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-@section Sections
-The raw data contained within a BFD is maintained through the
-section abstraction. A single BFD may have any number of
-sections. It keeps hold of them by pointing to the first;
-each one points to the next in the list.
-
-Sections are supported in BFD in @code{section.c}.
-
-@menu
-* Section Input::
-* Section Output::
-* typedef asection::
-* section prototypes::
-@end menu
-
-@node Section Input, Section Output, Sections, Sections
-@subsection Section input
-When a BFD is opened for reading, the section structures are
-created and attached to the BFD.
-
-Each section has a name which describes the section in the
-outside world---for example, @code{a.out} would contain at least
-three sections, called @code{.text}, @code{.data} and @code{.bss}.
-
-Names need not be unique; for example a COFF file may have several
-sections named @code{.data}.
-
-Sometimes a BFD will contain more than the ``natural'' number of
-sections. A back end may attach other sections containing
-constructor data, or an application may add a section (using
-@code{bfd_make_section}) to the sections attached to an already open
-BFD. For example, the linker creates an extra section
-@code{COMMON} for each input file's BFD to hold information about
-common storage.
-
-The raw data is not necessarily read in when
-the section descriptor is created. Some targets may leave the
-data in place until a @code{bfd_get_section_contents} call is
-made. Other back ends may read in all the data at once. For
-example, an S-record file has to be read once to determine the
-size of the data. An IEEE-695 file doesn't contain raw data in
-sections, but data and relocation expressions intermixed, so
-the data area has to be parsed to get out the data and
-relocations.
-
-@node Section Output, typedef asection, Section Input, Sections
-@subsection Section output
-To write a new object style BFD, the various sections to be
-written have to be created. They are attached to the BFD in
-the same way as input sections; data is written to the
-sections using @code{bfd_set_section_contents}.
-
-Any program that creates or combines sections (e.g., the assembler
-and linker) must use the @code{asection} fields @code{output_section} and
-@code{output_offset} to indicate the file sections to which each
-section must be written. (If the section is being created from
-scratch, @code{output_section} should probably point to the section
-itself and @code{output_offset} should probably be zero.)
-
-The data to be written comes from input sections attached
-(via @code{output_section} pointers) to
-the output sections. The output section structure can be
-considered a filter for the input section: the output section
-determines the vma of the output data and the name, but the
-input section determines the offset into the output section of
-the data to be written.
-
-E.g., to create a section "O", starting at 0x100, 0x123 long,
-containing two subsections, "A" at offset 0x0 (i.e., at vma
-0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the @code{asection}
-structures would look like:
-
-@example
- section name "A"
- output_offset 0x00
- size 0x20
- output_section -----------> section name "O"
- | vma 0x100
- section name "B" | size 0x123
- output_offset 0x20 |
- size 0x103 |
- output_section --------|
-@end example
-
-@subsection Link orders
-The data within a section is stored in a @dfn{link_order}.
-These are much like the fixups in @code{gas}. The link_order
-abstraction allows a section to grow and shrink within itself.
-
-A link_order knows how big it is, and which is the next
-link_order and where the raw data for it is; it also points to
-a list of relocations which apply to it.
-
-The link_order is used by the linker to perform relaxing on
-final code. The compiler creates code which is as big as
-necessary to make it work without relaxing, and the user can
-select whether to relax. Sometimes relaxing takes a lot of
-time. The linker runs around the relocations to see if any
-are attached to data which can be shrunk, if so it does it on
-a link_order by link_order basis.
-
-
-@node typedef asection, section prototypes, Section Output, Sections
-@subsection typedef asection
-Here is the section structure:
-
-
-@example
-
-typedef struct sec
-@{
- /* The name of the section; the name isn't a copy, the pointer is
- the same as that passed to bfd_make_section. */
-
- CONST char *name;
-
- /* Which section is it; 0..nth. */
-
- int index;
-
- /* The next section in the list belonging to the BFD, or NULL. */
-
- struct sec *next;
-
- /* The field flags contains attributes of the section. Some
- flags are read in from the object file, and some are
- synthesized from other information. */
-
- flagword flags;
-
-#define SEC_NO_FLAGS 0x000
-
- /* Tells the OS to allocate space for this section when loading.
