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Diffstat (limited to 'contrib/llvm-project/llvm/lib/Target/Hexagon/HexagonMachineScheduler.h')
| -rw-r--r-- | contrib/llvm-project/llvm/lib/Target/Hexagon/HexagonMachineScheduler.h | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/contrib/llvm-project/llvm/lib/Target/Hexagon/HexagonMachineScheduler.h b/contrib/llvm-project/llvm/lib/Target/Hexagon/HexagonMachineScheduler.h new file mode 100644 index 000000000000..fb0a7abd339b --- /dev/null +++ b/contrib/llvm-project/llvm/lib/Target/Hexagon/HexagonMachineScheduler.h @@ -0,0 +1,275 @@ +//===- HexagonMachineScheduler.h - Custom Hexagon MI scheduler --*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// Custom Hexagon MI scheduler. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_LIB_TARGET_HEXAGON_HEXAGONMACHINESCHEDULER_H +#define LLVM_LIB_TARGET_HEXAGON_HEXAGONMACHINESCHEDULER_H + +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/Twine.h" +#include "llvm/CodeGen/DFAPacketizer.h" +#include "llvm/CodeGen/MachineScheduler.h" +#include "llvm/CodeGen/RegisterPressure.h" +#include "llvm/CodeGen/ScheduleHazardRecognizer.h" +#include "llvm/CodeGen/TargetInstrInfo.h" +#include "llvm/CodeGen/TargetSchedule.h" +#include "llvm/CodeGen/TargetSubtargetInfo.h" +#include <algorithm> +#include <cassert> +#include <limits> +#include <memory> +#include <vector> + +namespace llvm { + +class SUnit; + +class VLIWResourceModel { + /// ResourcesModel - Represents VLIW state. + /// Not limited to VLIW targets per se, but assumes + /// definition of DFA by a target. + DFAPacketizer *ResourcesModel; + + const TargetSchedModel *SchedModel; + + /// Local packet/bundle model. Purely + /// internal to the MI schedulre at the time. + std::vector<SUnit *> Packet; + + /// Total packets created. + unsigned TotalPackets = 0; + +public: + VLIWResourceModel(const TargetSubtargetInfo &STI, const TargetSchedModel *SM) + : SchedModel(SM) { + ResourcesModel = STI.getInstrInfo()->CreateTargetScheduleState(STI); + + // This hard requirement could be relaxed, + // but for now do not let it proceed. + assert(ResourcesModel && "Unimplemented CreateTargetScheduleState."); + + Packet.resize(SchedModel->getIssueWidth()); + Packet.clear(); + ResourcesModel->clearResources(); + } + + ~VLIWResourceModel() { + delete ResourcesModel; + } + + void resetPacketState() { + Packet.clear(); + } + + void resetDFA() { + ResourcesModel->clearResources(); + } + + void reset() { + Packet.clear(); + ResourcesModel->clearResources(); + } + + bool isResourceAvailable(SUnit *SU, bool IsTop); + bool reserveResources(SUnit *SU, bool IsTop); + unsigned getTotalPackets() const { return TotalPackets; } + bool isInPacket(SUnit *SU) const { return is_contained(Packet, SU); } +}; + +/// Extend the standard ScheduleDAGMI to provide more context and override the +/// top-level schedule() driver. +class VLIWMachineScheduler : public ScheduleDAGMILive { +public: + VLIWMachineScheduler(MachineSchedContext *C, + std::unique_ptr<MachineSchedStrategy> S) + : ScheduleDAGMILive(C, std::move(S)) {} + + /// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's + /// time to do some work. + void schedule() override; + + RegisterClassInfo *getRegClassInfo() { return RegClassInfo; } + int getBBSize() { return BB->size(); } +}; + +//===----------------------------------------------------------------------===// +// ConvergingVLIWScheduler - Implementation of the standard +// MachineSchedStrategy. +//===----------------------------------------------------------------------===// + +/// ConvergingVLIWScheduler shrinks the unscheduled zone using heuristics +/// to balance the schedule. +class ConvergingVLIWScheduler : public MachineSchedStrategy { + /// Store the state used by ConvergingVLIWScheduler heuristics, required + /// for the lifetime of one invocation of pickNode(). + struct SchedCandidate { + // The best SUnit candidate. + SUnit *SU = nullptr; + + // Register pressure values for the best candidate. + RegPressureDelta RPDelta; + + // Best scheduling cost. + int SCost = 0; + + SchedCandidate() = default; + }; + /// Represent the type of SchedCandidate found within a single queue. + enum CandResult { + NoCand, NodeOrder, SingleExcess, SingleCritical, SingleMax, MultiPressure, + BestCost, Weak}; + + /// Each Scheduling boundary is associated with ready queues. It tracks the + /// current