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Diffstat (limited to 'contrib/llvm/lib/CodeGen/RegAllocPBQP.cpp')
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diff --git a/contrib/llvm/lib/CodeGen/RegAllocPBQP.cpp b/contrib/llvm/lib/CodeGen/RegAllocPBQP.cpp new file mode 100644 index 000000000000..4fafd2818a12 --- /dev/null +++ b/contrib/llvm/lib/CodeGen/RegAllocPBQP.cpp @@ -0,0 +1,914 @@ +//===------ RegAllocPBQP.cpp ---- PBQP Register Allocator -------*- C++ -*-===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file contains a Partitioned Boolean Quadratic Programming (PBQP) based +// register allocator for LLVM. This allocator works by constructing a PBQP +// problem representing the register allocation problem under consideration, +// solving this using a PBQP solver, and mapping the solution back to a +// register assignment. If any variables are selected for spilling then spill +// code is inserted and the process repeated. +// +// The PBQP solver (pbqp.c) provided for this allocator uses a heuristic tuned +// for register allocation. For more information on PBQP for register +// allocation, see the following papers: +// +//   (1) Hames, L. and Scholz, B. 2006. Nearly optimal register allocation with +//   PBQP. In Proceedings of the 7th Joint Modular Languages Conference +//   (JMLC'06). LNCS, vol. 4228. Springer, New York, NY, USA. 346-361. +// +//   (2) Scholz, B., Eckstein, E. 2002. Register allocation for irregular +//   architectures. In Proceedings of the Joint Conference on Languages, +//   Compilers and Tools for Embedded Systems (LCTES'02), ACM Press, New York, +//   NY, USA, 139-148. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "regalloc" + +#include "PBQP/HeuristicSolver.h" +#include "PBQP/Graph.h" +#include "PBQP/Heuristics/Briggs.h" +#include "VirtRegMap.h" +#include "VirtRegRewriter.h" +#include "llvm/CodeGen/CalcSpillWeights.h" +#include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/LiveStackAnalysis.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineLoopInfo.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/RegAllocRegistry.h" +#include "llvm/CodeGen/RegisterCoalescer.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetMachine.h" +#include <limits> +#include <map> +#include <memory> +#include <set> +#include <vector> + +using namespace llvm; + +static RegisterRegAlloc +registerPBQPRepAlloc("pbqp", "PBQP register allocator", +                       llvm::createPBQPRegisterAllocator); + +static cl::opt<bool> +pbqpCoalescing("pbqp-coalescing", +                cl::desc("Attempt coalescing during PBQP register allocation."), +                cl::init(false), cl::Hidden); + +namespace { + +  /// +  /// PBQP based allocators solve the register allocation problem by mapping +  /// register allocation problems to Partitioned Boolean Quadratic +  /// Programming problems. +  class PBQPRegAlloc : public MachineFunctionPass { +  public: + +    static char ID; + +    /// Construct a PBQP register allocator. +    PBQPRegAlloc() : MachineFunctionPass(&ID) {} + +    /// Return the pass name. +    virtual const char* getPassName() const { +      return "PBQP Register Allocator"; +    } + +    /// PBQP analysis usage. +    virtual void getAnalysisUsage(AnalysisUsage &au) const { +      au.addRequired<SlotIndexes>(); +      au.addPreserved<SlotIndexes>(); +      au.addRequired<LiveIntervals>(); +      //au.addRequiredID(SplitCriticalEdgesID); +      au.addRequired<RegisterCoalescer>(); +      au.addRequired<CalculateSpillWeights>(); +      au.addRequired<LiveStacks>(); +      au.addPreserved<LiveStacks>(); +      au.addRequired<MachineLoopInfo>(); +      au.addPreserved<MachineLoopInfo>(); +      au.addRequired<VirtRegMap>(); +      MachineFunctionPass::getAnalysisUsage(au); +    } + +    /// Perform register allocation +    virtual