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Diffstat (limited to 'contrib/llvm/lib/CodeGen/MachineBasicBlock.cpp')
| -rw-r--r-- | contrib/llvm/lib/CodeGen/MachineBasicBlock.cpp | 629 | 
1 files changed, 629 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/MachineBasicBlock.cpp b/contrib/llvm/lib/CodeGen/MachineBasicBlock.cpp new file mode 100644 index 000000000000..a27ee479433b --- /dev/null +++ b/contrib/llvm/lib/CodeGen/MachineBasicBlock.cpp @@ -0,0 +1,629 @@ +//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Collect the sequence of machine instructions for a basic block. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/MachineBasicBlock.h" +#include "llvm/BasicBlock.h" +#include "llvm/CodeGen/LiveVariables.h" +#include "llvm/CodeGen/MachineDominators.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineLoopInfo.h" +#include "llvm/MC/MCAsmInfo.h" +#include "llvm/MC/MCContext.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Target/TargetInstrDesc.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Assembly/Writer.h" +#include "llvm/ADT/SmallString.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/LeakDetector.h" +#include "llvm/Support/raw_ostream.h" +#include <algorithm> +using namespace llvm; + +MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) +  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false), +    AddressTaken(false) { +  Insts.Parent = this; +} + +MachineBasicBlock::~MachineBasicBlock() { +  LeakDetector::removeGarbageObject(this); +} + +/// getSymbol - Return the MCSymbol for this basic block. +/// +MCSymbol *MachineBasicBlock::getSymbol() const { +  const MachineFunction *MF = getParent(); +  MCContext &Ctx = MF->getContext(); +  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix(); +  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" + +                               Twine(MF->getFunctionNumber()) + "_" + +                               Twine(getNumber())); +} + + +raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) { +  MBB.print(OS); +  return OS; +} + +/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the  +/// parent pointer of the MBB, the MBB numbering, and any instructions in the +/// MBB to be on the right operand list for registers. +/// +/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it +/// gets the next available unique MBB number. If it is removed from a +/// MachineFunction, it goes back to being #-1. +void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) { +  MachineFunction &MF = *N->getParent(); +  N->Number = MF.addToMBBNumbering(N); + +  // Make sure the instructions have their operands in the reginfo lists. +  MachineRegisterInfo &RegInfo = MF.getRegInfo(); +  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) +    I->AddRegOperandsToUseLists(RegInfo); + +  LeakDetector::removeGarbageObject(N); +} + +void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) { +  N->getParent()->removeFromMBBNumbering(N->Number); +  N->Number = -1; +  LeakDetector::addGarbageObject(N); +} + + +/// addNodeToList (MI) - When we add an instruction to a basic block +/// list, we update its parent pointer and add its operands from reg use/def +/// lists if appropriate. +void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) { +  assert(N->getParent() == 0 && "machine instruction already in a basic block"); +  N->setParent(Parent); +   +  // Add the instruction's register operands to their corresponding +  // use/def lists. +  MachineFunction *MF = Parent->getParent(); +  N->AddRegOperandsToUseLists(MF->getRegInfo()); + +  LeakDetector::removeGarbageObject(N); +} + +/// removeNodeFromList (MI) - When we remove an instruction from a basic block +/// list, we update its parent pointer and remove its operands from reg use/def +/// lists if appropriate. +void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) { +  assert(N->getParent() != 0 && "machine instruction not in a basic block"); + +  // Remove from the use/def lists. +  N->RemoveRegOperandsFromUseLists(); +   +  N->setParent(0); + +  LeakDetector::addGarbageObject(N); +} + +/// transferNodesFromList (MI) - When moving a range of instructions from one +/// MBB list to another, we need to update the parent pointers and the use/def +/// lists. +void ilist_traits<MachineInstr>:: +transferNodesFromList(ilist_traits<MachineInstr> &fromList, +                      MachineBasicBlock::iterator first, +                      