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author | Dimitry Andric <dim@FreeBSD.org> | 2015-01-18 16:23:48 +0000 |
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committer | Dimitry Andric <dim@FreeBSD.org> | 2015-01-18 16:23:48 +0000 |
commit | 06d4ba388873e6d1cfa9cd715a8935ecc8cd2097 (patch) | |
tree | 3eb853da77d46cc77c4b017525a422f9ddb1385b /test/CodeGenCXX/align-avx-complete-objects.cpp | |
parent | 30d791273d07fac9c0c1641a0731191bca6e8606 (diff) | |
download | src-test2-06d4ba388873e6d1cfa9cd715a8935ecc8cd2097.tar.gz src-test2-06d4ba388873e6d1cfa9cd715a8935ecc8cd2097.zip |
Notes
Diffstat (limited to 'test/CodeGenCXX/align-avx-complete-objects.cpp')
-rw-r--r-- | test/CodeGenCXX/align-avx-complete-objects.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/test/CodeGenCXX/align-avx-complete-objects.cpp b/test/CodeGenCXX/align-avx-complete-objects.cpp new file mode 100644 index 000000000000..25f4ef1099ac --- /dev/null +++ b/test/CodeGenCXX/align-avx-complete-objects.cpp @@ -0,0 +1,57 @@ +// RUN: %clang_cc1 -x c++ %s -O0 -triple=x86_64-apple-darwin -target-feature +avx2 -fmax-type-align=16 -emit-llvm -o - -Werror | FileCheck %s +// rdar://16254558 + +typedef float AVX2Float __attribute__((__vector_size__(32))); + + +volatile float TestAlign(void) +{ + volatile AVX2Float *p = new AVX2Float; + *p = *p; + AVX2Float r = *p; + return r[0]; +} + +// CHECK: [[R:%.*]] = alloca <8 x float>, align 32 +// CHECK-NEXT: [[CALL:%.*]] = call noalias i8* @_Znwm(i64 32) +// CHECK-NEXT: [[ZERO:%.*]] = bitcast i8* [[CALL]] to <8 x float>* +// CHECK-NEXT: store <8 x float>* [[ZERO]], <8 x float>** [[P:%.*]], align 8 +// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>* [[ONE]], align 16 +// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: store volatile <8 x float> [[TWO]], <8 x float>* [[THREE]], align 16 +// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>* [[FOUR]], align 16 +// CHECK-NEXT: store <8 x float> [[FIVE]], <8 x float>* [[R]], align 32 +// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>* [[R]], align 32 +// CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[SIX]], i32 0 +// CHECK-NEXT: ret float [[VECEXT]] + +typedef float AVX2Float_Explicitly_aligned __attribute__((__vector_size__(32))) __attribute__((aligned (32))); + +typedef AVX2Float_Explicitly_aligned AVX2Float_indirect; + +typedef AVX2Float_indirect AVX2Float_use_existing_align; + +volatile float TestAlign2(void) +{ + volatile AVX2Float_use_existing_align *p = new AVX2Float_use_existing_align; + *p = *p; + AVX2Float_use_existing_align r = *p; + return r[0]; +} + +// CHECK: [[R:%.*]] = alloca <8 x float>, align 32 +// CHECK-NEXT: [[CALL:%.*]] = call noalias i8* @_Znwm(i64 32) +// CHECK-NEXT: [[ZERO:%.*]] = bitcast i8* [[CALL]] to <8 x float>* +// CHECK-NEXT: store <8 x float>* [[ZERO]], <8 x float>** [[P:%.*]], align 8 +// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>* [[ONE]], align 32 +// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: store volatile <8 x float> [[TWO]], <8 x float>* [[THREE]], align 32 +// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>* [[FOUR]], align 32 +// CHECK-NEXT: store <8 x float> [[FIVE]], <8 x float>* [[R]], align 32 +// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>* [[R]], align 32 +// CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[SIX]], i32 0 +// CHECK-NEXT: ret float [[VECEXT]] |