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diff --git a/contrib/llvm-project/llvm/tools/bugpoint/CrashDebugger.cpp b/contrib/llvm-project/llvm/tools/bugpoint/CrashDebugger.cpp
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+++ b/contrib/llvm-project/llvm/tools/bugpoint/CrashDebugger.cpp
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+//===- CrashDebugger.cpp - Debug compilation crashes ----------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the bugpoint internals that narrow down compilation crashes
+//
+//===----------------------------------------------------------------------===//
+
+#include "BugDriver.h"
+#include "ListReducer.h"
+#include "ToolRunner.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/StringSet.h"
+#include "llvm/Analysis/TargetTransformInfo.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/DebugInfo.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/LegacyPassManager.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/ValueSymbolTable.h"
+#include "llvm/IR/Verifier.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/FileUtilities.h"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
+#include "llvm/Transforms/Utils/Cloning.h"
+#include <set>
+using namespace llvm;
+
+namespace {
+cl::opt<bool> KeepMain("keep-main",
+ cl::desc("Force function reduction to keep main"),
+ cl::init(false));
+cl::opt<bool> NoGlobalRM("disable-global-remove",
+ cl::desc("Do not remove global variables"),
+ cl::init(false));
+
+cl::opt<bool> ReplaceFuncsWithNull(
+ "replace-funcs-with-null",
+ cl::desc("When stubbing functions, replace all uses will null"),
+ cl::init(false));
+cl::opt<bool> DontReducePassList("disable-pass-list-reduction",
+ cl::desc("Skip pass list reduction steps"),
+ cl::init(false));
+
+cl::opt<bool> NoNamedMDRM("disable-namedmd-remove",
+ cl::desc("Do not remove global named metadata"),
+ cl::init(false));
+cl::opt<bool> NoStripDebugInfo("disable-strip-debuginfo",
+ cl::desc("Do not strip debug info metadata"),
+ cl::init(false));
+cl::opt<bool> NoStripDebugTypeInfo("disable-strip-debug-types",
+ cl::desc("Do not strip debug type info metadata"),
+ cl::init(false));
+cl::opt<bool> VerboseErrors("verbose-errors",
+ cl::desc("Print the output of crashing program"),
+ cl::init(false));
+}
+
+namespace llvm {
+class ReducePassList : public ListReducer<std::string> {
+ BugDriver &BD;
+
+public:
+ ReducePassList(BugDriver &bd) : BD(bd) {}
+
+ // Return true iff running the "removed" passes succeeds, and running the
+ // "Kept" passes fail when run on the output of the "removed" passes. If we
+ // return true, we update the current module of bugpoint.
+ Expected<TestResult> doTest(std::vector<std::string> &Removed,
+ std::vector<std::string> &Kept) override;
+};
+}
+
+Expected<ReducePassList::TestResult>
+ReducePassList::doTest(std::vector<std::string> &Prefix,
+ std::vector<std::string> &Suffix) {
+ std::string PrefixOutput;
+ std::unique_ptr<Module> OrigProgram;
+ if (!Prefix.empty()) {
+ outs() << "Checking to see if these passes crash: "
+ << getPassesString(Prefix) << ": ";
+ if (BD.runPasses(BD.getProgram(), Prefix, PrefixOutput))
+ return KeepPrefix;
+
+ OrigProgram = std::move(BD.Program);
+
+ BD.Program = parseInputFile(PrefixOutput, BD.getContext());
+ if (BD.Program == nullptr) {
+ errs() << BD.getToolName() << ": Error reading bitcode file '"
+ << PrefixOutput << "'!\n";
+ exit(1);
+ }
+ sys::fs::remove(PrefixOutput);
+ }
+
+ outs() << "Checking to see if these passes crash: " << getPassesString(Suffix)
+ << ": ";
+
+ if (BD.runPasses(BD.getProgram(), Suffix))
+ return KeepSuffix; // The suffix crashes alone...
+
+ // Nothing failed, restore state...
+ if (OrigProgram)
+ BD.Program = std::move(OrigProgram);
+ return NoFailure;
+}
+
+using BugTester = bool (*)(const BugDriver &, Module *);
+
+namespace {
+/// ReduceCrashingGlobalInitializers - This works by removing global variable
+/// initializers and seeing if the program still crashes. If it does, then we
+/// keep that program and try again.
+class ReduceCrashingGlobalInitializers : public ListReducer<GlobalVariable *> {
+ BugDriver &BD;
+ BugTester TestFn;
+
+public:
+ ReduceCrashingGlobalInitializers(BugDriver &bd, BugTester testFn)
+ : BD(bd), TestFn(testFn) {}
+
+ Expected<TestResult> doTest(std::vector<GlobalVariable *> &Prefix,
+ std::vector<GlobalVariable *> &Kept) override {
+ if (!Kept.empty() && TestGlobalVariables(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestGlobalVariables(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestGlobalVariables(std::vector<GlobalVariable *> &GVs);
+};
+}
+
+bool ReduceCrashingGlobalInitializers::TestGlobalVariables(
+ std::vector<GlobalVariable *> &GVs) {
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ std::set<GlobalVariable *> GVSet;
+
+ for (unsigned i = 0, e = GVs.size(); i != e; ++i) {
+ GlobalVariable *CMGV = cast<GlobalVariable>(VMap[GVs[i]]);
+ assert(CMGV && "Global Variable not in module?!");
+ GVSet.insert(CMGV);
+ }
+
+ outs() << "Checking for crash with only these global variables: ";
+ PrintGlobalVariableList(GVs);
+ outs() << ": ";
+
+ // Loop over and delete any global variables which we aren't supposed to be
+ // playing with...
+ for (GlobalVariable &I : M->globals())
+ if (I.hasInitializer() && !GVSet.count(&I)) {
+ DeleteGlobalInitializer(&I);
+ I.setLinkage(GlobalValue::ExternalLinkage);
+ I.setComdat(nullptr);
+ }
+
+ // Try running the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+
+ // Make sure to use global variable pointers that point into the now-current
+ // module.