MachineBasicBlock::iterator last) { +  assert(Parent->getParent() == fromList.Parent->getParent() && +        "MachineInstr parent mismatch!"); + +  // Splice within the same MBB -> no change. +  if (Parent == fromList.Parent) return; + +  // If splicing between two blocks within the same function, just update the +  // parent pointers. +  for (; first != last; ++first) +    first->setParent(Parent); +} + +void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { +  assert(!MI->getParent() && "MI is still in a block!"); +  Parent->getParent()->DeleteMachineInstr(MI); +} + +MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() { +  iterator I = begin(); +  while (I != end() && I->isPHI()) +    ++I; +  return I; +} + +MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { +  iterator I = end(); +  while (I != begin() && (--I)->getDesc().isTerminator()) +    ; /*noop */ +  if (I != end() && !I->getDesc().isTerminator()) ++I; +  return I; +} + +void MachineBasicBlock::dump() const { +  print(dbgs()); +} + +static inline void OutputReg(raw_ostream &os, unsigned RegNo, +                             const TargetRegisterInfo *TRI = 0) { +  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) { +    if (TRI) +      os << " %" << TRI->get(RegNo).Name; +    else +      os << " %physreg" << RegNo; +  } else +    os << " %reg" << RegNo; +} + +StringRef MachineBasicBlock::getName() const { +  if (const BasicBlock *LBB = getBasicBlock()) +    return LBB->getName(); +  else +    return "(null)"; +} + +void MachineBasicBlock::print(raw_ostream &OS) const { +  const MachineFunction *MF = getParent(); +  if (!MF) { +    OS << "Can't print out MachineBasicBlock because parent MachineFunction" +       << " is null\n"; +    return; +  } + +  if (Alignment) { OS << "Alignment " << Alignment << "\n"; } + +  OS << "BB#" << getNumber() << ": "; + +  const char *Comma = ""; +  if (const BasicBlock *LBB = getBasicBlock()) { +    OS << Comma << "derived from LLVM BB "; +    WriteAsOperand(OS, LBB, /*PrintType=*/false); +    Comma = ", "; +  } +  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; } +  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; } +  OS << '\n'; + +  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();   +  if (!livein_empty()) { +    OS << "    Live Ins:"; +    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) +      OutputReg(OS, *I, TRI); +    OS << '\n'; +  } +  // Print the preds of this block according to the CFG. +  if (!pred_empty()) { +    OS << "    Predecessors according to CFG:"; +    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) +      OS << " BB#" << (*PI)->getNumber(); +    OS << '\n'; +  } +   +  for (const_iterator I = begin(); I != end(); ++I) { +    OS << '\t'; +    I->print(OS, &getParent()->getTarget()); +  } + +  // Print the successors of this block according to the CFG. +  if (!succ_empty()) { +    OS << "    Successors according to CFG:"; +    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) +      OS << " BB#" << (*SI)->getNumber(); +    OS << '\n'; +  } +} + +void MachineBasicBlock::removeLiveIn(unsigned Reg) { +  std::vector<unsigned>::iterator I = +    std::find(LiveIns.begin(), LiveIns.end(), Reg); +  assert(I != LiveIns.end() && "Not a live in!"); +  LiveIns.erase(I); +} + +bool MachineBasicBlock::isLiveIn(unsigned Reg) const { +  livein_iterator I = std::find(livein_begin(), livein_end(), Reg); +  return I != livein_end(); +} + +void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { +  getParent()->splice(NewAfter, this); +} + +void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { +  MachineFunction::iterator BBI = NewBefore; +  getParent()->splice(++BBI, this); +} + +void MachineBasicBlock::updateTerminator() { +  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo(); +  // A block with no successors has no concerns with fall-through edges. +  if (this->succ_empty()) return; + +  MachineBasicBlock *TBB = 0, *FBB = 0; +  SmallVector<MachineOperand, 4> Cond; +  DebugLoc dl;  // FIXME: this is nowhere +  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond); +  (void) B; +  assert(!B && "UpdateTerminators requires analyzable predecessors!"); +  if (Cond.empty()) { +    if (TBB) { +      // The block has an unconditional branch. If its successor is now +      // its layout successor, delete the branch. +      if (isLayoutSuccessor(TBB)) +        TII->RemoveBranch(*this); +    } else { +      // The block