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+//===- Filesystem.cpp -----------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains a few utility functions to handle files.
+//
+//===----------------------------------------------------------------------===//
+
+#include "lld/Common/Filesystem.h"
+#include "lld/Common/Threads.h"
+#include "llvm/Config/llvm-config.h"
+#include "llvm/Support/FileOutputBuffer.h"
+#include "llvm/Support/FileSystem.h"
+#if LLVM_ON_UNIX
+#include <unistd.h>
+#endif
+#include <thread>
+
+using namespace llvm;
+using namespace lld;
+
+// Removes a given file asynchronously. This is a performance hack,
+// so remove this when operating systems are improved.
+//
+// On Linux (and probably on other Unix-like systems), unlink(2) is a
+// noticeably slow system call. As of 2016, unlink takes 250
+// milliseconds to remove a 1 GB file on ext4 filesystem on my machine.
+//
+// To create a new result file, we first remove existing file. So, if
+// you repeatedly link a 1 GB program in a regular compile-link-debug
+// cycle, every cycle wastes 250 milliseconds only to remove a file.
+// Since LLD can link a 1 GB binary in about 5 seconds, that waste
+// actually counts.
+//
+// This function spawns a background thread to remove the file.
+// The calling thread returns almost immediately.
+void lld::unlinkAsync(StringRef path) {
+// Removing a file is async on windows.
+#if defined(_WIN32)
+ sys::fs::remove(path);
+#else
+ if (!threadsEnabled || !sys::fs::exists(path) ||
+ !sys::fs::is_regular_file(path))
+ return;
+
+ // We cannot just remove path from a different thread because we are now going
+ // to create path as a new file.
+ // Instead we open the file and unlink it on this thread. The unlink is fast
+ // since the open fd guarantees that it is not removing the last reference.
+ int fd;
+ std::error_code ec = sys::fs::openFileForRead(path, fd);
+ sys::fs::remove(path);
+
+ if (ec)
+ return;
+
+ // close and therefore remove TempPath in background.
+ std::mutex m;
+ std::condition_variable cv;
+ bool started = false;
+ std::thread([&, fd] {
+ {
+ std::lock_guard<std::mutex> l(m);
+ started = true;
+ cv.notify_all();
+ }
+ ::close(fd);
+ }).detach();
+
+ // GLIBC 2.26 and earlier have race condition that crashes an entire process
+ // if the main thread calls exit(2) while other thread is starting up.
+ std::unique_lock<std::mutex> l(m);
+ cv.wait(l, [&] { return started; });
+#endif
+}
+
+// Simulate file creation to see if Path is writable.
+//
+// Determining whether a file is writable or not is amazingly hard,
+// and after all the only reliable way of doing that is to actually
+// create a file. But we don't want to do that in this function
+// because LLD shouldn't update any file if it will end in a failure.
+// We also don't want to reimplement heuristics to determine if a
+// file is writable. So we'll let FileOutputBuffer do the work.
+//
+// FileOutputBuffer doesn't touch a desitnation file until commit()
+// is called. We use that class without calling commit() to predict
+// if the given file is writable.
+std::error_code lld::tryCreateFile(StringRef path) {
+ if (path.empty())
+ return std::error_code();
+ if (path == "-")
+ return std::error_code();
+ return errorToErrorCode(FileOutputBuffer::create(path, 1).takeError());
+}