- This is clear for a section containing debug information
- only. */
-#define SEC_ALLOC 0x001
-
- /* Tells the OS to load the section from the file when loading.
- This is clear for a .bss section. */
-#define SEC_LOAD 0x002
-
- /* The section contains data still to be relocated, so there is
- some relocation information too. */
-#define SEC_RELOC 0x004
-
-#if 0 /* Obsolete ? */
-#define SEC_BALIGN 0x008
-#endif
-
- /* A signal to the OS that the section contains read only
- data. */
-#define SEC_READONLY 0x010
-
- /* The section contains code only. */
-#define SEC_CODE 0x020
-
- /* The section contains data only. */
-#define SEC_DATA 0x040
-
- /* The section will reside in ROM. */
-#define SEC_ROM 0x080
-
- /* The section contains constructor information. This section
- type is used by the linker to create lists of constructors and
- destructors used by @code{g++}. When a back end sees a symbol
- which should be used in a constructor list, it creates a new
- section for the type of name (e.g., @code{__CTOR_LIST__}), attaches
- the symbol to it, and builds a relocation. To build the lists
- of constructors, all the linker has to do is catenate all the
- sections called @code{__CTOR_LIST__} and relocate the data
- contained within - exactly the operations it would peform on
- standard data. */
-#define SEC_CONSTRUCTOR 0x100
-
- /* The section is a constuctor, and should be placed at the
- end of the text, data, or bss section(?). */
-#define SEC_CONSTRUCTOR_TEXT 0x1100
-#define SEC_CONSTRUCTOR_DATA 0x2100
-#define SEC_CONSTRUCTOR_BSS 0x3100
-
- /* The section has contents - a data section could be
- @code{SEC_ALLOC} | @code{SEC_HAS_CONTENTS}; a debug section could be
- @code{SEC_HAS_CONTENTS} */
-#define SEC_HAS_CONTENTS 0x200
-
- /* An instruction to the linker to not output the section
- even if it has information which would normally be written. */
-#define SEC_NEVER_LOAD 0x400
-
- /* The section is a COFF shared library section. This flag is
- only for the linker. If this type of section appears in
- the input file, the linker must copy it to the output file
- without changing the vma or size. FIXME: Although this
- was originally intended to be general, it really is COFF
- specific (and the flag was renamed to indicate this). It
- might be cleaner to have some more general mechanism to
- allow the back end to control what the linker does with
- sections. */
-#define SEC_COFF_SHARED_LIBRARY 0x800
-
- /* The section contains common symbols (symbols may be defined
- multiple times, the value of a symbol is the amount of
- space it requires, and the largest symbol value is the one
- used). Most targets have exactly one of these (which we
- translate to bfd_com_section_ptr), but ECOFF has two. */
-#define SEC_IS_COMMON 0x8000
-
- /* The section contains only debugging information. For
- example, this is set for ELF .debug and .stab sections.
- strip tests this flag to see if a section can be
- discarded. */
-#define SEC_DEBUGGING 0x10000
-
- /* The contents of this section are held in memory pointed to
- by the contents field. This is checked by
- bfd_get_section_contents, and the data is retrieved from
- memory if appropriate. */
-#define SEC_IN_MEMORY 0x20000
-
- /* The contents of this section are to be excluded by the
- linker for executable and shared objects unless those
- objects are to be further relocated. */
-#define SEC_EXCLUDE 0x40000
-
- /* The contents of this section are to be sorted by the
- based on the address specified in the associated symbol
- table. */
-#define SEC_SORT_ENTRIES 0x80000
-
- /* When linking, duplicate sections of the same name should be
- discarded, rather than being combined into a single section as
- is usually done. This is similar to how common symbols are
- handled. See SEC_LINK_DUPLICATES below. */
-#define SEC_LINK_ONCE 0x100000
-
- /* If SEC_LINK_ONCE is set, this bitfield describes how the linker
- should handle duplicate sections. */
-#define SEC_LINK_DUPLICATES 0x600000
-
- /* This value for SEC_LINK_DUPLICATES means that duplicate
- sections with the same name should simply be discarded. */
-#define SEC_LINK_DUPLICATES_DISCARD 0x0
-
- /* This value for SEC_LINK_DUPLICATES means that the linker
- should warn if there are any duplicate sections, although
