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diff --git a/contrib/llvm/lib/Transforms/Scalar/ADCE.cpp b/contrib/llvm/lib/Transforms/Scalar/ADCE.cpp
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-//===- ADCE.cpp - Code to perform dead code elimination -------------------===//
-//
-// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
-// See https://llvm.org/LICENSE.txt for license information.
-// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the Aggressive Dead Code Elimination pass. This pass
-// optimistically assumes that all instructions are dead until proven otherwise,
-// allowing it to eliminate dead computations that other DCE passes do not
-// catch, particularly involving loop computations.
-//
-//===----------------------------------------------------------------------===//
-
-#include "llvm/Transforms/Scalar/ADCE.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/DepthFirstIterator.h"
-#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/MapVector.h"
-#include "llvm/ADT/PostOrderIterator.h"
-#include "llvm/ADT/SetVector.h"
-#include "llvm/ADT/SmallPtrSet.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/Analysis/DomTreeUpdater.h"
-#include "llvm/Analysis/GlobalsModRef.h"
-#include "llvm/Analysis/IteratedDominanceFrontier.h"
-#include "llvm/Analysis/PostDominators.h"
-#include "llvm/IR/BasicBlock.h"
-#include "llvm/IR/CFG.h"
-#include "llvm/IR/DebugInfoMetadata.h"
-#include "llvm/IR/DebugLoc.h"
-#include "llvm/IR/Dominators.h"
-#include "llvm/IR/Function.h"
-#include "llvm/IR/IRBuilder.h"
-#include "llvm/IR/InstIterator.h"
-#include "llvm/IR/InstrTypes.h"
-#include "llvm/IR/Instruction.h"
-#include "llvm/IR/Instructions.h"
-#include "llvm/IR/IntrinsicInst.h"
-#include "llvm/IR/PassManager.h"
-#include "llvm/IR/Use.h"
-#include "llvm/IR/Value.h"
-#include "llvm/Pass.h"
-#include "llvm/ProfileData/InstrProf.h"
-#include "llvm/Support/Casting.h"
-#include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/raw_ostream.h"
-#include "llvm/Transforms/Scalar.h"
-#include <cassert>
-#include <cstddef>
-#include <utility>
-
-using namespace llvm;
-
-#define DEBUG_TYPE "adce"
-
-STATISTIC(NumRemoved, "Number of instructions removed");
-STATISTIC(NumBranchesRemoved, "Number of branch instructions removed");
-
-// This is a temporary option until we change the interface to this pass based
-// on optimization level.
-static cl::opt<bool> RemoveControlFlowFlag("adce-remove-control-flow",
- cl::init(true), cl::Hidden);
-
-// This option enables removing of may-be-infinite loops which have no other
-// effect.
-static cl::opt<bool> RemoveLoops("adce-remove-loops", cl::init(false),
- cl::Hidden);
-
-namespace {
-
-/// Information about Instructions
-struct InstInfoType {
- /// True if the associated instruction is live.
- bool Live = false;
-
- /// Quick access to information for block containing associated Instruction.
- struct BlockInfoType *Block = nullptr;
-};
-
-/// Information about basic blocks relevant to dead code elimination.
-struct BlockInfoType {
- /// True when this block contains a live instructions.
- bool Live = false;
-
- /// True when this block ends in an unconditional branch.
- bool UnconditionalBranch = false;
-
- /// True when this block is known to have live PHI nodes.
- bool HasLivePhiNodes = false;
-
- /// Control dependence sources need to be live for this block.
- bool CFLive = false;
-
- /// Quick access to the LiveInfo for the terminator,
- /// holds the value &InstInfo[Terminator]
- InstInfoType *TerminatorLiveInfo = nullptr;
-
- /// Corresponding BasicBlock.
- BasicBlock *BB = nullptr;
-
- /// Cache of BB->getTerminator().
- Instruction *Terminator = nullptr;
-
- /// Post-order numbering of reverse control flow graph.
