diff options
Diffstat (limited to 'contrib/llvm/lib/CodeGen/LiveDebugValues.cpp')
| -rw-r--r-- | contrib/llvm/lib/CodeGen/LiveDebugValues.cpp | 712 |
1 files changed, 712 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/LiveDebugValues.cpp b/contrib/llvm/lib/CodeGen/LiveDebugValues.cpp new file mode 100644 index 000000000000..b5e705f6455d --- /dev/null +++ b/contrib/llvm/lib/CodeGen/LiveDebugValues.cpp @@ -0,0 +1,712 @@ +//===------ LiveDebugValues.cpp - Tracking Debug Value MIs ----------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +/// +/// This pass implements a data flow analysis that propagates debug location +/// information by inserting additional DBG_VALUE instructions into the machine +/// instruction stream. The pass internally builds debug location liveness +/// ranges to determine the points where additional DBG_VALUEs need to be +/// inserted. +/// +/// This is a separate pass from DbgValueHistoryCalculator to facilitate +/// testing and improve modularity. +/// +//===----------------------------------------------------------------------===// + +#include "llvm/ADT/PostOrderIterator.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SparseBitVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/ADT/UniqueVector.h" +#include "llvm/CodeGen/LexicalScopes.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineInstrBuilder.h" +#include "llvm/CodeGen/MachineMemOperand.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/IR/DebugInfo.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetFrameLowering.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetLowering.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Target/TargetSubtargetInfo.h" +#include <list> +#include <queue> + +using namespace llvm; + +#define DEBUG_TYPE "livedebugvalues" + +STATISTIC(NumInserted, "Number of DBG_VALUE instructions inserted"); + +namespace { + +// \brief If @MI is a DBG_VALUE with debug value described by a defined +// register, returns the number of this register. In the other case, returns 0. +static unsigned isDbgValueDescribedByReg(const MachineInstr &MI) { + assert(MI.isDebugValue() && "expected a DBG_VALUE"); + assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE"); + // If location of variable is described using a register (directly + // or indirectly), this register is always a first operand. + return MI.getOperand(0).isReg() ? MI.getOperand(0).getReg() : 0; +} + +class LiveDebugValues : public MachineFunctionPass { + +private: + const TargetRegisterInfo *TRI; + const TargetInstrInfo *TII; + const TargetFrameLowering *TFI; + LexicalScopes LS; + + /// Keeps track of lexical scopes associated with a user value's source + /// location. + class UserValueScopes { + DebugLoc DL; + LexicalScopes &LS; + SmallPtrSet<const MachineBasicBlock *, 4> LBlocks; + + public: + UserValueScopes(DebugLoc D, LexicalScopes &L) : DL(std::move(D)), LS(L) {} + + /// Return true if current scope dominates at least one machine + /// instruction in a given machine basic block. + bool dominates(MachineBasicBlock *MBB) { + if (LBlocks.empty()) + LS.getMachineBasicBlocks(DL, LBlocks); + return LBlocks.count(MBB) != 0 || LS.dominates(DL, MBB); + } + }; + + /// Based on std::pair so it can be used as an index into a DenseMap. + typedef std::pair<const DILocalVariable *, const DILocation *> + DebugVariableBase; + /// A potentially inlined instance of a variable. + struct DebugVariable : public DebugVariableBase { + DebugVariable(const DILocalVariable *Var, const DILocation *InlinedAt) + : DebugVariableBase(Var, InlinedAt) {} + + const DILocalVariable *getVar() const { return