bool runOnMachineFunction(MachineFunction &MF); + +  private: +    typedef std::map<const LiveInterval*, unsigned> LI2NodeMap; +    typedef std::vector<const LiveInterval*> Node2LIMap; +    typedef std::vector<unsigned> AllowedSet; +    typedef std::vector<AllowedSet> AllowedSetMap; +    typedef std::set<unsigned> RegSet; +    typedef std::pair<unsigned, unsigned> RegPair; +    typedef std::map<RegPair, PBQP::PBQPNum> CoalesceMap; + +    typedef std::set<LiveInterval*> LiveIntervalSet; + +    typedef std::vector<PBQP::Graph::NodeItr> NodeVector; + +    MachineFunction *mf; +    const TargetMachine *tm; +    const TargetRegisterInfo *tri; +    const TargetInstrInfo *tii; +    const MachineLoopInfo *loopInfo; +    MachineRegisterInfo *mri; + +    LiveIntervals *lis; +    LiveStacks *lss; +    VirtRegMap *vrm; + +    LI2NodeMap li2Node; +    Node2LIMap node2LI; +    AllowedSetMap allowedSets; +    LiveIntervalSet vregIntervalsToAlloc, +                    emptyVRegIntervals; +    NodeVector problemNodes; + + +    /// Builds a PBQP cost vector. +    template <typename RegContainer> +    PBQP::Vector buildCostVector(unsigned vReg, +                                 const RegContainer &allowed, +                                 const CoalesceMap &cealesces, +                                 PBQP::PBQPNum spillCost) const; + +    /// \brief Builds a PBQP interference matrix. +    /// +    /// @return Either a pointer to a non-zero PBQP matrix representing the +    ///         allocation option costs, or a null pointer for a zero matrix. +    /// +    /// Expects allowed sets for two interfering LiveIntervals. These allowed +    /// sets should contain only allocable registers from the LiveInterval's +    /// register class, with any interfering pre-colored registers removed. +    template <typename RegContainer> +    PBQP::Matrix* buildInterferenceMatrix(const RegContainer &allowed1, +                                          const RegContainer &allowed2) const; + +    /// +    /// Expects allowed sets for two potentially coalescable LiveIntervals, +    /// and an estimated benefit due to coalescing. The allowed sets should +    /// contain only allocable registers from the LiveInterval's register +    /// classes, with any interfering pre-colored registers removed. +    template <typename RegContainer> +    PBQP::Matrix* buildCoalescingMatrix(const RegContainer &allowed1, +                                        const RegContainer &allowed2, +                                        PBQP::PBQPNum cBenefit) const; + +    /// \brief Finds coalescing opportunities and returns them as a map. +    /// +    /// Any entries in the map are guaranteed coalescable, even if their +    /// corresponding live intervals overlap. +    CoalesceMap findCoalesces(); + +    /// \brief Finds the initial set of vreg intervals to allocate. +    void findVRegIntervalsToAlloc(); + +    /// \brief Constructs a PBQP problem representation of the register +    /// allocation problem for this function. +    /// +    /// @return a PBQP solver object for the register allocation problem. +    PBQP::Graph constructPBQPProblem(); + +    /// \brief Adds a stack interval if the given live interval has been +    /// spilled. Used to support stack slot coloring. +    void addStackInterval(const LiveInterval *spilled,MachineRegisterInfo* mri); + +    /// \brief Given a solved PBQP problem maps this solution back to a register +    /// assignment. +    bool mapPBQPToRegAlloc(const PBQP::Solution &solution); + +    /// \brief Postprocessing before final spilling. Sets basic block "live in" +    /// variables. +    void finalizeAlloc() const; + +  }; + +  char PBQPRegAlloc::ID = 0; +} + + +template <typename RegContainer> +PBQP::Vector PBQPRegAlloc::buildCostVector(unsigned vReg, +                                           const