- unsigned PostOrder;
-
- bool terminatorIsLive() const { return TerminatorLiveInfo->Live; }
-};
-
-class AggressiveDeadCodeElimination {
- Function &F;
-
- // ADCE does not use DominatorTree per se, but it updates it to preserve the
- // analysis.
- DominatorTree *DT;
- PostDominatorTree &PDT;
-
- /// Mapping of blocks to associated information, an element in BlockInfoVec.
- /// Use MapVector to get deterministic iteration order.
- MapVector<BasicBlock *, BlockInfoType> BlockInfo;
- bool isLive(BasicBlock *BB) { return BlockInfo[BB].Live; }
-
- /// Mapping of instructions to associated information.
- DenseMap<Instruction *, InstInfoType> InstInfo;
- bool isLive(Instruction *I) { return InstInfo[I].Live; }
-
- /// Instructions known to be live where we need to mark
- /// reaching definitions as live.
- SmallVector<Instruction *, 128> Worklist;
-
- /// Debug info scopes around a live instruction.
- SmallPtrSet<const Metadata *, 32> AliveScopes;
-
- /// Set of blocks with not known to have live terminators.
- SmallSetVector<BasicBlock *, 16> BlocksWithDeadTerminators;
-
- /// The set of blocks which we have determined whose control
- /// dependence sources must be live and which have not had
- /// those dependences analyzed.
- SmallPtrSet<BasicBlock *, 16> NewLiveBlocks;
-
- /// Set up auxiliary data structures for Instructions and BasicBlocks and
- /// initialize the Worklist to the set of must-be-live Instruscions.
- void initialize();
-
- /// Return true for operations which are always treated as live.
- bool isAlwaysLive(Instruction &I);
-
- /// Return true for instrumentation instructions for value profiling.
- bool isInstrumentsConstant(Instruction &I);
-
- /// Propagate liveness to reaching definitions.
- void markLiveInstructions();
-
- /// Mark an instruction as live.
- void markLive(Instruction *I);
-
- /// Mark a block as live.
- void markLive(BlockInfoType &BB);
- void markLive(BasicBlock *BB) { markLive(BlockInfo[BB]); }
-
- /// Mark terminators of control predecessors of a PHI node live.
- void markPhiLive(PHINode *PN);
-
- /// Record the Debug Scopes which surround live debug information.
- void collectLiveScopes(const DILocalScope &LS);
- void collectLiveScopes(const DILocation &DL);
-
- /// Analyze dead branches to find those whose branches are the sources
- /// of control dependences impacting a live block. Those branches are
- /// marked live.
- void markLiveBranchesFromControlDependences();
-
- /// Remove instructions not marked live, return if any instruction was
- /// removed.
- bool removeDeadInstructions();
-
- /// Identify connected sections of the control flow graph which have
- /// dead terminators and rewrite the control flow graph to remove them.
- void updateDeadRegions();
-
- /// Set the BlockInfo::PostOrder field based on a post-order
- /// numbering of the reverse control flow graph.
- void computeReversePostOrder();
-
- /// Make the terminator of this block an unconditional branch to \p Target.
- void makeUnconditional(BasicBlock *BB, BasicBlock *Target);
-
-public:
- AggressiveDeadCodeElimination(Function &F, DominatorTree *DT,
- PostDominatorTree &PDT)
- : F(F), DT(DT), PDT(PDT) {}
-
- bool performDeadCodeElimination();
-};
-
-} // end anonymous namespace
-
-bool AggressiveDeadCodeElimination::performDeadCodeElimination() {
- initialize();
- markLiveInstructions();
- return removeDeadInstructions();
-}
-
-static bool isUnconditionalBranch(Instruction *Term) {
- auto *BR = dyn_cast<BranchInst>(Term);
- return BR && BR->isUnconditional();
-}
-
-void AggressiveDeadCodeElimination::initialize() {
- auto NumBlocks = F.size();
-
- // We will have an entry in the map for each block so we grow the
- // structure to twice that size to keep the load factor low in the hash table.
