whappr; -register struct monst *mtmp2; -register struct permonst *mdat = mtmp->data; -register struct edog *edog = EDOG(mtmp); -struct obj *obj; -struct trap *trap; -xchar cnt,chcnt,nix,niy; -schar dogroom,uroom; -xchar gx,gy,gtyp,otyp; /* current goal */ -coord poss[9]; -int info[9]; -#define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy)) -#define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy)) - - if(moves <= edog->eattime) return(0); /* dog is still eating */ - omx = mtmp->mx; - omy = mtmp->my; - whappr = (moves - EDOG(mtmp)->whistletime < 5); - if(moves > edog->hungrytime + 500 && !mtmp->mconf){ - mtmp->mconf = 1; - mtmp->mhpmax /= 3; - if(mtmp->mhp > mtmp->mhpmax) - mtmp->mhp = mtmp->mhpmax; - if(cansee(omx,omy)) - pline("%s is confused from hunger.", Monnam(mtmp)); - else pline("You feel worried about %s.", monnam(mtmp)); - } else - if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){ - if(cansee(omx,omy)) - pline("%s dies from hunger.", Monnam(mtmp)); - else - pline("You have a sad feeling for a moment, then it passes."); - mondied(mtmp); - return(2); - } - dogroom = inroom(omx,omy); - uroom = inroom(u.ux,u.uy); - udist = dist(omx,omy); - - /* maybe we tamed him while being swallowed --jgm */ - if(!udist) return(0); - - /* if we are carrying sth then we drop it (perhaps near @) */ - /* Note: if apport == 1 then our behaviour is independent of udist */ - if(mtmp->minvent){ - if(!rn2(udist) || !rn2((int) edog->apport)) - if(rn2(10) < edog->apport){ - relobj(mtmp, (int) mtmp->minvis); - if(edog->apport > 1) edog->apport--; - edog->dropdist = udist; /* hpscdi!jon */ - edog->droptime = moves; - } - } else { - if(obj = o_at(omx,omy)) if(!index("0_", obj->olet)){ - if((otyp = dogfood(obj)) <= CADAVER){ - nix = omx; - niy = omy; - goto eatobj; - } - if(obj->owt < 10*mtmp->data->mlevel) - if(rn2(20) < edog->apport+3) - if(rn2(udist) || !rn2((int) edog->apport)){ - freeobj(obj); - unpobj(obj); - /* if(levl[omx][omy].scrsym == obj->olet) - newsym(omx,omy); */ - mpickobj(mtmp,obj); - } - } - } - - /* first we look for food */ - gtyp = UNDEF; /* no goal as yet */ -#ifdef LINT - gx = gy = 0; /* suppress 'used before set' message */ -#endif LINT - for(obj = fobj; obj; obj = obj->nobj) { - otyp = dogfood(obj); - if(otyp > gtyp || otyp == UNDEF) continue; - if(inroom(obj->ox,obj->oy) != dogroom) continue; - if(otyp < MANFOOD && - (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) { - if(otyp < gtyp || (otyp == gtyp && - DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){ - gx = obj->ox; - gy = obj->oy; - gtyp = otyp; - } - } else - if(gtyp == UNDEF && dogroom >= 0 && - uroom == dogroom && - !mtmp->minvent && edog->apport > rn2(8)){ - gx = obj->ox; - gy = obj->oy; - gtyp = APPORT; - } - } - if(gtyp == UNDEF || - (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){ - if(dogroom < 0 || dogroom == uroom){ - gx = u.ux; - gy = u.uy; -#ifndef QUEST - } else { - int tmp = rooms[dogroom].fdoor; - cnt = rooms[dogroom].doorct; - - gx = gy = FAR; /* random, far away */ - while(cnt--){ - if(dist(gx,gy) > - dist(doors[tmp].x, doors[tmp].y)){ - gx = doors[tmp].x; - gy = doors[tmp].y; - } - tmp++; - } - /* here gx == FAR e.g. when dog is in a vault */ - if(gx == FAR || (gx == omx && gy == omy)){ - gx = u.ux; - gy = u.uy; - } -#endif QUEST - } - appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0; - if(after && udist <= 4 && gx == u.ux && gy == u.uy) - return(0); - if(udist > 1){ - if(!