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Diffstat (limited to 'contrib/llvm/lib/CodeGen/MachineDominators.cpp')
| -rw-r--r-- | contrib/llvm/lib/CodeGen/MachineDominators.cpp | 127 | 
1 files changed, 127 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/MachineDominators.cpp b/contrib/llvm/lib/CodeGen/MachineDominators.cpp new file mode 100644 index 000000000000..3f04bb0b532b --- /dev/null +++ b/contrib/llvm/lib/CodeGen/MachineDominators.cpp @@ -0,0 +1,127 @@ +//===- MachineDominators.cpp - Machine Dominator Calculation --------------===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements simple dominator construction algorithms for finding +// forward dominators on machine functions. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/MachineDominators.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/ADT/SmallBitVector.h" + +using namespace llvm; + +namespace llvm { +template class DomTreeNodeBase<MachineBasicBlock>; +template class DominatorTreeBase<MachineBasicBlock>; +} + +char MachineDominatorTree::ID = 0; + +INITIALIZE_PASS(MachineDominatorTree, "machinedomtree", +                "MachineDominator Tree Construction", true, true) + +char &llvm::MachineDominatorsID = MachineDominatorTree::ID; + +void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const { +  AU.setPreservesAll(); +  MachineFunctionPass::getAnalysisUsage(AU); +} + +bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) { +  CriticalEdgesToSplit.clear(); +  NewBBs.clear(); +  DT->recalculate(F); + +  return false; +} + +MachineDominatorTree::MachineDominatorTree() +    : MachineFunctionPass(ID) { +  initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); +  DT = new DominatorTreeBase<MachineBasicBlock>(false); +} + +MachineDominatorTree::~MachineDominatorTree() { +  delete DT; +} + +void MachineDominatorTree::releaseMemory() { +  DT->releaseMemory(); +} + +void MachineDominatorTree::print(raw_ostream &OS, const Module*) const { +  DT->print(OS); +} + +void MachineDominatorTree::applySplitCriticalEdges() const { +  // Bail out early if there is nothing to do. +  if (CriticalEdgesToSplit.empty()) +    return; + +  // For each element in CriticalEdgesToSplit, remember whether or not element +  // is the new immediate domminator of its successor. The mapping is done by +  // index, i.e., the information for the ith element of CriticalEdgesToSplit is +  // the ith element of IsNewIDom. +  SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true); +  size_t Idx = 0; + +  // Collect all the dominance properties info, before invalidating +  // the underlying DT. +  for (CriticalEdge &Edge : CriticalEdgesToSplit) { +    // Update dominator information. +    MachineBasicBlock *Succ = Edge.ToBB; +    MachineDomTreeNode *SuccDTNode = DT->getNode(Succ); + +    for (MachineBasicBlock *PredBB : Succ->predecessors()) { +      if (PredBB == Edge.NewBB) +        continue; +      // If we are in this situation: +      // FromBB1        FromBB2 +      //    +              + +      //   + +            + + +      //  +   +          +   + +      // ...  Split1  Split2 ... +      //           +   + +      //            + + +      //             + +      //            Succ +      // Instead of checking the domiance property with Split2, we check it with +      // FromBB2 since Split2 is still unknown of the underlying DT structure. +      if (NewBBs.count(PredBB)) { +        assert(PredBB->pred_size() == 1 && "A basic block resulting from a " +                                           "critical edge split has more " +                                           "than one predecessor!"); +        PredBB = *PredBB->pred_begin(); +      } +      if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) { +        IsNewIDom[Idx] = false; +        break; +      } +    } +    ++Idx; +  } + +  // Now, update DT with the collected dominance properties info. +  Idx = 0; +  for (CriticalEdge &Edge : CriticalEdgesToSplit) { +    // We know FromBB dominates NewBB. +    MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB); + +    // If all the other predecessors of "Succ" are dominated by "Succ" itself +    // then the new block is the new immediate dominator of "Succ". Otherwise, +    // the new block doesn't dominate anything. +    if (IsNewIDom[Idx]) +      DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode); +    ++Idx; +  } +  NewBBs.clear(); +  CriticalEdgesToSplit.clear(); +}  | 