- BlockInfo.reserve(NumBlocks);
- size_t NumInsts = 0;
-
- // Iterate over blocks and initialize BlockInfoVec entries, count
- // instructions to size the InstInfo hash table.
- for (auto &BB : F) {
- NumInsts += BB.size();
- auto &Info = BlockInfo[&BB];
- Info.BB = &BB;
- Info.Terminator = BB.getTerminator();
- Info.UnconditionalBranch = isUnconditionalBranch(Info.Terminator);
- }
-
- // Initialize instruction map and set pointers to block info.
- InstInfo.reserve(NumInsts);
- for (auto &BBInfo : BlockInfo)
- for (Instruction &I : *BBInfo.second.BB)
- InstInfo[&I].Block = &BBInfo.second;
-
- // Since BlockInfoVec holds pointers into InstInfo and vice-versa, we may not
- // add any more elements to either after this point.
- for (auto &BBInfo : BlockInfo)
- BBInfo.second.TerminatorLiveInfo = &InstInfo[BBInfo.second.Terminator];
-
- // Collect the set of "root" instructions that are known live.
- for (Instruction &I : instructions(F))
- if (isAlwaysLive(I))
- markLive(&I);
-
- if (!RemoveControlFlowFlag)
- return;
-
- if (!RemoveLoops) {
- // This stores state for the depth-first iterator. In addition
- // to recording which nodes have been visited we also record whether
- // a node is currently on the "stack" of active ancestors of the current
- // node.
- using StatusMap = DenseMap<BasicBlock *, bool>;
-
- class DFState : public StatusMap {
- public:
- std::pair<StatusMap::iterator, bool> insert(BasicBlock *BB) {
- return StatusMap::insert(std::make_pair(BB, true));
- }
-
- // Invoked after we have visited all children of a node.
- void completed(BasicBlock *BB) { (*this)[BB] = false; }
-
- // Return true if \p BB is currently on the active stack
- // of ancestors.
- bool onStack(BasicBlock *BB) {
- auto Iter = find(BB);
- return Iter != end() && Iter->second;
- }
- } State;
-
- State.reserve(F.size());
- // Iterate over blocks in depth-first pre-order and
- // treat all edges to a block already seen as loop back edges
- // and mark the branch live it if there is a back edge.
- for (auto *BB: depth_first_ext(&F.getEntryBlock(), State)) {
- Instruction *Term = BB->getTerminator();
- if (isLive(Term))
- continue;
-
- for (auto *Succ : successors(BB))
- if (State.onStack(Succ)) {
- // back edge....
- markLive(Term);
- break;
- }
- }
- }
-
- // Mark blocks live if there is no path from the block to a
- // return of the function.
- // We do this by seeing which of the postdomtree root children exit the
- // program, and for all others, mark the subtree live.
- for (auto &PDTChild : children<DomTreeNode *>(PDT.getRootNode())) {
- auto *BB = PDTChild->getBlock();
- auto &Info = BlockInfo[BB];
- // Real function return
- if (isa<ReturnInst>(Info.Terminator)) {
- LLVM_DEBUG(dbgs() << "post-dom root child is a return: " << BB->getName()
- << '\n';);
- continue;
- }
-
- // This child is something else, like an infinite loop.
- for (auto DFNode : depth_first(PDTChild))
- markLive(BlockInfo[DFNode->getBlock()].Terminator);
- }
-
- // Treat the entry block as always live
- auto *BB = &F.getEntryBlock();
- auto &EntryInfo = BlockInfo[BB];
- EntryInfo.Live = true;
- if (EntryInfo.UnconditionalBranch)
- markLive(EntryInfo.Terminator);
-
- // Build initial collection of blocks with dead terminators
- for (auto &BBInfo : BlockInfo)
- if (!BBInfo.second.terminatorIsLive())
- BlocksWithDeadTerminators.insert(BBInfo.second.BB);
-}
-
-bool AggressiveDeadCodeElimination::isAlwaysLive(Instruction &I) {
- // TODO -- use llvm::isInstructionTriviallyDead
- if (I.isEHPad() || I.mayHaveSideEffects()) {
- // Skip any value profile instrumentation calls if they are
- // instrumenting constants.
