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Diffstat (limited to 'contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZTargetMachine.cpp')
| -rw-r--r-- | contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZTargetMachine.cpp | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZTargetMachine.cpp b/contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZTargetMachine.cpp new file mode 100644 index 000000000000..5c49e6eff0bf --- /dev/null +++ b/contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZTargetMachine.cpp @@ -0,0 +1,280 @@ +//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "SystemZTargetMachine.h" +#include "MCTargetDesc/SystemZMCTargetDesc.h" +#include "SystemZ.h" +#include "SystemZMachineScheduler.h" +#include "SystemZTargetTransformInfo.h" +#include "TargetInfo/SystemZTargetInfo.h" +#include "llvm/ADT/Optional.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/StringRef.h" +#include "llvm/Analysis/TargetTransformInfo.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/CodeGen/TargetLoweringObjectFileImpl.h" +#include "llvm/CodeGen/TargetPassConfig.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/Support/CodeGen.h" +#include "llvm/Support/TargetRegistry.h" +#include "llvm/Target/TargetLoweringObjectFile.h" +#include "llvm/Transforms/Scalar.h" +#include <string> + +using namespace llvm; + +extern "C" void LLVMInitializeSystemZTarget() { + // Register the target. + RegisterTargetMachine<SystemZTargetMachine> X(getTheSystemZTarget()); +} + +// Determine whether we use the vector ABI. +static bool UsesVectorABI(StringRef CPU, StringRef FS) { + // We use the vector ABI whenever the vector facility is avaiable. + // This is the case by default if CPU is z13 or later, and can be + // overridden via "[+-]vector" feature string elements. + bool VectorABI = true; + if (CPU.empty() || CPU == "generic" || + CPU == "z10" || CPU == "z196" || CPU == "zEC12") + VectorABI = false; + + SmallVector<StringRef, 3> Features; + FS.split(Features, ',', -1, false /* KeepEmpty */); + for (auto &Feature : Features) { + if (Feature == "vector" || Feature == "+vector") + VectorABI = true; + if (Feature == "-vector") + VectorABI = false; + } + + return VectorABI; +} + +static std::string computeDataLayout(const Triple &TT, StringRef CPU, + StringRef FS) { + bool VectorABI = UsesVectorABI(CPU, FS); + std::string Ret; + + // Big endian. + Ret += "E"; + + // Data mangling. + Ret += DataLayout::getManglingComponent(TT); + + // Make sure that global data has at least 16 bits of alignment by + // default, so that we can refer to it using LARL. We don't have any + // special requirements for stack variables though. + Ret += "-i1:8:16-i8:8:16"; + + // 64-bit integers are naturally aligned. + Ret += "-i64:64"; + + // 128-bit floats are aligned only to 64 bits. + Ret += "-f128:64"; + + // When using the vector ABI, 128-bit vectors are also aligned to 64 bits. + if (VectorABI) + Ret += "-v128:64"; + + // We prefer 16 bits of aligned for all globals; see above. + Ret += "-a:8:16"; + + // Integer registers are 32 or 64 bits. + Ret += "-n32:64"; + + return Ret; +} + +static Reloc::Model getEffectiveRelocModel(Optional<Reloc::Model> RM) { + // Static code is suitable for use in a dynamic executable; there is no + // separate DynamicNoPIC model. + if (!RM.hasValue() || *RM == Reloc::DynamicNoPIC) + return Reloc::Static; + return *RM; +} + +// For SystemZ we define the models as follows: +// +// Small: BRASL can call any function and will use a stub if necessary. +// Locally-binding symbols will always be in range of LARL. +// +// Medium: BRASL can call any function and will use a stub if necessary. +// GOT slots and locally-defined text will always be in range +// of LARL, but other symbols might not be. +// +// Large: Equivalent to Medium for now. +// +// Kernel: Equivalent to Medium for now. +// +// This means that any PIC module smaller than 4GB meets the +// requirements of Small, so Small seems like the best default there. +// +// All symbols bind locally in a non-PIC module, so the choice is less +// obvious. There are two cases: +// +// - When creating an executable, PLTs and copy relocations allow +// us to treat external symbols as part of the executable. +// Any executable smaller than 4GB meets the requirements of Small, +// so that seems like the best default. +// +// - When creating JIT code, stubs will be in range of BRASL if the +// image is less than 4GB in size. GOT entries will likewise be +// in range of LARL. However, the JIT environment has no equivalent +// of copy relocs, so locally-binding data symbols might not be in +// the range of LARL. We need the Medium model in that case. +static CodeModel::Model +getEffectiveSystemZCodeModel(Optional<CodeModel::Model> CM, Reloc::Model RM, + bool JIT) { + if (CM) { + if (*CM == CodeModel::Tiny) + report_fatal_error("Target does not support the tiny CodeModel", false); + if (*CM == CodeModel::Kernel) + report_fatal_error("Target does not support the kernel