+ GVs.assign(GVSet.begin(), GVSet.end());
+ return true;
+ }
+
+ return false;
+}
+
+namespace {
+/// ReduceCrashingFunctions reducer - This works by removing functions and
+/// seeing if the program still crashes. If it does, then keep the newer,
+/// smaller program.
+///
+class ReduceCrashingFunctions : public ListReducer<Function *> {
+ BugDriver &BD;
+ BugTester TestFn;
+
+public:
+ ReduceCrashingFunctions(BugDriver &bd, BugTester testFn)
+ : BD(bd), TestFn(testFn) {}
+
+ Expected<TestResult> doTest(std::vector<Function *> &Prefix,
+ std::vector<Function *> &Kept) override {
+ if (!Kept.empty() && TestFuncs(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestFuncs(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestFuncs(std::vector<Function *> &Prefix);
+};
+}
+
+static void RemoveFunctionReferences(Module *M, const char *Name) {
+ auto *UsedVar = M->getGlobalVariable(Name, true);
+ if (!UsedVar || !UsedVar->hasInitializer())
+ return;
+ if (isa<ConstantAggregateZero>(UsedVar->getInitializer())) {
+ assert(UsedVar->use_empty());
+ UsedVar->eraseFromParent();
+ return;
+ }
+ auto *OldUsedVal = cast<ConstantArray>(UsedVar->getInitializer());
+ std::vector<Constant *> Used;
+ for (Value *V : OldUsedVal->operand_values()) {
+ Constant *Op = cast<Constant>(V->stripPointerCasts());
+ if (!Op->isNullValue()) {
+ Used.push_back(cast<Constant>(V));
+ }
+ }
+ auto *NewValElemTy = OldUsedVal->getType()->getElementType();
+ auto *NewValTy = ArrayType::get(NewValElemTy, Used.size());
+ auto *NewUsedVal = ConstantArray::get(NewValTy, Used);
+ UsedVar->mutateType(NewUsedVal->getType()->getPointerTo());
+ UsedVar->setInitializer(NewUsedVal);
+}
+
+bool ReduceCrashingFunctions::TestFuncs(std::vector<Function *> &Funcs) {
+ // If main isn't present, claim there is no problem.
+ if (KeepMain && !is_contained(Funcs, BD.getProgram().getFunction("main")))
+ return false;
+
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ std::set<Function *> Functions;
+ for (unsigned i = 0, e = Funcs.size(); i != e; ++i) {
+ Function *CMF = cast<Function>(VMap[Funcs[i]]);
+ assert(CMF && "Function not in module?!");
+ assert(CMF->getFunctionType() == Funcs[i]->getFunctionType() && "wrong ty");
+ assert(CMF->getName() == Funcs[i]->getName() && "wrong name");
+ Functions.insert(CMF);
+ }
+
+ outs() << "Checking for crash with only these functions: ";
+ PrintFunctionList(Funcs);
+ outs() << ": ";
+ if (!ReplaceFuncsWithNull) {
+ // Loop over and delete any functions which we aren't supposed to be playing
+ // with...
+ for (Function &I : *M)
+ if (!I.isDeclaration() && !Functions.count(&I))
+ DeleteFunctionBody(&I);
+ } else {
+ std::vector<GlobalValue *> ToRemove;
+ // First, remove aliases to functions we're about to purge.
+ for (GlobalAlias &Alias : M->aliases()) {
+ GlobalObject *Root = Alias.getBaseObject();
+ Function *F = dyn_cast_or_null<Function>(Root);
+ if (F) {
+ if (Functions.count(F))
+ // We're keeping this function.
+ continue;
+ } else if (Root->isNullValue()) {
+ // This referenced a globalalias that we've already replaced,
+ // so we still need to replace this alias.
+ } else if (!F) {
+ // Not a function, therefore not something we mess with.
+ continue;
+ }
+
+ PointerType *Ty = cast<PointerType>(Alias.getType());
+ Constant *Replacement = ConstantPointerNull::get(Ty);
+ Alias.replaceAllUsesWith(Replacement);
+ ToRemove.push_back(&Alias);
+ }
+
+ for (Function &I : *M) {
+ if (!I.isDeclaration() && !Functions.count(&I)) {
+ PointerType *Ty = cast<PointerType>(I.getType());
+ Constant *Replacement = ConstantPointerNull::get(Ty);
+ I.replaceAllUsesWith(Replacement);
+ ToRemove.push_back(&I);
+ }
+ }
+
+ for (auto *F : ToRemove) {
+ F->eraseFromParent();
+ }
+
+ // Finally, remove any null members from any global intrinsic.
+ RemoveFunctionReferences(M.get(), "llvm.used");
+ RemoveFunctionReferences(M.get(), "llvm.compiler.used");
+ }
+ // Try running the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+
+ // Make sure to use function pointers that point into the now-current
+ // module.
+ Funcs.assign(Functions.begin(), Functions.end());
+ return true;
+ }
+ return false;
+}
+
+namespace {
+/// ReduceCrashingFunctionAttributes reducer - This works by removing
+/// attributes on a particular function and seeing if the program still crashes.
+/// If it does, then keep the newer, smaller program.
+///
+class ReduceCrashingFunctionAttributes : public ListReducer<Attribute> {
+ BugDriver &BD;
+ std::string FnName;
+ BugTester TestFn;
+
+public:
+ ReduceCrashingFunctionAttributes(BugDriver &bd, const std::string &FnName,
+ BugTester testFn)
+ : BD(bd), FnName(FnName), TestFn(testFn) {}
+
+ Expected<TestResult> doTest(std::vector<Attribute> &Prefix,
+ std::vector<Attribute> &Kept) override {
+ if (!Kept.empty() && TestFuncAttrs(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestFuncAttrs(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestFuncAttrs(std::vector<Attribute> &Attrs);
+};
+}
+
+bool ReduceCrashingFunctionAttributes::TestFuncAttrs(
+ std::vector<Attribute> &Attrs) {
+ // Clone the program to try hacking it apart...