RegContainer &allowed, +                                           const CoalesceMap &coalesces, +                                           PBQP::PBQPNum spillCost) const { + +  typedef typename RegContainer::const_iterator AllowedItr; + +  // Allocate vector. Additional element (0th) used for spill option +  PBQP::Vector v(allowed.size() + 1, 0); + +  v[0] = spillCost; + +  // Iterate over the allowed registers inserting coalesce benefits if there +  // are any. +  unsigned ai = 0; +  for (AllowedItr itr = allowed.begin(), end = allowed.end(); +       itr != end; ++itr, ++ai) { + +    unsigned pReg = *itr; + +    CoalesceMap::const_iterator cmItr = +      coalesces.find(RegPair(vReg, pReg)); + +    // No coalesce - on to the next preg. +    if (cmItr == coalesces.end()) +      continue; + +    // We have a coalesce - insert the benefit. +    v[ai + 1] = -cmItr->second; +  } + +  return v; +} + +template <typename RegContainer> +PBQP::Matrix* PBQPRegAlloc::buildInterferenceMatrix( +      const RegContainer &allowed1, const RegContainer &allowed2) const { + +  typedef typename RegContainer::const_iterator RegContainerIterator; + +  // Construct a PBQP matrix representing the cost of allocation options. The +  // rows and columns correspond to the allocation options for the two live +  // intervals.  Elements will be infinite where corresponding registers alias, +  // since we cannot allocate aliasing registers to interfering live intervals. +  // All other elements (non-aliasing combinations) will have zero cost. Note +  // that the spill option (element 0,0) has zero cost, since we can allocate +  // both intervals to memory safely (the cost for each individual allocation +  // to memory is accounted for by the cost vectors for each live interval). +  PBQP::Matrix *m = +    new PBQP::Matrix(allowed1.size() + 1, allowed2.size() + 1, 0); + +  // Assume this is a zero matrix until proven otherwise.  Zero matrices occur +  // between interfering live ranges with non-overlapping register sets (e.g. +  // non-overlapping reg classes, or disjoint sets of allowed regs within the +  // same class). The term "overlapping" is used advisedly: sets which do not +  // intersect, but contain registers which alias, will have non-zero matrices. +  // We optimize zero matrices away to improve solver speed. +  bool isZeroMatrix = true; + + +  // Row index. Starts at 1, since the 0th row is for the spill option, which +  // is always zero. +  unsigned ri = 1; + +  // Iterate over allowed sets, insert infinities where required. +  for (RegContainerIterator a1Itr = allowed1.begin(), a1End = allowed1.end(); +       a1Itr != a1End; ++a1Itr) { + +    // Column index, starts at 1 as for row index. +    unsigned ci = 1; +    unsigned reg1 = *a1Itr; + +    for (RegContainerIterator a2Itr = allowed2.begin(), a2End = allowed2.end(); +         a2Itr != a2End; ++a2Itr) { + +      unsigned reg2 = *a2Itr; + +      // If the row/column regs are identical or alias insert an infinity. +      if (tri->regsOverlap(reg1, reg2)) { +        (*m)[ri][ci] = std::numeric_limits<PBQP::PBQPNum>::infinity(); +        isZeroMatrix = false; +      } + +      ++ci; +    } + +    ++ri; +  } + +  // If this turns out to be a zero matrix... +  if (isZeroMatrix) { +    // free it and return null. +    delete m; +    return 0; +  } + +  // ...otherwise return the cost matrix. +  return m; +} + +template <typename RegContainer> +PBQP::Matrix* PBQPRegAlloc::buildCoalescingMatrix( +      const RegContainer &allowed1, const RegContainer &allowed2, +      PBQP::PBQPNum cBenefit) const { + +  typedef typename RegContainer::const_iterator RegContainerIterator; + +  // Construct a PBQP Matrix representing the benefits of coalescing. As with +  // interference matrices the rows and columns represent allowed registers +  // for the LiveIntervals