diff options
| author | Dimitry Andric <dim@FreeBSD.org> | 2011-02-20 12:57:14 +0000 | 
|---|---|---|
| committer | Dimitry Andric <dim@FreeBSD.org> | 2011-02-20 12:57:14 +0000 | 
| commit | cf099d11218cb6f6c5cce947d6738e347f07fb12 (patch) | |
| tree | d2b61ce94e654cb01a254d2195259db5f9cc3f3c /lib/CodeGen/LiveIntervalUnion.cpp | |
| parent | 49011b52fcba02a6051957b84705159f52fae4e4 (diff) | |
Notes
Diffstat (limited to 'lib/CodeGen/LiveIntervalUnion.cpp')
| -rw-r--r-- | lib/CodeGen/LiveIntervalUnion.cpp | 315 | 
1 files changed, 315 insertions, 0 deletions
diff --git a/lib/CodeGen/LiveIntervalUnion.cpp b/lib/CodeGen/LiveIntervalUnion.cpp new file mode 100644 index 000000000000..205f28a0d65a --- /dev/null +++ b/lib/CodeGen/LiveIntervalUnion.cpp @@ -0,0 +1,315 @@ +//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// LiveIntervalUnion represents a coalesced set of live intervals. This may be +// used during coalescing to represent a congruence class, or during register +// allocation to model liveness of a physical register. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "regalloc" +#include "LiveIntervalUnion.h" +#include "llvm/ADT/SparseBitVector.h" +#include "llvm/CodeGen/MachineLoopRanges.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetRegisterInfo.h" + +using namespace llvm; + + +// Merge a LiveInterval's segments. Guarantee no overlaps. +void LiveIntervalUnion::unify(LiveInterval &VirtReg) { +  if (VirtReg.empty()) +    return; +  ++Tag; + +  // Insert each of the virtual register's live segments into the map. +  LiveInterval::iterator RegPos = VirtReg.begin(); +  LiveInterval::iterator RegEnd = VirtReg.end(); +  SegmentIter SegPos = Segments.find(RegPos->start); + +  for (;;) { +    SegPos.insert(RegPos->start, RegPos->end, &VirtReg); +    if (++RegPos == RegEnd) +      return; +    SegPos.advanceTo(RegPos->start); +  } +} + +// Remove a live virtual register's segments from this union. +void LiveIntervalUnion::extract(LiveInterval &VirtReg) { +  if (VirtReg.empty()) +    return; +  ++Tag; + +  // Remove each of the virtual register's live segments from the map. +  LiveInterval::iterator RegPos = VirtReg.begin(); +  LiveInterval::iterator RegEnd = VirtReg.end(); +  SegmentIter SegPos = Segments.find(RegPos->start); + +  for (;;) { +    assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval"); +    SegPos.erase(); +    if (!SegPos.valid()) +      return; + +    // Skip all segments that may have been coalesced. +    RegPos = VirtReg.advanceTo(RegPos, SegPos.start()); +    if (RegPos == RegEnd) +      return; + +    SegPos.advanceTo(RegPos->start); +  } +} + +void +LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const { +  OS << "LIU " << PrintReg(RepReg, TRI); +  if (empty()) { +    OS << " empty\n"; +    return; +  } +  for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) { +    OS << " [" << SI.start() << ' ' << SI.stop() << "):" +       << PrintReg(SI.value()->reg, TRI); +  } +  OS << '\n'; +} + +void LiveIntervalUnion::InterferenceResult::print(raw_ostream &OS, +                                          const TargetRegisterInfo *TRI) const { +  OS << '[' << start() << ';' << stop() << "):" +     << PrintReg(interference()->reg, TRI); +} + +void LiveIntervalUnion::Query::print(raw_ostream &OS, +                                     const TargetRegisterInfo *TRI) { +  OS << "Interferences with "; +  LiveUnion->print(OS, TRI); +  InterferenceResult IR = firstInterference(); +  while (isInterference(IR)) { +    OS << "  "; +    IR.print(OS, TRI); +    OS << '\n'; +    nextInterference(IR); +  } +} + +#ifndef NDEBUG +// Verify the live intervals in this union and add them to the visited set. +void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) { +  for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI) +    VisitedVRegs.set(SI.value()->reg); +} +#endif //!NDEBUG + +// Private interface accessed by Query. +// +// Find a pair of segments that intersect, one in the live virtual register +// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query) +// is responsible for advancing the LiveIntervalUnion segments to find a +// "notable" intersection, which requires query-specific logic. +// +// This design assumes only a fast mechanism for intersecting a single live +// virtual register segment with a set of LiveIntervalUnion segments.  