- if (isInstrumentsConstant(I))
- return false;
- return true;
- }
- if (!I.isTerminator())
- return false;
- if (RemoveControlFlowFlag && (isa<BranchInst>(I) || isa<SwitchInst>(I)))
- return false;
- return true;
-}
-
-// Check if this instruction is a runtime call for value profiling and
-// if it's instrumenting a constant.
-bool AggressiveDeadCodeElimination::isInstrumentsConstant(Instruction &I) {
- // TODO -- move this test into llvm::isInstructionTriviallyDead
- if (CallInst *CI = dyn_cast<CallInst>(&I))
- if (Function *Callee = CI->getCalledFunction())
- if (Callee->getName().equals(getInstrProfValueProfFuncName()))
- if (isa<Constant>(CI->getArgOperand(0)))
- return true;
- return false;
-}
-
-void AggressiveDeadCodeElimination::markLiveInstructions() {
- // Propagate liveness backwards to operands.
- do {
- // Worklist holds newly discovered live instructions
- // where we need to mark the inputs as live.
- while (!Worklist.empty()) {
- Instruction *LiveInst = Worklist.pop_back_val();
- LLVM_DEBUG(dbgs() << "work live: "; LiveInst->dump(););
-
- for (Use &OI : LiveInst->operands())
- if (Instruction *Inst = dyn_cast<Instruction>(OI))
- markLive(Inst);
-
- if (auto *PN = dyn_cast<PHINode>(LiveInst))
- markPhiLive(PN);
- }
-
- // After data flow liveness has been identified, examine which branch
- // decisions are required to determine live instructions are executed.
- markLiveBranchesFromControlDependences();
-
- } while (!Worklist.empty());
-}
-
-void AggressiveDeadCodeElimination::markLive(Instruction *I) {
- auto &Info = InstInfo[I];
- if (Info.Live)
- return;
-
- LLVM_DEBUG(dbgs() << "mark live: "; I->dump());
- Info.Live = true;
- Worklist.push_back(I);
-
- // Collect the live debug info scopes attached to this instruction.
- if (const DILocation *DL = I->getDebugLoc())
- collectLiveScopes(*DL);
-
- // Mark the containing block live
- auto &BBInfo = *Info.Block;
- if (BBInfo.Terminator == I) {
- BlocksWithDeadTerminators.remove(BBInfo.BB);
- // For live terminators, mark destination blocks
- // live to preserve this control flow edges.
- if (!BBInfo.UnconditionalBranch)
- for (auto *BB : successors(I->getParent()))
- markLive(BB);
- }
- markLive(BBInfo);
-}
-
-void AggressiveDeadCodeElimination::markLive(BlockInfoType &BBInfo) {
- if (BBInfo.Live)
- return;
- LLVM_DEBUG(dbgs() << "mark block live: " << BBInfo.BB->getName() << '\n');
- BBInfo.Live = true;
- if (!BBInfo.CFLive) {
- BBInfo.CFLive = true;
- NewLiveBlocks.insert(BBInfo.BB);
- }
-
- // Mark unconditional branches at the end of live
- // blocks as live since there is no work to do for them later
- if (BBInfo.UnconditionalBranch)
- markLive(BBInfo.Terminator);
-}
-
-void AggressiveDeadCodeElimination::collectLiveScopes(const DILocalScope &LS) {
- if (!AliveScopes.insert(&LS).second)
- return;
-
- if (isa<DISubprogram>(LS))
- return;
-
- // Tail-recurse through the scope chain.
- collectLiveScopes(cast<DILocalScope>(*LS.getScope()));
-}
-
-void AggressiveDeadCodeElimination::collectLiveScopes(const DILocation &DL) {
- // Even though DILocations are not scopes, shove them into AliveScopes so we
- // don't revisit them.
