diff options
author | Dimitry Andric <dim@FreeBSD.org> | 2019-08-20 20:51:52 +0000 |
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committer | Dimitry Andric <dim@FreeBSD.org> | 2019-08-20 20:51:52 +0000 |
commit | 5f29bb8a675e8f96452b632e7129113f7dec850e (patch) | |
tree | 3d3f2a0d3ad10872a4dcaba8ec8d1d20c87ab147 /include/lldb/Breakpoint/BreakpointOptions.h | |
parent | 88c643b6fec27eec436c8d138fee6346e92337d6 (diff) |
Notes
Diffstat (limited to 'include/lldb/Breakpoint/BreakpointOptions.h')
-rw-r--r-- | include/lldb/Breakpoint/BreakpointOptions.h | 125 |
1 files changed, 29 insertions, 96 deletions
diff --git a/include/lldb/Breakpoint/BreakpointOptions.h b/include/lldb/Breakpoint/BreakpointOptions.h index e91df20ed305..cdac5d3dbd75 100644 --- a/include/lldb/Breakpoint/BreakpointOptions.h +++ b/include/lldb/Breakpoint/BreakpointOptions.h @@ -1,9 +1,8 @@ //===-- BreakpointOptions.h -------------------------------------*- C++ -*-===// // -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// @@ -21,11 +20,9 @@ namespace lldb_private { -//---------------------------------------------------------------------- -/// @class BreakpointOptions BreakpointOptions.h +/// \class BreakpointOptions BreakpointOptions.h /// "lldb/Breakpoint/BreakpointOptions.h" Class that manages the options on a /// breakpoint or breakpoint location. -//---------------------------------------------------------------------- class BreakpointOptions { friend class BreakpointLocation; @@ -96,32 +93,26 @@ public: typedef std::shared_ptr<CommandBaton> CommandBatonSP; - //------------------------------------------------------------------ // Constructors and Destructors - //------------------------------------------------------------------ - //------------------------------------------------------------------ /// This constructor allows you to specify all the breakpoint options except /// the callback. That one is more complicated, and better to do by hand. /// - /// @param[in] condition + /// \param[in] condition /// The expression which if it evaluates to \b true if we are to stop /// - /// @param[in] enabled + /// \param[in] enabled /// Is this breakpoint enabled. /// - /// @param[in] ignore + /// \param[in] ignore /// How many breakpoint hits we should ignore before stopping. /// - //------------------------------------------------------------------ BreakpointOptions(const char *condition, bool enabled = true, int32_t ignore = 0, bool one_shot = false, bool auto_continue = false); - //------------------------------------------------------------------ /// Breakpoints make options with all flags set. Locations and Names make /// options with no flags set. - //------------------------------------------------------------------ BreakpointOptions(bool all_flags_set); BreakpointOptions(const BreakpointOptions &rhs); @@ -136,17 +127,12 @@ public: static const char *GetSerializationKey() { return "BKPTOptions"; } - //------------------------------------------------------------------ // Operators - //------------------------------------------------------------------ const BreakpointOptions &operator=(const BreakpointOptions &rhs); - //------------------------------------------------------------------ /// Copy over only the options set in the incoming BreakpointOptions. - //------------------------------------------------------------------ void CopyOverSetOptions(const BreakpointOptions &rhs); - //------------------------------------------------------------------ // Callbacks // // Breakpoint callbacks come in two forms, synchronous and asynchronous. @@ -178,21 +164,18 @@ public: // should be the last action the callback does. We will relax this condition // at some point, but it will take a bit of plumbing to get that to work. // - //------------------------------------------------------------------ - //------------------------------------------------------------------ /// Adds a callback to the breakpoint option set. /// - /// @param[in] callback + /// \param[in] callback /// The function to be called when the breakpoint gets hit. /// - /// @param[in] baton_sp + /// \param[in] baton_sp /// A baton which will get passed back to the callback when it is invoked. /// - /// @param[in] synchronous + /// \param[in] synchronous /// Whether this is a synchronous or asynchronous callback. See discussion /// above. - //------------------------------------------------------------------ void SetCallback(BreakpointHitCallback callback, const lldb::BatonSP &baton_sp, bool synchronous = false); @@ -200,30 +183,25 @@ public: const BreakpointOptions::CommandBatonSP &command_baton_sp, bool synchronous = false); - //------------------------------------------------------------------ /// Returns the command line commands for the callback on this breakpoint. /// - /// @param[out] command_list + /// \param[out] command_list /// The commands will be appended to this list. /// - /// @return + /// \return /// \btrue if the command callback is a command-line callback, /// \bfalse otherwise. - //------------------------------------------------------------------ bool GetCommandLineCallbacks(StringList &command_list); - //------------------------------------------------------------------ /// Remove the callback from this option set. - //------------------------------------------------------------------ void ClearCallback(); // The rest of these functions are meant to be used only within the // breakpoint handling mechanism. - //------------------------------------------------------------------ /// Use this function to invoke the callback for a specific stop. /// - /// @param[in] context + /// \param[in] context /// The context in which the callback is to be invoked. This includes the /// stop event, the /// execution context of the stop (since you might hit the same breakpoint @@ -231,169 +209,128 @@ public: /// whether we are currently executing synchronous or asynchronous /// callbacks. /// - /// @param[in] break_id + /// \param[in] break_id /// The breakpoint ID that owns this option set. /// - /// @param[in] break_loc_id + /// \param[in] break_loc_id /// The breakpoint location ID that owns this option set. /// - /// @return + /// \return /// The callback return value. - //------------------------------------------------------------------ bool InvokeCallback(StoppointCallbackContext *context, lldb::user_id_t break_id, lldb::user_id_t break_loc_id); - //------------------------------------------------------------------ /// Used in InvokeCallback to tell whether it is the right time to run this /// kind of callback. /// - /// @return + /// \return /// The synchronicity of our callback. - //------------------------------------------------------------------ bool IsCallbackSynchronous() const { return m_callback_is_synchronous; } - //------------------------------------------------------------------ /// Fetch the baton from the callback. /// - /// @return + /// \return /// The baton. - //------------------------------------------------------------------ Baton *GetBaton(); - //------------------------------------------------------------------ /// Fetch a const version of the baton from the callback. /// - /// @return + /// \return /// The baton. - //------------------------------------------------------------------ const Baton *GetBaton() const; - //------------------------------------------------------------------ // Condition - //------------------------------------------------------------------ - //------------------------------------------------------------------ /// Set the breakpoint option's condition. /// - /// @param[in] condition + /// \param[in] condition /// The condition expression to evaluate when the breakpoint is hit. - //------------------------------------------------------------------ void SetCondition(const char *condition); - //------------------------------------------------------------------ /// Return a pointer to the text of the condition expression. /// - /// @return + /// \return /// A pointer to the condition expression text, or nullptr if no // condition has been set. - //------------------------------------------------------------------ const char *GetConditionText(size_t *hash = nullptr) const; - //------------------------------------------------------------------ // Enabled/Ignore Count - //------------------------------------------------------------------ - //------------------------------------------------------------------ /// Check the Enable/Disable state. - /// @return + /// \return /// \b true if the breakpoint is enabled, \b false if disabled. - //------------------------------------------------------------------ bool IsEnabled() const { return m_enabled; } - //------------------------------------------------------------------ /// If \a enable is \b true, enable the breakpoint, if \b false disable it. - //------------------------------------------------------------------ void SetEnabled(bool enabled) { m_enabled = enabled; m_set_flags.Set(eEnabled); } - //------------------------------------------------------------------ /// Check the auto-continue state. - /// @return + /// \return /// \b true if the breakpoint is set to auto-continue, \b false otherwise. - //------------------------------------------------------------------ bool IsAutoContinue() const { return m_auto_continue; } - //------------------------------------------------------------------ /// Set