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram());
+ Function *F = M->getFunction(FnName);
+
+ // Build up an AttributeList from the attributes we've been given by the
+ // reducer.
+ AttrBuilder AB;
+ for (auto A : Attrs)
+ AB.addAttribute(A);
+ AttributeList NewAttrs;
+ NewAttrs =
+ NewAttrs.addAttributes(BD.getContext(), AttributeList::FunctionIndex, AB);
+
+ // Set this new list of attributes on the function.
+ F->setAttributes(NewAttrs);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+
+ // Pass along the set of attributes that caused the crash.
+ Attrs.clear();
+ for (Attribute A : NewAttrs.getFnAttributes()) {
+ Attrs.push_back(A);
+ }
+ return true;
+ }
+ return false;
+}
+
+namespace {
+/// Simplify the CFG without completely destroying it.
+/// This is not well defined, but basically comes down to "try to eliminate
+/// unreachable blocks and constant fold terminators without deciding that
+/// certain undefined behavior cuts off the program at the legs".
+void simpleSimplifyCfg(Function &F, SmallVectorImpl<BasicBlock *> &BBs) {
+ if (F.empty())
+ return;
+
+ for (auto *BB : BBs) {
+ ConstantFoldTerminator(BB);
+ MergeBlockIntoPredecessor(BB);
+ }
+
+ // Remove unreachable blocks
+ // removeUnreachableBlocks can't be used here, it will turn various
+ // undefined behavior into unreachables, but bugpoint was the thing that
+ // generated the undefined behavior, and we don't want it to kill the entire
+ // program.
+ SmallPtrSet<BasicBlock *, 16> Visited;
+ for (auto *BB : depth_first(&F.getEntryBlock()))
+ Visited.insert(BB);
+
+ SmallVector<BasicBlock *, 16> Unreachable;
+ for (auto &BB : F)
+ if (!Visited.count(&BB))
+ Unreachable.push_back(&BB);
+
+ // The dead BB's may be in a dead cycle or otherwise have references to each
+ // other. Because of this, we have to drop all references first, then delete
+ // them all at once.
+ for (auto *BB : Unreachable) {
+ for (BasicBlock *Successor : successors(&*BB))
+ if (Visited.count(Successor))
+ Successor->removePredecessor(&*BB);
+ BB->dropAllReferences();
+ }
+ for (auto *BB : Unreachable)
+ BB->eraseFromParent();
+}
+/// ReduceCrashingBlocks reducer - This works by setting the terminators of
+/// all terminators except the specified basic blocks to a 'ret' instruction,
+/// then running the simplify-cfg pass. This has the effect of chopping up
+/// the CFG really fast which can reduce large functions quickly.
+///
+class ReduceCrashingBlocks : public ListReducer<const BasicBlock *> {
+ BugDriver &BD;
+ BugTester TestFn;
+
+public:
+ ReduceCrashingBlocks(BugDriver &BD, BugTester testFn)
+ : BD(BD), TestFn(testFn) {}
+
+ Expected<TestResult> doTest(std::vector<const BasicBlock *> &Prefix,
+ std::vector<const BasicBlock *> &Kept) override {
+ if (!Kept.empty() && TestBlocks(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestBlocks(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestBlocks(std::vector<const BasicBlock *> &Prefix);
+};
+}
+
+bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock *> &BBs) {
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ SmallPtrSet<BasicBlock *, 8> Blocks;
+ for (unsigned i = 0, e = BBs.size(); i != e; ++i)
+ Blocks.insert(cast<BasicBlock>(VMap[BBs[i]]));
+
+ outs() << "Checking for crash with only these blocks:";
+ unsigned NumPrint = Blocks.size();
+ if (NumPrint > 10)
+ NumPrint = 10;
+ for (unsigned i = 0, e = NumPrint; i != e; ++i)
+ outs() << " " << BBs[i]->getName();
+ if (NumPrint < Blocks.size())
+ outs() << "... <" << Blocks.size() << " total>";
+ outs() << ": ";
+
+ // Loop over and delete any hack up any blocks that are not listed...
+ for (Function &F : M->functions()) {
+ for (BasicBlock &BB : F) {
+ if (!Blocks.count(&BB) && BB.getTerminator()->getNumSuccessors()) {
+ // Loop over all of the successors of this block, deleting any PHI nodes
+ // that might include it.
+ for (BasicBlock *Succ : successors(&BB))
+ Succ->removePredecessor(&BB);
+
+ Instruction *BBTerm = BB.getTerminator();
+ if (BBTerm->isEHPad() || BBTerm->getType()->isTokenTy())
+ continue;
+ if (!BBTerm->getType()->isVoidTy())
+ BBTerm->replaceAllUsesWith(Constant::getNullValue(BBTerm->getType()));
+
+ // Replace the old terminator instruction.
+ BB.getInstList().pop_back();
+ new UnreachableInst(BB.getContext(), &BB);
+ }
+ }
+ }
+
+ // The CFG Simplifier pass may delete one of the basic blocks we are
+ // interested in. If it does we need to take the block out of the list. Make
+ // a "persistent mapping" by turning basic blocks into <function, name> pairs.
+ // This won't work well if blocks are unnamed, but that is just the risk we
+ // have to take. FIXME: Can we just name the blocks?
