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Diffstat (limited to 'contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/NullabilityChecker.cpp')
| -rw-r--r-- | contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/NullabilityChecker.cpp | 1066 | 
1 files changed, 1066 insertions, 0 deletions
diff --git a/contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/NullabilityChecker.cpp b/contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/NullabilityChecker.cpp new file mode 100644 index 000000000000..bb86ea401df5 --- /dev/null +++ b/contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/NullabilityChecker.cpp @@ -0,0 +1,1066 @@ +//== Nullabilityhecker.cpp - Nullability checker ----------------*- C++ -*--==// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This checker tries to find nullability violations. There are several kinds of +// possible violations: +// * Null pointer is passed to a pointer which has a _Nonnull type. +// * Null pointer is returned from a function which has a _Nonnull return type. +// * Nullable pointer is passed to a pointer which has a _Nonnull type. +// * Nullable pointer is returned from a function which has a _Nonnull return +//   type. +// * Nullable pointer is dereferenced. +// +// This checker propagates the nullability information of the pointers and looks +// for the patterns that are described above. Explicit casts are trusted and are +// considered a way to suppress false positives for this checker. The other way +// to suppress warnings would be to add asserts or guarding if statements to the +// code. In addition to the nullability propagation this checker also uses some +// heuristics to suppress potential false positives. +// +//===----------------------------------------------------------------------===// + +#include "ClangSACheckers.h" +#include "llvm/Support/Path.h" +#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h" +#include "clang/StaticAnalyzer/Core/Checker.h" +#include "clang/StaticAnalyzer/Core/CheckerManager.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" + +using namespace clang; +using namespace ento; + +namespace { +// Do not reorder! The getMostNullable method relies on the order. +// Optimization: Most pointers expected to be unspecified. When a symbol has an +// unspecified or nonnull type non of the rules would indicate any problem for +// that symbol. For this reason only nullable and contradicted nullability are +// stored for a symbol. When a symbol is already contradicted, it can not be +// casted back to nullable. +enum class Nullability : char { +  Contradicted, // Tracked nullability is contradicted by an explicit cast. Do +                // not report any nullability related issue for this symbol. +                // This nullability is propagated agressively to avoid false +                // positive results. See the comment on getMostNullable method. +  Nullable, +  Unspecified, +  Nonnull +}; + +/// Returns the most nullable nullability. This is used for message expressions +/// like [reciever method], where the nullability of this expression is either +/// the nullability of the receiver or the nullability of the return type of the +/// method, depending on which is more nullable. Contradicted is considered to +/// be the most nullable, to avoid false positive results. +Nullability getMostNullable(Nullability Lhs, Nullability Rhs) { +  return static_cast<Nullability>( +      std::min(static_cast<char>(Lhs), static_cast<char>(Rhs))); +} + +const char *getNullabilityString(Nullability Nullab) { +  switch (Nullab) { +  case Nullability::Contradicted: +    return "contradicted"; +  case Nullability::Nullable: +    return "nullable"; +  case Nullability::Unspecified: +    return "unspecified"; +  case Nullability::Nonnull: +    return "nonnull"; +  } +  llvm_unreachable("Unexpected enumeration."); +  return ""; +} + +// These enums are used as an index to ErrorMessages array. +enum class ErrorKind : int { +  NilAssignedToNonnull, +  NilPassedToNonnull, +  NilReturnedToNonnull, +  NullableAssignedToNonnull, +  NullableReturnedToNonnull, +  NullableDereferenced, +  NullablePassedToNonnull +}; + +const char *const ErrorMessages[] = { +    "Null is assigned to a pointer which is expected to have