summaryrefslogtreecommitdiff
path: root/clang/lib/Frontend/InitHeaderSearch.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'clang/lib/Frontend/InitHeaderSearch.cpp')
-rw-r--r--clang/lib/Frontend/InitHeaderSearch.cpp651
1 files changed, 651 insertions, 0 deletions
diff --git a/clang/lib/Frontend/InitHeaderSearch.cpp b/clang/lib/Frontend/InitHeaderSearch.cpp
new file mode 100644
index 000000000000..5d877ee9c0d7
--- /dev/null
+++ b/clang/lib/Frontend/InitHeaderSearch.cpp
@@ -0,0 +1,651 @@
+//===--- InitHeaderSearch.cpp - Initialize header search paths ------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the InitHeaderSearch class.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Basic/FileManager.h"
+#include "clang/Basic/LangOptions.h"
+#include "clang/Config/config.h" // C_INCLUDE_DIRS
+#include "clang/Frontend/FrontendDiagnostic.h"
+#include "clang/Frontend/Utils.h"
+#include "clang/Lex/HeaderMap.h"
+#include "clang/Lex/HeaderSearch.h"
+#include "clang/Lex/HeaderSearchOptions.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/Triple.h"
+#include "llvm/ADT/Twine.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/Path.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace clang;
+using namespace clang::frontend;
+
+namespace {
+
+/// InitHeaderSearch - This class makes it easier to set the search paths of
+/// a HeaderSearch object. InitHeaderSearch stores several search path lists
+/// internally, which can be sent to a HeaderSearch object in one swoop.
+class InitHeaderSearch {
+ std::vector<std::pair<IncludeDirGroup, DirectoryLookup> > IncludePath;
+ typedef std::vector<std::pair<IncludeDirGroup,
+ DirectoryLookup> >::const_iterator path_iterator;
+ std::vector<std::pair<std::string, bool> > SystemHeaderPrefixes;
+ HeaderSearch &Headers;
+ bool Verbose;
+ std::string IncludeSysroot;
+ bool HasSysroot;
+
+public:
+
+ InitHeaderSearch(HeaderSearch &HS, bool verbose, StringRef sysroot)
+ : Headers(HS), Verbose(verbose), IncludeSysroot(sysroot),
+ HasSysroot(!(sysroot.empty() || sysroot == "/")) {
+ }
+
+ /// AddPath - Add the specified path to the specified group list, prefixing
+ /// the sysroot if used.
+ /// Returns true if the path exists, false if it was ignored.
+ bool AddPath(const Twine &Path, IncludeDirGroup Group, bool isFramework);
+
+ /// AddUnmappedPath - Add the specified path to the specified group list,
+ /// without performing any sysroot remapping.
+ /// Returns true if the path exists, false if it was ignored.
+ bool AddUnmappedPath(const Twine &Path, IncludeDirGroup Group,
+ bool isFramework);
+
+ /// AddSystemHeaderPrefix - Add the specified prefix to the system header
+ /// prefix list.
+ void AddSystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader) {
+ SystemHeaderPrefixes.emplace_back(Prefix, IsSystemHeader);
+ }
+
+ /// AddGnuCPlusPlusIncludePaths - Add the necessary paths to support a gnu
+ /// libstdc++.
+ /// Returns true if the \p Base path was found, false if it does not exist.
+ bool AddGnuCPlusPlusIncludePaths(StringRef Base, StringRef ArchDir,
+ StringRef Dir32, StringRef Dir64,
+ const llvm::Triple &triple);
+
+ /// AddMinGWCPlusPlusIncludePaths - Add the necessary paths to support a MinGW
+ /// libstdc++.
+ void AddMinGWCPlusPlusIncludePaths(StringRef Base,
+ StringRef Arch,
+ StringRef Version);
+
+ // AddDefaultCIncludePaths - Add paths that should always be searched.
