diff options
Diffstat (limited to 'clang/lib/StaticAnalyzer/Checkers/PthreadLockChecker.cpp')
| -rw-r--r-- | clang/lib/StaticAnalyzer/Checkers/PthreadLockChecker.cpp | 488 | 
1 files changed, 488 insertions, 0 deletions
diff --git a/clang/lib/StaticAnalyzer/Checkers/PthreadLockChecker.cpp b/clang/lib/StaticAnalyzer/Checkers/PthreadLockChecker.cpp new file mode 100644 index 000000000000..8649b8b96dd0 --- /dev/null +++ b/clang/lib/StaticAnalyzer/Checkers/PthreadLockChecker.cpp @@ -0,0 +1,488 @@ +//===--- PthreadLockChecker.cpp - Check for locking problems ---*- C++ -*--===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This defines PthreadLockChecker, a simple lock -> unlock checker. +// Also handles XNU locks, which behave similarly enough to share code. +// +//===----------------------------------------------------------------------===// + +#include "clang/StaticAnalyzer/Checkers/BuiltinCheckerRegistration.h" +#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h" +#include "clang/StaticAnalyzer/Core/Checker.h" +#include "clang/StaticAnalyzer/Core/CheckerManager.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" + +using namespace clang; +using namespace ento; + +namespace { + +struct LockState { +  enum Kind { +    Destroyed, +    Locked, +    Unlocked, +    UntouchedAndPossiblyDestroyed, +    UnlockedAndPossiblyDestroyed +  } K; + +private: +  LockState(Kind K) : K(K) {} + +public: +  static LockState getLocked() { return LockState(Locked); } +  static LockState getUnlocked() { return LockState(Unlocked); } +  static LockState getDestroyed() { return LockState(Destroyed); } +  static LockState getUntouchedAndPossiblyDestroyed() { +    return LockState(UntouchedAndPossiblyDestroyed); +  } +  static LockState getUnlockedAndPossiblyDestroyed() { +    return LockState(UnlockedAndPossiblyDestroyed); +  } + +  bool operator==(const LockState &X) const { +    return K == X.K; +  } + +  bool isLocked() const { return K == Locked; } +  bool isUnlocked() const { return K == Unlocked; } +  bool isDestroyed() const { return K == Destroyed; } +  bool isUntouchedAndPossiblyDestroyed() const { +    return K == UntouchedAndPossiblyDestroyed; +  } +  bool isUnlockedAndPossiblyDestroyed() const { +    return K == UnlockedAndPossiblyDestroyed; +  } + +  void Profile(llvm::FoldingSetNodeID &ID) const { +    ID.AddInteger(K); +  } +}; + +class PthreadLockChecker +    : public Checker<check::PostStmt<CallExpr>, check::DeadSymbols> { +  mutable std::unique_ptr<BugType> BT_doublelock; +  mutable std::unique_ptr<BugType> BT_doubleunlock; +  mutable std::unique_ptr<BugType> BT_destroylock; +  mutable std::unique_ptr<BugType> BT_initlock; +  mutable std::unique_ptr<BugType> BT_lor; +  enum LockingSemantics { +    NotApplicable = 0, +    PthreadSemantics, +    XNUSemantics +  }; +public: +  void checkPostStmt(const CallExpr *CE, CheckerContext &C) const; +  void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const; +  void printState(raw_ostream &Out, ProgramStateRef State, +                  const char *NL, const char *Sep) const override; + +  void AcquireLock(CheckerContext &C, const CallExpr *CE, SVal lock, +                   bool isTryLock, enum LockingSemantics semantics) const; + +  void ReleaseLock(CheckerContext &C, const CallExpr *CE, SVal lock) const; +  void DestroyLock(CheckerContext &C, const CallExpr *CE, SVal Lock, +                   enum LockingSemantics semantics) const; +  void InitLock(CheckerContext &C, const CallExpr *CE, SVal Lock) const; +  void reportUseDestroyedBug(CheckerContext &C, const CallExpr *CE) const; +  ProgramStateRef resolvePossiblyDestroyedMutex(ProgramStateRef state, +                                                const MemRegion *lockR, +                                                const SymbolRef *sym) const; +}; +} // end anonymous namespace + +// A stack of locks for tracking lock-unlock order. +REGISTER_LIST_WITH_PROGRAMSTATE(LockSet, const MemRegion *) + +// An entry for tracking lock states. +REGISTER_MAP_WITH_PROGRAMSTATE(LockMap, const MemRegion *, LockState) + +// Return values for unresolved calls to pthread_mutex_destroy(). +REGISTER_MAP_WITH_PROGRAMSTATE(DestroyRetVal, const MemRegion *, SymbolRef) + +void PthreadLockChecker::checkPostStmt(const CallExpr *CE, +                                       CheckerContext &C) const { +  StringRef FName = C.getCalleeName(CE); +  if (FName.empty()) +    return; + +  if (CE->getNumArgs() != 1 && CE->getNumArgs() != 2) +    return; + +  if (FName == "pthread_mutex_lock" || +      FName == "pthread_rwlock_rdlock" || +      FName == "pthread_rwlock_wrlock") +    AcquireLock(C, CE, C.getSVal(CE->getArg(0)), false, PthreadSemantics); +  else if (FName == "lck_mtx_lock" || +           FName == "lck_rw_lock_exclusive" || +           FName == "lck_rw_lock_shared") +    AcquireLock(C, CE, C.getSVal(CE->getArg(0)), false, XNUSemantics); +  else if (FName == "pthread_mutex_trylock" || +           FName == "pthread_rwlock_tryrdlock" || +           FName == "pthread_rwlock_trywrlock") +    AcquireLock(C, CE, C.getSVal(CE->getArg(0)), +                true, PthreadSemantics); +  else if (FName == "lck_mtx_try_lock" || +           FName == "lck_rw_try_lock_exclusive" || +           FName == "lck_rw_try_lock_shared") +    AcquireLock(C, CE, C.getSVal(CE->getArg(0)), true, XNUSemantics); +  else if (FName == "pthread_mutex_unlock" || +           FName == "pthread_rwlock_unlock" || +           FName == "lck_mtx_unlock" || +           FName == "lck_rw_done") +    ReleaseLock(C, CE, C.getSVal(CE->getArg(0))); +  else if (FName == "pthread_mutex_destroy") +    DestroyLock(C, CE, C.getSVal(CE->getArg(0)), PthreadSemantics); +  else if (FName == "lck_mtx_destroy") +    DestroyLock(C, CE, C.getSVal(CE->getArg(0)), XNUSemantics); +  else if (FName == "pthread_mutex_init") +    InitLock(C, CE, C.getSVal(CE->getArg(0))); +} + +// When a lock is destroyed, in some semantics(like PthreadSemantics) we are not +// sure if the destroy call has succeeded or failed, and the lock enters one of +// the 'possibly destroyed' state. There is a short time frame for the +// programmer to check the return value to see if the lock was successfully +// destroyed. Before we model the next operation over that lock, we call this +// function to see if the return value was checked by now and set the lock state +// - either to destroyed state or back to its previous state. + +// In PthreadSemantics, pthread_mutex_destroy() returns zero if the lock is +// successfully destroyed and it returns a non-zero value otherwise. +ProgramStateRef PthreadLockChecker::resolvePossiblyDestroyedMutex( +    ProgramStateRef state, const MemRegion *lockR, const SymbolRef *sym) const { +  const LockState *lstate = state->get<LockMap>(lockR); +  // Existence in DestroyRetVal ensures existence in LockMap. +  // Existence in Destroyed also ensures that the lock state for lockR is either +  // UntouchedAndPossiblyDestroyed or UnlockedAndPossiblyDestroyed. +  assert(lstate->isUntouchedAndPossiblyDestroyed() || +         lstate->isUnlockedAndPossiblyDestroyed()); + +  ConstraintManager &CMgr = state->getConstraintManager(); +  ConditionTruthVal retZero = CMgr.isNull(state, *sym); +  if (retZero.isConstrainedFalse()) { +    if (lstate->isUntouchedAndPossiblyDestroyed()) +      state = state->remove<LockMap>(lockR); +    else if (lstate->isUnlockedAndPossiblyDestroyed()) +      state = state->set<LockMap>(lockR, LockState::getUnlocked()); +  } else +    state = state->set<LockMap>(lockR, LockState::getDestroyed()); + +  // Removing the map entry (lockR, sym) from DestroyRetVal as the lock state is +  // now resolved. +  state = state->remove<DestroyRetVal>(lockR); +  return state; +} + +void PthreadLockChecker::printState(raw_ostream &Out, ProgramStateRef State, +                                    const char *NL, const char *Sep) const { +  LockMapTy LM = State->get<LockMap>(); +  if (!LM.isEmpty()) { +    Out << Sep << "Mutex states:" << NL; +    for (auto I : LM) { +      I.first->dumpToStream(Out); +      if (I.second.isLocked()) +        Out << ": locked"; +      else if (I.second.isUnlocked()) +        Out << ": unlocked"; +      else if (I.second.isDestroyed()) +        Out << ": destroyed"; +      else if (I.second.isUntouchedAndPossiblyDestroyed()) +        Out << ": not tracked, possibly destroyed"; +      else if (I.second.isUnlockedAndPossiblyDestroyed()) +        Out << ": unlocked, possibly destroyed"; +      Out << NL; +    } +  } + +  LockSetTy LS = State->get<LockSet>(); +  if (!LS.isEmpty()) { +    Out << Sep << "Mutex lock order:" << NL; +    for (auto I: LS) { +      I->dumpToStream(Out); +      Out << NL; +    } +  } + +  // TODO: Dump destroyed mutex symbols? +} + +void PthreadLockChecker::AcquireLock(CheckerContext &C, const CallExpr *CE, +                                     SVal lock, bool isTryLock, +                                     enum LockingSemantics semantics) const { + +  const MemRegion *lockR = lock.getAsRegion(); +  if (!lockR) +    return; + +  ProgramStateRef state = C.getState(); +  const SymbolRef *sym = state->get<DestroyRetVal>(lockR); +  if (sym) +    state = resolvePossiblyDestroyedMutex(state, lockR, sym); + +  SVal X = C.getSVal(CE); +  if (X.isUnknownOrUndef()) +    return; + +  DefinedSVal retVal = X.castAs<DefinedSVal>(); + +  if (const LockState *LState = state->get<LockMap>(lockR)) { +    if (LState->isLocked()) { +      if (!BT_doublelock) +        BT_doublelock.reset(new BugType(this, "Double locking", +                                        "Lock checker")); +      ExplodedNode *N = C.generateErrorNode(); +      if (!N) +        return; +      auto report = std::make_unique<PathSensitiveBugReport>( +          *BT_doublelock, "This lock has already been acquired", N); +      report->addRange(CE->getArg(0)->getSourceRange()); +      C.emitReport(std::move(report)); +      return; +    } else if (LState->isDestroyed()) { +      reportUseDestroyedBug(C, CE); +      return; +    } +  } + +  ProgramStateRef lockSucc = state; +  if (isTryLock) { +    // Bifurcate the state, and allow a mode where the lock acquisition fails. +    ProgramStateRef lockFail; +    switch (semantics) { +    case PthreadSemantics: +      std::tie(lockFail, lockSucc) = state->assume(retVal); +      break; +    case XNUSemantics: +      std::tie(lockSucc, lockFail) = state->assume(retVal); +      break; +    default: +      llvm_unreachable("Unknown tryLock locking semantics"); +    } +    assert(lockFail && lockSucc); +    C.addTransition(lockFail); + +  } else if (semantics == PthreadSemantics) { +    // Assume that the return value was 0. +    lockSucc = state->assume(retVal, false); +    assert(lockSucc); + +  } else { +    // XNU locking semantics return void on non-try locks +    assert((semantics == XNUSemantics) && "Unknown locking semantics"); +    lockSucc = state; +  } + +  // Record that the lock was acquired. +  lockSucc = lockSucc->add<LockSet>(lockR); +  lockSucc = lockSucc->set<LockMap>(lockR, LockState::getLocked()); +  C.addTransition(lockSucc); +} + +void PthreadLockChecker::ReleaseLock(CheckerContext &C, const CallExpr *CE, +                                     SVal lock) const { + +  const MemRegion *lockR = lock.getAsRegion(); +  if (!lockR) +    return; + +  ProgramStateRef state = C.getState(); +  const SymbolRef *sym = state->get<DestroyRetVal>(lockR); +  if (sym) +    state = resolvePossiblyDestroyedMutex(state, lockR, sym); + +  if (const LockState *LState = state->get<LockMap>(lockR)) { +    if (LState->isUnlocked()) { +      if (!BT_doubleunlock) +        BT_doubleunlock.reset(new BugType(this, "Double unlocking", +                                          "Lock checker")); +      ExplodedNode *N = C.generateErrorNode(); +      if (!N) +        return; +      auto Report = std::make_unique<PathSensitiveBugReport>( +          *BT_doubleunlock, "This lock has already been unlocked", N); +      Report->addRange(CE->getArg(0)->getSourceRange()); +      C.emitReport(std::move(Report)); +      return; +    } else if (LState->isDestroyed()) { +      reportUseDestroyedBug(C, CE); +      return; +    } +  } + +  LockSetTy LS = state->get<LockSet>(); + +  // FIXME: Better analysis requires IPA for wrappers. + +  if (!LS.isEmpty()) { +    const MemRegion *firstLockR = LS.getHead(); +    if (firstLockR != lockR) { +      if (!BT_lor) +        BT_lor.reset(new BugType(this, "Lock order reversal", "Lock checker")); +      ExplodedNode *N = C.generateErrorNode(); +      if (!N) +        return; +      auto report = std::make_unique<PathSensitiveBugReport>( +          *BT_lor, "This was not the most recently acquired lock. Possible " +                   "lock order reversal", N); +      report->addRange(CE->getArg(0)->getSourceRange()); +      C.emitReport(std::move(report)); +      return; +    } +    // Record that the lock was released. +    state = state->set<LockSet>(LS.getTail()); +  } + +  state = state->set<LockMap>(lockR, LockState::getUnlocked()); +  C.addTransition(state); +} + +void PthreadLockChecker::DestroyLock(CheckerContext &C, const CallExpr *CE, +                                     SVal Lock, +                                     enum LockingSemantics semantics) const { + +  const MemRegion *LockR = Lock.getAsRegion(); +  if (!LockR) +    return; + +  ProgramStateRef State = C.getState(); + +  const SymbolRef *sym = State->get<DestroyRetVal>(LockR); +  if (sym) +    State = resolvePossiblyDestroyedMutex(State, LockR, sym); + +  const LockState *LState = State->get<LockMap>(LockR); +  // Checking the return value of the destroy method only in the case of +  // PthreadSemantics +  if (semantics == PthreadSemantics) { +    if (!LState || LState->isUnlocked()) { +      SymbolRef sym = C.getSVal(CE).getAsSymbol(); +      if (!sym) { +        State = State->remove<LockMap>(LockR); +        C.addTransition(State); +        return; +      } +      State = State->set<DestroyRetVal>(LockR, sym); +      if (LState && LState->isUnlocked()) +        State = State->set<LockMap>( +            LockR, LockState::getUnlockedAndPossiblyDestroyed()); +      else +        State = State->set<LockMap>( +            