which are (potentially) to be coalesced. The amount +  // -cBenefit will be placed in any element representing the same register +  // for both intervals. +  PBQP::Matrix *m = +    new PBQP::Matrix(allowed1.size() + 1, allowed2.size() + 1, 0); + +  // Reset costs to zero. +  m->reset(0); + +  // Assume the matrix is zero till proven otherwise. Zero matrices will be +  // optimized away as in the interference case. +  bool isZeroMatrix = true; + +  // Row index. Starts at 1, since the 0th row is for the spill option, which +  // is always zero. +  unsigned ri = 1; + +  // Iterate over the allowed sets, insert coalescing benefits where +  // appropriate. +  for (RegContainerIterator a1Itr = allowed1.begin(), a1End = allowed1.end(); +       a1Itr != a1End; ++a1Itr) { + +    // Column index, starts at 1 as for row index. +    unsigned ci = 1; +    unsigned reg1 = *a1Itr; + +    for (RegContainerIterator a2Itr = allowed2.begin(), a2End = allowed2.end(); +         a2Itr != a2End; ++a2Itr) { + +      // If the row and column represent the same register insert a beneficial +      // cost to preference this allocation - it would allow us to eliminate a +      // move instruction. +      if (reg1 == *a2Itr) { +        (*m)[ri][ci] = -cBenefit; +        isZeroMatrix = false; +      } + +      ++ci; +    } + +    ++ri; +  } + +  // If this turns out to be a zero matrix... +  if (isZeroMatrix) { +    // ...free it and return null. +    delete m; +    return 0; +  } + +  return m; +} + +PBQPRegAlloc::CoalesceMap PBQPRegAlloc::findCoalesces() { + +  typedef MachineFunction::const_iterator MFIterator; +  typedef MachineBasicBlock::const_iterator MBBIterator; +  typedef LiveInterval::const_vni_iterator VNIIterator; + +  CoalesceMap coalescesFound; + +  // To find coalesces we need to iterate over the function looking for +  // copy instructions. +  for (MFIterator bbItr = mf->begin(), bbEnd = mf->end(); +       bbItr != bbEnd; ++bbItr) { + +    const MachineBasicBlock *mbb = &*bbItr; + +    for (MBBIterator iItr = mbb->begin(), iEnd = mbb->end(); +         iItr != iEnd; ++iItr) { + +      const MachineInstr *instr = &*iItr; +      unsigned srcReg, dstReg, srcSubReg, dstSubReg; + +      // If this isn't a copy then continue to the next instruction. +      if (!tii->isMoveInstr(*instr, srcReg, dstReg, srcSubReg, dstSubReg)) +        continue; + +      // If the registers are already the same our job is nice and easy. +      if (dstReg == srcReg) +        continue; + +      bool srcRegIsPhysical = TargetRegisterInfo::isPhysicalRegister(srcReg), +           dstRegIsPhysical = TargetRegisterInfo::isPhysicalRegister(dstReg); + +      // If both registers are physical then we can't coalesce. +      if (srcRegIsPhysical && dstRegIsPhysical) +        continue; + +      // If it's a copy that includes a virtual register but the source and +      // destination classes differ then we can't coalesce, so continue with +      // the next instruction. +      const TargetRegisterClass *srcRegClass = srcRegIsPhysical ? +          tri->getPhysicalRegisterRegClass(srcReg) : mri->getRegClass(srcReg); + +      const TargetRegisterClass *dstRegClass = dstRegIsPhysical ? +          tri->getPhysicalRegisterRegClass(dstReg) : mri->getRegClass(dstReg); + +      if (srcRegClass != dstRegClass) +        continue; + +      // We also need any physical regs to be allocable, coalescing with +      // a non-allocable register is invalid. +      if (srcRegIsPhysical) { +        if (std::find(dstRegClass->allocation_order_begin(*mf), +                      dstRegClass->allocation_order_end(*mf), srcReg) == +            dstRegClass->allocation_order_end(*mf)) +          continue; +      } + +      if (dstRegIsPhysical) { +        if (std::find(srcRegClass->allocation_order_begin(*mf), +                      