+ void AddDefaultCIncludePaths(const llvm::Triple &triple,
+ const HeaderSearchOptions &HSOpts);
+
+ // AddDefaultCPlusPlusIncludePaths - Add paths that should be searched when
+ // compiling c++.
+ void AddDefaultCPlusPlusIncludePaths(const LangOptions &LangOpts,
+ const llvm::Triple &triple,
+ const HeaderSearchOptions &HSOpts);
+
+ /// AddDefaultSystemIncludePaths - Adds the default system include paths so
+ /// that e.g. stdio.h is found.
+ void AddDefaultIncludePaths(const LangOptions &Lang,
+ const llvm::Triple &triple,
+ const HeaderSearchOptions &HSOpts);
+
+ /// Realize - Merges all search path lists into one list and send it to
+ /// HeaderSearch.
+ void Realize(const LangOptions &Lang);
+};
+
+} // end anonymous namespace.
+
+static bool CanPrefixSysroot(StringRef Path) {
+#if defined(_WIN32)
+ return !Path.empty() && llvm::sys::path::is_separator(Path[0]);
+#else
+ return llvm::sys::path::is_absolute(Path);
+#endif
+}
+
+bool InitHeaderSearch::AddPath(const Twine &Path, IncludeDirGroup Group,
+ bool isFramework) {
+ // Add the path with sysroot prepended, if desired and this is a system header
+ // group.
+ if (HasSysroot) {
+ SmallString<256> MappedPathStorage;
+ StringRef MappedPathStr = Path.toStringRef(MappedPathStorage);
+ if (CanPrefixSysroot(MappedPathStr)) {
+ return AddUnmappedPath(IncludeSysroot + Path, Group, isFramework);
+ }
+ }
+
+ return AddUnmappedPath(Path, Group, isFramework);
+}
+
+bool InitHeaderSearch::AddUnmappedPath(const Twine &Path, IncludeDirGroup Group,
+ bool isFramework) {
+ assert(!Path.isTriviallyEmpty() && "can't handle empty path here");
+
+ FileManager &FM = Headers.getFileMgr();
+ SmallString<256> MappedPathStorage;
+ StringRef MappedPathStr = Path.toStringRef(MappedPathStorage);
+
+ // If use system headers while cross-compiling, emit the warning.
+ if (HasSysroot && (MappedPathStr.startswith("/usr/include") ||
+ MappedPathStr.startswith("/usr/local/include"))) {
+ Headers.getDiags().Report(diag::warn_poison_system_directories)
+ << MappedPathStr;
+ }
+
+ // Compute the DirectoryLookup type.
+ SrcMgr::CharacteristicKind Type;
+ if (Group == Quoted || Group == Angled || Group == IndexHeaderMap) {
+ Type = SrcMgr::C_User;
+ } else if (Group == ExternCSystem) {
+ Type = SrcMgr::C_ExternCSystem;
+ } else {
+ Type = SrcMgr::C_System;
+ }
+
+ // If the directory exists, add it.
+ if (auto DE = FM.getOptionalDirectoryRef(MappedPathStr)) {
+ IncludePath.push_back(
+ std::make_pair(Group, DirectoryLookup(*DE, Type, isFramework)));
+ return true;
+ }
+
+ // Check to see if this is an apple-style headermap (which are not allowed to
+ // be frameworks).
+ if (!isFramework) {
+ if (auto FE = FM.getFile(MappedPathStr)) {
+ if (const HeaderMap *HM = Headers.CreateHeaderMap(*FE)) {
+ // It is a headermap, add it to the search path.