cycle in whichever direction at has moved, and maintains the state + /// of "hazards" and other interlocks at the current cycle. + struct VLIWSchedBoundary { + VLIWMachineScheduler *DAG = nullptr; + const TargetSchedModel *SchedModel = nullptr; + + ReadyQueue Available; + ReadyQueue Pending; + bool CheckPending = false; + + ScheduleHazardRecognizer *HazardRec = nullptr; + VLIWResourceModel *ResourceModel = nullptr; + + unsigned CurrCycle = 0; + unsigned IssueCount = 0; + unsigned CriticalPathLength = 0; + + /// MinReadyCycle - Cycle of the soonest available instruction. + unsigned MinReadyCycle = std::numeric_limits<unsigned>::max(); + + // Remember the greatest min operand latency. + unsigned MaxMinLatency = 0; + + /// Pending queues extend the ready queues with the same ID and the + /// PendingFlag set. + VLIWSchedBoundary(unsigned ID, const Twine &Name) + : Available(ID, Name+".A"), + Pending(ID << ConvergingVLIWScheduler::LogMaxQID, Name+".P") {} + + ~VLIWSchedBoundary() { + delete ResourceModel; + delete HazardRec; + } + + void init(VLIWMachineScheduler *dag, const TargetSchedModel *smodel) { + DAG = dag; + SchedModel = smodel; + CurrCycle = 0; + IssueCount = 0; + // Initialize the critical path length limit, which used by the scheduling + // cost model to determine the value for scheduling an instruction. We use + // a slightly different heuristic for small and large functions. For small + // functions, it's important to use the height/depth of the instruction. + // For large functions, prioritizing by height or depth increases spills. + CriticalPathLength = DAG->getBBSize() / SchedModel->getIssueWidth(); + if (DAG->getBBSize() < 50) + // We divide by two as a cheap and simple heuristic to reduce the + // critcal path length, which increases the priority of using the graph + // height/depth in the scheduler's cost computation. + CriticalPathLength >>= 1; + else { + // For large basic blocks, we prefer a larger critical path length to + // decrease the priority of using the graph height/depth. + unsigned MaxPath = 0; + for (auto &SU : DAG->SUnits) + MaxPath = std::max(MaxPath, isTop() ? SU.getHeight() : SU.getDepth()); + CriticalPathLength = std::max(CriticalPathLength, MaxPath) + 1; + } + } + + bool isTop() const { + return Available.getID() == ConvergingVLIWScheduler::TopQID; + } + + bool checkHazard(SUnit *SU); + + void releaseNode(SUnit *SU, unsigned ReadyCycle); + + void bumpCycle(); + + void bumpNode(SUnit *SU); + + void releasePending(); + + void removeReady(SUnit *SU); + + SUnit *pickOnlyChoice(); + + bool isLatencyBound(SUnit *SU) { + if (CurrCycle >= CriticalPathLength) + return true; + unsigned PathLength = isTop() ? SU->getHeight() : SU->getDepth(); + return CriticalPathLength - CurrCycle <= PathLength; + } + }; + + VLIWMachineScheduler *DAG = nullptr; + const TargetSchedModel *SchedModel = nullptr; + + // State of the top and bottom scheduled instruction boundaries. + VLIWSchedBoundary Top; + VLIWSchedBoundary Bot; + + /// List of pressure sets that have a high pressure level in the region. + std::vector<bool> HighPressureSets; + +public: + /// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both) + enum { + TopQID = 1, + BotQID = 2, + LogMaxQID = 2 + }; + + ConvergingVLIWScheduler() : Top(TopQID, "TopQ"), Bot(BotQID, "BotQ") {} + + void initialize(ScheduleDAGMI *dag) override; + + SUnit *pickNode(bool &IsTopNode) override; + + void schedNode(SUnit *SU, bool IsTopNode) override; + + void releaseTopNode(SUnit *SU) override; + + void releaseBottomNode(SUnit *SU) override; + + unsigned reportPackets() { + return Top.ResourceModel->getTotalPackets() + + Bot.ResourceModel->getTotalPackets(); + } + +protected: + SUnit *pickNodeBidrectional(bool &IsTopNode); + + int pressureChange(const SUnit *SU, bool isBotUp); + + int SchedulingCost(ReadyQueue &Q, + SUnit *SU, SchedCandidate &Candidate, + RegPressureDelta &Delta, bool verbose); + + CandResult pickNodeFromQueue(VLIWSchedBoundary &Zone, + const RegPressureTracker &RPTracker, + SchedCandidate &Candidate); +#ifndef NDEBUG + void traceCandidate(const char *Label, const ReadyQueue &Q, SUnit *SU, + int Cost, PressureChange P = PressureChange()); + + void readyQueueVerboseDump(const RegPressureTracker &RPTracker, + SchedCandidate &Candidate, ReadyQueue &Q); +#endif +}; + +} // end namespace llvm + +#endif // LLVM_LIB_TARGET_HEXAGON_HEXAGONMACHINESCHEDULER_H |