srcRegClass->allocation_order_end(*mf), dstReg) == +            srcRegClass->allocation_order_end(*mf)) +          continue; +      } + +      // If we've made it here we have a copy with compatible register classes. +      // We can probably coalesce, but we need to consider overlap. +      const LiveInterval *srcLI = &lis->getInterval(srcReg), +                         *dstLI = &lis->getInterval(dstReg); + +      if (srcLI->overlaps(*dstLI)) { +        // Even in the case of an overlap we might still be able to coalesce, +        // but we need to make sure that no definition of either range occurs +        // while the other range is live. + +        // Otherwise start by assuming we're ok. +        bool badDef = false; + +        // Test all defs of the source range. +        for (VNIIterator +               vniItr = srcLI->vni_begin(), vniEnd = srcLI->vni_end(); +               vniItr != vniEnd; ++vniItr) { + +          // If we find a poorly defined def we err on the side of caution. +          if (!(*vniItr)->def.isValid()) { +            badDef = true; +            break; +          } + +          // If we find a def that kills the coalescing opportunity then +          // record it and break from the loop. +          if (dstLI->liveAt((*vniItr)->def)) { +            badDef = true; +            break; +          } +        } + +        // If we have a bad def give up, continue to the next instruction. +        if (badDef) +          continue; + +        // Otherwise test definitions of the destination range. +        for (VNIIterator +               vniItr = dstLI->vni_begin(), vniEnd = dstLI->vni_end(); +               vniItr != vniEnd; ++vniItr) { + +          // We want to make sure we skip the copy instruction itself. +          if ((*vniItr)->getCopy() == instr) +            continue; + +          if (!(*vniItr)->def.isValid()) { +            badDef = true; +            break; +          } + +          if (srcLI->liveAt((*vniItr)->def)) { +            badDef = true; +            break; +          } +        } + +        // As before a bad def we give up and continue to the next instr. +        if (badDef) +          continue; +      } + +      // If we make it to here then either the ranges didn't overlap, or they +      // did, but none of their definitions would prevent us from coalescing. +      // We're good to go with the coalesce. + +      float cBenefit = std::pow(10.0f, (float)loopInfo->getLoopDepth(mbb)) / 5.0; + +      coalescesFound[RegPair(srcReg, dstReg)] = cBenefit; +      coalescesFound[RegPair(dstReg, srcReg)] = cBenefit; +    } + +  } + +  return coalescesFound; +} + +void PBQPRegAlloc::findVRegIntervalsToAlloc() { + +  // Iterate over all live ranges. +  for (LiveIntervals::iterator itr = lis->begin(), end = lis->end(); +       itr != end; ++itr) { + +    // Ignore physical ones. +    if (TargetRegisterInfo::isPhysicalRegister(itr->first)) +      continue; + +    LiveInterval *li = itr->second; + +    // If this live interval is non-empty we will use pbqp to allocate it. +    // Empty intervals we allocate in a simple post-processing stage in +    // finalizeAlloc. +    if (!li->empty()) { +      vregIntervalsToAlloc.insert(li); +    } +    else { +      emptyVRegIntervals.insert(li); +    } +  } +} + +PBQP::Graph PBQPRegAlloc::constructPBQPProblem() { + +  typedef std::vector<const LiveInterval*> LIVector; +  typedef std::vector<unsigned> RegVector; + +  // This will store the physical intervals for easy reference. +  LIVector physIntervals; + +  // Start by clearing the old node <-> live interval mappings & allowed sets +  li2Node.clear(); +  node2LI.clear(); +  allowedSets.clear(); + +  // Populate physIntervals, update preg use: +  for (LiveIntervals::iterator itr = lis->begin(), end = lis->end(); +       itr != end; ++itr) { + +    if (TargetRegisterInfo::isPhysicalRegister(itr->first)) { +      