- if (!AliveScopes.insert(&DL).second)
- return;
-
- // Collect live scopes from the scope chain.
- collectLiveScopes(*DL.getScope());
-
- // Tail-recurse through the inlined-at chain.
- if (const DILocation *IA = DL.getInlinedAt())
- collectLiveScopes(*IA);
-}
-
-void AggressiveDeadCodeElimination::markPhiLive(PHINode *PN) {
- auto &Info = BlockInfo[PN->getParent()];
- // Only need to check this once per block.
- if (Info.HasLivePhiNodes)
- return;
- Info.HasLivePhiNodes = true;
-
- // If a predecessor block is not live, mark it as control-flow live
- // which will trigger marking live branches upon which
- // that block is control dependent.
- for (auto *PredBB : predecessors(Info.BB)) {
- auto &Info = BlockInfo[PredBB];
- if (!Info.CFLive) {
- Info.CFLive = true;
- NewLiveBlocks.insert(PredBB);
- }
- }
-}
-
-void AggressiveDeadCodeElimination::markLiveBranchesFromControlDependences() {
- if (BlocksWithDeadTerminators.empty())
- return;
-
- LLVM_DEBUG({
- dbgs() << "new live blocks:\n";
- for (auto *BB : NewLiveBlocks)
- dbgs() << "\t" << BB->getName() << '\n';
- dbgs() << "dead terminator blocks:\n";
- for (auto *BB : BlocksWithDeadTerminators)
- dbgs() << "\t" << BB->getName() << '\n';
- });
-
- // The dominance frontier of a live block X in the reverse
- // control graph is the set of blocks upon which X is control
- // dependent. The following sequence computes the set of blocks
- // which currently have dead terminators that are control
- // dependence sources of a block which is in NewLiveBlocks.
-
- const SmallPtrSet<BasicBlock *, 16> BWDT{
- BlocksWithDeadTerminators.begin(),
- BlocksWithDeadTerminators.end()
- };
- SmallVector<BasicBlock *, 32> IDFBlocks;
- ReverseIDFCalculator IDFs(PDT);
- IDFs.setDefiningBlocks(NewLiveBlocks);
- IDFs.setLiveInBlocks(BWDT);
- IDFs.calculate(IDFBlocks);
- NewLiveBlocks.clear();
-
- // Dead terminators which control live blocks are now marked live.
- for (auto *BB : IDFBlocks) {
- LLVM_DEBUG(dbgs() << "live control in: " << BB->getName() << '\n');
- markLive(BB->getTerminator());
- }
-}
-
-//===----------------------------------------------------------------------===//
-//
-// Routines to update the CFG and SSA information before removing dead code.
-//
-//===----------------------------------------------------------------------===//
-bool AggressiveDeadCodeElimination::removeDeadInstructions() {
- // Updates control and dataflow around dead blocks
- updateDeadRegions();
-
- LLVM_DEBUG({
- for (Instruction &I : instructions(F)) {
- // Check if the instruction is alive.
- if (isLive(&I))
- continue;
-
- if (auto *DII = dyn_cast<DbgVariableIntrinsic>(&I)) {
- // Check if the scope of this variable location is alive.
- if (AliveScopes.count(DII->getDebugLoc()->getScope()))
- continue;
-
- // If intrinsic is pointing at a live SSA value, there may be an
- // earlier optimization bug: if we know the location of the variable,
- // why isn't the scope of the location alive?
- if (Value *V = DII->getVariableLocation())
- if (Instruction *II = dyn_cast<Instruction>(V))
- if (isLive(II))
- dbgs() << "Dropping debug info for " << *DII << "\n";
- }
- }
- });
-
- // The inverse of the live set is the dead set. These are those instructions
- // that have no side effects and do not influence the control flow or return
- // value of the function, and may therefore be deleted safely.