this->first; }; + const DILocation *getInlinedAt() const { return this->second; }; + + bool operator<(const DebugVariable &DV) const { + if (getVar() == DV.getVar()) + return getInlinedAt() < DV.getInlinedAt(); + return getVar() < DV.getVar(); + } + }; + + /// A pair of debug variable and value location. + struct VarLoc { + const DebugVariable Var; + const MachineInstr &MI; ///< Only used for cloning a new DBG_VALUE. + mutable UserValueScopes UVS; + enum { InvalidKind = 0, RegisterKind } Kind; + + /// The value location. Stored separately to avoid repeatedly + /// extracting it from MI. + union { + struct { + uint32_t RegNo; + uint32_t Offset; + } RegisterLoc; + uint64_t Hash; + } Loc; + + VarLoc(const MachineInstr &MI, LexicalScopes &LS) + : Var(MI.getDebugVariable(), MI.getDebugLoc()->getInlinedAt()), MI(MI), + UVS(MI.getDebugLoc(), LS), Kind(InvalidKind) { + static_assert((sizeof(Loc) == sizeof(uint64_t)), + "hash does not cover all members of Loc"); + assert(MI.isDebugValue() && "not a DBG_VALUE"); + assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE"); + if (int RegNo = isDbgValueDescribedByReg(MI)) { + Kind = RegisterKind; + Loc.RegisterLoc.RegNo = RegNo; + int64_t Offset = + MI.isIndirectDebugValue() ? MI.getOperand(1).getImm() : 0; + // We don't support offsets larger than 4GiB here. They are + // slated to be replaced with DIExpressions anyway. + // With indirect debug values used for spill locations, Offset + // can be negative. + if (Offset == INT64_MIN || std::abs(Offset) >= (1LL << 32)) + Kind = InvalidKind; + else + Loc.RegisterLoc.Offset = Offset; + } + } + + /// If this variable is described by a register, return it, + /// otherwise return 0. + unsigned isDescribedByReg() const { + if (Kind == RegisterKind) + return Loc.RegisterLoc.RegNo; + return 0; + } + + /// Determine whether the lexical scope of this value's debug location + /// dominates MBB. + bool dominates(MachineBasicBlock &MBB) const { return UVS.dominates(&MBB); } + +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) + LLVM_DUMP_METHOD void dump() const { MI.dump(); } +#endif + + bool operator==(const VarLoc &Other) const { + return Var == Other.Var && Loc.Hash == Other.Loc.Hash; + } + + /// This operator guarantees that VarLocs are sorted by Variable first. + bool operator<(const VarLoc &Other) const { + if (Var == Other.Var) + return Loc.Hash < Other.Loc.Hash; + return Var < Other.Var; + } + }; + + typedef UniqueVector<VarLoc> VarLocMap; + typedef SparseBitVector<> VarLocSet; + typedef SmallDenseMap<const MachineBasicBlock *, VarLocSet> VarLocInMBB; + struct SpillDebugPair { + MachineInstr *SpillInst; + MachineInstr *DebugInst; + }; + typedef SmallVector<SpillDebugPair, 4> SpillMap; + + /// This holds the working set of currently open ranges. For fast + /// access, this is done both as a set of VarLocIDs, and a map of + /// DebugVariable to recent VarLocID. Note that a DBG_VALUE ends all + /// previous open ranges for the same variable. + class OpenRangesSet { + VarLocSet VarLocs; + SmallDenseMap<DebugVariableBase, unsigned, 8> Vars; + + public: + const VarLocSet &getVarLocs() const { return VarLocs; } + + /// Terminate all open ranges for Var by removing it from the set. + void erase(DebugVariable Var) { + auto It = Vars.find(Var); + if (It != Vars.end()) { + unsigned ID = It->second; + VarLocs.reset(ID); + Vars.erase(It); + } + } + + /// Terminate all open ranges listed in \c KillSet by removing + /// them from the set. + void erase(const VarLocSet &KillSet, const VarLocMap &VarLocIDs) { + VarLocs.intersectWithComplement(KillSet); + for (unsigned ID : KillSet) + Vars.erase(VarLocIDs[ID].Var); + } + + /// Insert