+ std::vector<std::pair<std::string, std::string>> BlockInfo;
+
+ for (BasicBlock *BB : Blocks)
+ BlockInfo.emplace_back(BB->getParent()->getName(), BB->getName());
+
+ SmallVector<BasicBlock *, 16> ToProcess;
+ for (auto &F : *M) {
+ for (auto &BB : F)
+ if (!Blocks.count(&BB))
+ ToProcess.push_back(&BB);
+ simpleSimplifyCfg(F, ToProcess);
+ ToProcess.clear();
+ }
+ // Verify we didn't break anything
+ std::vector<std::string> Passes;
+ Passes.push_back("verify");
+ std::unique_ptr<Module> New = BD.runPassesOn(M.get(), Passes);
+ if (!New) {
+ errs() << "verify failed!\n";
+ exit(1);
+ }
+ M = std::move(New);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+
+ // Make sure to use basic block pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ BBs.clear();
+ const ValueSymbolTable &GST = BD.getProgram().getValueSymbolTable();
+ for (const auto &BI : BlockInfo) {
+ Function *F = cast<Function>(GST.lookup(BI.first));
+ Value *V = F->getValueSymbolTable()->lookup(BI.second);
+ if (V && V->getType() == Type::getLabelTy(V->getContext()))
+ BBs.push_back(cast<BasicBlock>(V));
+ }
+ return true;
+ }
+ // It didn't crash, try something else.
+ return false;
+}
+
+namespace {
+/// ReduceCrashingConditionals reducer - This works by changing
+/// conditional branches to unconditional ones, then simplifying the CFG
+/// This has the effect of chopping up the CFG really fast which can reduce
+/// large functions quickly.
+///
+class ReduceCrashingConditionals : public ListReducer<const BasicBlock *> {
+ BugDriver &BD;
+ BugTester TestFn;
+ bool Direction;
+
+public:
+ ReduceCrashingConditionals(BugDriver &bd, BugTester testFn, bool Direction)
+ : BD(bd), TestFn(testFn), Direction(Direction) {}
+
+ Expected<TestResult> doTest(std::vector<const BasicBlock *> &Prefix,
+ std::vector<const BasicBlock *> &Kept) override {
+ if (!Kept.empty() && TestBlocks(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestBlocks(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestBlocks(std::vector<const BasicBlock *> &Prefix);
+};
+}
+
+bool ReduceCrashingConditionals::TestBlocks(
+ std::vector<const BasicBlock *> &BBs) {
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ SmallPtrSet<const BasicBlock *, 8> Blocks;
+ for (const auto *BB : BBs)
+ Blocks.insert(cast<BasicBlock>(VMap[BB]));
+
+ outs() << "Checking for crash with changing conditionals to always jump to "
+ << (Direction ? "true" : "false") << ":";
+ unsigned NumPrint = Blocks.size();
+ if (NumPrint > 10)
+ NumPrint = 10;
+ for (unsigned i = 0, e = NumPrint; i != e; ++i)
+ outs() << " " << BBs[i]->getName();
+ if (NumPrint < Blocks.size())
+ outs() << "... <" << Blocks.size() << " total>";
+ outs() << ": ";
+
+ // Loop over and delete any hack up any blocks that are not listed...
+ for (auto &F : *M)
+ for (auto &BB : F)
+ if (!Blocks.count(&BB)) {
+ auto *BR = dyn_cast<BranchInst>(BB.getTerminator());
+ if (!BR || !BR->isConditional())
+ continue;
+ if (Direction)
+ BR->setCondition(ConstantInt::getTrue(BR->getContext()));
+ else
+ BR->setCondition(ConstantInt::getFalse(BR->getContext()));
+ }
+
+ // The following may destroy some blocks, so we save them first
+ std::vector<std::pair<std::string, std::string>> BlockInfo;
+
+ for (const BasicBlock *BB : Blocks)
+ BlockInfo.emplace_back(BB->getParent()->getName(), BB->getName());
+
+ SmallVector<BasicBlock *, 16> ToProcess;
+ for (auto &F : *M) {
+ for (auto &BB : F)
+ if (!Blocks.count(&BB))
+ ToProcess.push_back(&BB);
+ simpleSimplifyCfg(F, ToProcess);
+ ToProcess.clear();
+ }
+ // Verify we didn't break anything
+ std::vector<std::string> Passes;
+ Passes.push_back("verify");
+ std::unique_ptr<Module> New = BD.runPassesOn(M.get(), Passes);
+ if (!New) {
+ errs() << "verify failed!\n";
+ exit(1);
+ }
+ M = std::move(New);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+
+ // Make sure to use basic block pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ BBs.clear();
+ const ValueSymbolTable &GST = BD.getProgram().getValueSymbolTable();
+ for (auto &BI : BlockInfo) {
+ auto *F = cast<Function>(GST.lookup(BI.first));
+ Value *V = F->getValueSymbolTable()->lookup(BI.second);
+ if (V && V->getType() == Type::getLabelTy(V->getContext()))
+ BBs.push_back(cast<BasicBlock>(V));
+ }
+ return true;
+ }
+ // It didn't crash, try something else.
+ return false;
+}
+
+namespace {
+/// SimplifyCFG reducer - This works by calling SimplifyCFG on each basic block
+/// in the program.