+ IncludePath.push_back(
+ std::make_pair(Group,
+ DirectoryLookup(HM, Type, Group == IndexHeaderMap)));
+ return true;
+ }
+ }
+ }
+
+ if (Verbose)
+ llvm::errs() << "ignoring nonexistent directory \""
+ << MappedPathStr << "\"\n";
+ return false;
+}
+
+bool InitHeaderSearch::AddGnuCPlusPlusIncludePaths(StringRef Base,
+ StringRef ArchDir,
+ StringRef Dir32,
+ StringRef Dir64,
+ const llvm::Triple &triple) {
+ // Add the base dir
+ bool IsBaseFound = AddPath(Base, CXXSystem, false);
+
+ // Add the multilib dirs
+ llvm::Triple::ArchType arch = triple.getArch();
+ bool is64bit = arch == llvm::Triple::ppc64 || arch == llvm::Triple::x86_64;
+ if (is64bit)
+ AddPath(Base + "/" + ArchDir + "/" + Dir64, CXXSystem, false);
+ else
+ AddPath(Base + "/" + ArchDir + "/" + Dir32, CXXSystem, false);
+
+ // Add the backward dir
+ AddPath(Base + "/backward", CXXSystem, false);
+ return IsBaseFound;
+}
+
+void InitHeaderSearch::AddMinGWCPlusPlusIncludePaths(StringRef Base,
+ StringRef Arch,
+ StringRef Version) {
+ AddPath(Base + "/" + Arch + "/" + Version + "/include/c++",
+ CXXSystem, false);
+ AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/" + Arch,
+ CXXSystem, false);
+ AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/backward",
+ CXXSystem, false);
+}
+
+void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple,
+ const HeaderSearchOptions &HSOpts) {
+ llvm::Triple::OSType os = triple.getOS();
+
+ if (triple.isOSDarwin()) {
+ llvm_unreachable("Include management is handled in the driver.");
+ }
+
+ if (HSOpts.UseStandardSystemIncludes) {
+ switch (os) {
+ case llvm::Triple::CloudABI:
+ case llvm::Triple::FreeBSD:
+ case llvm::Triple::NetBSD:
+ case llvm::Triple::OpenBSD:
+ case llvm::Triple::NaCl:
+ case llvm::Triple::PS4:
+ case llvm::Triple::ELFIAMCU:
+ case llvm::Triple::Fuchsia:
+ break;
+ case llvm::Triple::Win32:
+ if (triple.getEnvironment() != llvm::Triple::Cygnus)
+ break;
+ LLVM_FALLTHROUGH;
+ default:
+ // FIXME: temporary hack: hard-coded paths.
+ AddPath("/usr/local/include", System, false);
+ break;
+ }
+ }
+
+ // Builtin includes use #include_next directives and should be positioned
+ // just prior C include dirs.
+ if (HSOpts.UseBuiltinIncludes) {
+ // Ignore the sys root, we *always* look for clang headers relative to
+ // supplied path.
+ SmallString<128> P = StringRef(HSOpts.ResourceDir);
+ llvm::sys::path::append(P, "include");
+ AddUnmappedPath(P, ExternCSystem, false);
+ }
+
+ // All remaining additions are for system include directories, early exit if
+ // we aren't using them.
+ if (!HSOpts.UseStandardSystemIncludes)
+ return;
+
+ // Add dirs specified via 'configure --with-c-include-dirs'.