- // NOTE: We reuse the Worklist vector here for memory efficiency.
- for (Instruction &I : instructions(F)) {
- // Check if the instruction is alive.
- if (isLive(&I))
- continue;
-
- if (auto *DII = dyn_cast<DbgInfoIntrinsic>(&I)) {
- // Check if the scope of this variable location is alive.
- if (AliveScopes.count(DII->getDebugLoc()->getScope()))
- continue;
-
- // Fallthrough and drop the intrinsic.
- }
-
- // Prepare to delete.
- Worklist.push_back(&I);
- I.dropAllReferences();
- }
-
- for (Instruction *&I : Worklist) {
- ++NumRemoved;
- I->eraseFromParent();
- }
-
- return !Worklist.empty();
-}
-
-// A dead region is the set of dead blocks with a common live post-dominator.
-void AggressiveDeadCodeElimination::updateDeadRegions() {
- LLVM_DEBUG({
- dbgs() << "final dead terminator blocks: " << '\n';
- for (auto *BB : BlocksWithDeadTerminators)
- dbgs() << '\t' << BB->getName()
- << (BlockInfo[BB].Live ? " LIVE\n" : "\n");
- });
-
- // Don't compute the post ordering unless we needed it.
- bool HavePostOrder = false;
-
- for (auto *BB : BlocksWithDeadTerminators) {
- auto &Info = BlockInfo[BB];
- if (Info.UnconditionalBranch) {
- InstInfo[Info.Terminator].Live = true;
- continue;
- }
-
- if (!HavePostOrder) {
- computeReversePostOrder();
- HavePostOrder = true;
- }
-
- // Add an unconditional branch to the successor closest to the
- // end of the function which insures a path to the exit for each
- // live edge.
- BlockInfoType *PreferredSucc = nullptr;
- for (auto *Succ : successors(BB)) {
- auto *Info = &BlockInfo[Succ];
- if (!PreferredSucc || PreferredSucc->PostOrder < Info->PostOrder)
- PreferredSucc = Info;
- }
- assert((PreferredSucc && PreferredSucc->PostOrder > 0) &&
- "Failed to find safe successor for dead branch");
-
- // Collect removed successors to update the (Post)DominatorTrees.
- SmallPtrSet<BasicBlock *, 4> RemovedSuccessors;
- bool First = true;
- for (auto *Succ : successors(BB)) {
- if (!First || Succ != PreferredSucc->BB) {
- Succ->removePredecessor(BB);
- RemovedSuccessors.insert(Succ);
- } else
- First = false;
- }
- makeUnconditional(BB, PreferredSucc->BB);
-
- // Inform the dominators about the deleted CFG edges.
- SmallVector<DominatorTree::UpdateType, 4> DeletedEdges;
- for (auto *Succ : RemovedSuccessors) {
- // It might have happened that the same successor appeared multiple times
- // and the CFG edge wasn't really removed.
- if (Succ != PreferredSucc->BB) {
- LLVM_DEBUG(dbgs() << "ADCE: (Post)DomTree edge enqueued for deletion"
- << BB->getName() << " -> " << Succ->getName()
- << "\n");
- DeletedEdges.push_back({DominatorTree::Delete, BB, Succ});
- }
- }
-
- DomTreeUpdater(DT, &PDT, DomTreeUpdater::UpdateStrategy::Eager)
- .applyUpdates(DeletedEdges);
-
- NumBranchesRemoved += 1;
- }
-}
-
-// reverse top-sort order
-void AggressiveDeadCodeElimination::computeReversePostOrder() {
- // This provides a post-order numbering of the reverse control flow graph
- // Note that it is incomplete in the presence of infinite loops but we don't
- // need numbers blocks which don't reach the end of the functions since
- // all branches in those blocks are forced live.