non-null value", +    "Null passed to a callee that requires a non-null argument", +    "Null is returned from a function that is expected to return a non-null " +    "value", +    "Nullable pointer is assigned to a pointer which is expected to have " +    "non-null value", +    "Nullable pointer is returned from a function that is expected to return a " +    "non-null value", +    "Nullable pointer is dereferenced", +    "Nullable pointer is passed to a callee that requires a non-null argument"}; + +class NullabilityChecker +    : public Checker<check::Bind, check::PreCall, check::PreStmt<ReturnStmt>, +                     check::PostCall, check::PostStmt<ExplicitCastExpr>, +                     check::PostObjCMessage, check::DeadSymbols, +                     check::Event<ImplicitNullDerefEvent>> { +  mutable std::unique_ptr<BugType> BT; + +public: +  void checkBind(SVal L, SVal V, const Stmt *S, CheckerContext &C) const; +  void checkPostStmt(const ExplicitCastExpr *CE, CheckerContext &C) const; +  void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const; +  void checkPostObjCMessage(const ObjCMethodCall &M, CheckerContext &C) const; +  void checkPostCall(const CallEvent &Call, CheckerContext &C) const; +  void checkPreCall(const CallEvent &Call, CheckerContext &C) const; +  void checkDeadSymbols(SymbolReaper &SR, CheckerContext &C) const; +  void checkEvent(ImplicitNullDerefEvent Event) const; + +  void printState(raw_ostream &Out, ProgramStateRef State, const char *NL, +                  const char *Sep) const override; + +  struct NullabilityChecksFilter { +    DefaultBool CheckNullPassedToNonnull; +    DefaultBool CheckNullReturnedFromNonnull; +    DefaultBool CheckNullableDereferenced; +    DefaultBool CheckNullablePassedToNonnull; +    DefaultBool CheckNullableReturnedFromNonnull; + +    CheckName CheckNameNullPassedToNonnull; +    CheckName CheckNameNullReturnedFromNonnull; +    CheckName CheckNameNullableDereferenced; +    CheckName CheckNameNullablePassedToNonnull; +    CheckName CheckNameNullableReturnedFromNonnull; +  }; + +  NullabilityChecksFilter Filter; +  // When set to false no nullability information will be tracked in +  // NullabilityMap. It is possible to catch errors like passing a null pointer +  // to a callee that expects nonnull argument without the information that is +  // stroed in the NullabilityMap. This is an optimization. +  DefaultBool NeedTracking; + +private: +  class NullabilityBugVisitor +      : public BugReporterVisitorImpl<NullabilityBugVisitor> { +  public: +    NullabilityBugVisitor(const MemRegion *M) : Region(M) {} + +    void Profile(llvm::FoldingSetNodeID &ID) const override { +      static int X = 0; +      ID.AddPointer(&X); +      ID.AddPointer(Region); +    } + +    PathDiagnosticPiece *VisitNode(const ExplodedNode *N, +                                   const ExplodedNode *PrevN, +                                   BugReporterContext &BRC, +                                   BugReport &BR) override; + +  private: +    // The tracked region. +    const MemRegion *Region; +  }; + +  /// When any of the nonnull arguments of the analyzed function is null, do not +  /// report anything and turn off the check. +  /// +  /// When \p SuppressPath is set to true, no more bugs will be reported on this +  /// path by this checker. +  void reportBugIfPreconditionHolds(ErrorKind Error, ExplodedNode *N, +                                    const MemRegion *Region, CheckerContext &C, +                                    const Stmt *ValueExpr = nullptr, +                                    bool SuppressPath = false) const; + +  void reportBug(ErrorKind Error, ExplodedNode *N, const MemRegion *Region, +                 BugReporter &BR, const Stmt *ValueExpr = nullptr) const { +    if (!BT) +      BT.reset(new BugType(this, "Nullability", "Memory error")); +    const char *Msg = ErrorMessages[static_cast<int>(Error)]; +    std::unique_ptr<BugReport> R(new BugReport(*BT, Msg, N)); +    if (Region) { +      R->markInteresting(Region); +      R->addVisitor(llvm::make_unique<NullabilityBugVisitor>(Region)); +    } +    if (ValueExpr) { +      R->addRange(ValueExpr->getSourceRange()); +      if (Error == ErrorKind::NilAssignedToNonnull || +          Error == ErrorKind::NilPassedToNonnull || +          Error == ErrorKind::NilReturnedToNonnull) +        bugreporter::trackNullOrUndefValue(N, ValueExpr, *R); +    } +    BR.emitReport(std::move(R)); +  } + +  /// If an SVal wraps a region that should be tracked, it will return a pointer +  /// to the wrapped region. Otherwise it will return a nullptr. +  const SymbolicRegion *getTrackRegion(SVal Val, +                                       bool CheckSuperRegion = false) const; +}; + +class NullabilityState { +public: +  NullabilityState(Nullability Nullab, const Stmt *Source = nullptr) +      : Nullab(Nullab), Source(Source) {} + +  const Stmt *getNullabilitySource() const { return Source; } + +  Nullability getValue() const { return Nullab; } + +  void Profile(llvm::FoldingSetNodeID &ID) const { +    ID.AddInteger(static_cast<char>(Nullab)); +    ID.AddPointer(Source); +  } + +  void print(raw_ostream &Out) const { +    Out << getNullabilityString(Nullab) << "\n"; +  } + +private: +  Nullability Nullab; +  // Source is the expression which determined the nullability. For example in a +  // message like [nullable nonnull_returning] has nullable nullability, because +  // the receiver is nullable. Here the receiver will be the source of the +  // nullability. This is useful information when the diagnostics are generated. +  const Stmt *Source; +}; + +bool operator==(NullabilityState Lhs, NullabilityState Rhs) { +  return Lhs.getValue() == Rhs.getValue() && +         Lhs.getNullabilitySource() == Rhs.getNullabilitySource(); +} + +} // end anonymous namespace + +REGISTER_MAP_WITH_PROGRAMSTATE(NullabilityMap, const MemRegion *, +                               NullabilityState) + +// If the nullability precondition of a function is violated, we should not +// report nullability related issues on that path. For this reason once a +// precondition is not met on a path, this checker will be esentially turned off +// for the rest of the analysis. We do not want to generate a sink node however, +// so this checker would not lead to reduced coverage. +REGISTER_TRAIT_WITH_PROGRAMSTATE(PreconditionViolated, bool) + +enum class NullConstraint { IsNull, IsNotNull, Unknown }; + +static NullConstraint getNullConstraint(DefinedOrUnknownSVal Val, +                                        ProgramStateRef State) { +  ConditionTruthVal Nullness = State->isNull(Val); +  if (Nullness.isConstrainedFalse()) +    return NullConstraint::IsNotNull; +  if (Nullness.isConstrainedTrue()) +    return NullConstraint::IsNull; +  return NullConstraint::Unknown; +} + +const SymbolicRegion * +NullabilityChecker::getTrackRegion(SVal Val, bool CheckSuperRegion) const { +  if (!NeedTracking) +    return nullptr; + +  auto RegionSVal = Val.getAs<loc::MemRegionVal>(); +  if (!RegionSVal) +    return nullptr; + +  const MemRegion *Region = RegionSVal->getRegion(); + +  if (CheckSuperRegion) { +    if (auto FieldReg = Region->getAs<FieldRegion>()) +      return dyn_cast<SymbolicRegion>(FieldReg->getSuperRegion()); +    if (auto ElementReg = Region->getAs<ElementRegion>()) +      return dyn_cast<SymbolicRegion>(ElementReg->getSuperRegion()); +  } + +  return dyn_cast<SymbolicRegion>(Region); +} + +PathDiagnosticPiece *NullabilityChecker::NullabilityBugVisitor::VisitNode( +    const ExplodedNode *N, const ExplodedNode *PrevN, BugReporterContext &BRC, +    BugReport &BR) { +  ProgramStateRef State = N->getState(); +  ProgramStateRef StatePrev = PrevN->getState(); + +  const NullabilityState *TrackedNullab = State->get<NullabilityMap>(Region); +  const NullabilityState *TrackedNullabPrev = +      StatePrev->get<NullabilityMap>(Region); +  if (!TrackedNullab) +    return nullptr; + +  if (TrackedNullabPrev && +      TrackedNullabPrev->getValue() == TrackedNullab->getValue()) +    return nullptr; + +  // Retrieve the associated statement. +  const Stmt *S = TrackedNullab->getNullabilitySource(); +  if (!S) { +    ProgramPoint ProgLoc = N->getLocation(); +    if (Optional<StmtPoint> SP = ProgLoc.getAs<StmtPoint>()) { +      S = SP->getStmt(); +    } +  } + +  if (!S) +    return nullptr; + +  std::string InfoText = +      (llvm::Twine("Nullability '") + +       getNullabilityString(TrackedNullab->getValue()) + "' is infered") +          .str(); + +  // Generate