- it should still only link one copy. */
-#define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000
-
- /* This value for SEC_LINK_DUPLICATES means that the linker
- should warn if any duplicate sections are a different size. */
-#define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000
-
- /* This value for SEC_LINK_DUPLICATES means that the linker
- should warn if any duplicate sections contain different
- contents. */
-#define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000
-
- /* This section was created by the linker as part of dynamic
- relocation or other arcane processing. It is skipped when
- going through the first-pass output, trusting that someone
- else up the line will take care of it later. */
-#define SEC_LINKER_CREATED 0x800000
-
- /* End of section flags. */
-
- /* Some internal packed boolean fields. */
-
- /* See the vma field. */
- unsigned int user_set_vma : 1;
-
- /* Whether relocations have been processed. */
- unsigned int reloc_done : 1;
-
- /* A mark flag used by some of the linker backends. */
- unsigned int linker_mark : 1;
-
- /* End of internal packed boolean fields. */
-
- /* The virtual memory address of the section - where it will be
- at run time. The symbols are relocated against this. The
- user_set_vma flag is maintained by bfd; if it's not set, the
- backend can assign addresses (for example, in @code{a.out}, where
- the default address for @code{.data} is dependent on the specific
- target and various flags). */
-
- bfd_vma vma;
-
- /* The load address of the section - where it would be in a
- rom image; really only used for writing section header
- information. */
-
- bfd_vma lma;
-
- /* The size of the section in bytes, as it will be output.
- contains a value even if the section has no contents (e.g., the
- size of @code{.bss}). This will be filled in after relocation */
-
- bfd_size_type _cooked_size;
-
- /* The original size on disk of the section, in bytes. Normally this
- value is the same as the size, but if some relaxing has
- been done, then this value will be bigger. */
-
- bfd_size_type _raw_size;
-
- /* If this section is going to be output, then this value is the
- offset into the output section of the first byte in the input
- section. E.g., if this was going to start at the 100th byte in
- the output section, this value would be 100. */
-
- bfd_vma output_offset;
-
- /* The output section through which to map on output. */
-
- struct sec *output_section;
-
- /* The alignment requirement of the section, as an exponent of 2 -
- e.g., 3 aligns to 2^3 (or 8). */
-
- unsigned int alignment_power;
-
- /* If an input section, a pointer to a vector of relocation
- records for the data in this section. */
-
- struct reloc_cache_entry *relocation;
-
- /* If an output section, a pointer to a vector of pointers to
- relocation records for the data in this section. */
-
- struct reloc_cache_entry **orelocation;
-
- /* The number of relocation records in one of the above */
-
- unsigned reloc_count;
-
- /* Information below is back end specific - and not always used
- or updated. */
-
- /* File position of section data */
-
- file_ptr filepos;
-
- /* File position of relocation info */
-
- file_ptr rel_filepos;
-
- /* File position of line data */
-
- file_ptr line_filepos;
-
- /* Pointer to data for applications */
-
- PTR userdata;
-
- /* If the SEC_IN_MEMORY flag is set, this points to the actual
- contents. */
- unsigned char *contents;
-
- /* Attached line number information */
-
- alent *lineno;
-
- /* Number of line number records */
-
- unsigned int lineno_count;
-
- /* When a section is being output, this value changes as more
- linenumbers are written out */
-
- file_ptr moving_line_filepos;
-
- /* What the section number is in the target world */
-
- int target_index;
-
- PTR used_by_bfd;
-
- /* If this is a constructor section then here is a list of the
- relocations created to relocate items within it. */
-
- struct relent_chain *constructor_chain;
-
- /* The BFD which owns the section. */
-
- bfd *owner;
-
- /* A symbol which points at this section only */
- struct symbol_cache_entry *symbol;
- struct symbol_cache_entry **symbol_ptr_ptr;
-
- struct bfd_link_order *link_order_head;
- struct bfd_link_order *link_order_tail;
-@} asection ;
-