has an unconditional fallthrough. If its successor is not +      // its layout successor, insert a branch. +      TBB = *succ_begin(); +      if (!isLayoutSuccessor(TBB)) +        TII->InsertBranch(*this, TBB, 0, Cond, dl); +    } +  } else { +    if (FBB) { +      // The block has a non-fallthrough conditional branch. If one of its +      // successors is its layout successor, rewrite it to a fallthrough +      // conditional branch. +      if (isLayoutSuccessor(TBB)) { +        if (TII->ReverseBranchCondition(Cond)) +          return; +        TII->RemoveBranch(*this); +        TII->InsertBranch(*this, FBB, 0, Cond, dl); +      } else if (isLayoutSuccessor(FBB)) { +        TII->RemoveBranch(*this); +        TII->InsertBranch(*this, TBB, 0, Cond, dl); +      } +    } else { +      // The block has a fallthrough conditional branch. +      MachineBasicBlock *MBBA = *succ_begin(); +      MachineBasicBlock *MBBB = *llvm::next(succ_begin()); +      if (MBBA == TBB) std::swap(MBBB, MBBA); +      if (isLayoutSuccessor(TBB)) { +        if (TII->ReverseBranchCondition(Cond)) { +          // We can't reverse the condition, add an unconditional branch. +          Cond.clear(); +          TII->InsertBranch(*this, MBBA, 0, Cond, dl); +          return; +        } +        TII->RemoveBranch(*this); +        TII->InsertBranch(*this, MBBA, 0, Cond, dl); +      } else if (!isLayoutSuccessor(MBBA)) { +        TII->RemoveBranch(*this); +        TII->InsertBranch(*this, TBB, MBBA, Cond, dl); +      } +    } +  } +} + +void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { +  Successors.push_back(succ); +  succ->addPredecessor(this); +} + +void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { +  succ->removePredecessor(this); +  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); +  assert(I != Successors.end() && "Not a current successor!"); +  Successors.erase(I); +} + +MachineBasicBlock::succ_iterator  +MachineBasicBlock::removeSuccessor(succ_iterator I) { +  assert(I != Successors.end() && "Not a current successor!"); +  (*I)->removePredecessor(this); +  return Successors.erase(I); +} + +void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { +  Predecessors.push_back(pred); +} + +void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { +  std::vector<MachineBasicBlock *>::iterator I = +    std::find(Predecessors.begin(), Predecessors.end(), pred); +  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); +  Predecessors.erase(I); +} + +void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) { +  if (this == fromMBB) +    return; +   +  while (!fromMBB->succ_empty()) { +    MachineBasicBlock *Succ = *fromMBB->succ_begin(); +    addSuccessor(Succ); +    fromMBB->removeSuccessor(Succ); +  } +} + +void +MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) { +  if (this == fromMBB) +    return; +   +  while (!fromMBB->succ_empty()) { +    MachineBasicBlock *Succ = *fromMBB->succ_begin(); +    addSuccessor(Succ); +    fromMBB->removeSuccessor(Succ); + +    // Fix up any PHI nodes in the successor. +    for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end(); +         MI != ME && MI->isPHI(); ++MI) +      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) { +        MachineOperand &MO = MI->getOperand(i); +        if (MO.getMBB() == fromMBB) +          MO.setMBB(this); +      } +  } +} + +bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const { +  std::vector<MachineBasicBlock *>::const_iterator I = +    std::find(Successors.begin(), Successors.end(), MBB); +  return I != Successors.end(); +} + +bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const { +  MachineFunction::const_iterator I(this); +  return llvm::next(I) == MachineFunction::const_iterator(MBB); +} + +bool MachineBasicBlock::canFallThrough() { +  MachineFunction::iterator Fallthrough = this; +  ++Fallthrough; +  // If FallthroughBlock is off the end of the function, it can't fall through. +  if (Fallthrough == getParent()->end()) +    return false; + +  // If FallthroughBlock isn't a successor, no fallthrough is possible. +  if (!isSuccessor(Fallthrough)) +    return false; + +  // Analyze the branches, if any, at the end of the block. +  MachineBasicBlock *TBB = 0, *FBB = 0; +  SmallVector<MachineOperand, 4> Cond; +  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo(); +  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) { +    // If we couldn't analyze the branch, examine