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-rw-r--r--sys/kern/kern_time.c4
-rw-r--r--sys/kern/kern_timeout.c4
-rw-r--r--sys/kern/tty.c6
3 files changed, 7 insertions, 7 deletions
diff --git a/sys/kern/kern_time.c b/sys/kern/kern_time.c
index a4be4d812105..7e6a659df4d5 100644
--- a/sys/kern/kern_time.c
+++ b/sys/kern/kern_time.c
@@ -31,7 +31,7 @@
* SUCH DAMAGE.
*
* @(#)kern_time.c 8.1 (Berkeley) 6/10/93
- * $Id: kern_time.c,v 1.54 1998/05/14 11:31:08 peter Exp $
+ * $Id: kern_time.c,v 1.55 1998/05/17 11:52:48 phk Exp $
*/
#include <sys/param.h>
@@ -504,7 +504,7 @@ setitimer(p, uap)
* Else compute next time timer should go off which is > current time.
* This is where delay in processing this timeout causes multiple
* SIGALRM calls to be compressed into one.
- * hzto() always adds 1 to allow for the time until the next clock
+ * tvtohz() always adds 1 to allow for the time until the next clock
* interrupt being strictly less than 1 clock tick, but we don't want
* that here since we want to appear to be in sync with the clock
* interrupt even when we're delayed.
diff --git a/sys/kern/kern_timeout.c b/sys/kern/kern_timeout.c
index 0c3dacefb7e2..278fcce2097f 100644
--- a/sys/kern/kern_timeout.c
+++ b/sys/kern/kern_timeout.c
@@ -36,7 +36,7 @@
* SUCH DAMAGE.
*
* @(#)kern_clock.c 8.5 (Berkeley) 1/21/94
- * $Id: kern_timeout.c,v 1.53 1998/02/15 14:15:21 phk Exp $
+ * $Id: kern_timeout.c,v 1.54 1998/02/25 06:13:32 bde Exp $
*/
#include <sys/param.h>
@@ -244,7 +244,7 @@ adjust_timeout_calltodo(time_change)
/*
* How many ticks were we asleep?
- * (stolen from hzto()).
+ * (stolen from tvtohz()).
*/
/* Don't do anything */
diff --git a/sys/kern/tty.c b/sys/kern/tty.c
index fd57c2208820..56fc183136a0 100644
--- a/sys/kern/tty.c
+++ b/sys/kern/tty.c
@@ -38,7 +38,7 @@ static volatile int ttyverbose = 0;
* SUCH DAMAGE.
*
* @(#)tty.c 8.8 (Berkeley) 1/21/94
- * $Id: tty.c,v 1.101 1998/03/07 15:36:21 bde Exp $
+ * $Id: tty.c,v 1.102 1998/03/30 09:50:54 phk Exp $
*/
/*-
@@ -1539,9 +1539,9 @@ loop:
* of the target, so we round up.
* The formula is ceiling(slp * hz/1000000).
* 32-bit arithmetic is enough for hz < 169.
- * XXX see hzto() for how to avoid overflow if hz
+ * XXX see tvtohz() for how to avoid overflow if hz
* is large (divide by `tick' and/or arrange to
- * use hzto() if hz is large).
+ * use tvtohz() if hz is large).
*/
slp = (long) (((u_long)slp * hz) + 999999) / 1000000;
goto sleep;