+ StringRef CIncludeDirs(C_INCLUDE_DIRS);
+ if (CIncludeDirs != "") {
+ SmallVector<StringRef, 5> dirs;
+ CIncludeDirs.split(dirs, ":");
+ for (StringRef dir : dirs)
+ AddPath(dir, ExternCSystem, false);
+ return;
+ }
+
+ switch (os) {
+ case llvm::Triple::Linux:
+ case llvm::Triple::Hurd:
+ case llvm::Triple::Solaris:
+ llvm_unreachable("Include management is handled in the driver.");
+
+ case llvm::Triple::CloudABI: {
+ // <sysroot>/<triple>/include
+ SmallString<128> P = StringRef(HSOpts.ResourceDir);
+ llvm::sys::path::append(P, "../../..", triple.str(), "include");
+ AddPath(P, System, false);
+ break;
+ }
+
+ case llvm::Triple::Haiku:
+ AddPath("/boot/system/non-packaged/develop/headers", System, false);
+ AddPath("/boot/system/develop/headers/os", System, false);
+ AddPath("/boot/system/develop/headers/os/app", System, false);
+ AddPath("/boot/system/develop/headers/os/arch", System, false);
+ AddPath("/boot/system/develop/headers/os/device", System, false);
+ AddPath("/boot/system/develop/headers/os/drivers", System, false);
+ AddPath("/boot/system/develop/headers/os/game", System, false);
+ AddPath("/boot/system/develop/headers/os/interface", System, false);
+ AddPath("/boot/system/develop/headers/os/kernel", System, false);
+ AddPath("/boot/system/develop/headers/os/locale", System, false);
+ AddPath("/boot/system/develop/headers/os/mail", System, false);
+ AddPath("/boot/system/develop/headers/os/media", System, false);
+ AddPath("/boot/system/develop/headers/os/midi", System, false);
+ AddPath("/boot/system/develop/headers/os/midi2", System, false);
+ AddPath("/boot/system/develop/headers/os/net", System, false);
+ AddPath("/boot/system/develop/headers/os/opengl", System, false);
+ AddPath("/boot/system/develop/headers/os/storage", System, false);
+ AddPath("/boot/system/develop/headers/os/support", System, false);
+ AddPath("/boot/system/develop/headers/os/translation", System, false);
+ AddPath("/boot/system/develop/headers/os/add-ons/graphics", System, false);
+ AddPath("/boot/system/develop/headers/os/add-ons/input_server", System, false);
+ AddPath("/boot/system/develop/headers/os/add-ons/mail_daemon", System, false);
+ AddPath("/boot/system/develop/headers/os/add-ons/registrar", System, false);
+ AddPath("/boot/system/develop/headers/os/add-ons/screen_saver", System, false);
+ AddPath("/boot/system/develop/headers/os/add-ons/tracker", System, false);
+ AddPath("/boot/system/develop/headers/os/be_apps/Deskbar", System, false);
+ AddPath("/boot/system/develop/headers/os/be_apps/NetPositive", System, false);
+ AddPath("/boot/system/develop/headers/os/be_apps/Tracker", System, false);
+ AddPath("/boot/system/develop/headers/3rdparty", System, false);
+ AddPath("/boot/system/develop/headers/bsd", System, false);
+ AddPath("/boot/system/develop/headers/glibc", System, false);
+ AddPath("/boot/system/develop/headers/posix", System, false);
+ AddPath("/boot/system/develop/headers", System, false);
+ break;
+ case llvm::Triple::RTEMS:
+ break;
+ case llvm::Triple::Win32:
+ switch (triple.getEnvironment()) {
+ default: llvm_unreachable("Include management is handled in the driver.");
+ case llvm::Triple::Cygnus:
+ AddPath("/usr/include/w32api", System, false);
+ break;
+ case llvm::Triple::GNU:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+
+ switch (os) {
+ case llvm::Triple::CloudABI:
+ case llvm::Triple::RTEMS:
+ case llvm::Triple::NaCl:
+ case llvm::Triple::ELFIAMCU:
+ case llvm::Triple::Fuchsia:
+ break;
+ case llvm::Triple::PS4: {
+ // <isysroot> gets prepended later in AddPath().
+ std::string BaseSDKPath = "";
+ if (!HasSysroot) {
+ const char *envValue = getenv("SCE_ORBIS_SDK_DIR");
+ if (envValue)
+ BaseSDKPath = envValue;
+ else {
+ // HSOpts.ResourceDir variable contains the location of Clang's
+ // resource files.
+ // Assuming that Clang is configured for PS4 without
+ // --with-clang-resource-dir option, the location of Clang's resource
+ // files is <SDK_DIR>/host_tools/lib/clang
+ SmallString<128> P = StringRef(HSOpts.ResourceDir);
+ llvm::sys::path::append(P, "../../..");
+ BaseSDKPath = P.str();
+ }
+ }
+ AddPath(BaseSDKPath + "/target/include", System, false);
+ if (triple.isPS4CPU())
+ AddPath(BaseSDKPath + "/target/include_common", System, false);
+ LLVM_FALLTHROUGH;
+ }
+ default:
+ AddPath("/usr/include", ExternCSystem, false);
+ break;
+ }
+}
+
+void InitHeaderSearch::AddDefaultCPlusPlusIncludePaths(
+ const LangOptions &LangOpts, const llvm::Triple &triple,
+ const HeaderSearchOptions &HSOpts) {
+ llvm::Triple::OSType os = triple.getOS();
+ // FIXME: temporary hack: hard-coded paths.
