diff options
author | cvs2svn <cvs2svn@FreeBSD.org> | 1996-01-01 11:01:15 +0000 |
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committer | cvs2svn <cvs2svn@FreeBSD.org> | 1996-01-01 11:01:15 +0000 |
commit | 26ce5ad3876f0ea63ab67a8bdb2ed1a5a1591a3e (patch) | |
tree | 69e72e626f1337094ba2f18cd7fded3ecaa930bf /gnu/usr.bin/kgdb/valops.c | |
parent | a3ab491d642b34f2d3efbc0562abc8e79b38ce09 (diff) |
Diffstat (limited to 'gnu/usr.bin/kgdb/valops.c')
-rw-r--r-- | gnu/usr.bin/kgdb/valops.c | 1418 |
1 files changed, 1418 insertions, 0 deletions
diff --git a/gnu/usr.bin/kgdb/valops.c b/gnu/usr.bin/kgdb/valops.c new file mode 100644 index 000000000000..5efb89477599 --- /dev/null +++ b/gnu/usr.bin/kgdb/valops.c @@ -0,0 +1,1418 @@ +/*- + * This code is derived from software copyrighted by the Free Software + * Foundation. + * + * Modified 1991 by Donn Seeley at UUNET Technologies, Inc. + * Modified 1990 by Van Jacobson at Lawrence Berkeley Laboratory. + */ + +#ifndef lint +static char sccsid[] = "@(#)valops.c 6.4 (Berkeley) 5/8/91"; +#endif /* not lint */ + +/* Perform non-arithmetic operations on values, for GDB. + Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc. + +This file is part of GDB. + +GDB is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 1, or (at your option) +any later version. + +GDB is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GDB; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include "stdio.h" +#include "defs.h" +#include "param.h" +#include "symtab.h" +#include "value.h" +#include "frame.h" +#include "inferior.h" + +/* Cast value ARG2 to type TYPE and return as a value. + More general than a C cast: accepts any two types of the same length, + and if ARG2 is an lvalue it can be cast into anything at all. */ + +value +value_cast (type, arg2) + struct type *type; + register value arg2; +{ + register enum type_code code1; + register enum type_code code2; + register int scalar; + + /* Coerce arrays but not enums. Enums will work as-is + and coercing them would cause an infinite recursion. */ + if (TYPE_CODE (VALUE_TYPE (arg2)) != TYPE_CODE_ENUM) + COERCE_ARRAY (arg2); + + code1 = TYPE_CODE (type); + code2 = TYPE_CODE (VALUE_TYPE (arg2)); + scalar = (code2 == TYPE_CODE_INT || code2 == TYPE_CODE_FLT + || code2 == TYPE_CODE_ENUM); + + if (code1 == TYPE_CODE_FLT && scalar) + return value_from_double (type, value_as_double (arg2)); + else if ((code1 == TYPE_CODE_INT || code1 == TYPE_CODE_ENUM) + && (scalar || code2 == TYPE_CODE_PTR)) + return value_from_long (type, value_as_long (arg2)); + else if (TYPE_LENGTH (type) == TYPE_LENGTH (VALUE_TYPE (arg2))) + { + VALUE_TYPE (arg2) = type; + return arg2; + } + else if (VALUE_LVAL (arg2) == lval_memory) + { + return value_at (type, VALUE_ADDRESS (arg2) + VALUE_OFFSET (arg2)); + } + else + error ("Invalid cast."); +} + +/* Create a value of type TYPE that is zero, and return it. */ + +value +value_zero (type, lv) + struct type *type; + enum lval_type lv; +{ + register value val = allocate_value (type); + + bzero (VALUE_CONTENTS (val), TYPE_LENGTH (type)); + VALUE_LVAL (val) = lv; + + return val; +} + +/* Return the value with a specified type located at specified address. */ + +value +value_at (type, addr) + struct type *type; + CORE_ADDR addr; +{ + register value val = allocate_value (type); + int temp; + + temp = read_memory (addr, VALUE_CONTENTS (val), TYPE_LENGTH (type)); + if (temp) + { + if (have_inferior_p () && !remote_debugging) + print_sys_errmsg ("ptrace", temp); + /* Actually, address between addr and addr + len was out of bounds. */ + error ("Cannot read memory: address 0x%x out of bounds.", addr); + } + + VALUE_LVAL (val) = lval_memory; + VALUE_ADDRESS (val) = addr; + + return val; +} + +/* Store the contents of FROMVAL into the location of TOVAL. + Return a new value with the location of TOVAL and contents of FROMVAL. */ + +value +value_assign (toval, fromval) + register value toval, fromval; +{ + register struct type *type = VALUE_TYPE (toval); + register value val; + char raw_buffer[MAX_REGISTER_RAW_SIZE]; + char virtual_buffer[MAX_REGISTER_VIRTUAL_SIZE]; + int use_buffer = 0; + + extern CORE_ADDR find_saved_register (); + + COERCE_ARRAY (fromval); + + if (VALUE_LVAL (toval) != lval_internalvar) + fromval = value_cast (type, fromval); + + /* If TOVAL is a special machine register requiring conversion + of program values to a special raw format, + convert FROMVAL's contents now, with result in `raw_buffer', + and set USE_BUFFER to the number of bytes to write. */ + + if (VALUE_REGNO (toval) >= 0 + && REGISTER_CONVERTIBLE (VALUE_REGNO (toval))) + { + int regno = VALUE_REGNO (toval); + if (VALUE_TYPE (fromval) != REGISTER_VIRTUAL_TYPE (regno)) + fromval = value_cast (REGISTER_VIRTUAL_TYPE (regno), fromval); + bcopy (VALUE_CONTENTS (fromval), virtual_buffer, + REGISTER_VIRTUAL_SIZE (regno)); + REGISTER_CONVERT_TO_RAW (regno, virtual_buffer, raw_buffer); + use_buffer = REGISTER_RAW_SIZE (regno); + } + + switch (VALUE_LVAL (toval)) + { + case lval_internalvar: + set_internalvar (VALUE_INTERNALVAR (toval), fromval); + break; + + case lval_internalvar_component: + set_internalvar_component (VALUE_INTERNALVAR (toval), + VALUE_OFFSET (toval), + VALUE_BITPOS (toval), + VALUE_BITSIZE (toval), + fromval); + break; + + case lval_memory: + if (VALUE_BITSIZE (toval)) + { + int val; + read_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + &val, sizeof val); + modify_field (&val, (int) value_as_long (fromval), + VALUE_BITPOS (toval), VALUE_BITSIZE (toval)); + write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + &val, sizeof val); + } + else if (use_buffer) + write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + raw_buffer, use_buffer); + else + write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + VALUE_CONTENTS (fromval), TYPE_LENGTH (type)); + break; + + case lval_register: + if (VALUE_BITSIZE (toval)) + { + int val; + + read_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + &val, sizeof val); + modify_field (&val, (int) value_as_long (fromval), + VALUE_BITPOS (toval), VALUE_BITSIZE (toval)); + write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + &val, sizeof val); + } + else if (use_buffer) + write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + raw_buffer, use_buffer); + else + write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + VALUE_CONTENTS (fromval), TYPE_LENGTH (type)); + break; + + case lval_reg_frame_relative: + { + /* value is stored in a series of registers in the frame + specified by the structure. Copy that value out, modify + it, and copy it back in. */ + int amount_to_copy = (VALUE_BITSIZE (toval) ? 1 : TYPE_LENGTH (type)); + int reg_size = REGISTER_RAW_SIZE (VALUE_FRAME_REGNUM (toval)); + int byte_offset = VALUE_OFFSET (toval) % reg_size; + int reg_offset = VALUE_OFFSET (toval) / reg_size; + int amount_copied; + char *buffer = (char *) alloca (amount_to_copy); + int regno; + FRAME frame; + CORE_ADDR addr; + + /* Figure out which frame this is in currently. */ + for (frame = get_current_frame (); + frame && FRAME_FP (frame) != VALUE_FRAME (toval); + frame = get_prev_frame (frame)) + ; + + if (!frame) + error ("Value being assigned to is no longer active."); + + amount_to_copy += (reg_size - amount_to_copy % reg_size); + + /* Copy it out. */ + for ((regno = VALUE_FRAME_REGNUM (toval) + reg_offset, + amount_copied = 0); + amount_copied < amount_to_copy; + amount_copied += reg_size, regno++) + { + addr = find_saved_register (frame, regno); + if (addr == 0) + read_register_bytes (REGISTER_BYTE (regno), + buffer + amount_copied, + reg_size); + else + read_memory (addr, buffer + amount_copied, reg_size); + } + + /* Modify what needs to be modified. */ + if (VALUE_BITSIZE (toval)) + modify_field (buffer + byte_offset, + (int) value_as_long (fromval), + VALUE_BITPOS (toval), VALUE_BITSIZE (toval)); + else if (use_buffer) + bcopy (raw_buffer, buffer + byte_offset, use_buffer); + else + bcopy (VALUE_CONTENTS (fromval), buffer + byte_offset, + TYPE_LENGTH (type)); + + /* Copy it back. */ + for ((regno = VALUE_FRAME_REGNUM (toval) + reg_offset, + amount_copied = 0); + amount_copied < amount_to_copy; + amount_copied += reg_size, regno++) + { + addr = find_saved_register (frame, regno); + if (addr == 0) + write_register_bytes (REGISTER_BYTE (regno), + buffer + amount_copied, + reg_size); + else + write_memory (addr, buffer + amount_copied, reg_size); + } + } + break; + + + default: + error ("Left side of = operation is not an lvalue."); + } + + /* Return a value just like TOVAL except with the contents of FROMVAL + (except in the case of the type if TOVAL is an internalvar). */ + + if (VALUE_LVAL (toval) == lval_internalvar + || VALUE_LVAL (toval) == lval_internalvar_component) + { + type = VALUE_TYPE (fromval); + } + + val = allocate_value (type); + bcopy (toval, val, VALUE_CONTENTS (val) - (char *) val); + bcopy (VALUE_CONTENTS (fromval), VALUE_CONTENTS (val), TYPE_LENGTH (type)); + VALUE_TYPE (val) = type; + + return val; +} + +/* Extend a value VAL to COUNT repetitions of its type. */ + +value +value_repeat (arg1, count) + value arg1; + int count; +{ + register value val; + + if (VALUE_LVAL (arg1) != lval_memory) + error ("Only values in memory can be extended with '@'."); + if (count < 1) + error ("Invalid number %d of repetitions.", count); + + val = allocate_repeat_value (VALUE_TYPE (arg1), count); + + read_memory (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1), + VALUE_CONTENTS (val), + TYPE_LENGTH (VALUE_TYPE (val)) * count); + VALUE_LVAL (val) = lval_memory; + VALUE_ADDRESS (val) = VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1); + + return val; +} + +value +value_of_variable (var) + struct symbol *var; +{ + return read_var_value (var, (FRAME) 0); +} + +/* Given a value which is an array, return a value which is + a pointer to its first element. */ + +value +value_coerce_array (arg1) + value arg1; +{ + register struct type *type; + register value val; + + if (VALUE_LVAL (arg1) != lval_memory) + error ("Attempt to take address of value not located in memory."); + + /* Get type of elements. */ + if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_ARRAY) + type = TYPE_TARGET_TYPE (VALUE_TYPE (arg1)); + else + /* A phony array made by value_repeat. + Its type is the type of the elements, not an array type. */ + type = VALUE_TYPE (arg1); + + /* Get the type of the result. */ + type = lookup_pointer_type (type); + val = value_from_long (builtin_type_long, + (LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1))); + VALUE_TYPE (val) = type; + return val; +} + +/* Return a pointer value for the object for which ARG1 is the contents. */ + +value +value_addr (arg1) + value arg1; +{ + register struct type *type; + register value val, arg1_coerced; + + /* Taking the address of an array is really a no-op + once the array is coerced to a pointer to its first element. */ + arg1_coerced = arg1; + COERCE_ARRAY (arg1_coerced); + if (arg1 != arg1_coerced) + return arg1_coerced; + + if (VALUE_LVAL (arg1) != lval_memory) + error ("Attempt to take address of value not located in memory."); + + /* Get the type of the result. */ + type = lookup_pointer_type (VALUE_TYPE (arg1)); + val = value_from_long (builtin_type_long, + (LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1))); + VALUE_TYPE (val) = type; + return val; +} + +/* Given a value of a pointer type, apply the C unary * operator to it. */ + +value +value_ind (arg1) + value arg1; +{ + /* Must do this before COERCE_ARRAY, otherwise an infinite loop + will result */ + if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_REF) + return value_at (TYPE_TARGET_TYPE (VALUE_TYPE (arg1)), + (CORE_ADDR) value_as_long (arg1)); + + COERCE_ARRAY (arg1); + + if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_MEMBER) + error ("not implemented: member types in value_ind"); + + /* Allow * on an integer so we can cast it to whatever we want. + This returns an int, which seems like the most C-like thing + to do. "long long" variables are rare enough that + BUILTIN_TYPE_LONGEST would seem to be a mistake. */ + if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_INT) + return value_at (builtin_type_int, + (CORE_ADDR) value_as_long (arg1)); + else if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_PTR) + return value_at (TYPE_TARGET_TYPE (VALUE_TYPE (arg1)), + (CORE_ADDR) value_as_long (arg1)); + else if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_REF) + return value_at (TYPE_TARGET_TYPE (VALUE_TYPE (arg1)), + (CORE_ADDR) value_as_long (arg1)); + error ("Attempt to take contents of a non-pointer value."); +} + +/* Pushing small parts of stack frames. */ + +/* Push one word (the size of object that a register holds). */ + +CORE_ADDR +push_word (sp, buffer) + CORE_ADDR sp; + REGISTER_TYPE buffer; +{ + register int len = sizeof (REGISTER_TYPE); + +#if 1 INNER_THAN 2 + sp -= len; + write_memory (sp, &buffer, len); +#else /* stack grows upward */ + write_memory (sp, &buffer, len); + sp += len; +#endif /* stack grows upward */ + + return sp; +} + +/* Push LEN bytes with data at BUFFER. */ + +CORE_ADDR +push_bytes (sp, buffer, len) + CORE_ADDR sp; + char *buffer; + int len; +{ +#if 1 INNER_THAN 2 + sp -= len; + write_memory (sp, buffer, len); +#else /* stack grows upward */ + write_memory (sp, buffer, len); + sp += len; +#endif /* stack grows upward */ + + return sp; +} + +/* Push onto the stack the specified value VALUE. */ + +CORE_ADDR +value_push (sp, arg) + register CORE_ADDR sp; + value arg; +{ + register int len = TYPE_LENGTH (VALUE_TYPE (arg)); + +#if 1 INNER_THAN 2 + sp -= len; + write_memory (sp, VALUE_CONTENTS (arg), len); +#else /* stack grows upward */ + write_memory (sp, VALUE_CONTENTS (arg), len); + sp += len; +#endif /* stack grows upward */ + + return sp; +} + +/* Perform the standard coercions that are specified + for arguments to be passed to C functions. */ + +value +value_arg_coerce (arg) + value arg; +{ + register struct type *type; + + COERCE_ENUM (arg); + + type = VALUE_TYPE (arg); + + if (TYPE_CODE (type) == TYPE_CODE_INT + && TYPE_LENGTH (type) < sizeof (int)) + return value_cast (builtin_type_int, arg); + + if (type == builtin_type_float) + return value_cast (builtin_type_double, arg); + + return arg; +} + +/* Push the value ARG, first coercing it as an argument + to a C function. */ + +CORE_ADDR +value_arg_push (sp, arg) + register CORE_ADDR sp; + value arg; +{ + return value_push (sp, value_arg_coerce (arg)); +} + +#ifdef NEW_CALL_FUNCTION + +int +arg_stacklen(nargs, args) + int nargs; + value *args; +{ + int len = 0; + + while (--nargs >= 0) + len += TYPE_LENGTH(VALUE_TYPE(value_arg_coerce(args[nargs]))); + + return len; +} + +CORE_ADDR +function_address(function, type) + value function; + struct type **type; +{ + register CORE_ADDR funaddr; + register struct type *ftype = VALUE_TYPE(function); + register enum type_code code = TYPE_CODE(ftype); + + /* + * If it's a member function, just look at the function part + * of it. + */ + + /* Determine address to call. */ + if (code == TYPE_CODE_FUNC || code == TYPE_CODE_METHOD) { + funaddr = VALUE_ADDRESS(function); + *type = TYPE_TARGET_TYPE(ftype); + } else if (code == TYPE_CODE_PTR) { + funaddr = value_as_long(function); + if (TYPE_CODE(TYPE_TARGET_TYPE(ftype)) == TYPE_CODE_FUNC + || TYPE_CODE(TYPE_TARGET_TYPE(ftype)) == TYPE_CODE_METHOD) + *type = TYPE_TARGET_TYPE(TYPE_TARGET_TYPE(ftype)); + else + *type = builtin_type_int; + } else if (code == TYPE_CODE_INT) { + /* + * Handle the case of functions lacking debugging + * info. Their values are characters since their + * addresses are char + */ + if (TYPE_LENGTH(ftype) == 1) + + funaddr = value_as_long(value_addr(function)); + else + /* + * Handle integer used as address of a + * function. + */ + funaddr = value_as_long(function); + + *type = builtin_type_int; + } else + error("Invalid data type for function to be called."); + + return funaddr; +} + +/* Perform a function call in the inferior. + ARGS is a vector of values of arguments (NARGS of them). + FUNCTION is a value, the function to be called. + Returns a value representing what the function returned. + May fail to return, if a breakpoint or signal is hit + during the execution of the function. */ + +value +call_function(function, nargs, args) + value function; + int nargs; + value *args; +{ + register CORE_ADDR sp, pc; + struct type *value_type; + struct inferior_status inf_status; + struct cleanup *old_chain; + register CORE_ADDR funaddr; + int struct_return_bytes; + char retbuf[REGISTER_BYTES]; + + if (!have_inferior_p()) + error("Cannot invoke functions if the inferior is not running."); + + save_inferior_status(&inf_status, 1); + old_chain = make_cleanup(restore_inferior_status, &inf_status); + + sp = read_register(SP_REGNUM); + funaddr = function_address(function, &value_type); + /* + * Are we returning a value using a structure return or a + * normal value return? + */ + if (using_struct_return(function, funaddr, value_type)) + struct_return_bytes = TYPE_LENGTH(value_type); + else + struct_return_bytes = 0; + /* + * Create a call sequence customized for this function and + * the number of arguments for it. + */ + pc = setup_dummy(sp, funaddr, nargs, args, + struct_return_bytes, value_arg_push); + + /* + * Execute the stack dummy stub. The register state will be + * returned in retbuf. It is restored below. + */ + run_stack_dummy(pc, retbuf); + + /* + * This will restore the register context that existed before + * we called the dummy function. + */ + do_cleanups(old_chain); + + return value_being_returned(value_type, retbuf, struct_return_bytes); +} +#else + +/* Perform a function call in the inferior. + ARGS is a vector of values of arguments (NARGS of them). + FUNCTION is a value, the function to be called. + Returns a value representing what the function returned. + May fail to return, if a breakpoint or signal is hit + during the execution of the function. */ + +value +call_function (function, nargs, args) + value function; + int nargs; + value *args; +{ + register CORE_ADDR sp; + register int i; + CORE_ADDR start_sp; + static REGISTER_TYPE dummy[] = CALL_DUMMY; + REGISTER_TYPE dummy1[sizeof dummy / sizeof (REGISTER_TYPE)]; + CORE_ADDR old_sp; + struct type *value_type; + unsigned char struct_return; + CORE_ADDR struct_addr; + struct inferior_status inf_status; + struct cleanup *old_chain; + + if (!have_inferior_p ()) + error ("Cannot invoke functions if the inferior is not running."); + + save_inferior_status (&inf_status, 1); + old_chain = make_cleanup (restore_inferior_status, &inf_status); + + /* PUSH_DUMMY_FRAME is responsible for saving the inferior registers + (and POP_FRAME for restoring them). (At least on most machines) + they are saved on the stack in the inferior. */ + PUSH_DUMMY_FRAME; + + old_sp = sp = read_register (SP_REGNUM); + +#if 1 INNER_THAN 2 /* Stack grows down */ + sp -= sizeof dummy; + start_sp = sp; +#else /* Stack grows up */ + start_sp = sp; + sp += sizeof dummy; +#endif + + { + register CORE_ADDR funaddr; + register struct type *ftype = VALUE_TYPE (function); + register enum type_code code = TYPE_CODE (ftype); + + /* If it's a member function, just look at the function + part of it. */ + + /* Determine address to call. */ + if (code == TYPE_CODE_FUNC || code == TYPE_CODE_METHOD) + { + funaddr = VALUE_ADDRESS (function); + value_type = TYPE_TARGET_TYPE (ftype); + } + else if (code == TYPE_CODE_PTR) + { + funaddr = value_as_long (function); + if (TYPE_CODE (TYPE_TARGET_TYPE (ftype)) == TYPE_CODE_FUNC + || TYPE_CODE (TYPE_TARGET_TYPE (ftype)) == TYPE_CODE_METHOD) + value_type = TYPE_TARGET_TYPE (TYPE_TARGET_TYPE (ftype)); + else + value_type = builtin_type_int; + } + else if (code == TYPE_CODE_INT) + { + /* Handle the case of functions lacking debugging info. + Their values are characters since their addresses are char */ + if (TYPE_LENGTH (ftype) == 1) + funaddr = value_as_long (value_addr (function)); + else + /* Handle integer used as address of a function. */ + funaddr = value_as_long (function); + + value_type = builtin_type_int; + } + else + error ("Invalid data type for function to be called."); + + /* Are we returning a value using a structure return or a normal + value return? */ + + struct_return = using_struct_return (function, funaddr, value_type); + + /* Create a call sequence customized for this function + and the number of arguments for it. */ + bcopy (dummy, dummy1, sizeof dummy); + FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, value_type); + } + +#ifndef CANNOT_EXECUTE_STACK + write_memory (start_sp, dummy1, sizeof dummy); + +#else + /* Convex Unix prohibits executing in the stack segment. */ + /* Hope there is empty room at the top of the text segment. */ + { + extern CORE_ADDR text_end; + static checked = 0; + if (!checked) + for (start_sp = text_end - sizeof dummy; start_sp < text_end; ++start_sp) + if (read_memory_integer (start_sp, 1) != 0) + error ("text segment full -- no place to put call"); + checked = 1; + sp = old_sp; + start_sp = text_end - sizeof dummy; + write_memory (start_sp, dummy1, sizeof dummy); + } +#endif /* CANNOT_EXECUTE_STACK */ +#ifdef STACK_ALIGN + /* If stack grows down, we must leave a hole at the top. */ + { + int len = 0; + + /* Reserve space for the return structure to be written on the + stack, if necessary */ + + if (struct_return) + len += TYPE_LENGTH (value_type); + + for (i = nargs - 1; i >= 0; i--) + len += TYPE_LENGTH (VALUE_TYPE (value_arg_coerce (args[i]))); +#ifdef CALL_DUMMY_STACK_ADJUST + len += CALL_DUMMY_STACK_ADJUST; +#endif +#if 1 INNER_THAN 2 + sp -= STACK_ALIGN (len) - len; +#else + sp += STACK_ALIGN (len) - len; +#endif + } +#endif /* STACK_ALIGN */ + + /* Reserve space for the return structure to be written on the + stack, if necessary */ + + if (struct_return) + { +#if 1 INNER_THAN 2 + sp -= TYPE_LENGTH (value_type); + struct_addr = sp; +#else + struct_addr = sp; + sp += TYPE_LENGTH (value_type); +#endif + } + + for (i = nargs - 1; i >= 0; i--) + sp = value_arg_push (sp, args[i]); + +#ifdef CALL_DUMMY_STACK_ADJUST +#if 1 INNER_THAN 2 + sp -= CALL_DUMMY_STACK_ADJUST; +#else + sp += CALL_DUMMY_STACK_ADJUST; +#endif +#endif /* CALL_DUMMY_STACK_ADJUST */ + + /* Store the address at which the structure is supposed to be + written. Note that this (and the code which reserved the space + above) assumes that gcc was used to compile this function. Since + it doesn't cost us anything but space and if the function is pcc + it will ignore this value, we will make that assumption. + + Also note that on some machines (like the sparc) pcc uses this + convention in a slightly twisted way also. */ + + if (struct_return) + STORE_STRUCT_RETURN (struct_addr, sp); + + /* Write the stack pointer. This is here because the statement above + might fool with it */ + write_register (SP_REGNUM, sp); + + /* Figure out the value returned by the function. */ + { + char retbuf[REGISTER_BYTES]; + + /* Execute the stack dummy routine, calling FUNCTION. + When it is done, discard the empty frame + after storing the contents of all regs into retbuf. */ + run_stack_dummy (start_sp + CALL_DUMMY_START_OFFSET, retbuf); + + do_cleanups (old_chain); + + return value_being_returned (value_type, retbuf, struct_return); + } +} +#endif + +/* Create a value for a string constant: + Call the function malloc in the inferior to get space for it, + then copy the data into that space + and then return the address with type char *. + PTR points to the string