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) || - whappr || - (mtmp->minvent && rn2((int) edog->apport))) - appr = 1; - } - /* if you have dog food he'll follow you more closely */ - if(appr == 0){ - obj = invent; - while(obj){ - if(obj->otyp == TRIPE_RATION){ - appr = 1; - break; - } - obj = obj->nobj; - } - } - } else appr = 1; /* gtyp != UNDEF */ - if(mtmp->mconf) appr = 0; - - if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){ - extern coord *gettrack(); - register coord *cp; - cp = gettrack(omx,omy); - if(cp){ - gx = cp->x; - gy = cp->y; - } - } - - nix = omx; - niy = omy; - cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS); - chcnt = 0; - chi = -1; - for(i=0; i<cnt; i++){ - nx = poss[i].x; - ny = poss[i].y; - if(info[i] & ALLOW_M){ - mtmp2 = m_at(nx,ny); - if(mtmp2->data->mlevel >= mdat->mlevel+2 || - mtmp2->data->mlet == 'c') - continue; - if(after) return(0); /* hit only once each move */ - - if(hitmm(mtmp, mtmp2) == 1 && rn2(4) && - mtmp2->mlstmv != moves && - hitmm(mtmp2,mtmp) == 2) return(2); - return(0); - } - - /* dog avoids traps */ - /* but perhaps we have to pass a trap in order to follow @ */ - if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){ - if(!trap->tseen && rn2(40)) continue; - if(rn2(10)) continue; - } - - /* dog eschewes cursed objects */ - /* but likes dog food */ - obj = fobj; - while(obj){ - if(obj->ox != nx || obj->oy != ny) - goto nextobj; - if(obj->cursed) goto nxti; - if(obj->olet == FOOD_SYM && - (otyp = dogfood(obj)) < MANFOOD && - (otyp < ACCFOOD || edog->hungrytime <= moves)){ - /* Note: our dog likes the food so much that he - might eat it even when it conceals a cursed object */ - nix = nx; - niy = ny; - chi = i; - eatobj: - edog->eattime = - moves + obj->quan * objects[obj->otyp].oc_delay; - if(edog->hungrytime < moves) - edog->hungrytime = moves; - edog->hungrytime += - 5*obj->quan * objects[obj->otyp].nutrition; - mtmp->mconf = 0; - if(cansee(nix,niy)) - pline("%s ate %s.", Monnam(mtmp), doname(obj)); - /* perhaps this was a reward */ - if(otyp != CADAVER) - edog->apport += 200/(edog->dropdist+moves-edog->droptime); - delobj(obj); - goto newdogpos; - } - nextobj: - obj = obj->nobj; - } - - for(j=0; j<MTSZ && j<cnt-1; j++) - if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y) - if(rn2(4*(cnt-j))) goto nxti; - -/* Some stupid C compilers cannot compute the whole expression at once. */ - nearer = GDIST(nx,ny); - nearer -= GDIST(nix,niy); - nearer *= appr; - if((nearer == 0 && !rn2(++chcnt)) || nearer<0 || - (nearer > 0 && !whappr && - ((omx == nix && omy == niy && !rn2(3)) - || !rn2(12)) - )){ - nix = nx; - niy = ny; - if(nearer < 0) chcnt = 0; - chi = i; - } - nxti: ; - } -newdogpos: - if(nix != omx || niy != omy){ - if(info[chi] & ALLOW_U){ - (void) hitu(mtmp, d(mdat->damn, mdat->damd)+1); - return(0); - } - mtmp->mx = nix; - mtmp->my = niy; - for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1]; - mtmp->mtrack[0].x = omx; - mtmp->mtrack[0].y = omy; - } - if(mintrap(mtmp) == 2) /* he died */ - return(2); - pmon(mtmp); - return(1); -} - -/* return roomnumber or -1 */ -inroom(x,y) xchar x,y; { -#ifndef QUEST - register struct mkroom *croom = &rooms[0]; - while(croom->hx >= 0){ - if(croom->hx >= x-1 && croom->lx <= x+1 && - croom->hy >= y-1 && croom->ly <= y+1) - return(croom - rooms); - croom++; - } -#endif QUEST - return(-1); /* not in room or on door */ -} - -tamedog(mtmp, obj) -register struct monst *mtmp; -register struct obj *obj; -{ - register struct monst *mtmp2; - - if(flags.moonphase == FULL_MOON && night() && rn2(6)) - return(0); - - /* If we cannot tame him, at least he's no longer afraid. */ - mtmp->mflee = 0; - mtmp->mfleetim = 0; - if(mtmp->mtame || mtmp->mfroz || -#ifndef NOWORM - mtmp->wormno || -#endif NOWORM - mtmp->isshk || mtmp->isgd || index(" &@12", mtmp->data->mlet)) - return(0); /* no tame long worms? */ - if(obj) { - if(dogfood(obj) >= MANFOOD) return(0); - if(cansee(mtmp->mx,mtmp->my)){ - pline("%s devours the %s.", Monnam(mtmp), - objects[obj->otyp].oc_name); - } - obfree(obj, (struct obj *) 0); - } - mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth); - *mtmp2 = *mtmp; - mtmp2->mxlth = sizeof(struct edog); - if(mtmp->mnamelth) (void) strcpy(NAME(mtmp2), NAME(mtmp)); - initedog(mtmp2); - replmon(mtmp,mtmp2); - return(1); -} |