+
+class ReduceSimplifyCFG : public ListReducer<const BasicBlock *> {
+ BugDriver &BD;
+ BugTester TestFn;
+ TargetTransformInfo TTI;
+
+public:
+ ReduceSimplifyCFG(BugDriver &bd, BugTester testFn)
+ : BD(bd), TestFn(testFn), TTI(bd.getProgram().getDataLayout()) {}
+
+ Expected<TestResult> doTest(std::vector<const BasicBlock *> &Prefix,
+ std::vector<const BasicBlock *> &Kept) override {
+ if (!Kept.empty() && TestBlocks(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestBlocks(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestBlocks(std::vector<const BasicBlock *> &Prefix);
+};
+}
+
+bool ReduceSimplifyCFG::TestBlocks(std::vector<const BasicBlock *> &BBs) {
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ SmallPtrSet<const BasicBlock *, 8> Blocks;
+ for (const auto *BB : BBs)
+ Blocks.insert(cast<BasicBlock>(VMap[BB]));
+
+ outs() << "Checking for crash with CFG simplifying:";
+ unsigned NumPrint = Blocks.size();
+ if (NumPrint > 10)
+ NumPrint = 10;
+ for (unsigned i = 0, e = NumPrint; i != e; ++i)
+ outs() << " " << BBs[i]->getName();
+ if (NumPrint < Blocks.size())
+ outs() << "... <" << Blocks.size() << " total>";
+ outs() << ": ";
+
+ // The following may destroy some blocks, so we save them first
+ std::vector<std::pair<std::string, std::string>> BlockInfo;
+
+ for (const BasicBlock *BB : Blocks)
+ BlockInfo.emplace_back(BB->getParent()->getName(), BB->getName());
+
+ // Loop over and delete any hack up any blocks that are not listed...
+ for (auto &F : *M)
+ // Loop over all of the basic blocks and remove them if they are unneeded.
+ for (Function::iterator BBIt = F.begin(); BBIt != F.end();) {
+ if (!Blocks.count(&*BBIt)) {
+ ++BBIt;
+ continue;
+ }
+ simplifyCFG(&*BBIt++, TTI);
+ }
+ // Verify we didn't break anything
+ std::vector<std::string> Passes;
+ Passes.push_back("verify");
+ std::unique_ptr<Module> New = BD.runPassesOn(M.get(), Passes);
+ if (!New) {
+ errs() << "verify failed!\n";
+ exit(1);
+ }
+ M = std::move(New);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+
+ // Make sure to use basic block pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ BBs.clear();
+ const ValueSymbolTable &GST = BD.getProgram().getValueSymbolTable();
+ for (auto &BI : BlockInfo) {
+ auto *F = cast<Function>(GST.lookup(BI.first));
+ Value *V = F->getValueSymbolTable()->lookup(BI.second);
+ if (V && V->getType() == Type::getLabelTy(V->getContext()))
+ BBs.push_back(cast<BasicBlock>(V));
+ }
+ return true;
+ }
+ // It didn't crash, try something else.
+ return false;
+}
+
+namespace {
+/// ReduceCrashingInstructions reducer - This works by removing the specified
+/// non-terminator instructions and replacing them with undef.
+///
+class ReduceCrashingInstructions : public ListReducer<const Instruction *> {
+ BugDriver &BD;
+ BugTester TestFn;
+
+public:
+ ReduceCrashingInstructions(BugDriver &bd, BugTester testFn)
+ : BD(bd), TestFn(testFn) {}
+
+ Expected<TestResult> doTest(std::vector<const Instruction *> &Prefix,
+ std::vector<const Instruction *> &Kept) override {
+ if (!Kept.empty() && TestInsts(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestInsts(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestInsts(std::vector<const Instruction *> &Prefix);
+};
+}
+
+bool ReduceCrashingInstructions::TestInsts(
+ std::vector<const Instruction *> &Insts) {
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ SmallPtrSet<Instruction *, 32> Instructions;
+ for (unsigned i = 0, e = Insts.size(); i != e; ++i) {
+ assert(!Insts[i]->isTerminator());
+ Instructions.insert(cast<Instruction>(VMap[Insts[i]]));
+ }
+
+ outs() << "Checking for crash with only " << Instructions.size();
+ if (Instructions.size() == 1)
+ outs() << " instruction: ";
+ else
+ outs() << " instructions: ";
+
+ for (Module::iterator MI = M->begin(), ME = M->end(); MI != ME; ++MI)
+ for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE; ++FI)
+ for (BasicBlock::iterator I = FI->begin(), E = FI->end(); I != E;) {
+ Instruction *Inst = &*I++;
+ if (!Instructions.count(Inst) && !Inst->isTerminator() &&
+ !Inst->isEHPad() && !Inst->getType()->isTokenTy() &&
+ !Inst->isSwiftError()) {
+ if (!Inst->getType()->isVoidTy())
+ Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
+ Inst->eraseFromParent();
+ }
+ }
+
+ // Verify that this is still valid.
+ legacy::PassManager Passes;
+ Passes.add(createVerifierPass(/*FatalErrors=*/false));
+ Passes.run(*M);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+
+ // Make sure to use instruction pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ Insts.clear();
+ for (Instruction *Inst : Instructions)
+ Insts.push_back(Inst);
+ return true;
+ }
+ // It didn't crash, try something else.
+ return false;
+}
+
+namespace {
+// Reduce the list of Named Metadata nodes. We keep this as a list of
+// names to avoid having to convert back and forth every time.
+class ReduceCrashingNamedMD : public ListReducer<std::string> {
+ BugDriver &BD;
+ BugTester TestFn;
+
+public:
+ ReduceCrashingNamedMD(BugDriver &bd, BugTester testFn)
+ : BD(bd), TestFn(testFn) {}
+
+ Expected<TestResult> doTest(std::vector<std::string> &Prefix,
+ std::vector<std::string> &Kept) override {
+ if (!Kept.empty() && TestNamedMDs(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestNamedMDs(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestNamedMDs(std::vector<std::string> &NamedMDs);
+};
+}
+
+bool ReduceCrashingNamedMD::TestNamedMDs(std::vector<std::string> &NamedMDs) {
+
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ outs() << "Checking for crash with only these named metadata nodes:";
+ unsigned NumPrint = std::min<size_t>(NamedMDs.size(), 10);
+ for (unsigned i = 0, e = NumPrint; i != e; ++i)
+ outs() << " " << NamedMDs[i];
+ if (NumPrint < NamedMDs.size())
+ outs() << "... <" << NamedMDs.size() << " total>";
+ outs() << ": ";
+
+ // Make a StringMap for faster lookup
+ StringSet<> Names;
+ for (const std::string &Name : NamedMDs)
+ Names.insert(Name);
+
+ // First collect all the metadata to delete in a vector, then
+ // delete them all at once to avoid invalidating the iterator
+ std::vector<NamedMDNode *> ToDelete;
+ ToDelete.reserve(M->named_metadata_size() - Names.size());
+ for (auto &NamedMD : M->named_metadata())
+ // Always keep a nonempty llvm.dbg.cu because the Verifier would complain.