-
- // For each block without successors, extend the DFS from the block
- // backward through the graph
- SmallPtrSet<BasicBlock*, 16> Visited;
- unsigned PostOrder = 0;
- for (auto &BB : F) {
- if (succ_begin(&BB) != succ_end(&BB))
- continue;
- for (BasicBlock *Block : inverse_post_order_ext(&BB,Visited))
- BlockInfo[Block].PostOrder = PostOrder++;
- }
-}
-
-void AggressiveDeadCodeElimination::makeUnconditional(BasicBlock *BB,
- BasicBlock *Target) {
- Instruction *PredTerm = BB->getTerminator();
- // Collect the live debug info scopes attached to this instruction.
- if (const DILocation *DL = PredTerm->getDebugLoc())
- collectLiveScopes(*DL);
-
- // Just mark live an existing unconditional branch
- if (isUnconditionalBranch(PredTerm)) {
- PredTerm->setSuccessor(0, Target);
- InstInfo[PredTerm].Live = true;
- return;
- }
- LLVM_DEBUG(dbgs() << "making unconditional " << BB->getName() << '\n');
- NumBranchesRemoved += 1;
- IRBuilder<> Builder(PredTerm);
- auto *NewTerm = Builder.CreateBr(Target);
- InstInfo[NewTerm].Live = true;
- if (const DILocation *DL = PredTerm->getDebugLoc())
- NewTerm->setDebugLoc(DL);
-
- InstInfo.erase(PredTerm);
- PredTerm->eraseFromParent();
-}
-
-//===----------------------------------------------------------------------===//
-//
-// Pass Manager integration code
-//
-//===----------------------------------------------------------------------===//
-PreservedAnalyses ADCEPass::run(Function &F, FunctionAnalysisManager &FAM) {
- // ADCE does not need DominatorTree, but require DominatorTree here
- // to update analysis if it is already available.
- auto *DT = FAM.getCachedResult<DominatorTreeAnalysis>(F);
- auto &PDT = FAM.getResult<PostDominatorTreeAnalysis>(F);
- if (!AggressiveDeadCodeElimination(F, DT, PDT).performDeadCodeElimination())
- return PreservedAnalyses::all();
-
- PreservedAnalyses PA;
- PA.preserveSet<CFGAnalyses>();
- PA.preserve<GlobalsAA>();
- PA.preserve<DominatorTreeAnalysis>();
- PA.preserve<PostDominatorTreeAnalysis>();
- return PA;
-}
-
-namespace {
-
-struct ADCELegacyPass : public FunctionPass {
- static char ID; // Pass identification, replacement for typeid
-
- ADCELegacyPass() : FunctionPass(ID) {
- initializeADCELegacyPassPass(*PassRegistry::getPassRegistry());
- }
-
- bool runOnFunction(Function &F) override {
- if (skipFunction(F))
- return false;
-
- // ADCE does not need DominatorTree, but require DominatorTree here
- // to update analysis if it is already available.
- auto *DTWP = getAnalysisIfAvailable<DominatorTreeWrapperPass>();
- auto *DT = DTWP ? &DTWP->getDomTree() : nullptr;
- auto &PDT = getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree();
- return AggressiveDeadCodeElimination(F, DT, PDT)
- .performDeadCodeElimination();
- }
-
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.addRequired<PostDominatorTreeWrapperPass>();
- if (!RemoveControlFlowFlag)
- AU.setPreservesCFG();
- else {
- AU.addPreserved<DominatorTreeWrapperPass>();
- AU.addPreserved<PostDominatorTreeWrapperPass>();
- }
- AU.addPreserved<GlobalsAAWrapperPass>();
- }
-};
-
-} // end anonymous namespace
-
-char ADCELegacyPass::ID = 0;
-
-INITIALIZE_PASS_BEGIN(ADCELegacyPass, "adce",
- "Aggressive Dead Code Elimination", false, false)
-INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
-INITIALIZE_PASS_END(ADCELegacyPass, "adce", "Aggressive Dead Code Elimination",
- false, false)
-
-FunctionPass *llvm::createAggressiveDCEPass() { return new ADCELegacyPass(); }