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Diffstat (limited to 'T0/Word.cs')
-rw-r--r-- | T0/Word.cs | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/T0/Word.cs b/T0/Word.cs new file mode 100644 index 000000000000..2dfb66ef0691 --- /dev/null +++ b/T0/Word.cs @@ -0,0 +1,172 @@ +/* + * Copyright (c) 2016 Thomas Pornin <pornin@bolet.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +using System; +using System.Collections.Generic; + +/* + * A "word" is a function with a name. Words can be either native or + * interpreted; native words are implemented as some in-compiler special + * code. + * + * Some native words (not all of them) have a C implementation and can + * thus be part of the generated C code. Native words with no C + * implementation can be used only during compilation; this is typically + * the case for words that support the syntax (e.g. 'if'). + */ + +abstract class Word { + + /* + * The compiler context for this word. + */ + internal T0Comp TC { + get; private set; + } + + /* + * Immediate words are executed immediately when encountered in the + * source code, even while compiling another word. + */ + internal bool Immediate { + get; set; + } + + /* + * Each word has a unique name. Names are case-sensitive. + */ + internal string Name { + get; private set; + } + + /* + * Words are allocated slot numbers when output code is generated. + */ + internal int Slot { + get; set; + } + + /* + * Each word may have a known stack effect. + */ + internal SType StackEffect { + get; set; + } + + internal Word(T0Comp owner, string name) + { + TC = owner; + Name = name; + StackEffect = SType.UNKNOWN; + } + + /* + * Resolving a word means looking up all references to external + * words. + */ + internal virtual void Resolve() + { + } + + /* + * Execute this word. If the word is native, then its code is + * run right away; if the word is interpreted, then the entry + * sequence is executed. + */ + internal virtual void Run(CPU cpu) + { + throw new Exception(String.Format( + "cannot run '{0}' at compile-time", Name)); + } + + /* + * All words may have an explicit C implementations. To be part + * of the generated C code, a word must either be interpreted, + * or have an explicit C implementation, or both. + */ + internal string CCode { + get; set; + } + + /* + * Get all words referenced from this one. This implies + * resolving the word. + */ + internal virtual List<Word> GetReferences() + { + return new List<Word>(); + } + + /* + * Get all data blocks directly referenced from this one. This + * implies resolving the word. + */ + internal virtual List<ConstData> GetDataBlocks() + { + return new List<ConstData>(); + } + + /* + * Produce the code elements for this word. + */ + internal virtual void GenerateCodeElements(List<CodeElement> dst) + { + throw new Exception("Word does not yield code elements"); + } + + /* + * Compute/verify stack effect for this word. + */ + internal virtual void AnalyseFlow() + { + } + + /* + * Get maximum data stack usage for this word. This is the number + * of extra slots that this word may need on the data stack. If + * the stack effect is not known, this returns -1. + */ + internal virtual int MaxDataStack { + get { + SType se = StackEffect; + if (!se.IsKnown) { + return -1; + } + if (se.NoExit) { + return 0; + } else { + return Math.Min(0, se.DataOut - se.DataIn); + } + } + } + + /* + * Get maximum return stack usage for this word. + */ + internal virtual int MaxReturnStack { + get { + return 0; + } + } +} |