+
+ if (triple.isOSDarwin()) {
+ llvm_unreachable("Include management is handled in the driver.");
+ }
+
+ switch (os) {
+ case llvm::Triple::Linux:
+ case llvm::Triple::Hurd:
+ case llvm::Triple::Solaris:
+ llvm_unreachable("Include management is handled in the driver.");
+ break;
+ case llvm::Triple::Win32:
+ switch (triple.getEnvironment()) {
+ default: llvm_unreachable("Include management is handled in the driver.");
+ case llvm::Triple::Cygnus:
+ // Cygwin-1.7
+ AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.7.3");
+ AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.5.3");
+ AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.4");
+ // g++-4 / Cygwin-1.5
+ AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.2");
+ break;
+ }
+ break;
+ case llvm::Triple::DragonFly:
+ AddPath("/usr/include/c++/5.0", CXXSystem, false);
+ break;
+ case llvm::Triple::Minix:
+ AddGnuCPlusPlusIncludePaths("/usr/gnu/include/c++/4.4.3",
+ "", "", "", triple);
+ break;
+ default:
+ break;
+ }
+}
+
+void InitHeaderSearch::AddDefaultIncludePaths(const LangOptions &Lang,
+ const llvm::Triple &triple,
+ const HeaderSearchOptions &HSOpts) {
+ // NB: This code path is going away. All of the logic is moving into the
+ // driver which has the information necessary to do target-specific
+ // selections of default include paths. Each target which moves there will be
+ // exempted from this logic here until we can delete the entire pile of code.
+ switch (triple.getOS()) {
+ default:
+ break; // Everything else continues to use this routine's logic.
+
+ case llvm::Triple::Emscripten:
+ case llvm::Triple::Linux:
+ case llvm::Triple::Hurd:
+ case llvm::Triple::Solaris:
+ case llvm::Triple::WASI:
+ return;
+
+ case llvm::Triple::Win32:
+ if (triple.getEnvironment() != llvm::Triple::Cygnus ||
+ triple.isOSBinFormatMachO())
+ return;
+ break;
+
+ case llvm::Triple::UnknownOS:
+ if (triple.getArch() == llvm::Triple::wasm32 ||
+ triple.getArch() == llvm::Triple::wasm64)
+ return;
+ break;
+ }
+
+ // All header search logic is handled in the Driver for Darwin.
+ if (triple.isOSDarwin()) {
+ if (HSOpts.UseStandardSystemIncludes) {
+ // Add the default framework include paths on Darwin.
+ AddPath("/System/Library/Frameworks", System, true);
+ AddPath("/Library/Frameworks", System, true);
+ }
+ return;
+ }
+
+ if (Lang.CPlusPlus && !Lang.AsmPreprocessor &&
+ HSOpts.UseStandardCXXIncludes && HSOpts.UseStandardSystemIncludes) {
+ if (HSOpts.UseLibcxx) {
+ AddPath("/usr/include/c++/v1", CXXSystem, false);
+ } else {
+ AddDefaultCPlusPlusIncludePaths(Lang, triple, HSOpts);
+ }
+ }
+
+ AddDefaultCIncludePaths(triple, HSOpts);
+}
+
+/// RemoveDuplicates - If there are duplicate directory entries in the specified
+/// search list, remove the later (dead) ones. Returns the number of non-system
+/// headers removed, which is used to update NumAngled.
