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author | Dimitry Andric <dim@FreeBSD.org> | 2015-12-30 11:46:15 +0000 |
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committer | Dimitry Andric <dim@FreeBSD.org> | 2015-12-30 11:46:15 +0000 |
commit | dd58ef019b700900793a1eb48b52123db01b654e (patch) | |
tree | fcfbb4df56a744f4ddc6122c50521dd3f1c5e196 /test/CodeGen/AMDGPU/large-alloca-graphics.ll | |
parent | 2fe5752e3a7c345cdb59e869278d36af33c13fa4 (diff) | |
download | src-test2-dd58ef019b700900793a1eb48b52123db01b654e.tar.gz src-test2-dd58ef019b700900793a1eb48b52123db01b654e.zip |
Notes
Diffstat (limited to 'test/CodeGen/AMDGPU/large-alloca-graphics.ll')
-rw-r--r-- | test/CodeGen/AMDGPU/large-alloca-graphics.ll | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/test/CodeGen/AMDGPU/large-alloca-graphics.ll b/test/CodeGen/AMDGPU/large-alloca-graphics.ll new file mode 100644 index 000000000000..141ee2560152 --- /dev/null +++ b/test/CodeGen/AMDGPU/large-alloca-graphics.ll @@ -0,0 +1,47 @@ +; RUN: llc -march=amdgcn -mcpu=bonaire < %s | FileCheck -check-prefix=GCN -check-prefix=CI -check-prefix=ALL %s +; RUN: llc -march=amdgcn -mcpu=tonga < %s | FileCheck -check-prefix=GCN -check-prefix=VI -check-prefix=ALL %s + +; ALL-LABEL: {{^}}large_alloca_pixel_shader: +; GCN: s_mov_b32 s8, SCRATCH_RSRC_DWORD0 +; GCN: s_mov_b32 s9, SCRATCH_RSRC_DWORD1 +; GCN: s_mov_b32 s10, -1 +; CI: s_mov_b32 s11, 0x80f000 +; VI: s_mov_b32 s11, 0x800000 + +; GCN: buffer_store_dword {{v[0-9]+}}, {{v[0-9]+}}, s[8:11], s1 offen +; GCN: buffer_load_dword {{v[0-9]+}}, {{v[0-9]+}}, s[8:11], s1 offen + +; ALL: ; ScratchSize: 32772 +define void @large_alloca_pixel_shader(i32 %x, i32 %y) #1 { + %large = alloca [8192 x i32], align 4 + %gep = getelementptr [8192 x i32], [8192 x i32]* %large, i32 0, i32 8191 + store volatile i32 %x, i32* %gep + %gep1 = getelementptr [8192 x i32], [8192 x i32]* %large, i32 0, i32 %y + %val = load volatile i32, i32* %gep1 + store volatile i32 %val, i32 addrspace(1)* undef + ret void +} + +; ALL-LABEL: {{^}}large_alloca_pixel_shader_inreg: +; GCN: s_mov_b32 s8, SCRATCH_RSRC_DWORD0 +; GCN: s_mov_b32 s9, SCRATCH_RSRC_DWORD1 +; GCN: s_mov_b32 s10, -1 +; CI: s_mov_b32 s11, 0x80f000 +; VI: s_mov_b32 s11, 0x800000 + +; GCN: buffer_store_dword {{v[0-9]+}}, {{v[0-9]+}}, s[8:11], s1 offen +; GCN: buffer_load_dword {{v[0-9]+}}, {{v[0-9]+}}, s[8:11], s1 offen + +; ALL: ; ScratchSize: 32772 +define void @large_alloca_pixel_shader_inreg(i32 inreg %x, i32 inreg %y) #1 { + %large = alloca [8192 x i32], align 4 + %gep = getelementptr [8192 x i32], [8192 x i32]* %large, i32 0, i32 8191 + store volatile i32 %x, i32* %gep + %gep1 = getelementptr [8192 x i32], [8192 x i32]* %large, i32 0, i32 %y + %val = load volatile i32, i32* %gep1 + store volatile i32 %val, i32 addrspace(1)* undef + ret void +} + +attributes #0 = { nounwind } +attributes #1 = { nounwind "ShaderType"="0" } |