This may +// be ok since most virtual registers have very few segments.  If we had a data +// structure that optimizd MxN intersection of segments, then we would bypass +// the loop that advances within the LiveInterval. +// +// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first +// segment whose start point is greater than LiveInterval's end point. +// +// Assumes that segments are sorted by start position in both +// LiveInterval and LiveSegments. +void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const { +  // Search until reaching the end of the LiveUnion segments. +  LiveInterval::iterator VirtRegEnd = VirtReg->end(); +  if (IR.VirtRegI == VirtRegEnd) +    return; +  while (IR.LiveUnionI.valid()) { +    // Slowly advance the live virtual reg iterator until we surpass the next +    // segment in LiveUnion. +    // +    // Note: If this is ever used for coalescing of fixed registers and we have +    // a live vreg with thousands of segments, then change this code to use +    // upperBound instead. +    IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start()); +    if (IR.VirtRegI == VirtRegEnd) +      break; // Retain current (nonoverlapping) LiveUnionI + +    // VirtRegI may have advanced far beyond LiveUnionI, catch up. +    IR.LiveUnionI.advanceTo(IR.VirtRegI->start); + +    // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end +    if (!IR.LiveUnionI.valid()) +      break; +    if (IR.LiveUnionI.start() < IR.VirtRegI->end) { +      assert(overlap(*IR.VirtRegI, IR.LiveUnionI) && +             "upperBound postcondition"); +      break; +    } +  } +  if (!IR.LiveUnionI.valid()) +    IR.VirtRegI = VirtRegEnd; +} + +// Find the first intersection, and cache interference info +// (retain segment iterators into both VirtReg and LiveUnion). +const LiveIntervalUnion::InterferenceResult & +LiveIntervalUnion::Query::firstInterference() { +  if (CheckedFirstInterference) +    return FirstInterference; +  CheckedFirstInterference = true; +  InterferenceResult &IR = FirstInterference; + +  // Quickly skip interference check for empty sets. +  if (VirtReg->empty() || LiveUnion->empty()) { +    IR.VirtRegI = VirtReg->end(); +  } else if (VirtReg->beginIndex() < LiveUnion->startIndex()) { +    // VirtReg starts first, perform double binary search. +    IR.VirtRegI = VirtReg->find(LiveUnion->startIndex()); +    if (IR.VirtRegI != VirtReg->end()) +      IR.LiveUnionI = LiveUnion->find(IR.VirtRegI->start); +  } else { +    // LiveUnion starts first, perform double binary search. +    IR.LiveUnionI = LiveUnion->find(VirtReg->beginIndex()); +    if (IR.LiveUnionI.valid()) +      IR.VirtRegI = VirtReg->find(IR.LiveUnionI.start()); +    else +      IR.VirtRegI = VirtReg->end(); +  } +  findIntersection(FirstInterference); +  assert((IR.VirtRegI == VirtReg->end() || IR.LiveUnionI.valid()) +         && "Uninitialized iterator"); +  return FirstInterference; +} + +// Treat the result as an iterator and advance to the next interfering pair +// of segments. This is a plain iterator with no filter. +bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const { +  assert(isInterference(IR) && "iteration past end of interferences"); + +  // Advance either the VirtReg or LiveUnion segment to ensure that we visit all +  // unique overlapping pairs. +  if (IR.VirtRegI->end < IR.LiveUnionI.stop()) { +    if (++IR.VirtRegI == VirtReg->end()) +      return false; +  } +  else { +    if (!