+static unsigned RemoveDuplicates(std::vector<DirectoryLookup> &SearchList,
+ unsigned First, bool Verbose) {
+ llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenDirs;
+ llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenFrameworkDirs;
+ llvm::SmallPtrSet<const HeaderMap *, 8> SeenHeaderMaps;
+ unsigned NonSystemRemoved = 0;
+ for (unsigned i = First; i != SearchList.size(); ++i) {
+ unsigned DirToRemove = i;
+
+ const DirectoryLookup &CurEntry = SearchList[i];
+
+ if (CurEntry.isNormalDir()) {
+ // If this isn't the first time we've seen this dir, remove it.
+ if (SeenDirs.insert(CurEntry.getDir()).second)
+ continue;
+ } else if (CurEntry.isFramework()) {
+ // If this isn't the first time we've seen this framework dir, remove it.
+ if (SeenFrameworkDirs.insert(CurEntry.getFrameworkDir()).second)
+ continue;
+ } else {
+ assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
+ // If this isn't the first time we've seen this headermap, remove it.
+ if (SeenHeaderMaps.insert(CurEntry.getHeaderMap()).second)
+ continue;
+ }
+
+ // If we have a normal #include dir/framework/headermap that is shadowed
+ // later in the chain by a system include location, we actually want to
+ // ignore the user's request and drop the user dir... keeping the system
+ // dir. This is weird, but required to emulate GCC's search path correctly.
+ //
+ // Since dupes of system dirs are rare, just rescan to find the original
+ // that we're nuking instead of using a DenseMap.
+ if (CurEntry.getDirCharacteristic() != SrcMgr::C_User) {
+ // Find the dir that this is the same of.
+ unsigned FirstDir;
+ for (FirstDir = First;; ++FirstDir) {
+ assert(FirstDir != i && "Didn't find dupe?");
+
+ const DirectoryLookup &SearchEntry = SearchList[FirstDir];
+
+ // If these are different lookup types, then they can't be the dupe.
+ if (SearchEntry.getLookupType() != CurEntry.getLookupType())
+ continue;
+
+ bool isSame;
+ if (CurEntry.isNormalDir())
+ isSame = SearchEntry.getDir() == CurEntry.getDir();
+ else if (CurEntry.isFramework())
+ isSame = SearchEntry.getFrameworkDir() == CurEntry.getFrameworkDir();
+ else {
+ assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
+ isSame = SearchEntry.getHeaderMap() == CurEntry.getHeaderMap();
+ }
+
+ if (isSame)
+ break;
+ }
+
+ // If the first dir in the search path is a non-system dir, zap it
+ // instead of the system one.
+ if (SearchList[FirstDir].getDirCharacteristic() == SrcMgr::C_User)
+ DirToRemove = FirstDir;
+ }
+
+ if (Verbose) {
+ llvm::errs() << "ignoring duplicate directory \""
+ << CurEntry.getName() << "\"\n";
+ if (DirToRemove != i)
+ llvm::errs() << " as it is a non-system directory that duplicates "
+ << "a system directory\n";
+ }
+ if (DirToRemove != i)
+ ++NonSystemRemoved;
+
+ // This is reached if the current entry is a duplicate. Remove the
+ // DirToRemove (usually the current dir).
+ SearchList.erase(SearchList.begin()+DirToRemove);
+ --i;
+ }
+ return NonSystemRemoved;
+}
+
+
+void InitHeaderSearch::Realize(const LangOptions &Lang) {
+ // Concatenate ANGLE+SYSTEM+AFTER chains together into SearchList.
+ std::vector<DirectoryLookup> SearchList;
+ SearchList.reserve(IncludePath.size());
+
+ // Quoted arguments go first.
+ for (auto &Include : IncludePath)
+ if (Include.first == Quoted)
+ SearchList.push_back(Include.second);
+
+ // Deduplicate and remember index.
