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Diffstat (limited to 'Magdir/games')
| -rw-r--r-- | Magdir/games | 265 |
1 files changed, 0 insertions, 265 deletions
diff --git a/Magdir/games b/Magdir/games deleted file mode 100644 index e8116289cb5e..000000000000 --- a/Magdir/games +++ /dev/null @@ -1,265 +0,0 @@ - -#------------------------------------------------------------------------------ -# $File: games,v 1.13 2012/02/13 22:50:50 christos Exp $ -# games: file(1) for games - -# Fabio Bonelli <fabiobonelli@libero.it> -# Quake II - III data files -0 string IDP2 Quake II 3D Model file, ->20 long x %lu skin(s), ->8 long x (%lu x ->12 long x %lu), ->40 long x %lu frame(s), ->16 long x Frame size %lu bytes, ->24 long x %lu vertices/frame, ->28 long x %lu texture coordinates, ->32 long x %lu triangles/frame - -0 string IBSP Quake ->4 long 0x26 II Map file (BSP) ->4 long 0x2E III Map file (BSP) - -0 string IDS2 Quake II SP2 sprite file - -#--------------------------------------------------------------------------- -# Doom and Quake -# submitted by Nicolas Patrois - -0 string \xcb\x1dBoom\xe6\xff\x03\x01 Boom or linuxdoom demo -# some doom lmp files don't match, I've got one beginning with \x6d\x02\x01\x01 - -24 string LxD\ 203 Linuxdoom save ->0 string x , name=%s ->44 string x , world=%s - -# Quake - -0 string PACK Quake I or II world or extension ->8 lelong >0 \b, %d entries - -#0 string -1\x0a Quake I demo -#>30 string x version %.4s -#>61 string x level %s - -#0 string 5\x0a Quake I save - -# The levels - -# Quake 1 - -0 string 5\x0aIntroduction Quake I save: start Introduction -0 string 5\x0athe_Slipgate_Complex Quake I save: e1m1 The slipgate complex -0 string 5\x0aCastle_of_the_Damned Quake I save: e1m2 Castle of the damned -0 string 5\x0athe_Necropolis Quake I save: e1m3 The necropolis -0 string 5\x0athe_Grisly_Grotto Quake I save: e1m4 The grisly grotto -0 string 5\x0aZiggurat_Vertigo Quake I save: e1m8 Ziggurat vertigo (secret) -0 string 5\x0aGloom_Keep Quake I save: e1m5 Gloom keep -0 string 5\x0aThe_Door_To_Chthon Quake I save: e1m6 The door to Chthon -0 string 5\x0aThe_House_of_Chthon Quake I save: e1m7 The house of Chthon -0 string 5\x0athe_Installation Quake I save: e2m1 The installation -0 string 5\x0athe_Ogre_Citadel Quake I save: e2m2 The ogre citadel -0 string 5\x0athe_Crypt_of_Decay Quake I save: e2m3 The crypt of decay (dopefish lives!) -0 string 5\x0aUnderearth Quake I save: e2m7 Underearth (secret) -0 string 5\x0athe_Ebon_Fortress Quake I save: e2m4 The ebon fortress -0 string 5\x0athe_Wizard's_Manse Quake I save: e2m5 The wizard's manse -0 string 5\x0athe_Dismal_Oubliette Quake I save: e2m6 The dismal oubliette -0 string 5\x0aTermination_Central Quake I save: e3m1 Termination central -0 string 5\x0aVaults_of_Zin Quake I save: e3m2 Vaults of Zin -0 string 5\x0athe_Tomb_of_Terror Quake I save: e3m3 The tomb of terror -0 string 5\x0aSatan's_Dark_Delight Quake I save: e3m4 Satan's dark delight -0 string 5\x0athe_Haunted_Halls Quake I save: e3m7 The haunted halls (secret) -0 string 5\x0aWind_Tunnels Quake I save: e3m5 Wind tunnels -0 string 5\x0aChambers_of_Torment Quake I save: e3m6 Chambers of torment -0 string 5\x0athe_Sewage_System Quake I save: e4m1 The sewage system -0 string 5\x0aThe_Tower_of_Despair Quake I save: e4m2 The tower of despair -0 string 5\x0aThe_Elder_God_Shrine Quake I save: e4m3 The elder god shrine -0 string 5\x0athe_Palace_of_Hate Quake I save: e4m4 The palace of hate -0 string 5\x0aHell's_Atrium Quake I save: e4m5 Hell's atrium -0 string 5\x0athe_Nameless_City Quake I save: e4m8 The nameless city (secret) -0 string 