constant data; LEN is number of characters. */ + +value +value_string (ptr, len) + char *ptr; + int len; +{ + register value val; + register struct symbol *sym; + value blocklen; + register char *copy = (char *) alloca (len + 1); + char *i = ptr; + register char *o = copy, *ibeg = ptr; + register int c; +#ifdef KERNELDEBUG + extern int kernel_debugging; + + if (kernel_debugging) + error("Can't stuff string constants into kernel (yet)."); +#endif + + /* Copy the string into COPY, processing escapes. + We could not conveniently process them in expread + because the string there wants to be a substring of the input. */ + + while (i - ibeg < len) + { + c = *i++; + if (c == '\\') + { + c = parse_escape (&i); + if (c == -1) + continue; + } + *o++ = c; + } + *o = 0; + + /* Get the length of the string after escapes are processed. */ + + len = o - copy; + + /* Find the address of malloc in the inferior. */ + + sym = lookup_symbol ("malloc", 0, VAR_NAMESPACE, 0); + if (sym != 0) + { + if (SYMBOL_CLASS (sym) != LOC_BLOCK) + error ("\"malloc\" exists in this program but is not a function."); + val = value_of_variable (sym); + } + else + { + register int i; + for (i = 0; i < misc_function_count; i++) + if (!strcmp (misc_function_vector[i].name, "malloc")) + break; + if (i < misc_function_count) + val = value_from_long (builtin_type_long, + (LONGEST) misc_function_vector[i].address); + else + error ("String constants require the program to have a function \"malloc\"."); + } + + blocklen = value_from_long (builtin_type_int, (LONGEST) (len + 1)); + val = call_function (val, 1, &blocklen); + if (value_zerop (val)) + error ("No memory available for string constant."); + write_memory ((CORE_ADDR) value_as_long (val), copy, len + 1); + VALUE_TYPE (val) = lookup_pointer_type (builtin_type_char); + return val; +} + +static int +type_field_index(t, name) + register struct type *t; + register char *name; +{ + register int i; + + for (i = TYPE_NFIELDS(t); --i >= 0;) + { + register char *t_field_name = TYPE_FIELD_NAME (t, i); + + if (t_field_name && !strcmp (t_field_name, name)) + break; + } + return (i); +} + +/* Given ARG1, a value of type (pointer to a)* structure/union, + extract the component named NAME from the ultimate target structure/union + and return it as a value with its appropriate type. + ERR is used in the error message if ARG1's type is wrong. + + C++: ARGS is a list of argument types to aid in the selection of + an appropriate method. Also, handle derived types. + + STATIC_MEMFUNCP, if non-NULL, points to a caller-supplied location + where the truthvalue of whether the function that was resolved was + a static member function or not. + + ERR is an error message to be printed in case the field is not found. */ + +value +value_struct_elt (arg1, args, name, static_memfuncp, err) + register value arg1, *args; + char *name; + int *static_memfuncp; + char *err; +{ + register struct type *t; + register int i; + int found = 0; + + struct type *baseclass; + + COERCE_ARRAY (arg1); + + t = VALUE_TYPE (arg1); + + /* Check for the usual case: we have pointer, target type is a struct + * and `name' is a legal field of the struct. In this case, we can + * just snarf the value of the field & not waste time while value_ind + * sucks over the entire struct. */ + if (! args) + { + if (TYPE_CODE(t) == TYPE_CODE_PTR + && (TYPE_CODE((baseclass = TYPE_TARGET_TYPE(t))) == TYPE_CODE_STRUCT + || TYPE_CODE(baseclass) == TYPE_CODE_UNION) + && (i = type_field_index(baseclass, name)) >= 0) + { + register int offset; + register struct type *f = TYPE_FIELD_TYPE(baseclass, i); + + offset = TYPE_FIELD_BITPOS(baseclass, i) >> 3; + if (TYPE_FIELD_BITSIZE(baseclass, i) == 0) + return value_at(f, (CORE_ADDR)(value_as_long(arg1) + offset)); + } + } + + /* Follow pointers until we get to a non-pointer. */ + + while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF) + { + arg1 = value_ind (arg1); + COERCE_ARRAY (arg1); + t = VALUE_TYPE (arg1); + } + + if (TYPE_CODE (t) == TYPE_CODE_MEMBER) + error ("not implemented: member type in value_struct_elt"); + + if (TYPE_CODE (t) != TYPE_CODE_STRUCT + && TYPE_CODE (t) != TYPE_CODE_UNION) + error ("Attempt to extract a component of a value that is not a %s.", err); + + baseclass = t; + + /* Assume it's not, unless we see that it is. */ + if (static_memfuncp) + *static_memfuncp =0; + + if (!args) + { + /* if there are no arguments ...do this... */ + + /* Try as a variable first, because if we succeed, there + is less work to be done. */ + while (t) + { + i = type_field_index(t, name); + if (i >= 0) + return TYPE_FIELD_STATIC (t, i) + ? value_static_field (t, name, i) : value_field (arg1, i); + + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + VALUE_TYPE (arg1) = t; /* side effect! */ + } + + /* C++: If it was not found as a data field, then try to + return it as a pointer to a method. */ + t = baseclass; + VALUE_TYPE (arg1) = t; /* side effect! */ + + if (destructor_name_p (name, t)) + error ("use `info method' command to print out value of destructor"); + + while (t) + { + for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i) + { + if (! strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name)) + { + error ("use `info method' command to print value of method \"%s\"", name); + } + } + + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + } + + error ("There is no field named %s.", name); + return 0; + } + + if (destructor_name_p (name, t)) + { + if (!args[1]) + { + /* destructors are a special case. */ + return (value)value_fn_field (arg1, 0, + TYPE_FN_FIELDLIST_LENGTH (t, 0)); + } + else + { + error ("destructor should not have any argument"); + } + } + + /* This following loop is for methods with arguments. */ + while (t) + { + /* Look up as method first, because that is where we + expect to find it first. */ + for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; i--) + { + struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i); + + if (!strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name)) + { + int j; + struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i); + + found = 1; + for (j = TYPE_FN_FIELDLIST_LENGTH (t, i) - 1; j >= 0; --j) + if (!typecmp (TYPE_FN_FIELD_STATIC_P (f, j), + TYPE_FN_FIELD_ARGS (f, j), args)) + { + if (TYPE_FN_FIELD_VIRTUAL_P (f, j)) + return (value)value_virtual_fn_field (arg1, f, j, t); + if (TYPE_FN_FIELD_STATIC_P (f, j) && static_memfuncp) + *static_memfuncp = 1; + return (value)value_fn_field (arg1, i, j); + } + } + } + + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + VALUE_TYPE (arg1) = t; /* side effect! */ + } + + if (found) + { + error ("Structure method %s not defined for arglist.", name); + return 0; + } + else + { + /* See if user tried to invoke data as function */ + t = baseclass; + while (t) + { + i = type_field_index(t, name); + if (i >= 0) + return TYPE_FIELD_STATIC (t, i) + ? value_static_field (t, name, i) : value_field (arg1, i); + + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + VALUE_TYPE (arg1) = t; /* side effect! */ + } + error ("Structure has no component named %s.", name); + } +} + +/* C++: return 1 is NAME is a legitimate name for the destructor + of type TYPE. If TYPE does not have a destructor, or + if NAME is inappropriate for TYPE, an error is signaled. */ +int +destructor_name_p (name, type) + char *name; + struct type *type; +{ + /* destructors are a special case. */ + char *dname = TYPE_NAME (type); + + if (name[0] == '~') + { + if (! TYPE_HAS_DESTRUCTOR (type)) + error ("type `%s' does not have destructor defined", + TYPE_NAME (type)); + /* Skip past the "struct " at the front. */ + while (*dname++ != ' ') ; + if (strcmp (dname, name+1)) + error ("destructor specification error"); + else + return 1; + } + return 0; +} + +/* C++: Given ARG1, a value of type (pointer to a)* structure/union, + return 1 if the component named NAME from the ultimate + target structure/union is defined, otherwise, return 0. */ + +int +check_field (arg1, name) + register value arg1; + char *name; +{ + register struct type *t; + register int i; + int found = 0; + + struct type *baseclass; + + COERCE_ARRAY (arg1); + + t = VALUE_TYPE (arg1); + + /* Follow pointers until we get to a non-pointer. */ + + while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF) + t = TYPE_TARGET_TYPE (t); + + if (TYPE_CODE (t) == TYPE_CODE_MEMBER) + error ("not implemented: member type in check_field"); + + if (TYPE_CODE (t) != TYPE_CODE_STRUCT + && TYPE_CODE (t) != TYPE_CODE_UNION) + error ("Internal error: `this' is not an aggregate"); + + baseclass = t; + + while (t) + { + for (i = TYPE_NFIELDS (t) - 1; i >= 0; i--) + { + char *t_field_name = TYPE_FIELD_NAME (t, i); + if (t_field_name && !strcmp (t_field_name, name)) + goto success; + } + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + VALUE_TYPE (arg1) = t; /* side effect! */ + } + + /* C++: If it was not found as a data field, then try to + return it as a pointer to a method. */ + t = baseclass; + + /* Destructors are a special case. */ + if (destructor_name_p (name, t)) + goto success; + + while (t) + { + for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i) + { + if (!strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name)) + return 1; + } + + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + } + return 0; + + success: + t = VALUE_TYPE (arg1); + while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF) + { + arg1 = value_ind (arg1); + COERCE_ARRAY (arg1); + t = VALUE_TYPE (arg1); + } +} + +/* C++: Given an aggregate type DOMAIN, and a member name NAME, + return the address of this member as a pointer to member + type. If INTYPE is non-null, then it will be the type + of the member we are looking for. This will help us resolve + pointers to member functions. */ + +value +value_struct_elt_for_address (domain, intype, name) + struct type *domain, *intype; + char *name; +{ + register struct type *t = domain; + register int i; + int found = 0; + value v; + + struct type *baseclass; + + if (TYPE_CODE (t) != TYPE_CODE_STRUCT + && TYPE_CODE (t) != TYPE_CODE_UNION) + error ("Internal error: non-aggregate type to value_struct_elt_for_address"); + + baseclass = t; + + while (t) + { + for (i = TYPE_NFIELDS (t) - 1; i >= 0; i--) + { + char *t_field_name = TYPE_FIELD_NAME (t, i); + if (t_field_name && !strcmp (t_field_name, name)) + { + if (TYPE_FIELD_PACKED (t, i)) + error ("pointers to bitfield members not allowed"); + + v = value_from_long (builtin_type_int, + (LONGEST) (TYPE_FIELD_BITPOS (t, i) >> 3)); + VALUE_TYPE (v) = lookup_pointer_type ( + lookup_member_type (TYPE_FIELD_TYPE (t, i), baseclass)); + return v; + } + } + + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + } + + /* C++: If it was not found as a data field, then try to + return it as a pointer to a method. */ + t = baseclass; + + /* Destructors are a special case. */ + if (destructor_name_p (name, t)) + { + error ("pointers to destructors not implemented yet"); + } + + /* Perform all necessary dereferencing. */ + while (intype && TYPE_CODE (intype) == TYPE_CODE_PTR) + intype = TYPE_TARGET_TYPE (intype); + + while (t) + { + for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i) + { + if (!strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name)) + { + int j = TYPE_FN_FIELDLIST_LENGTH (t, i); + struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i); + + if (intype == 0 && j > 1) + error ("non-unique member `%s' requires type instantiation", name); + if (intype) + { + while (j--) + if (TYPE_FN_FIELD_TYPE (f, j) == intype) + break; + if (j < 0) + error ("no member function matches that type instantiation"); + } + else + j = 0; + + if (TYPE_FN_FIELD_VIRTUAL_P (f, j)) + { + v = value_from_long (builtin_type_long, + (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j)); + } + else + { + struct symbol *s = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j), + 0, VAR_NAMESPACE, 0); + v = locate_var_value (s, 0); + } + VALUE_TYPE (v) = lookup_pointer_type (lookup_member_type (TYPE_FN_FIELD_TYPE (f, j), baseclass)); + return v; + } + } + + if (TYPE_N_BASECLASSES (t) == 0) + break; + + t = TYPE_BASECLASS (t, 1); + } + return 0; +} + +/* Compare two argument lists and return the position in which they differ, + or zero if equal. + + STATICP is nonzero if the T1 argument list came from a + static member function. + + For non-static member functions, we ignore the first argument, + which is the type of the instance variable. This is because we want + to handle calls with objects from derived classes. This is not + entirely correct: we should actually check to make sure that a + requested operation is type secure, shouldn't we? */ + +int +typecmp (staticp, t1, t2) + int staticp; + struct type *t1[]; + value t2[]; +{ + int i; + + if (staticp && t1 == 0) + return t2[1] != 0; + if (t1 == 0) + return 1; + if (t1[0]->code == TYPE_CODE_VOID) return 0; + if (t1[!staticp] == 0) return 0; + for (i = !staticp; t1[i] && t1[i]->code != TYPE_CODE_VOID; i++) + { + if (! t2[i] + || t1[i]->code != t2[i]->type->code + || t1[i]->target_type != t2[i]->type->target_type) + return i+1; + } + if (!t1[i]) return 0; + return t2[i] ? i+1 : 0; +} + +/* C++: return the value of the class instance variable, if one exists. + Flag COMPLAIN signals an error if the request is made in an + inappropriate context. */ +value +value_of_this (complain) + int complain; +{ + extern FRAME selected_frame; + struct symbol *func, *sym; + char *funname = 0; + struct block *b; + int i; + + if (selected_frame == 0) + if (complain) + error ("no frame selected"); + else return 0; + + func = get_frame_function (selected_frame); + if (func) + funname = SYMBOL_NAME (func); + else + if (complain) + error ("no `this' in nameless context"); + else return 0; + + b = SYMBOL_BLOCK_VALUE (func); + i = BLOCK_NSYMS (b); + if (i <= 0) + if (complain) + error ("no args, no `this'"); + else return 0; + + sym = BLOCK_SYM (b, 0); + if (strncmp ("$this", SYMBOL_NAME (sym), 5)) + if (complain) + error ("current stack frame not in method"); + else return 0; + + return read_var_value (sym, selected_frame); +} |