+ RemoveDuplicates(SearchList, 0, Verbose);
+ unsigned NumQuoted = SearchList.size();
+
+ for (auto &Include : IncludePath)
+ if (Include.first == Angled || Include.first == IndexHeaderMap)
+ SearchList.push_back(Include.second);
+
+ RemoveDuplicates(SearchList, NumQuoted, Verbose);
+ unsigned NumAngled = SearchList.size();
+
+ for (auto &Include : IncludePath)
+ if (Include.first == System || Include.first == ExternCSystem ||
+ (!Lang.ObjC && !Lang.CPlusPlus && Include.first == CSystem) ||
+ (/*FIXME !Lang.ObjC && */ Lang.CPlusPlus &&
+ Include.first == CXXSystem) ||
+ (Lang.ObjC && !Lang.CPlusPlus && Include.first == ObjCSystem) ||
+ (Lang.ObjC && Lang.CPlusPlus && Include.first == ObjCXXSystem))
+ SearchList.push_back(Include.second);
+
+ for (auto &Include : IncludePath)
+ if (Include.first == After)
+ SearchList.push_back(Include.second);
+
+ // Remove duplicates across both the Angled and System directories. GCC does
+ // this and failing to remove duplicates across these two groups breaks
+ // #include_next.
+ unsigned NonSystemRemoved = RemoveDuplicates(SearchList, NumQuoted, Verbose);
+ NumAngled -= NonSystemRemoved;
+
+ bool DontSearchCurDir = false; // TODO: set to true if -I- is set?
+ Headers.SetSearchPaths(SearchList, NumQuoted, NumAngled, DontSearchCurDir);
+
+ Headers.SetSystemHeaderPrefixes(SystemHeaderPrefixes);
+
+ // If verbose, print the list of directories that will be searched.
+ if (Verbose) {
+ llvm::errs() << "#include \"...\" search starts here:\n";
+ for (unsigned i = 0, e = SearchList.size(); i != e; ++i) {
+ if (i == NumQuoted)
+ llvm::errs() << "#include <...> search starts here:\n";
+ StringRef Name = SearchList[i].getName();
+ const char *Suffix;
+ if (SearchList[i].isNormalDir())
+ Suffix = "";
+ else if (SearchList[i].isFramework())
+ Suffix = " (framework directory)";
+ else {
+ assert(SearchList[i].isHeaderMap() && "Unknown DirectoryLookup");
+ Suffix = " (headermap)";
+ }
+ llvm::errs() << " " << Name << Suffix << "\n";
+ }
+ llvm::errs() << "End of search list.\n";
+ }
+}
+
+void clang::ApplyHeaderSearchOptions(HeaderSearch &HS,
+ const HeaderSearchOptions &HSOpts,
+ const LangOptions &Lang,
+ const llvm::Triple &Triple) {
+ InitHeaderSearch Init(HS, HSOpts.Verbose, HSOpts.Sysroot);
+
+ // Add the user defined entries.
+ for (unsigned i = 0, e = HSOpts.UserEntries.size(); i != e; ++i) {
+ const HeaderSearchOptions::Entry &E = HSOpts.UserEntries[i];
+ if (E.IgnoreSysRoot) {
+ Init.AddUnmappedPath(E.Path, E.Group, E.IsFramework);
+ } else {
+ Init.AddPath(E.Path, E.Group, E.IsFramework);
+ }
+ }
+
+ Init.AddDefaultIncludePaths(Lang, Triple, HSOpts);
+
+ for (unsigned i = 0, e = HSOpts.SystemHeaderPrefixes.size(); i != e; ++i)
+ Init.AddSystemHeaderPrefix(HSOpts.SystemHeaderPrefixes[i].Prefix,
+ HSOpts.SystemHeaderPrefixes[i].IsSystemHeader);
+
+ if (HSOpts.UseBuiltinIncludes) {
+ // Set up the builtin include directory in the module map.
+ SmallString<128> P = StringRef(HSOpts.ResourceDir);
+ llvm::sys::path::append(P, "include");
+ if (auto Dir = HS.getFileMgr().getDirectory(P))
+ HS.getModuleMap().setBuiltinIncludeDir(*Dir);
+ }
+
+ Init.Realize(Lang);
+}