CodeModel", false); + return *CM; + } + if (JIT) + return RM == Reloc::PIC_ ? CodeModel::Small : CodeModel::Medium; + return CodeModel::Small; +} + +SystemZTargetMachine::SystemZTargetMachine(const Target &T, const Triple &TT, + StringRef CPU, StringRef FS, + const TargetOptions &Options, + Optional<Reloc::Model> RM, + Optional<CodeModel::Model> CM, + CodeGenOpt::Level OL, bool JIT) + : LLVMTargetMachine( + T, computeDataLayout(TT, CPU, FS), TT, CPU, FS, Options, + getEffectiveRelocModel(RM), + getEffectiveSystemZCodeModel(CM, getEffectiveRelocModel(RM), JIT), + OL), + TLOF(llvm::make_unique<TargetLoweringObjectFileELF>()), + Subtarget(TT, CPU, FS, *this) { + initAsmInfo(); +} + +SystemZTargetMachine::~SystemZTargetMachine() = default; + +namespace { + +/// SystemZ Code Generator Pass Configuration Options. +class SystemZPassConfig : public TargetPassConfig { +public: + SystemZPassConfig(SystemZTargetMachine &TM, PassManagerBase &PM) + : TargetPassConfig(TM, PM) {} + + SystemZTargetMachine &getSystemZTargetMachine() const { + return getTM<SystemZTargetMachine>(); + } + + ScheduleDAGInstrs * + createPostMachineScheduler(MachineSchedContext *C) const override { + return new ScheduleDAGMI(C, + llvm::make_unique<SystemZPostRASchedStrategy>(C), + /*RemoveKillFlags=*/true); + } + + void addIRPasses() override; + bool addInstSelector() override; + bool addILPOpts() override; + void addPostRewrite() override; + void addPreSched2() override; + void addPreEmitPass() override; +}; + +} // end anonymous namespace + +void SystemZPassConfig::addIRPasses() { + if (getOptLevel() != CodeGenOpt::None) { + addPass(createSystemZTDCPass()); + addPass(createLoopDataPrefetchPass()); + } + + TargetPassConfig::addIRPasses(); +} + +bool SystemZPassConfig::addInstSelector() { + addPass(createSystemZISelDag(getSystemZTargetMachine(), getOptLevel())); + + if (getOptLevel() != CodeGenOpt::None) + addPass(createSystemZLDCleanupPass(getSystemZTargetMachine())); + + return false; +} + +bool SystemZPassConfig::addILPOpts() { + addPass(&EarlyIfConverterID); + return true; +} + +void SystemZPassConfig::addPostRewrite() { + addPass(createSystemZPostRewritePass(getSystemZTargetMachine())); +} + +void SystemZPassConfig::addPreSched2() { + // PostRewrite needs to be run at -O0 also (in which case addPostRewrite() + // is not called). + if (getOptLevel() == CodeGenOpt::None) + addPass(createSystemZPostRewritePass(getSystemZTargetMachine())); + + addPass(createSystemZExpandPseudoPass(getSystemZTargetMachine())); + + if (getOptLevel() != CodeGenOpt::None) + addPass(&IfConverterID); +} + +void SystemZPassConfig::addPreEmitPass() { + // Do instruction shortening before compare elimination because some + // vector instructions will be shortened into opcodes that compare + // elimination recognizes. + if (getOptLevel() != CodeGenOpt::None) + addPass(createSystemZShortenInstPass(getSystemZTargetMachine()), false); + + // We eliminate comparisons here rather than earlier because some + // transformations can change the set of available CC values and we + // generally want those transformations to have priority. This is + // especially true in the commonest case where the result of the comparison + // is used by a single in-range branch instruction, since we will then + // be able to fuse the compare and the branch instead. + // + // For example, two-address NILF can sometimes be converted into + // three-address RISBLG. NILF produces a CC value that indicates whether + // the low word is zero, but RISBLG does not modify CC at all. On the + // other hand, 64-bit ANDs like NILL can sometimes be converted to RISBG. + // The CC value produced by NILL isn't useful for our purposes, but the + // value produced by RISBG can be used for any comparison with zero + // (not just equality). So there are some transformations that lose + // CC values (while still being worthwhile) and others that happen to make + // the CC result more useful than it was originally. + // + // Another reason is that we only want to use BRANCH ON COUNT in cases + // where we know that the count register is not going to be spilled. + // + // Doing it so late makes it more likely that a register will be reused + // between the comparison and the branch, but it isn't clear whether + // preventing that would be a win or not. + if (getOptLevel() != CodeGenOpt::None) + addPass(createSystemZElimComparePass(getSystemZTargetMachine()), false); + addPass(createSystemZLongBranchPass(getSystemZTargetMachine())); + + // Do final scheduling after all other optimizations, to get an + // optimal input for the decoder (branch relaxation must happen + // after block placement). + if (getOptLevel() != CodeGenOpt::None) + addPass(&PostMachineSchedulerID); +} + +TargetPassConfig *SystemZTargetMachine::createPassConfig(PassManagerBase &PM) { + return new SystemZPassConfig(*this, PM); +} + +TargetTransformInfo +SystemZTargetMachine::getTargetTransformInfo(const Function &F) { + return TargetTransformInfo(SystemZTTIImpl(this, F)); +} |