the last instruction. +    // If the block doesn't end in a known control barrier, assume fallthrough +    // is possible. The isPredicable check is needed because this code can be +    // called during IfConversion, where an instruction which is normally a +    // Barrier is predicated and thus no longer an actual control barrier. This +    // is over-conservative though, because if an instruction isn't actually +    // predicated we could still treat it like a barrier. +    return empty() || !back().getDesc().isBarrier() || +           back().getDesc().isPredicable(); +  } + +  // If there is no branch, control always falls through. +  if (TBB == 0) return true; + +  // If there is some explicit branch to the fallthrough block, it can obviously +  // reach, even though the branch should get folded to fall through implicitly. +  if (MachineFunction::iterator(TBB) == Fallthrough || +      MachineFunction::iterator(FBB) == Fallthrough) +    return true; + +  // If it's an unconditional branch to some block not the fall through, it +  // doesn't fall through. +  if (Cond.empty()) return false; + +  // Otherwise, if it is conditional and has no explicit false block, it falls +  // through. +  return FBB == 0; +} + +MachineBasicBlock * +MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) { +  MachineFunction *MF = getParent(); +  DebugLoc dl;  // FIXME: this is nowhere + +  // We may need to update this's terminator, but we can't do that if AnalyzeBranch +  // fails. If this uses a jump table, we won't touch it. +  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo(); +  MachineBasicBlock *TBB = 0, *FBB = 0; +  SmallVector<MachineOperand, 4> Cond; +  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) +    return NULL; + +  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock(); +  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB); +  DEBUG(dbgs() << "PHIElimination splitting critical edge:" +        " BB#" << getNumber() +        << " -- BB#" << NMBB->getNumber() +        << " -- BB#" << Succ->getNumber() << '\n'); + +  ReplaceUsesOfBlockWith(Succ, NMBB); +  updateTerminator(); + +  // Insert unconditional "jump Succ" instruction in NMBB if necessary. +  NMBB->addSuccessor(Succ); +  if (!NMBB->isLayoutSuccessor(Succ)) { +    Cond.clear(); +    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl); +  } + +  // Fix PHI nodes in Succ so they refer to NMBB instead of this +  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end(); +       i != e && i->isPHI(); ++i) +    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2) +      if (i->getOperand(ni+1).getMBB() == this) +        i->getOperand(ni+1).setMBB(NMBB); + +  if (LiveVariables *LV = +        P->getAnalysisIfAvailable<LiveVariables>()) +    LV->addNewBlock(NMBB, this, Succ); + +  if (MachineDominatorTree *MDT = +        P->getAnalysisIfAvailable<MachineDominatorTree>()) +    MDT->addNewBlock(NMBB, this); + +  if (MachineLoopInfo *MLI = +        P->getAnalysisIfAvailable<MachineLoopInfo>()) +    if (MachineLoop *TIL = MLI->getLoopFor(this)) { +      // If one or the other blocks were not in a loop, the new block is not +      // either, and thus LI doesn't need to be updated. +      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) { +        if (TIL == DestLoop) { +          // Both in the same loop, the NMBB joins loop. +          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase()); +        } else if (TIL->contains(DestLoop)) { +          // Edge from an outer loop to an inner loop.  Add to the outer loop. +          TIL->addBasicBlockToLoop(NMBB, MLI->getBase()); +        } else if (DestLoop->contains(TIL)) { +          // Edge from an inner loop to an outer loop.  Add to the outer loop. +          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase()); +        } else { +          // Edge from two loops with no containment relation.  