the auto-continue state. - //------------------------------------------------------------------ void SetAutoContinue(bool auto_continue) { m_auto_continue = auto_continue; m_set_flags.Set(eAutoContinue); } - //------------------------------------------------------------------ /// Check the One-shot state. - /// @return + /// \return /// \b true if the breakpoint is one-shot, \b false otherwise. - //------------------------------------------------------------------ bool IsOneShot() const { return m_one_shot; } - //------------------------------------------------------------------ /// If \a enable is \b true, enable the breakpoint, if \b false disable it. - //------------------------------------------------------------------ void SetOneShot(bool one_shot) { m_one_shot = one_shot; m_set_flags.Set(eOneShot); } - //------------------------------------------------------------------ /// Set the breakpoint to ignore the next \a count breakpoint hits. - /// @param[in] count + /// \param[in] count /// The number of breakpoint hits to ignore. - //------------------------------------------------------------------ void SetIgnoreCount(uint32_t n) { m_ignore_count = n; m_set_flags.Set(eIgnoreCount); } - //------------------------------------------------------------------ /// Return the current Ignore Count. - /// @return + /// \return /// The number of breakpoint hits to be ignored. - //------------------------------------------------------------------ uint32_t GetIgnoreCount() const { return m_ignore_count; } - //------------------------------------------------------------------ /// Return the current thread spec for this option. This will return nullptr /// if the no thread specifications have been set for this Option yet. - /// @return + /// \return /// The thread specification pointer for this option, or nullptr if none /// has /// been set yet. - //------------------------------------------------------------------ const ThreadSpec *GetThreadSpecNoCreate() const; - //------------------------------------------------------------------ /// Returns a pointer to the ThreadSpec for this option, creating it. if it /// hasn't been created already. This API is used for setting the /// ThreadSpec items for this option. - //------------------------------------------------------------------ ThreadSpec *GetThreadSpec(); void SetThreadID(lldb::tid_t thread_id); void GetDescription(Stream *s, lldb::DescriptionLevel level) const; - //------------------------------------------------------------------ /// Returns true if the breakpoint option has a callback set. - //------------------------------------------------------------------ bool HasCallback() const; - //------------------------------------------------------------------ /// This is the default empty callback. - //------------------------------------------------------------------ static bool NullCallback(void *baton, StoppointCallbackContext *context, lldb::user_id_t break_id, lldb::user_id_t break_loc_id); - //------------------------------------------------------------------ - /// Set a callback based on BreakpointOptions::CommandData. @param[in] + /// Set a callback based on BreakpointOptions::CommandData. \param[in] /// cmd_data /// A UP holding the new'ed CommandData object. /// The breakpoint will take ownership of pointer held by this object. - //------------------------------------------------------------------ void SetCommandDataCallback(std::unique_ptr<CommandData> &cmd_data); void Clear(); @@ -403,9 +340,7 @@ public: } protected: -//------------------------------------------------------------------ // Classes that inherit from BreakpointOptions can see and modify these - //------------------------------------------------------------------ bool IsOptionSet(OptionKind kind) { return m_set_flags.Test(kind); @@ -432,9 +367,7 @@ protected: void SetThreadSpec(std::unique_ptr<ThreadSpec> &thread_spec_up); private: - //------------------------------------------------------------------ // For BreakpointOptions only - //------------------------------------------------------------------ BreakpointHitCallback m_callback; // This is the callback function pointer lldb::BatonSP m_callback_baton_sp; // This is the client data for the callback bool m_baton_is_command_baton; @@ -443,7 +376,7 @@ private: bool m_one_shot; uint32_t m_ignore_count; // Number of times to ignore this breakpoint std::unique_ptr<ThreadSpec> - m_thread_spec_ap; // Thread for which this breakpoint will take + m_thread_spec_up; // Thread for which this breakpoint will take std::string m_condition_text; // The condition to test. size_t m_condition_text_hash; // Its hash, so that locations know when the // condition is updated. |