+ if (!Names.count(NamedMD.getName()) &&
+ (!(NamedMD.getName() == "llvm.dbg.cu" && NamedMD.getNumOperands() > 0)))
+ ToDelete.push_back(&NamedMD);
+
+ for (auto *NamedMD : ToDelete)
+ NamedMD->eraseFromParent();
+
+ // Verify that this is still valid.
+ legacy::PassManager Passes;
+ Passes.add(createVerifierPass(/*FatalErrors=*/false));
+ Passes.run(*M);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M.get())) {
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+ return true;
+ }
+ return false;
+}
+
+namespace {
+// Reduce the list of operands to named metadata nodes
+class ReduceCrashingNamedMDOps : public ListReducer<const MDNode *> {
+ BugDriver &BD;
+ BugTester TestFn;
+
+public:
+ ReduceCrashingNamedMDOps(BugDriver &bd, BugTester testFn)
+ : BD(bd), TestFn(testFn) {}
+
+ Expected<TestResult> doTest(std::vector<const MDNode *> &Prefix,
+ std::vector<const MDNode *> &Kept) override {
+ if (!Kept.empty() && TestNamedMDOps(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestNamedMDOps(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestNamedMDOps(std::vector<const MDNode *> &NamedMDOps);
+};
+}
+
+bool ReduceCrashingNamedMDOps::TestNamedMDOps(
+ std::vector<const MDNode *> &NamedMDOps) {
+ // Convert list to set for fast lookup...
+ SmallPtrSet<const MDNode *, 32> OldMDNodeOps;
+ for (unsigned i = 0, e = NamedMDOps.size(); i != e; ++i) {
+ OldMDNodeOps.insert(NamedMDOps[i]);
+ }
+
+ outs() << "Checking for crash with only " << OldMDNodeOps.size();
+ if (OldMDNodeOps.size() == 1)
+ outs() << " named metadata operand: ";
+ else
+ outs() << " named metadata operands: ";
+
+ ValueToValueMapTy VMap;
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram(), VMap);
+
+ // This is a little wasteful. In the future it might be good if we could have
+ // these dropped during cloning.
+ for (auto &NamedMD : BD.getProgram().named_metadata()) {
+ // Drop the old one and create a new one
+ M->eraseNamedMetadata(M->getNamedMetadata(NamedMD.getName()));
+ NamedMDNode *NewNamedMDNode =
+ M->getOrInsertNamedMetadata(NamedMD.getName());
+ for (MDNode *op : NamedMD.operands())
+ if (OldMDNodeOps.count(op))
+ NewNamedMDNode->addOperand(cast<MDNode>(MapMetadata(op, VMap)));
+ }
+
+ // Verify that this is still valid.
+ legacy::PassManager Passes;
+ Passes.add(createVerifierPass(/*FatalErrors=*/false));
+ Passes.run(*M);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M.get())) {
+ // Make sure to use instruction pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ NamedMDOps.clear();
+ for (const MDNode *Node : OldMDNodeOps)
+ NamedMDOps.push_back(cast<MDNode>(*VMap.getMappedMD(Node)));
+
+ BD.setNewProgram(std::move(M)); // It crashed, keep the trimmed version...
+ return true;
+ }
+ // It didn't crash, try something else.
+ return false;
+}
+
+/// Attempt to eliminate as many global initializers as possible.
+static Error ReduceGlobalInitializers(BugDriver &BD, BugTester TestFn) {
+ Module &OrigM = BD.getProgram();
+ if (OrigM.global_empty())
+ return Error::success();
+
+ // Now try to reduce the number of global variable initializers in the
+ // module to something small.
+ std::unique_ptr<Module> M = CloneModule(OrigM);
+ bool DeletedInit = false;
+
+ for (GlobalVariable &GV : M->globals()) {
+ if (GV.hasInitializer()) {
+ DeleteGlobalInitializer(&GV);
+ GV.setLinkage(GlobalValue::ExternalLinkage);
+ GV.setComdat(nullptr);
+ DeletedInit = true;
+ }
+ }
+
+ if (!DeletedInit)
+ return Error::success();
+
+ // See if the program still causes a crash...
+ outs() << "\nChecking to see if we can delete global inits: ";
+
+ if (TestFn(BD, M.get())) { // Still crashes?
+ BD.setNewProgram(std::move(M));
+ outs() << "\n*** Able to remove all global initializers!\n";
+ return Error::success();
+ }
+
+ // No longer crashes.
+ outs() << " - Removing all global inits hides problem!\n";
+
+ std::vector<GlobalVariable *> GVs;
+ for (GlobalVariable &GV : OrigM.globals())
+ if (GV.hasInitializer())
+ GVs.push_back(&GV);
+
+ if (GVs.size() > 1 && !BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to reduce the number of global initializers "
+ << "in the testcase\n";
+
+ unsigned OldSize = GVs.size();
+ Expected<bool> Result =
+ ReduceCrashingGlobalInitializers(BD, TestFn).reduceList(GVs);
+ if (Error E = Result.takeError())
+ return E;
+
+ if (GVs.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-global-variables");
+ }
+ return Error::success();
+}
+
+static Error ReduceInsts(BugDriver &BD, BugTester TestFn) {
+ // Attempt to delete instructions using bisection. This should help out nasty
+ // cases with large basic blocks where the problem is at one end.
