diff options
| author | Dimitry Andric <dim@FreeBSD.org> | 2015-01-07 19:55:37 +0000 | 
|---|---|---|
| committer | Dimitry Andric <dim@FreeBSD.org> | 2015-01-07 19:55:37 +0000 | 
| commit | ca9211ecdede9bdedb812b2243a4abdb8dacd1b9 (patch) | |
| tree | 9b19e801150082c33e9152275829a6ce90614b55 /lib/builtins/floatundidf.c | |
| parent | 8ef50bf3d1c287b5013c3168de77a462dfce3495 (diff) | |
Notes
Diffstat (limited to 'lib/builtins/floatundidf.c')
| -rw-r--r-- | lib/builtins/floatundidf.c | 106 | 
1 files changed, 106 insertions, 0 deletions
| diff --git a/lib/builtins/floatundidf.c b/lib/builtins/floatundidf.c new file mode 100644 index 000000000000..73b8bac1c1a1 --- /dev/null +++ b/lib/builtins/floatundidf.c @@ -0,0 +1,106 @@ +/* ===-- floatundidf.c - Implement __floatundidf ---------------------------=== + * + *                     The LLVM Compiler Infrastructure + * + * This file is dual licensed under the MIT and the University of Illinois Open + * Source Licenses. See LICENSE.TXT for details. + * + * ===----------------------------------------------------------------------=== + * + * This file implements __floatundidf for the compiler_rt library. + * + * ===----------------------------------------------------------------------=== + */ + +/* Returns: convert a to a double, rounding toward even. */ + +/* Assumption: double is a IEEE 64 bit floating point type  + *             du_int is a 64 bit integral type + */ + +/* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */ + +#include "int_lib.h" + +ARM_EABI_FNALIAS(ul2d, floatundidf) + +#ifndef __SOFT_FP__ +/* Support for systems that have hardware floating-point; we'll set the inexact flag + * as a side-effect of this computation. + */ + +COMPILER_RT_ABI double +__floatundidf(du_int a) +{ +	static const double twop52 = 0x1.0p52; +	static const double twop84 = 0x1.0p84; +	static const double twop84_plus_twop52 = 0x1.00000001p84; +	 +	union { uint64_t x; double d; } high = { .d = twop84 }; +	union { uint64_t x; double d; } low = { .d = twop52 }; +	 +	high.x |= a >> 32; +	low.x |= a & UINT64_C(0x00000000ffffffff); +	 +	const double result = (high.d - twop84_plus_twop52) + low.d; +	return result; +} + +#else +/* Support for systems that don't have hardware floating-point; there are no flags to + * set, and we don't want to code-gen to an unknown soft-float implementation. + */  + +COMPILER_RT_ABI double +__floatundidf(du_int a) +{ +    if (a == 0) +        return 0.0; +    const unsigned N = sizeof(du_int) * CHAR_BIT; +    int sd = N - __builtin_clzll(a);  /* number of significant digits */ +    int e = sd - 1;             /* exponent */ +    if (sd > DBL_MANT_DIG) +    { +        /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx +         *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR +         *                                                12345678901234567890123456 +         *  1 = msb 1 bit +         *  P = bit DBL_MANT_DIG-1 bits to the right of 1 +         *  Q = bit DBL_MANT_DIG bits to the right of 1 +         *  R = "or" of all bits to the right of Q +         */ +        switch (sd) +        { +        case DBL_MANT_DIG + 1: +            a <<= 1; +            break; +        case DBL_MANT_DIG + 2: +            break; +        default: +            a = (a >> (sd - (DBL_MANT_DIG+2))) | +                ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0); +        }; +        /* finish: */ +        a |= (a & 4) != 0;  /* Or P into R */ +        ++a;  /* round - this step may add a significant bit */ +        a >>= 2;  /* dump Q and R */ +        /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */ +        if (a & ((du_int)1 << DBL_MANT_DIG)) +        { +            a >>= 1; +            ++e; +        } +        /* a is now rounded to DBL_MANT_DIG bits */ +    } +    else +    { +        a <<= (DBL_MANT_DIG - sd); +        /* a is now rounded to DBL_MANT_DIG bits */ +    } +    double_bits fb; +    fb.u.high = ((e + 1023) << 20)      |        /* exponent */ +                ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */ +    fb.u.low = (su_int)a;                         /* mantissa-low  */ +    return fb.f; +} +#endif | 
