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Diffstat (limited to 'contrib/gcc/bitmap.h')
-rw-r--r-- | contrib/gcc/bitmap.h | 317 |
1 files changed, 0 insertions, 317 deletions
diff --git a/contrib/gcc/bitmap.h b/contrib/gcc/bitmap.h deleted file mode 100644 index 4ff0bf4987e0..000000000000 --- a/contrib/gcc/bitmap.h +++ /dev/null @@ -1,317 +0,0 @@ -/* Functions to support general ended bitmaps. - Copyright (C) 1997, 1998, 1999 Free Software Foundation, Inc. - -This file is part of GNU CC. - -GNU CC is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2, or (at your option) -any later version. - -GNU CC is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with GNU CC; see the file COPYING. If not, write to -the Free Software Foundation, 59 Temple Place - Suite 330, -Boston, MA 02111-1307, USA. */ - -/* Number of words to use for each element in the linked list. */ - -#ifndef BITMAP_ELEMENT_WORDS -#define BITMAP_ELEMENT_WORDS 2 -#endif - -/* Number of bits in each actual element of a bitmap. We get slightly better - code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if - bits is unsigned, assuming it is a power of 2. */ - -#define BITMAP_ELEMENT_ALL_BITS \ - ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT)) - -/* Bitmap set element. We use a linked list to hold only the bits that - are set. This allows for use to grow the bitset dynamically without - having to realloc and copy a giant bit array. The `prev' field is - undefined for an element on the free list. */ - -typedef struct bitmap_element_def -{ - struct bitmap_element_def *next; /* Next element. */ - struct bitmap_element_def *prev; /* Previous element. */ - unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */ - unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */ -} bitmap_element; - -/* Head of bitmap linked list. */ -typedef struct bitmap_head_def { - bitmap_element *first; /* First element in linked list. */ - bitmap_element *current; /* Last element looked at. */ - unsigned int indx; /* Index of last element looked at. */ -} bitmap_head, *bitmap; - -/* Enumeration giving the various operations we support. */ -enum bitmap_bits { - BITMAP_AND, /* TO = FROM1 & FROM2 */ - BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */ - BITMAP_IOR /* TO = FROM1 | FROM2 */ -}; - -/* Global data */ -extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */ -extern bitmap_element bitmap_zero; /* Zero bitmap element */ - -/* Clear a bitmap by freeing up the linked list. */ -extern void bitmap_clear PROTO((bitmap)); - -/* Copy a bitmap to another bitmap. */ -extern void bitmap_copy PROTO((bitmap, bitmap)); - -/* Perform an operation on two bitmaps, yielding a third. */ -extern void bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits)); - -/* `or' into one bitmap the `and' of a second bitmap witih the complement - of a third. */ -extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap)); - -/* Clear a single register in a register set. */ -extern void bitmap_clear_bit PROTO((bitmap, int)); - -/* Set a single register in a register set. */ -extern void bitmap_set_bit PROTO((bitmap, int)); - -/* Return true if a register is set in a register set. */ -extern int bitmap_bit_p PROTO((bitmap, int)); - -/* Debug functions to print a bitmap linked list. */ -extern void bitmap_debug PROTO((bitmap)); -extern void bitmap_debug_file PROTO((FILE *, bitmap)); - -/* Print a bitmap */ -extern void bitmap_print PROTO((FILE *, bitmap, const char *, const char *)); - -/* Initialize a bitmap header. */ -extern bitmap bitmap_initialize PROTO((bitmap)); - -/* Release all memory held by bitmaps. */ -extern void bitmap_release_memory PROTO((void)); - -extern void debug_bitmap PROTO((bitmap)); - -/* Allocate a bitmap with oballoc. */ -#define BITMAP_OBSTACK_ALLOC(OBSTACK) \ - bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head))) - -/* Allocate a bitmap with alloca. */ -#define BITMAP_ALLOCA() \ - bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head))) - -/* Do any cleanup needed on a bitmap when it is no longer used. */ -#define BITMAP_FREE(BITMAP) \ -do { \ - if (BITMAP) \ - { \ - bitmap_clear (BITMAP); \ - (BITMAP) = 0; \ - } \ -} while (0) - -/* Do any one-time initializations needed for bitmaps. */ -#define BITMAP_INIT_ONCE() - -/* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the - bit number and executing CODE for all bits that are set. */ - -#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \ -do { \ - bitmap_element *ptr_ = (BITMAP)->first; \ - unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ - unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \ - unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \ - % BITMAP_ELEMENT_WORDS); \ - \ - \ - /* Find the block the minimum bit is in. */ \ - while (ptr_ != 0 && ptr_->indx < indx_) \ - ptr_ = ptr_->next; \ - \ - if (ptr_ != 0 && ptr_->indx != indx_) \ - { \ - bit_num_ = 0; \ - word_num_ = 0; \ - } \ - \ - for (; ptr_ != 0; ptr_ = ptr_->next) \ - { \ - for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ - { \ - unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \ - \ - if (word_ != 0) \ - { \ - for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \ - { \ - unsigned HOST_WIDE_INT mask_ \ - = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \ - \ - if ((word_ & mask_) != 0) \ - { \ - word_ &= ~ mask_; \ - (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \ - + word_num_ * HOST_BITS_PER_WIDE_INT \ - + bit_num_); \ - CODE; \ - \ - if (word_ == 0) \ - break; \ - } \ - } \ - } \ - \ - bit_num_ = 0; \ - } \ - \ - word_num_ = 0; \ - } \ -} while (0) - -/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting - BITNUM to the bit number and executing CODE for all bits that are set in - the first bitmap and not set in the second. */ - -#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \ -do { \ - bitmap_element *ptr1_ = (BITMAP1)->first; \ - bitmap_element *ptr2_ = (BITMAP2)->first; \ - unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ - unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \ - unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \ - % BITMAP_ELEMENT_WORDS); \ - \ - /* Find the block the minimum bit is in in the first bitmap. */ \ - while (ptr1_ != 0 && ptr1_->indx < indx_) \ - ptr1_ = ptr1_->next; \ - \ - if (ptr1_ != 0 && ptr1_->indx != indx_) \ - { \ - bit_num_ = 0; \ - word_num_ = 0; \ - } \ - \ - for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \ - { \ - /* Advance BITMAP2 to the equivalent link, using an all \ - zero element if an equivalent link doesn't exist. */ \ - bitmap_element *tmp2_; \ - \ - while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \ - ptr2_ = ptr2_->next; \ - \ - tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \ - ? ptr2_ : &bitmap_zero); \ - \ - for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ - { \ - unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \ - & ~ tmp2_->bits[word_num_]); \ - if (word_ != 0) \ - { \ - for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \ - { \ - unsigned HOST_WIDE_INT mask_ \ - = ((unsigned HOST_WIDE_INT)1) << bit_num_; \ - \ - if ((word_ & mask_) != 0) \ - { \ - word_ &= ~ mask_; \ - (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \ - + word_num_ * HOST_BITS_PER_WIDE_INT \ - + bit_num_); \ - \ - CODE; \ - if (word_ == 0) \ - break; \ - } \ - } \ - } \ - \ - bit_num_ = 0; \ - } \ - \ - word_num_ = 0; \ - } \ -} while (0) - -/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting - BITNUM to the bit number and executing CODE for all bits that are set in - the both bitmaps. */ - -#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \ -do { \ - bitmap_element *ptr1_ = (BITMAP1)->first; \ - bitmap_element *ptr2_ = (BITMAP2)->first; \ - unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ - unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \ - unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \ - % BITMAP_ELEMENT_WORDS); \ - \ - /* Find the block the minimum bit is in in the first bitmap. */ \ - while (ptr1_ != 0 && ptr1_->indx < indx_) \ - ptr1_ = ptr1_->next; \ - \ - if (ptr1_ != 0 && ptr1_->indx != indx_) \ - { \ - bit_num_ = 0; \ - word_num_ = 0; \ - } \ - \ - for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \ - { \ - /* Advance BITMAP2 to the equivalent link */ \ - while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \ - ptr2_ = ptr2_->next; \ - \ - if (ptr2_ == 0) \ - { \ - /* If there are no more elements in BITMAP2, exit loop now.*/ \ - ptr1_ = (bitmap_element *)0; \ - break; \ - } \ - else if (ptr2_->indx > ptr1_->indx) \ - { \ - bit_num_ = word_num_ = 0; \ - continue; \ - } \ - \ - for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ - { \ - unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \ - & ptr2_->bits[word_num_]); \ - if (word_ != 0) \ - { \ - for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \ - { \ - unsigned HOST_WIDE_INT mask_ \ - = ((unsigned HOST_WIDE_INT)1) << bit_num_; \ - \ - if ((word_ & mask_) != 0) \ - { \ - word_ &= ~ mask_; \ - (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \ - + word_num_ * HOST_BITS_PER_WIDE_INT \ - + bit_num_); \ - \ - CODE; \ - if (word_ == 0) \ - break; \ - } \ - } \ - } \ - \ - bit_num_ = 0; \ - } \ - \ - word_num_ = 0; \ - } \ -} while (0) |