a new range into the set. + void insert(unsigned VarLocID, DebugVariableBase Var) { + VarLocs.set(VarLocID); + Vars.insert({Var, VarLocID}); + } + + /// Empty the set. + void clear() { + VarLocs.clear(); + Vars.clear(); + } + + /// Return whether the set is empty or not. + bool empty() const { + assert(Vars.empty() == VarLocs.empty() && "open ranges are inconsistent"); + return VarLocs.empty(); + } + }; + + bool isSpillInstruction(const MachineInstr &MI, MachineFunction *MF, + unsigned &Reg); + int extractSpillBaseRegAndOffset(const MachineInstr &MI, unsigned &Reg); + + void transferDebugValue(const MachineInstr &MI, OpenRangesSet &OpenRanges, + VarLocMap &VarLocIDs); + void transferSpillInst(MachineInstr &MI, OpenRangesSet &OpenRanges, + VarLocMap &VarLocIDs, SpillMap &Spills); + void transferRegisterDef(MachineInstr &MI, OpenRangesSet &OpenRanges, + const VarLocMap &VarLocIDs); + bool transferTerminatorInst(MachineInstr &MI, OpenRangesSet &OpenRanges, + VarLocInMBB &OutLocs, const VarLocMap &VarLocIDs); + bool transfer(MachineInstr &MI, OpenRangesSet &OpenRanges, + VarLocInMBB &OutLocs, VarLocMap &VarLocIDs, SpillMap &Spills, + bool transferSpills); + + bool join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs, + const VarLocMap &VarLocIDs, + SmallPtrSet<const MachineBasicBlock *, 16> &Visited); + + bool ExtendRanges(MachineFunction &MF); + +public: + static char ID; + + /// Default construct and initialize the pass. + LiveDebugValues(); + + /// Tell the pass manager which passes we depend on and what + /// information we preserve. + void getAnalysisUsage(AnalysisUsage &AU) const override; + + MachineFunctionProperties getRequiredProperties() const override { + return MachineFunctionProperties().set( + MachineFunctionProperties::Property::NoVRegs); + } + + /// Print to ostream with a message. + void printVarLocInMBB(const MachineFunction &MF, const VarLocInMBB &V, + const VarLocMap &VarLocIDs, const char *msg, + raw_ostream &Out) const; + + /// Calculate the liveness information for the given machine function. + bool runOnMachineFunction(MachineFunction &MF) override; +}; + +} // namespace + +//===----------------------------------------------------------------------===// +// Implementation +//===----------------------------------------------------------------------===// + +char LiveDebugValues::ID = 0; +char &llvm::LiveDebugValuesID = LiveDebugValues::ID; +INITIALIZE_PASS(LiveDebugValues, DEBUG_TYPE, "Live DEBUG_VALUE analysis", + false, false) + +/// Default construct and initialize the pass. +LiveDebugValues::LiveDebugValues() : MachineFunctionPass(ID) { + initializeLiveDebugValuesPass(*PassRegistry::getPassRegistry()); +} + +/// Tell the pass manager which passes we depend on and what information we +/// preserve. +void LiveDebugValues::getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + MachineFunctionPass::getAnalysisUsage(AU); +} + +//===----------------------------------------------------------------------===// +// Debug Range Extension Implementation +//===----------------------------------------------------------------------===// + +#ifndef NDEBUG +void LiveDebugValues::printVarLocInMBB(const MachineFunction &MF, + const VarLocInMBB &V, + const VarLocMap &VarLocIDs, + const char *msg, + raw_ostream &Out) const { + Out << '\n' << msg << '\n'; + for (const MachineBasicBlock &BB : MF) { + const auto &L = V.lookup(&BB); + Out << "MBB: " << BB.getName() << ":\n"; + for (unsigned VLL : L) { + const VarLoc &VL = VarLocIDs[VLL]; + Out << " Var: " << VL.Var.getVar()->getName(); + Out << " MI: "; + VL.dump(); + } + } + Out << "\n"; +} +#endif + +/// Given a spill instruction, extract the register and offset used to +/// address the spill location in a target independent way. +int LiveDebugValues::extractSpillBaseRegAndOffset(const MachineInstr &MI, + unsigned &Reg) { + assert(MI.hasOneMemOperand() && + "Spill instruction does not have exactly one memory operand?"); + auto MMOI = MI.memoperands_begin(); + const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue(); + assert(PVal->kind() == PseudoSourceValue::FixedStack && + "Inconsistent memory operand in spill instruction"); + int FI = cast<FixedStackPseudoSourceValue>(PVal)->getFrameIndex(); + const MachineBasicBlock *MBB = MI.getParent(); + return TFI->getFrameIndexReference(*MBB->getParent(), FI, Reg); +} + +/// End all previous ranges related to @MI and start a new range from @MI +/// if it is a DBG_VALUE instr. +void LiveDebugValues::transferDebugValue(const MachineInstr &MI, + OpenRangesSet &OpenRanges, + VarLocMap &VarLocIDs) { + if (!MI.isDebugValue()) + return; + const DILocalVariable *Var = MI.getDebugVariable(); + const DILocation *DebugLoc = MI.getDebugLoc(); + const DILocation *InlinedAt = DebugLoc->getInlinedAt(); + assert(Var->isValidLocationForIntrinsic(DebugLoc) && + "Expected inlined-at fields to agree"); + + // End all previous ranges of Var. + DebugVariable V(Var, InlinedAt); + OpenRanges.erase(V); + + // Add the VarLoc to OpenRanges from this DBG_VALUE. + // TODO: Currently handles DBG_VALUE which has only reg as location. + if (isDbgValueDescribedByReg(MI)) { + VarLoc VL(MI, LS); + unsigned ID = VarLocIDs.insert(VL); + OpenRanges.insert(ID, VL.Var); + } +} + +/// A definition of a register may mark the end of a range. +void LiveDebugValues::transferRegisterDef(MachineInstr &MI, + OpenRangesSet &OpenRanges, + const VarLocMap &VarLocIDs) { + MachineFunction *MF = MI.getParent()->getParent(); + const TargetLowering *TLI = MF->getSubtarget().getTargetLowering(); + unsigned SP = TLI->getStackPointerRegisterToSaveRestore(); + SparseBitVector<> KillSet; + for (const MachineOperand &MO : MI.operands()) { + // Determine whether the operand is a register def. Assume that call + // instructions never clobber SP, because some backends (e.g., AArch64) + // never list SP in the regmask. + if (MO.isReg() && MO.isDef() && MO.getReg() && + TRI->isPhysicalRegister(MO.getReg()) && + !(MI.isCall() && MO.getReg() == SP)) { + // Remove ranges of all aliased registers. + for (MCRegAliasIterator RAI(MO.getReg(), TRI, true); RAI.isValid(); ++RAI) + for (unsigned ID : OpenRanges.getVarLocs()) + if (VarLocIDs[ID].isDescribedByReg() == *RAI) + KillSet.set(ID); + } else if (MO.isRegMask()) { + // Remove ranges of all clobbered registers. Register masks don't usually + // list SP as preserved. While the debug info may be off for an + // instruction or two around callee-cleanup calls, transferring the + // DEBUG_VALUE across the call is still a better user experience. + for (unsigned ID : OpenRanges.getVarLocs()) { + unsigned Reg = VarLocIDs[ID].isDescribedByReg(); + if (Reg && Reg != SP && MO.clobbersPhysReg(Reg)) + KillSet.set(ID); + } + } + } + OpenRanges.erase(KillSet, VarLocIDs); +} + +/// Decide if @MI is a spill instruction and return true if it is. We use 2 +/// criteria to make this decision: +/// - Is this instruction a store to a spill slot? +/// - Is there a register operand that is both used and killed? +/// TODO: Store optimization can fold spills into other stores (including +/// other spills). We do not handle this yet (more than one memory operand). +bool LiveDebugValues::isSpillInstruction(const MachineInstr &MI, + MachineFunction *MF, unsigned &Reg) { + const MachineFrameInfo &FrameInfo = MF->getFrameInfo(); + int FI; + const MachineMemOperand *MMO; + + // TODO: Handle multiple stores folded into one. + if (!MI.hasOneMemOperand()) + return false; + + // To identify a spill instruction, use the same criteria as in AsmPrinter. + if (!