+ if (!BugpointIsInterrupted) {
+ std::vector<const Instruction *> Insts;
+ for (const Function &F : BD.getProgram())
+ for (const BasicBlock &BB : F)
+ for (const Instruction &I : BB)
+ if (!I.isTerminator())
+ Insts.push_back(&I);
+
+ Expected<bool> Result =
+ ReduceCrashingInstructions(BD, TestFn).reduceList(Insts);
+ if (Error E = Result.takeError())
+ return E;
+ }
+
+ unsigned Simplification = 2;
+ do {
+ if (BugpointIsInterrupted)
+ // TODO: Should we distinguish this with an "interrupted error"?
+ return Error::success();
+ --Simplification;
+ outs() << "\n*** Attempting to reduce testcase by deleting instruc"
+ << "tions: Simplification Level #" << Simplification << '\n';
+
+ // Now that we have deleted the functions that are unnecessary for the
+ // program, try to remove instructions that are not necessary to cause the
+ // crash. To do this, we loop through all of the instructions in the
+ // remaining functions, deleting them (replacing any values produced with
+ // nulls), and then running ADCE and SimplifyCFG. If the transformed input
+ // still triggers failure, keep deleting until we cannot trigger failure
+ // anymore.
+ //
+ unsigned InstructionsToSkipBeforeDeleting = 0;
+ TryAgain:
+
+ // Loop over all of the (non-terminator) instructions remaining in the
+ // function, attempting to delete them.
+ unsigned CurInstructionNum = 0;
+ for (Module::const_iterator FI = BD.getProgram().begin(),
+ E = BD.getProgram().end();
+ FI != E; ++FI)
+ if (!FI->isDeclaration())
+ for (Function::const_iterator BI = FI->begin(), E = FI->end(); BI != E;
+ ++BI)
+ for (BasicBlock::const_iterator I = BI->begin(), E = --BI->end();
+ I != E; ++I, ++CurInstructionNum) {
+ if (InstructionsToSkipBeforeDeleting) {
+ --InstructionsToSkipBeforeDeleting;
+ } else {
+ if (BugpointIsInterrupted)
+ // TODO: Should this be some kind of interrupted error?
+ return Error::success();
+
+ if (I->isEHPad() || I->getType()->isTokenTy() ||
+ I->isSwiftError())
+ continue;
+
+ outs() << "Checking instruction: " << *I;
+ std::unique_ptr<Module> M =
+ BD.deleteInstructionFromProgram(&*I, Simplification);
+
+ // Find out if the pass still crashes on this pass...
+ if (TestFn(BD, M.get())) {
+ // Yup, it does, we delete the old module, and continue trying
+ // to reduce the testcase...
+ BD.setNewProgram(std::move(M));
+ InstructionsToSkipBeforeDeleting = CurInstructionNum;
+ goto TryAgain; // I wish I had a multi-level break here!
+ }
+ }
+ }
+
+ if (InstructionsToSkipBeforeDeleting) {
+ InstructionsToSkipBeforeDeleting = 0;
+ goto TryAgain;
+ }
+
+ } while (Simplification);
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-instructions");
+ return Error::success();
+}
+
+/// DebugACrash - Given a predicate that determines whether a component crashes
+/// on a program, try to destructively reduce the program while still keeping
+/// the predicate true.
+static Error DebugACrash(BugDriver &BD, BugTester TestFn) {
+ // See if we can get away with nuking some of the global variable initializers
+ // in the program...
+ if (!NoGlobalRM)
+ if (Error E = ReduceGlobalInitializers(BD, TestFn))
+ return E;
+
+ // Now try to reduce the number of functions in the module to something small.
+ std::vector<Function *> Functions;
+ for (Function &F : BD.getProgram())
+ if (!F.isDeclaration())
+ Functions.push_back(&F);
+
+ if (Functions.size() > 1 && !BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to reduce the number of functions "
+ "in the testcase\n";
+
+ unsigned OldSize = Functions.size();
+ Expected<bool> Result =
+ ReduceCrashingFunctions(BD, TestFn).reduceList(Functions);
+ if (Error E = Result.takeError())
+ return E;
+
+ if (Functions.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-function");
+ }
+
+ // For each remaining function, try to reduce that function's attributes.
+ std::vector<std::string> FunctionNames;
+ for (Function &F : BD.getProgram())
+ FunctionNames.push_back(F.getName());
+
+ if (!FunctionNames.empty() && !BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to reduce the number of function attributes in "
+ "the testcase\n";
+
+ unsigned OldSize = 0;
+ unsigned NewSize = 0;
+ for (std::string &Name : FunctionNames) {
+ Function *Fn = BD.getProgram().getFunction(Name);
+ assert(Fn && "Could not find funcion?");
+
+ std::vector<Attribute> Attrs;
+ for (Attribute A : Fn->getAttributes().getFnAttributes())
+ Attrs.push_back(A);
+
+ OldSize += Attrs.size();
+ Expected<bool> Result =
+ ReduceCrashingFunctionAttributes(BD, Name, TestFn).reduceList(Attrs);
+ if (Error E = Result.takeError())
+ return E;
+
+ NewSize += Attrs.size();
+ }
+
+ if (OldSize < NewSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-function-attributes");
+ }
+
+ // Attempt to change conditional branches into unconditional branches to
+ // eliminate blocks.