LockR, LockState::getUntouchedAndPossiblyDestroyed()); +      C.addTransition(State); +      return; +    } +  } else { +    if (!LState || LState->isUnlocked()) { +      State = State->set<LockMap>(LockR, LockState::getDestroyed()); +      C.addTransition(State); +      return; +    } +  } +  StringRef Message; + +  if (LState->isLocked()) { +    Message = "This lock is still locked"; +  } else { +    Message = "This lock has already been destroyed"; +  } + +  if (!BT_destroylock) +    BT_destroylock.reset(new BugType(this, "Destroy invalid lock", +                                     "Lock checker")); +  ExplodedNode *N = C.generateErrorNode(); +  if (!N) +    return; +  auto Report = +      std::make_unique<PathSensitiveBugReport>(*BT_destroylock, Message, N); +  Report->addRange(CE->getArg(0)->getSourceRange()); +  C.emitReport(std::move(Report)); +} + +void PthreadLockChecker::InitLock(CheckerContext &C, const CallExpr *CE, +                                  SVal Lock) const { + +  const MemRegion *LockR = Lock.getAsRegion(); +  if (!LockR) +    return; + +  ProgramStateRef State = C.getState(); + +  const SymbolRef *sym = State->get<DestroyRetVal>(LockR); +  if (sym) +    State = resolvePossiblyDestroyedMutex(State, LockR, sym); + +  const struct LockState *LState = State->get<LockMap>(LockR); +  if (!LState || LState->isDestroyed()) { +    State = State->set<LockMap>(LockR, LockState::getUnlocked()); +    C.addTransition(State); +    return; +  } + +  StringRef Message; + +  if (LState->isLocked()) { +    Message = "This lock is still being held"; +  } else { +    Message = "This lock has already been initialized"; +  } + +  if (!BT_initlock) +    BT_initlock.reset(new BugType(this, "Init invalid lock", +                                  "Lock checker")); +  ExplodedNode *N = C.generateErrorNode(); +  if (!N) +    return; +  auto Report = +      std::make_unique<PathSensitiveBugReport>(*BT_initlock, Message, N); +  Report->addRange(CE->getArg(0)->getSourceRange()); +  C.emitReport(std::move(Report)); +} + +void PthreadLockChecker::reportUseDestroyedBug(CheckerContext &C, +                                               const CallExpr *CE) const { +  if (!BT_destroylock) +    BT_destroylock.reset(new BugType(this, "Use destroyed lock", +                                     "Lock checker")); +  ExplodedNode *N = C.generateErrorNode(); +  if (!N) +    return; +  auto Report = std::make_unique<PathSensitiveBugReport>( +      *BT_destroylock, "This lock has already been destroyed", N); +  Report->addRange(CE->getArg(0)->getSourceRange()); +  C.emitReport(std::move(Report)); +} + +void PthreadLockChecker::checkDeadSymbols(SymbolReaper &SymReaper, +                                          CheckerContext &C) const { +  ProgramStateRef State = C.getState(); + +  // TODO: Clean LockMap when a mutex region dies. + +  DestroyRetValTy TrackedSymbols = State->get<DestroyRetVal>(); +  for (DestroyRetValTy::iterator I = TrackedSymbols.begin(), +                                 E = TrackedSymbols.end(); +       I != E; ++I) { +    const SymbolRef Sym = I->second; +    const MemRegion *lockR = I->first; +    bool IsSymDead = SymReaper.isDead(Sym); +    // Remove the dead symbol from the return value symbols map. +    if (IsSymDead) +      State = resolvePossiblyDestroyedMutex(State, lockR, &Sym); +  } +  C.addTransition(State); +} + +void ento::registerPthreadLockChecker(CheckerManager &mgr) { +  mgr.registerChecker<PthreadLockChecker>(); +} + +bool ento::shouldRegisterPthreadLockChecker(const LangOptions &LO) { +  return true; +}  | 