physIntervals.push_back(itr->second); +      mri->setPhysRegUsed(itr->second->reg); +    } +  } + +  // Iterate over vreg intervals, construct live interval <-> node number +  //  mappings. +  for (LiveIntervalSet::const_iterator +       itr = vregIntervalsToAlloc.begin(), end = vregIntervalsToAlloc.end(); +       itr != end; ++itr) { +    const LiveInterval *li = *itr; + +    li2Node[li] = node2LI.size(); +    node2LI.push_back(li); +  } + +  // Get the set of potential coalesces. +  CoalesceMap coalesces; + +  if (pbqpCoalescing) { +    coalesces = findCoalesces(); +  } + +  // Construct a PBQP solver for this problem +  PBQP::Graph problem; +  problemNodes.resize(vregIntervalsToAlloc.size()); + +  // Resize allowedSets container appropriately. +  allowedSets.resize(vregIntervalsToAlloc.size()); + +  // Iterate over virtual register intervals to compute allowed sets... +  for (unsigned node = 0; node < node2LI.size(); ++node) { + +    // Grab pointers to the interval and its register class. +    const LiveInterval *li = node2LI[node]; +    const TargetRegisterClass *liRC = mri->getRegClass(li->reg); + +    // Start by assuming all allocable registers in the class are allowed... +    RegVector liAllowed(liRC->allocation_order_begin(*mf), +                        liRC->allocation_order_end(*mf)); + +    // Eliminate the physical registers which overlap with this range, along +    // with all their aliases. +    for (LIVector::iterator pItr = physIntervals.begin(), +       pEnd = physIntervals.end(); pItr != pEnd; ++pItr) { + +      if (!li->overlaps(**pItr)) +        continue; + +      unsigned pReg = (*pItr)->reg; + +      // If we get here then the live intervals overlap, but we're still ok +      // if they're coalescable. +      if (coalesces.find(RegPair(li->reg, pReg)) != coalesces.end()) +        continue; + +      // If we get here then we have a genuine exclusion. + +      // Remove the overlapping reg... +      RegVector::iterator eraseItr = +        std::find(liAllowed.begin(), liAllowed.end(), pReg); + +      if (eraseItr != liAllowed.end()) +        liAllowed.erase(eraseItr); + +      const unsigned *aliasItr = tri->getAliasSet(pReg); + +      if (aliasItr != 0) { +        // ...and its aliases. +        for (; *aliasItr != 0; ++aliasItr) { +          RegVector::iterator eraseItr = +            std::find(liAllowed.begin(), liAllowed.end(), *aliasItr); + +          if (eraseItr != liAllowed.end()) { +            liAllowed.erase(eraseItr); +          } +        } +      } +    } + +    // Copy the allowed set into a member vector for use when constructing cost +    // vectors & matrices, and mapping PBQP solutions back to assignments. +    allowedSets[node] = AllowedSet(liAllowed.begin(), liAllowed.end()); + +    // Set the spill cost to the interval weight, or epsilon if the +    // interval weight is zero +    PBQP::PBQPNum spillCost = (li->weight != 0.0) ? +        li->weight : std::numeric_limits<PBQP::PBQPNum>::min(); + +    // Build a cost vector for this interval. +    problemNodes[node] = +      problem.addNode( +        buildCostVector(li->reg, allowedSets[node], coalesces, spillCost)); + +  } + + +  // Now add the cost matrices... +  for (unsigned node1 = 0; node1 < node2LI.size(); ++node1) { +    const LiveInterval *li = node2LI[node1]; + +    // Test for live range overlaps and insert interference matrices. +    for (unsigned node2 = node1 + 1; node2 < node2LI.size(); ++node2) { +      const LiveInterval *li2 = node2LI[node2]; + +      CoalesceMap::const_iterator cmItr = +        coalesces.find(RegPair(li->reg, li2->reg)); + +      PBQP::Matrix *m = 0; + +      if (cmItr != coalesces.end()) { +        m = buildCoalescingMatrix(allowedSets[node1], allowedSets[node2], +                                  cmItr->second); +      } +      else if (li->overlaps(*li2)) { +        m = buildInterferenceMatrix(allowedSets[node1], allowedSets[node2]); +      } + +      if (m != 0) { +        problem.addEdge(problemNodes[node1], +                        problemNodes[node2], +                        *m); + +        delete m; +      } +    } +  } + +  assert(problem.getNumNodes() == allowedSets.size()); +/* +  std::cerr << "Allocating for " << problem.getNumNodes() << " nodes, " +            << problem.getNumEdges() << " edges.