5\x0aThe_Pain_Maze Quake I save: e4m6 The pain maze -0 string 5\x0aAzure_Agony Quake I save: e4m7 Azure agony -0 string 5\x0aShub-Niggurath's_Pit Quake I save: end Shub-Niggurath's pit - -# Quake DeathMatch levels - -0 string 5\x0aPlace_of_Two_Deaths Quake I save: dm1 Place of two deaths -0 string 5\x0aClaustrophobopolis Quake I save: dm2 Claustrophobopolis -0 string 5\x0aThe_Abandoned_Base Quake I save: dm3 The abandoned base -0 string 5\x0aThe_Bad_Place Quake I save: dm4 The bad place -0 string 5\x0aThe_Cistern Quake I save: dm5 The cistern -0 string 5\x0aThe_Dark_Zone Quake I save: dm6 The dark zone - -# Scourge of Armagon - -0 string 5\x0aCommand_HQ Quake I save: start Command HQ -0 string 5\x0aThe_Pumping_Station Quake I save: hip1m1 The pumping station -0 string 5\x0aStorage_Facility Quake I save: hip1m2 Storage facility -0 string 5\x0aMilitary_Complex Quake I save: hip1m5 Military complex (secret) -0 string 5\x0athe_Lost_Mine Quake I save: hip1m3 The lost mine -0 string 5\x0aResearch_Facility Quake I save: hip1m4 Research facility -0 string 5\x0aAncient_Realms Quake I save: hip2m1 Ancient realms -0 string 5\x0aThe_Gremlin's_Domain Quake I save: hip2m6 The gremlin's domain (secret) -0 string 5\x0aThe_Black_Cathedral Quake I save: hip2m2 The black cathedral -0 string 5\x0aThe_Catacombs Quake I save: hip2m3 The catacombs -0 string 5\x0athe_Crypt__ Quake I save: hip2m4 The crypt -0 string 5\x0aMortum's_Keep Quake I save: hip2m5 Mortum's keep -0 string 5\x0aTur_Torment Quake I save: hip3m1 Tur torment -0 string 5\x0aPandemonium Quake I save: hip3m2 Pandemonium -0 string 5\x0aLimbo Quake I save: hip3m3 Limbo -0 string 5\x0athe_Edge_of_Oblivion Quake I save: hipdm1 The edge of oblivion (secret) -0 string 5\x0aThe_Gauntlet Quake I save: hip3m4 The gauntlet -0 string 5\x0aArmagon's_Lair Quake I save: hipend Armagon's lair - -# Malice - -0 string 5\x0aThe_Academy Quake I save: start The academy -0 string 5\x0aThe_Lab Quake I save: d1 The lab -0 string 5\x0aArea_33 Quake I save: d1b Area 33 -0 string 5\x0aSECRET_MISSIONS Quake I save: d3b Secret missions -0 string 5\x0aThe_Hospital Quake I save: d10 The hospital (secret) -0 string 5\x0aThe_Genetics_Lab Quake I save: d11 The genetics lab (secret) -0 string 5\x0aBACK_2_MALICE Quake I save: d4b Back to Malice -0 string 5\x0aArea44 Quake I save: d1c Area 44 -0 string 5\x0aTakahiro_Towers Quake I save: d2 Takahiro towers -0 string 5\x0aA_Rat's_Life Quake I save: d3 A rat's life -0 string 5\x0aInto_The_Flood Quake I save: d4 Into the flood -0 string 5\x0aThe_Flood Quake I save: d5 The flood -0 string 5\x0aNuclear_Plant Quake I save: d6 Nuclear plant -0 string 5\x0aThe_Incinerator_Plant Quake I save: d7 The incinerator plant -0 string 5\x0aThe_Foundry Quake I save: d7b The foundry -0 string 5\x0aThe_Underwater_Base Quake I save: d8 The underwater base -0 string 5\x0aTakahiro_Base Quake I save: d9 Takahiro base -0 string 5\x0aTakahiro_Laboratories Quake I save: d12 Takahiro laboratories -0 string 5\x0aStayin'_Alive Quake I save: d13 Stayin' alive -0 string 5\x0aB.O.S.S._HQ Quake I save: d14 B.O.S.S. HQ -0 string 5\x0aSHOWDOWN! Quake I save: d15 Showdown! - -# Malice DeathMatch levels - -0 string 5\x0aThe_Seventh_Precinct Quake I save: ddm1 The seventh precinct -0 string 5\x0aSub_Station Quake I save: ddm2 Sub station -0 string 5\x0aCrazy_Eights! Quake I save: ddm3 Crazy eights! -0 string 5\x0aEast_Side_Invertationa Quake I save: ddm4 East side invertationa -0 string 5\x0aSlaughterhouse Quake I save: ddm5 Slaughterhouse -0 string 5\x0aDOMINO Quake I save: ddm6 Domino -0 string 5\x0aSANDRA'S_LADDER Quake I save: ddm7 Sandra's