((TII->isStoreToStackSlotPostFE(MI, FI) || + TII->hasStoreToStackSlot(MI, MMO, FI)) && + FrameInfo.isSpillSlotObjectIndex(FI))) + return false; + + // In a spill instruction generated by the InlineSpiller the spilled register + // has its kill flag set. Return false if we don't find such a register. + Reg = 0; + for (const MachineOperand &MO : MI.operands()) { + if (MO.isReg() && MO.isUse() && MO.isKill()) { + Reg = MO.getReg(); + break; + } + } + return Reg != 0; +} + +/// A spilled register may indicate that we have to end the current range of +/// a variable and create a new one for the spill location. +/// We don't want to insert any instructions in transfer(), so we just create +/// the DBG_VALUE witout inserting it and keep track of it in @Spills. +/// It will be inserted into the BB when we're done iterating over the +/// instructions. +void LiveDebugValues::transferSpillInst(MachineInstr &MI, + OpenRangesSet &OpenRanges, + VarLocMap &VarLocIDs, + SpillMap &Spills) { + unsigned Reg; + MachineFunction *MF = MI.getParent()->getParent(); + if (!isSpillInstruction(MI, MF, Reg)) + return; + + // Check if the register is the location of a debug value. + for (unsigned ID : OpenRanges.getVarLocs()) { + if (VarLocIDs[ID].isDescribedByReg() == Reg) { + DEBUG(dbgs() << "Spilling Register " << PrintReg(Reg, TRI) << '(' + << VarLocIDs[ID].Var.getVar()->getName() << ")\n"); + + // Create a DBG_VALUE instruction to describe the Var in its spilled + // location, but don't insert it yet to avoid invalidating the + // iterator in our caller. + unsigned SpillBase; + int SpillOffset = extractSpillBaseRegAndOffset(MI, SpillBase); + const MachineInstr *DMI = &VarLocIDs[ID].MI; + MachineInstr *SpDMI = + BuildMI(*MF, DMI->getDebugLoc(), DMI->getDesc(), true, SpillBase, 0, + DMI->getDebugVariable(), DMI->getDebugExpression()); + SpDMI->getOperand(1).setImm(SpillOffset); + DEBUG(dbgs() << "Creating DBG_VALUE inst for spill: "; + SpDMI->print(dbgs(), false, TII)); + + // The newly created DBG_VALUE instruction SpDMI must be inserted after + // MI. Keep track of the pairing. + SpillDebugPair MIP = {&MI, SpDMI}; + Spills.push_back(MIP); + + // End all previous ranges of Var. + OpenRanges.erase(VarLocIDs[ID].Var); + + // Add the VarLoc to OpenRanges. + VarLoc VL(*SpDMI, LS); + unsigned SpillLocID = VarLocIDs.insert(VL); + OpenRanges.insert(SpillLocID, VL.Var); + return; + } + } +} + +/// Terminate all open ranges at the end of the current basic block. +bool LiveDebugValues::transferTerminatorInst(MachineInstr &MI, + OpenRangesSet &OpenRanges, + VarLocInMBB &OutLocs, + const VarLocMap &VarLocIDs) { + bool Changed = false; + const MachineBasicBlock *CurMBB = MI.getParent(); + if (!(MI.isTerminator() || (&MI == &CurMBB->instr_back()))) + return false; + + if (OpenRanges.empty()) + return false; + + DEBUG(for (unsigned ID : OpenRanges.getVarLocs()) { + // Copy OpenRanges to OutLocs, if not already present. + dbgs() << "Add to OutLocs: "; VarLocIDs[ID].dump(); + }); + VarLocSet &VLS = OutLocs[CurMBB]; + Changed = VLS |= OpenRanges.getVarLocs(); + OpenRanges.clear(); + return Changed; +} + +/// This routine creates OpenRanges and OutLocs. +bool LiveDebugValues::transfer(MachineInstr &MI, OpenRangesSet &OpenRanges, + VarLocInMBB &OutLocs, VarLocMap &VarLocIDs, + SpillMap &Spills, bool