\n"; + +  problem.printDot(std::cerr); +*/ +  // We're done, PBQP problem constructed - return it. +  return problem; +} + +void PBQPRegAlloc::addStackInterval(const LiveInterval *spilled, +                                    MachineRegisterInfo* mri) { +  int stackSlot = vrm->getStackSlot(spilled->reg); + +  if (stackSlot == VirtRegMap::NO_STACK_SLOT) +    return; + +  const TargetRegisterClass *RC = mri->getRegClass(spilled->reg); +  LiveInterval &stackInterval = lss->getOrCreateInterval(stackSlot, RC); + +  VNInfo *vni; +  if (stackInterval.getNumValNums() != 0) +    vni = stackInterval.getValNumInfo(0); +  else +    vni = stackInterval.getNextValue( +      SlotIndex(), 0, false, lss->getVNInfoAllocator()); + +  LiveInterval &rhsInterval = lis->getInterval(spilled->reg); +  stackInterval.MergeRangesInAsValue(rhsInterval, vni); +} + +bool PBQPRegAlloc::mapPBQPToRegAlloc(const PBQP::Solution &solution) { + +  // Set to true if we have any spills +  bool anotherRoundNeeded = false; + +  // Clear the existing allocation. +  vrm->clearAllVirt(); + +  // Iterate over the nodes mapping the PBQP solution to a register assignment. +  for (unsigned node = 0; node < node2LI.size(); ++node) { +    unsigned virtReg = node2LI[node]->reg, +             allocSelection = solution.getSelection(problemNodes[node]); + + +    // If the PBQP solution is non-zero it's a physical register... +    if (allocSelection != 0) { +      // Get the physical reg, subtracting 1 to account for the spill option. +      unsigned physReg = allowedSets[node][allocSelection - 1]; + +      DEBUG(dbgs() << "VREG " << virtReg << " -> " +                   << tri->getName(physReg) << "\n"); + +      assert(physReg != 0); + +      // Add to the virt reg map and update the used phys regs. +      vrm->assignVirt2Phys(virtReg, physReg); +    } +    // ...Otherwise it's a spill. +    else { + +      // Make sure we ignore this virtual reg on the next round +      // of allocation +      vregIntervalsToAlloc.erase(&lis->getInterval(virtReg)); + +      // Insert spill ranges for this live range +      const LiveInterval *spillInterval = node2LI[node]; +      double oldSpillWeight = spillInterval->weight; +      SmallVector<LiveInterval*, 8> spillIs; +      std::vector<LiveInterval*> newSpills = +        lis->addIntervalsForSpills(*spillInterval, spillIs, loopInfo, *vrm); +      addStackInterval(spillInterval, mri); + +      (void) oldSpillWeight; +      DEBUG(dbgs() << "VREG " << virtReg << " -> SPILLED (Cost: " +                   << oldSpillWeight << ", New vregs: "); + +      // Copy any newly inserted live intervals into the list of regs to +      // allocate. +      for (std::vector<LiveInterval*>::const_iterator +           itr = newSpills.begin(), end = newSpills.end(); +           itr != end; ++itr) { + +        assert(!