Because these +          // are natural loops, we know that the destination block must be the +          // header of its loop (adding a branch into a loop elsewhere would +          // create an irreducible loop). +          assert(DestLoop->getHeader() == Succ && +                 "Should not create irreducible loops!"); +          if (MachineLoop *P = DestLoop->getParentLoop()) +            P->addBasicBlockToLoop(NMBB, MLI->getBase()); +        } +      } +    } + +  return NMBB; +} + +/// removeFromParent - This method unlinks 'this' from the containing function, +/// and returns it, but does not delete it. +MachineBasicBlock *MachineBasicBlock::removeFromParent() { +  assert(getParent() && "Not embedded in a function!"); +  getParent()->remove(this); +  return this; +} + + +/// eraseFromParent - This method unlinks 'this' from the containing function, +/// and deletes it. +void MachineBasicBlock::eraseFromParent() { +  assert(getParent() && "Not embedded in a function!"); +  getParent()->erase(this); +} + + +/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to +/// 'Old', change the code and CFG so that it branches to 'New' instead. +void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, +                                               MachineBasicBlock *New) { +  assert(Old != New && "Cannot replace self with self!"); + +  MachineBasicBlock::iterator I = end(); +  while (I != begin()) { +    --I; +    if (!I->getDesc().isTerminator()) break; + +    // Scan the operands of this machine instruction, replacing any uses of Old +    // with New. +    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) +      if (I->getOperand(i).isMBB() && +          I->getOperand(i).getMBB() == Old) +        I->getOperand(i).setMBB(New); +  } + +  // Update the successor information. +  removeSuccessor(Old); +  addSuccessor(New); +} + +/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the +/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and +/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be +/// null. +///  +/// Besides DestA and DestB, retain other edges leading to LandingPads +/// (currently there can be only one; we don't check or require that here). +/// Note it is possible that DestA and/or DestB are LandingPads. +bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, +                                             MachineBasicBlock *DestB, +                                             bool isCond) { +  // The values of DestA and DestB frequently come from a call to the +  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial +  // values from there. +  // +  // 1. If both DestA and DestB are null, then the block ends with no branches +  //    (it falls through to its successor). +  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends +  //    with only an unconditional branch. +  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends +  //    with a conditional branch that falls through to a successor (DestB). +  // 4. If DestA and DestB is set and isCond is true, then the block ends with a +  //    conditional branch followed by an unconditional branch. DestA is the +  //    'true' destination and DestB is the 'false' destination. + +  bool Changed = false; + +  MachineFunction::iterator FallThru = +    llvm::next(MachineFunction::iterator(this)); + +  if (DestA == 0 && DestB == 0) { +    // Block falls through to successor. +    DestA = FallThru; +    DestB = FallThru; +  } else if (DestA != 0 && DestB == 0) { +    if (isCond) +      // Block ends in conditional jump that falls through to successor. +      DestB = FallThru; +  } else { +    assert(DestA && DestB && isCond && +           "CFG in a bad state. Cannot correct CFG edges"); +  } + +  // Remove superfluous edges. I.e., those which aren't destinations of this +  // basic block, duplicate edges, or landing pads. +  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs; +  MachineBasicBlock::succ_iterator SI = succ_begin(); +  while (SI != succ_end()) { +    const MachineBasicBlock *MBB = *SI; +    if (!SeenMBBs.insert(MBB) || +        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) { +      // This is a superfluous edge, remove it. +      SI = removeSuccessor(SI); +      Changed = true; +    } else { +      ++SI; +    } +  } + +  return Changed; +} + +/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping +/// any DBG_VALUE instructions.  Return UnknownLoc if there is none. +DebugLoc +MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) { +  DebugLoc DL; +  MachineBasicBlock::iterator E = end(); +  if (MBBI != E) { +    // Skip debug declarations, we don't want a DebugLoc from them. +    MachineBasicBlock::iterator MBBI2 = MBBI; +    while (MBBI2 != E && MBBI2->isDebugValue()) +      MBBI2++; +    if (MBBI2 != E) +      DL = MBBI2->getDebugLoc(); +  } +  return DL; +} + +void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB, +                          bool t) { +  OS << "BB#" << MBB->getNumber(); +} +  | 