- /* These sections are global, and are managed by BFD. The application
- and target back end are not permitted to change the values in
- these sections. New code should use the section_ptr macros rather
- than referring directly to the const sections. The const sections
- may eventually vanish. */
-#define BFD_ABS_SECTION_NAME "*ABS*"
-#define BFD_UND_SECTION_NAME "*UND*"
-#define BFD_COM_SECTION_NAME "*COM*"
-#define BFD_IND_SECTION_NAME "*IND*"
-
- /* the absolute section */
-extern const asection bfd_abs_section;
-#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
-#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
- /* Pointer to the undefined section */
-extern const asection bfd_und_section;
-#define bfd_und_section_ptr ((asection *) &bfd_und_section)
-#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
- /* Pointer to the common section */
-extern const asection bfd_com_section;
-#define bfd_com_section_ptr ((asection *) &bfd_com_section)
- /* Pointer to the indirect section */
-extern const asection bfd_ind_section;
-#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
-#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
-
-extern const struct symbol_cache_entry * const bfd_abs_symbol;
-extern const struct symbol_cache_entry * const bfd_com_symbol;
-extern const struct symbol_cache_entry * const bfd_und_symbol;
-extern const struct symbol_cache_entry * const bfd_ind_symbol;
-#define bfd_get_section_size_before_reloc(section) \
- (section->reloc_done ? (abort(),1): (section)->_raw_size)
-#define bfd_get_section_size_after_reloc(section) \
- ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
-@end example
-
-@node section prototypes, , typedef asection, Sections
-@subsection Section prototypes
-These are the functions exported by the section handling part of BFD.
-
-@findex bfd_get_section_by_name
-@subsubsection @code{bfd_get_section_by_name}
-@strong{Synopsis}
-@example
-asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
-@end example
-@strong{Description}@*
-Run through @var{abfd} and return the one of the
-@code{asection}s whose name matches @var{name}, otherwise @code{NULL}.
-@xref{Sections}, for more information.
-
-This should only be used in special cases; the normal way to process
-all sections of a given name is to use @code{bfd_map_over_sections} and
-@code{strcmp} on the name (or better yet, base it on the section flags
-or something else) for each section.
-
-@findex bfd_make_section_old_way
-@subsubsection @code{bfd_make_section_old_way}
-@strong{Synopsis}
-@example
-asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
-@end example
-@strong{Description}@*
-Create a new empty section called @var{name}
-and attach it to the end of the chain of sections for the
-BFD @var{abfd}. An attempt to create a section with a name which
-is already in use returns its pointer without changing the
-section chain.
-
-It has the funny name since this is the way it used to be
-before it was rewritten....
-
-Possible errors are:
-@itemize @bullet
-
-@item
-@code{bfd_error_invalid_operation} -
-If output has already started for this BFD.
-@item
-@code{bfd_error_no_memory} -
-If memory allocation fails.
-@end itemize
-
-@findex bfd_make_section_anyway
-@subsubsection @code{bfd_make_section_anyway}
-@strong{Synopsis}
-@example
-asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
-@end example
-@strong{Description}@*
-Create a new empty section called @var{name} and attach it to the end of
-the chain of sections for @var{abfd}. Create a new section even if there
-is already a section with that name.
-
-Return @code{NULL} and set @code{bfd_error} on error; possible errors are:
-@itemize @bullet
-
-@item
-@code{bfd_error_invalid_operation} - If output has already started for @var{abfd}.
-@item
-@code{bfd_error_no_memory} - If memory allocation fails.
-@end itemize
-
-@findex bfd_make_section
-@subsubsection @code{bfd_make_section}
-@strong{Synopsis}
-@example
-asection *bfd_make_section(bfd *, CONST char *name);
-@end example
-@strong{Description}@*
-Like @code{bfd_make_section_anyway}, but return @code{NULL} (without calling
-bfd_set_error ()) without changing the section chain if there is already a
-section named @var{name}. If there is an error, return @code{NULL} and set
-@code{bfd_error}.