(*itr)->empty() && "Empty spill range."); + +        DEBUG(dbgs() << (*itr)->reg << " "); + +        vregIntervalsToAlloc.insert(*itr); +      } + +      DEBUG(dbgs() << ")\n"); + +      // We need another round if spill intervals were added. +      anotherRoundNeeded |= !newSpills.empty(); +    } +  } + +  return !anotherRoundNeeded; +} + +void PBQPRegAlloc::finalizeAlloc() const { +  typedef LiveIntervals::iterator LIIterator; +  typedef LiveInterval::Ranges::const_iterator LRIterator; + +  // First allocate registers for the empty intervals. +  for (LiveIntervalSet::const_iterator +         itr = emptyVRegIntervals.begin(), end = emptyVRegIntervals.end(); +         itr != end; ++itr) { +    LiveInterval *li = *itr; + +    unsigned physReg = vrm->getRegAllocPref(li->reg); + +    if (physReg == 0) { +      const TargetRegisterClass *liRC = mri->getRegClass(li->reg); +      physReg = *liRC->allocation_order_begin(*mf); +    } + +    vrm->assignVirt2Phys(li->reg, physReg); +  } + +  // Finally iterate over the basic blocks to compute and set the live-in sets. +  SmallVector<MachineBasicBlock*, 8> liveInMBBs; +  MachineBasicBlock *entryMBB = &*mf->begin(); + +  for (LIIterator liItr = lis->begin(), liEnd = lis->end(); +       liItr != liEnd; ++liItr) { + +    const LiveInterval *li = liItr->second; +    unsigned reg = 0; + +    // Get the physical register for this interval +    if (TargetRegisterInfo::isPhysicalRegister(li->reg)) { +      reg = li->reg; +    } +    else if (vrm->isAssignedReg(li->reg)) { +      reg = vrm->getPhys(li->reg); +    } +    else { +      // Ranges which are assigned a stack slot only are ignored. +      continue; +    } + +    if (reg == 0) { +      // Filter out zero regs - they're for intervals that were spilled. +      continue; +    } + +    // Iterate over the ranges of the current interval... +    for (LRIterator lrItr = li->begin(), lrEnd = li->end(); +         lrItr != lrEnd; ++lrItr) { + +      // Find the set of basic blocks which this range is live into... +      if (lis->findLiveInMBBs(lrItr->start, lrItr->end,  liveInMBBs)) { +        // And add the physreg for this interval to their live-in sets. +        for (unsigned i = 0; i < liveInMBBs.size(); ++i) { +          if (liveInMBBs[i] != entryMBB) { +            if (!liveInMBBs[i]->isLiveIn(reg)) { +              liveInMBBs[i]->addLiveIn(reg); +            } +          } +        } +        liveInMBBs.clear(); +      } +    } +  } + +} + +bool PBQPRegAlloc::runOnMachineFunction(MachineFunction &MF) { + +  mf = &MF; +  tm = &mf->getTarget(); +  tri = tm->getRegisterInfo(); +  tii = tm->getInstrInfo(); +  mri = &mf->getRegInfo();  + +  lis = &getAnalysis<LiveIntervals>(); +  lss = &getAnalysis<LiveStacks>(); +  loopInfo = &getAnalysis<MachineLoopInfo>(); + +  vrm = &getAnalysis<VirtRegMap>(); + +  DEBUG(dbgs() << "PBQP Register Allocating for " << mf->getFunction()->getName() << "\n"); + +  // Allocator main loop: +  // +  // * Map current regalloc problem to a PBQP problem +  // * Solve the PBQP problem +  // * Map the solution back to a register allocation +  // * Spill if necessary +  // +  // This process is continued till no more spills are generated. + +  // Find the vreg intervals in need of allocation. +  findVRegIntervalsToAlloc(); + +  // If there are non-empty intervals allocate them using pbqp. +  if (!vregIntervalsToAlloc.empty()) { + +    bool pbqpAllocComplete = false; +    unsigned round = 0; + +    while (!pbqpAllocComplete) { +      DEBUG(dbgs() << "  PBQP Regalloc round " << round << ":\n"); + +      PBQP::Graph problem = constructPBQPProblem(); +      PBQP::Solution solution = +        PBQP::HeuristicSolver<PBQP::Heuristics::Briggs>::solve(problem); + +      pbqpAllocComplete = mapPBQPToRegAlloc(solution); + +      ++round; +    } +  } + +  // Finalise allocation, allocate empty ranges. +  finalizeAlloc(); + +  vregIntervalsToAlloc.clear(); +  emptyVRegIntervals.clear(); +  li2Node.clear(); +  node2LI.clear(); +  allowedSets.clear(); +  problemNodes.clear(); + +  DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *vrm << "\n"); + +  // Run rewriter +  std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter()); + +  rewriter->runOnMachineFunction(*mf, *vrm, lis); + +  return true; +} + +FunctionPass* llvm::createPBQPRegisterAllocator() { +  return new PBQPRegAlloc(); +} + + +#undef DEBUG_TYPE  | 