transferSpills) { + bool Changed = false; + transferDebugValue(MI, OpenRanges, VarLocIDs); + transferRegisterDef(MI, OpenRanges, VarLocIDs); + if (transferSpills) + transferSpillInst(MI, OpenRanges, VarLocIDs, Spills); + Changed = transferTerminatorInst(MI, OpenRanges, OutLocs, VarLocIDs); + return Changed; +} + +/// This routine joins the analysis results of all incoming edges in @MBB by +/// inserting a new DBG_VALUE instruction at the start of the @MBB - if the same +/// source variable in all the predecessors of @MBB reside in the same location. +bool LiveDebugValues::join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs, + VarLocInMBB &InLocs, const VarLocMap &VarLocIDs, + SmallPtrSet<const MachineBasicBlock *, 16> &Visited) { + DEBUG(dbgs() << "join MBB: " << MBB.getName() << "\n"); + bool Changed = false; + + VarLocSet InLocsT; // Temporary incoming locations. + + // For all predecessors of this MBB, find the set of VarLocs that + // can be joined. + int NumVisited = 0; + for (auto p : MBB.predecessors()) { + // Ignore unvisited predecessor blocks. As we are processing + // the blocks in reverse post-order any unvisited block can + // be considered to not remove any incoming values. + if (!Visited.count(p)) + continue; + auto OL = OutLocs.find(p); + // Join is null in case of empty OutLocs from any of the pred. + if (OL == OutLocs.end()) + return false; + + // Just copy over the Out locs to incoming locs for the first visited + // predecessor, and for all other predecessors join the Out locs. + if (!NumVisited) + InLocsT = OL->second; + else + InLocsT &= OL->second; + NumVisited++; + } + + // Filter out DBG_VALUES that are out of scope. + VarLocSet KillSet; + for (auto ID : InLocsT) + if (!VarLocIDs[ID].dominates(MBB)) + KillSet.set(ID); + InLocsT.intersectWithComplement(KillSet); + + // As we are processing blocks in reverse post-order we + // should have processed at least one predecessor, unless it + // is the entry block which has no predecessor. + assert((NumVisited || MBB.pred_empty()) && + "Should have processed at least one predecessor"); + if (InLocsT.empty()) + return false; + + VarLocSet &ILS = InLocs[&MBB]; + + // Insert DBG_VALUE instructions, if not already inserted. + VarLocSet Diff = InLocsT; + Diff.intersectWithComplement(ILS); + for (auto ID : Diff) { + // This VarLoc is not found in InLocs i.e. it is not yet inserted. So, a + // new range is started for the var from the mbb's beginning by inserting + // a new DBG_VALUE. transfer() will end this range however appropriate. + const VarLoc &DiffIt = VarLocIDs[ID]; + const MachineInstr *DMI = &DiffIt.MI; + MachineInstr *MI = + BuildMI(MBB, MBB.instr_begin(), DMI->getDebugLoc(), DMI->getDesc(), + DMI->isIndirectDebugValue(), DMI->getOperand(0).getReg(), 0, + DMI->getDebugVariable(), DMI->getDebugExpression()); + if (DMI->isIndirectDebugValue()) + MI->getOperand(1).setImm(DMI->getOperand(1).getImm()); + DEBUG(dbgs() << "Inserted: "; MI->dump();); + ILS.set(ID); + ++NumInserted; + Changed = true; + } + return Changed; +} + +/// Calculate the liveness information for the given machine function and +/// extend ranges across basic blocks. +bool LiveDebugValues::ExtendRanges(MachineFunction &MF) { + + DEBUG(dbgs() << "\nDebug Range Extension\n"); + + bool Changed = false; + bool OLChanged = false; + bool MBBJoined = false; + + VarLocMap VarLocIDs; // Map VarLoc<>unique ID for use in bitvectors. + OpenRangesSet OpenRanges; // Ranges that are open until end of bb. + VarLocInMBB OutLocs; // Ranges that exist beyond bb. + VarLocInMBB InLocs; // Ranges that are incoming after joining. + SpillMap Spills; // DBG_VALUEs