+ if (!DisableSimplifyCFG && !BugpointIsInterrupted) {
+ std::vector<const BasicBlock *> Blocks;
+ for (Function &F : BD.getProgram())
+ for (BasicBlock &BB : F)
+ Blocks.push_back(&BB);
+ unsigned OldSize = Blocks.size();
+ Expected<bool> Result =
+ ReduceCrashingConditionals(BD, TestFn, true).reduceList(Blocks);
+ if (Error E = Result.takeError())
+ return E;
+ Result = ReduceCrashingConditionals(BD, TestFn, false).reduceList(Blocks);
+ if (Error E = Result.takeError())
+ return E;
+ if (Blocks.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-conditionals");
+ }
+
+ // Attempt to delete entire basic blocks at a time to speed up
+ // convergence... this actually works by setting the terminator of the blocks
+ // to a return instruction then running simplifycfg, which can potentially
+ // shrinks the code dramatically quickly
+ //
+ if (!DisableSimplifyCFG && !BugpointIsInterrupted) {
+ std::vector<const BasicBlock *> Blocks;
+ for (Function &F : BD.getProgram())
+ for (BasicBlock &BB : F)
+ Blocks.push_back(&BB);
+ unsigned OldSize = Blocks.size();
+ Expected<bool> Result = ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks);
+ if (Error E = Result.takeError())
+ return E;
+ if (Blocks.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-blocks");
+ }
+
+ if (!DisableSimplifyCFG && !BugpointIsInterrupted) {
+ std::vector<const BasicBlock *> Blocks;
+ for (Function &F : BD.getProgram())
+ for (BasicBlock &BB : F)
+ Blocks.push_back(&BB);
+ unsigned OldSize = Blocks.size();
+ Expected<bool> Result = ReduceSimplifyCFG(BD, TestFn).reduceList(Blocks);
+ if (Error E = Result.takeError())
+ return E;
+ if (Blocks.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-simplifycfg");
+ }
+
+ // Attempt to delete instructions using bisection. This should help out nasty
+ // cases with large basic blocks where the problem is at one end.
+ if (!BugpointIsInterrupted)
+ if (Error E = ReduceInsts(BD, TestFn))
+ return E;
+
+ // Attempt to strip debug info metadata.
+ auto stripMetadata = [&](std::function<bool(Module &)> strip) {
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram());
+ strip(*M);
+ if (TestFn(BD, M.get()))
+ BD.setNewProgram(std::move(M));
+ };
+ if (!NoStripDebugInfo && !BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to strip the debug info: ";
+ stripMetadata(StripDebugInfo);
+ }
+ if (!NoStripDebugTypeInfo && !BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to strip the debug type info: ";
+ stripMetadata(stripNonLineTableDebugInfo);
+ }
+
+ if (!NoNamedMDRM) {
+ if (!BugpointIsInterrupted) {
+ // Try to reduce the amount of global metadata (particularly debug info),
+ // by dropping global named metadata that anchors them
+ outs() << "\n*** Attempting to remove named metadata: ";
+ std::vector<std::string> NamedMDNames;
+ for (auto &NamedMD : BD.getProgram().named_metadata())
+ NamedMDNames.push_back(NamedMD.getName().str());
+ Expected<bool> Result =
+ ReduceCrashingNamedMD(BD, TestFn).reduceList(NamedMDNames);
+ if (Error E = Result.takeError())
+ return E;
+ }
+
+ if (!BugpointIsInterrupted) {
+ // Now that we quickly dropped all the named metadata that doesn't
+ // contribute to the crash, bisect the operands of the remaining ones
+ std::vector<const MDNode *> NamedMDOps;
+ for (auto &NamedMD : BD.getProgram().named_metadata())
+ for (auto op : NamedMD.operands())
+ NamedMDOps.push_back(op);
+ Expected<bool> Result =
+ ReduceCrashingNamedMDOps(BD, TestFn).reduceList(NamedMDOps);
+ if (Error E = Result.takeError())
+ return E;
+ }
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-named-md");
+ }
+
+ // Try to clean up the testcase by running funcresolve and globaldce...
+ if (!BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to perform final cleanups: ";
+ std::unique_ptr<Module> M = CloneModule(BD.getProgram());
+ M = BD.performFinalCleanups(std::move(M), true);
+
+ // Find out if the pass still crashes on the cleaned up program...
+ if (M && TestFn(BD, M.get()))
+ BD.setNewProgram(
+ std::move(M)); // Yup, it does, keep the reduced version...
+ }
+
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-simplified");
+
+ return Error::success();
+}
+
+static bool TestForOptimizerCrash(const BugDriver &BD, Module *M) {
+ return BD.runPasses(*M, BD.getPassesToRun());
+}
+
+/// debugOptimizerCrash - This method is called when some pass crashes on input.
+/// It attempts to prune down the testcase to something reasonable, and figure
+/// out exactly which pass is crashing.
+///
+Error BugDriver::debugOptimizerCrash(const std::string &ID) {
+ outs() << "\n*** Debugging optimizer crash!\n";
+
+ // Reduce the list of passes which causes the optimizer to crash...
+ if (!BugpointIsInterrupted && !DontReducePassList) {
+ Expected<bool> Result = ReducePassList(*this).reduceList(PassesToRun);
+ if (Error E = Result.takeError())
+ return E;
+ }
+
+ outs() << "\n*** Found crashing pass"
+ << (PassesToRun.size() == 1 ? ": " : "es: ")
+ << getPassesString(PassesToRun) << '\n';
+
+ EmitProgressBitcode(*Program, ID);
+
+ return DebugACrash(*this, TestForOptimizerCrash);
+}
+
+static bool TestForCodeGenCrash(const BugDriver &BD, Module *M) {
+ if (Error E = BD.compileProgram(*M)) {
+ if (VerboseErrors)
+ errs() << toString(std::move(E)) << "\n";
+ else {
+ consumeError(std::move(E));
+ errs() << "<crash>\n";
+ }
+ return true; // Tool is still crashing.
+ }
+ errs() << '\n';
+ return false;
+}
+
+/// debugCodeGeneratorCrash - This method is called when the code generator
+/// crashes on an input. It attempts to reduce the input as much as possible
+/// while still causing the code generator to crash.
+Error BugDriver::debugCodeGeneratorCrash() {
+ errs() << "*** Debugging code generator crash!\n";
+
+ return DebugACrash(*this, TestForCodeGenCrash);
+}