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authorRoman Divacky <rdivacky@FreeBSD.org>2010-03-06 09:22:29 +0000
committerRoman Divacky <rdivacky@FreeBSD.org>2010-03-06 09:22:29 +0000
commitf5a3459adfde823bc7617f8ecfdd9fbc5a1ffadf (patch)
tree542734eaa7870f95912cbaebccb87dbec0c20b4f /include/llvm/Support/Compiler.h
parent67a71b3184ce20a901e874d0ee25e01397dd87ef (diff)
Notes
Diffstat (limited to 'include/llvm/Support/Compiler.h')
-rw-r--r--include/llvm/Support/Compiler.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/llvm/Support/Compiler.h b/include/llvm/Support/Compiler.h
index 1376e4664c20..881a0fea23ef 100644
--- a/include/llvm/Support/Compiler.h
+++ b/include/llvm/Support/Compiler.h
@@ -78,7 +78,9 @@
// ALWAYS_INLINE - On compilers where we have a directive to do so, mark a
// method "always inline" because it is performance sensitive.
-#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
+// GCC 3.4 supported this but is buggy in various cases and produces
+// unimplemented errors, just use it in GCC 4.0 and later.
+#if __GNUC__ > 3
#define ALWAYS_INLINE __attribute__((always_inline))
#else
// TODO: No idea how to do this with MSVC.