associated with spills. + + DenseMap<unsigned int, MachineBasicBlock *> OrderToBB; + DenseMap<MachineBasicBlock *, unsigned int> BBToOrder; + std::priority_queue<unsigned int, std::vector<unsigned int>, + std::greater<unsigned int>> + Worklist; + std::priority_queue<unsigned int, std::vector<unsigned int>, + std::greater<unsigned int>> + Pending; + + // Initialize every mbb with OutLocs. + // We are not looking at any spill instructions during the initial pass + // over the BBs. The LiveDebugVariables pass has already created DBG_VALUE + // instructions for spills of registers that are known to be user variables + // within the BB in which the spill occurs. + for (auto &MBB : MF) + for (auto &MI : MBB) + transfer(MI, OpenRanges, OutLocs, VarLocIDs, Spills, + /*transferSpills=*/false); + + DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "OutLocs after initialization", + dbgs())); + + ReversePostOrderTraversal<MachineFunction *> RPOT(&MF); + unsigned int RPONumber = 0; + for (auto RI = RPOT.begin(), RE = RPOT.end(); RI != RE; ++RI) { + OrderToBB[RPONumber] = *RI; + BBToOrder[*RI] = RPONumber; + Worklist.push(RPONumber); + ++RPONumber; + } + // This is a standard "union of predecessor outs" dataflow problem. + // To solve it, we perform join() and transfer() using the two worklist method + // until the ranges converge. + // Ranges have converged when both worklists are empty. + SmallPtrSet<const MachineBasicBlock *, 16> Visited; + while (!Worklist.empty() || !Pending.empty()) { + // We track what is on the pending worklist to avoid inserting the same + // thing twice. We could avoid this with a custom priority queue, but this + // is probably not worth it. + SmallPtrSet<MachineBasicBlock *, 16> OnPending; + DEBUG(dbgs() << "Processing Worklist\n"); + while (!Worklist.empty()) { + MachineBasicBlock *MBB = OrderToBB[Worklist.top()]; + Worklist.pop(); + MBBJoined = join(*MBB, OutLocs, InLocs, VarLocIDs, Visited); + Visited.insert(MBB); + if (MBBJoined) { + MBBJoined = false; + Changed = true; + // Now that we have started to extend ranges across BBs we need to + // examine spill instructions to see whether they spill registers that + // correspond to user variables. + for (auto &MI : *MBB) + OLChanged |= transfer(MI, OpenRanges, OutLocs, VarLocIDs, Spills, + /*transferSpills=*/true); + + // Add any DBG_VALUE instructions necessitated by spills. + for (auto &SP : Spills) + MBB->insertAfter(MachineBasicBlock::iterator(*SP.SpillInst), + SP.DebugInst); + Spills.clear(); + + DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, + "OutLocs after propagating", dbgs())); + DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, + "InLocs after propagating", dbgs())); + + if (OLChanged) { + OLChanged = false; + for (auto s : MBB->successors()) + if (OnPending.insert(s).second) { + Pending.push(BBToOrder[s]); + } + } + } + } + Worklist.swap(Pending); + // At this point, pending must be empty, since it was just the empty + // worklist + assert(Pending.empty() && "Pending should be empty"); + } + + DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "Final OutLocs", dbgs())); + DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, "Final InLocs", dbgs())); + return Changed; +} + +bool LiveDebugValues::runOnMachineFunction(MachineFunction &MF) { + if (!MF.getFunction()->getSubprogram()) + // LiveDebugValues will already have removed all DBG_VALUEs. + return false; + + TRI = MF.getSubtarget().getRegisterInfo(); + TII = MF.getSubtarget().getInstrInfo(); + TFI = MF.getSubtarget().getFrameLowering(); + LS.initialize(MF); + + bool Changed = ExtendRanges(MF); + return Changed; +} |