(++IR.LiveUnionI).valid()) { +      IR.VirtRegI = VirtReg->end(); +      return false; +    } +  } +  // Short-circuit findIntersection() if possible. +  if (overlap(*IR.VirtRegI, IR.LiveUnionI)) +    return true; + +  // Find the next intersection. +  findIntersection(IR); +  return isInterference(IR); +} + +// Scan the vector of interfering virtual registers in this union. Assume it's +// quite small. +bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const { +  SmallVectorImpl<LiveInterval*>::const_iterator I = +    std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg); +  return I != InterferingVRegs.end(); +} + +// Count the number of virtual registers in this union that interfere with this +// query's live virtual register. +// +// The number of times that we either advance IR.VirtRegI or call +// LiveUnion.upperBound() will be no more than the number of holes in +// VirtReg. So each invocation of collectInterferingVRegs() takes +// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()). +// +// For comments on how to speed it up, see Query::findIntersection(). +unsigned LiveIntervalUnion::Query:: +collectInterferingVRegs(unsigned MaxInterferingRegs) { +  InterferenceResult IR = firstInterference(); +  LiveInterval::iterator VirtRegEnd = VirtReg->end(); +  LiveInterval *RecentInterferingVReg = NULL; +  if (IR.VirtRegI != VirtRegEnd) while (IR.LiveUnionI.valid()) { +    // Advance the union's iterator to reach an unseen interfering vreg. +    do { +      if (IR.LiveUnionI.value() == RecentInterferingVReg) +        continue; + +      if (!isSeenInterference(IR.LiveUnionI.value())) +        break; + +      // Cache the most recent interfering vreg to bypass isSeenInterference. +      RecentInterferingVReg = IR.LiveUnionI.value(); + +    } while ((++IR.LiveUnionI).valid()); +    if (!IR.LiveUnionI.valid()) +      break; + +    // Advance the VirtReg iterator until surpassing the next segment in +    // LiveUnion. +    IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start()); +    if (IR.VirtRegI == VirtRegEnd) +      break; + +    // Check for intersection with the union's segment. +    if (overlap(*IR.VirtRegI, IR.LiveUnionI)) { + +      if (!IR.LiveUnionI.value()->isSpillable()) +        SeenUnspillableVReg = true; + +      if (InterferingVRegs.size() == MaxInterferingRegs) +        // Leave SeenAllInterferences set to false to indicate that at least one +        // interference exists beyond those we collected. +        return MaxInterferingRegs; + +      InterferingVRegs.push_back(IR.LiveUnionI.value()); + +      // Cache the most recent interfering vreg to bypass isSeenInterference. +      RecentInterferingVReg = IR.LiveUnionI.value(); +      ++IR.LiveUnionI; +      continue; +    } +    // VirtRegI may have advanced far beyond LiveUnionI, +    // do a fast intersection test to "catch up" +    IR.LiveUnionI.advanceTo(IR.VirtRegI->start); +  } +  SeenAllInterferences = true; +  return InterferingVRegs.size(); +} + +bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) { +  // VirtReg is likely live throughout the loop, so start by checking LIU-Loop +  // overlaps. +  IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map> +    Overlaps(LiveUnion->getMap(), Loop->getMap()); +  if (!Overlaps.valid()) +    return false; + +  // The loop is overlapping an LIU assignment. Check VirtReg as well. +  LiveInterval::iterator VRI = VirtReg->find(Overlaps.start()); + +  for (;;) { +    if (VRI == VirtReg->end()) +      return false; +    if (VRI->start < Overlaps.stop()) +      return true; + +    Overlaps.advanceTo(VRI->start); +    if (!Overlaps.valid()) +      return false; +    if (Overlaps.start() < VRI->end) +      return true; + +    VRI = VirtReg->advanceTo(VRI, Overlaps.start()); +  } +}  | 