-
-@findex bfd_set_section_flags
-@subsubsection @code{bfd_set_section_flags}
-@strong{Synopsis}
-@example
-boolean bfd_set_section_flags(bfd *abfd, asection *sec, flagword flags);
-@end example
-@strong{Description}@*
-Set the attributes of the section @var{sec} in the BFD
-@var{abfd} to the value @var{flags}. Return @code{true} on success,
-@code{false} on error. Possible error returns are:
-
-@itemize @bullet
-
-@item
-@code{bfd_error_invalid_operation} -
-The section cannot have one or more of the attributes
-requested. For example, a .bss section in @code{a.out} may not
-have the @code{SEC_HAS_CONTENTS} field set.
-@end itemize
-
-@findex bfd_map_over_sections
-@subsubsection @code{bfd_map_over_sections}
-@strong{Synopsis}
-@example
-void bfd_map_over_sections(bfd *abfd,
- void (*func)(bfd *abfd,
- asection *sect,
- PTR obj),
- PTR obj);
-@end example
-@strong{Description}@*
-Call the provided function @var{func} for each section
-attached to the BFD @var{abfd}, passing @var{obj} as an
-argument. The function will be called as if by
-
-@example
- func(abfd, the_section, obj);
-@end example
-
-This is the prefered method for iterating over sections; an
-alternative would be to use a loop:
-
-@example
- section *p;
- for (p = abfd->sections; p != NULL; p = p->next)
- func(abfd, p, ...)
-@end example
-
-@findex bfd_set_section_size
-@subsubsection @code{bfd_set_section_size}
-@strong{Synopsis}
-@example
-boolean bfd_set_section_size(bfd *abfd, asection *sec, bfd_size_type val);
-@end example
-@strong{Description}@*
-Set @var{sec} to the size @var{val}. If the operation is
-ok, then @code{true} is returned, else @code{false}.
-
-Possible error returns:
-@itemize @bullet
-
-@item
-@code{bfd_error_invalid_operation} -
-Writing has started to the BFD, so setting the size is invalid.
-@end itemize
-
-@findex bfd_set_section_contents
-@subsubsection @code{bfd_set_section_contents}
-@strong{Synopsis}
-@example
-boolean bfd_set_section_contents
- (bfd *abfd,
- asection *section,
- PTR data,
- file_ptr offset,
- bfd_size_type count);
-@end example
-@strong{Description}@*
-Sets the contents of the section @var{section} in BFD
-@var{abfd} to the data starting in memory at @var{data}. The
-data is written to the output section starting at offset
-@var{offset} for @var{count} bytes.
-
-Normally @code{true} is returned, else @code{false}. Possible error
-returns are:
-@itemize @bullet
-
-@item
-@code{bfd_error_no_contents} -
-The output section does not have the @code{SEC_HAS_CONTENTS}
-attribute, so nothing can be written to it.
-@item
-and some more too
-@end itemize
-This routine is front end to the back end function
-@code{_bfd_set_section_contents}.
-
-@findex bfd_get_section_contents
-@subsubsection @code{bfd_get_section_contents}
-@strong{Synopsis}
-@example
-boolean bfd_get_section_contents
- (bfd *abfd, asection *section, PTR location,
- file_ptr offset, bfd_size_type count);
-@end example
-@strong{Description}@*
-Read data from @var{section} in BFD @var{abfd}
-into memory starting at @var{location}. The data is read at an
-offset of @var{offset} from the start of the input section,
-and is read for @var{count} bytes.
-
-If the contents of a constructor with the @code{SEC_CONSTRUCTOR}
-flag set are requested or if the section does not have the
-@code{SEC_HAS_CONTENTS} flag set, then the @var{location} is filled
-with zeroes. If no errors occur, @code{true} is returned, else
-@code{false}.
-
-@findex bfd_copy_private_section_data
-@subsubsection @code{bfd_copy_private_section_data}
-@strong{Synopsis}
-@example
-boolean bfd_copy_private_section_data(bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
-@end example
-@strong{Description}@*
-Copy private section information from @var{isec} in the BFD
-@var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
-Return @code{true} on success, @code{false} on error. Possible error
-returns are:
-
-@itemize @bullet
-
-@item
-@code{bfd_error_no_memory} -
-Not enough memory exists to create private data for @var{osec}.
-@end itemize
-@example
-#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
- BFD_SEND (obfd, _bfd_copy_private_section_data, \
- (ibfd, isection, obfd, osection))
-@end example
-