ladder - - -0 string MComprHD MAME CHD compressed hard disk image, ->12 belong x version %lu - -# doom - submitted by Jon Dowland - -0 string =IWAD doom main IWAD data ->4 lelong x containing %d lumps -0 string =PWAD doom patch PWAD data ->4 lelong x containing %d lumps - -# Build engine group files (Duke Nukem, Shadow Warrior, ...) -# Extension: .grp -# Created by: "Ganael Laplanche" <ganael.laplanche@martymac.org> -0 string KenSilverman Build engine group file ->12 lelong x containing %d files - -# Summary: Warcraft 3 save -# Extension: .w3g -# Created by: "Nelson A. de Oliveira" <naoliv@gmail.com> -0 string Warcraft\ III\ recorded\ game %s - - -# Summary: Warcraft 3 map -# Extension: .w3m -# Created by: "Nelson A. de Oliveira" <naoliv@gmail.com> -0 string HM3W Warcraft III map file - - -# Summary: SGF Smart Game Format -# Extension: .sgf -# Reference: http://www.red-bean.com/sgf/ -# Created by: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar> -# Modified by (1): Abel Cheung (regex, more game format) -# FIXME: Some games don't have GM (game type) -0 regex \\(;.*GM\\[[0-9]{1,2}\\] Smart Game Format ->2 search/0x200/b GM[ ->>&0 string 1] (Go) ->>&0 string 2] (Othello) ->>&0 string 3] (chess) ->>&0 string 4] (Gomoku+Renju) ->>&0 string 5] (Nine Men's Morris) ->>&0 string 6] (Backgammon) ->>&0 string 7] (Chinese chess) ->>&0 string 8] (Shogi) ->>&0 string 9] (Lines of Action) ->>&0 string 10] (Ataxx) ->>&0 string 11] (Hex) ->>&0 string 12] (Jungle) ->>&0 string 13] (Neutron) ->>&0 string 14] (Philosopher's Football) ->>&0 string 15] (Quadrature) ->>&0 string 16] (Trax) ->>&0 string 17] (Tantrix) ->>&0 string 18] (Amazons) ->>&0 string 19] (Octi) ->>&0 string 20] (Gess) ->>&0 string 21] (Twixt) ->>&0 string 22] (Zertz) ->>&0 string 23] (Plateau) ->>&0 string 24] (Yinsh) ->>&0 string 25] (Punct) ->>&0 string 26] (Gobblet) ->>&0 string 27] (hive) ->>&0 string 28] (Exxit) ->>&0 string 29] (Hnefatal) ->>&0 string 30] (Kuba) ->>&0 string 31] (Tripples) ->>&0 string 32] (Chase) ->>&0 string 33] (Tumbling Down) ->>&0 string 34] (Sahara) ->>&0 string 35] (Byte) ->>&0 string 36] (Focus) ->>&0 string 37] (Dvonn) ->>&0 string 38] (Tamsk) ->>&0 string 39] (Gipf) ->>&0 string 40] (Kropki) - -############################################## -# NetImmerse/Gamebryo game engine entries - -# Summary: Gamebryo game engine file -# Extension: .nif, .kf -# Created by: Abel Cheung <abelcheung@gmail.com> -0 string Gamebryo\ File\ Format,\ Version\ Gamebryo game engine file ->&0 regex [0-9a-z.]+ \b, version %s - -# Summary: Gamebryo game engine file -# Extension: .kfm -# Created by: Abel Cheung <abelcheung@gmail.com> -0 string ;Gamebryo\ KFM\ File\ Version\ Gamebryo game engine animation File ->&0 regex [0-9a-z.]+ \b, version %s - -# Summary: NetImmerse game engine file -# Extension .nif -# Created by: Abel Cheung <abelcheung@gmail.com> -0 string NetImmerse\ File\ Format,\ Versio ->&0 string n\ NetImmerse game engine file ->>&0 regex [0-9a-z.]+ \b, version %s - -# Type: SGF Smart Game Format -# URL: http://www.red-bean.com/sgf/ -# From: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar> -2 regex/c \\(;.*GM\\[[0-9]{1,2}\\] Smart Game Format ->2 regex/c GM\\[1\\] - Go Game ->2 regex/c GM\\[6\\] - BackGammon Game ->2 regex/c GM\\[11\\] - Hex Game ->2 regex/c GM\\[18\\] - Amazons Game ->2 regex/c GM\\[19\\] - Octi Game ->2 regex/c GM\\[20\\] - Gess Game ->2 regex/c GM\\[21\\] - twix Game - -# Epic Games/Unreal Engine Package -# -0 lelong 0x9E2A83C1 Unreal Engine Package, ->4 leshort x version: %i ->12 lelong !0 \b, names: %i ->28 lelong !0 \b, imports: %i ->20 lelong !0 \b, exports: %i |