the extra diagnostic. +  PathDiagnosticLocation Pos(S, BRC.getSourceManager(), +                             N->getLocationContext()); +  return new PathDiagnosticEventPiece(Pos, InfoText, true, nullptr); +} + +static Nullability getNullabilityAnnotation(QualType Type) { +  const auto *AttrType = Type->getAs<AttributedType>(); +  if (!AttrType) +    return Nullability::Unspecified; +  if (AttrType->getAttrKind() == AttributedType::attr_nullable) +    return Nullability::Nullable; +  else if (AttrType->getAttrKind() == AttributedType::attr_nonnull) +    return Nullability::Nonnull; +  return Nullability::Unspecified; +} + +template <typename ParamVarDeclRange> +static bool +checkParamsForPreconditionViolation(const ParamVarDeclRange &Params, +                                    ProgramStateRef State, +                                    const LocationContext *LocCtxt) { +  for (const auto *ParamDecl : Params) { +    if (ParamDecl->isParameterPack()) +      break; + +    if (getNullabilityAnnotation(ParamDecl->getType()) != Nullability::Nonnull) +      continue; + +    auto RegVal = State->getLValue(ParamDecl, LocCtxt) +                      .template getAs<loc::MemRegionVal>(); +    if (!RegVal) +      continue; + +    auto ParamValue = State->getSVal(RegVal->getRegion()) +                          .template getAs<DefinedOrUnknownSVal>(); +    if (!ParamValue) +      continue; + +    if (getNullConstraint(*ParamValue, State) == NullConstraint::IsNull) { +      return true; +    } +  } +  return false; +} + +static bool checkPreconditionViolation(ProgramStateRef State, ExplodedNode *N, +                                       CheckerContext &C) { +  if (State->get<PreconditionViolated>()) +    return true; + +  const LocationContext *LocCtxt = C.getLocationContext(); +  const Decl *D = LocCtxt->getDecl(); +  if (!D) +    return false; + +  if (const auto *BlockD = dyn_cast<BlockDecl>(D)) { +    if (checkParamsForPreconditionViolation(BlockD->parameters(), State, +                                            LocCtxt)) { +      if (!N->isSink()) +        C.addTransition(State->set<PreconditionViolated>(true), N); +      return true; +    } +    return false; +  } + +  if (const auto *FuncDecl = dyn_cast<FunctionDecl>(D)) { +    if (checkParamsForPreconditionViolation(FuncDecl->parameters(), State, +                                            LocCtxt)) { +      if (!N->isSink()) +        C.addTransition(State->set<PreconditionViolated>(true), N); +      return true; +    } +    return false; +  } +  return false; +} + +void NullabilityChecker::reportBugIfPreconditionHolds( +    ErrorKind Error, ExplodedNode *N, const MemRegion *Region, +    CheckerContext &C, const Stmt *ValueExpr, bool SuppressPath) const { +  ProgramStateRef OriginalState = N->getState(); + +  if (checkPreconditionViolation(OriginalState, N, C)) +    return; +  if (SuppressPath) { +    OriginalState = OriginalState->set<PreconditionViolated>(true); +    N = C.addTransition(OriginalState, N); +  } + +  reportBug(Error, N, Region, C.getBugReporter(), ValueExpr); +} + +/// Cleaning up the program state. +void NullabilityChecker::checkDeadSymbols(SymbolReaper &SR, +                                          CheckerContext &C) const { +  if (!SR.hasDeadSymbols()) +    return; + +  ProgramStateRef State = C.getState(); +  NullabilityMapTy Nullabilities = State->get<NullabilityMap>(); +  for (NullabilityMapTy::iterator I = Nullabilities.begin(), +                                  E = Nullabilities.end(); +       I != E; ++I) { +    const auto *Region = I->first->getAs<SymbolicRegion>(); +    assert(Region && "Non-symbolic region is tracked."); +    if (SR.isDead(Region->getSymbol())) { +      State = State->remove<NullabilityMap>(I->first); +    } +  } +  // When one of the nonnull arguments are constrained to be null, nullability +  // preconditions are violated. It is not enough to check this only when we +  // actually report an error, because at that time interesting symbols might be +  // reaped. +  if (checkPreconditionViolation(State, C.getPredecessor(), C)) +    return; +  C.addTransition(State); +} + +/// This callback triggers when a pointer is dereferenced and the analyzer does +/// not know anything about the value of that pointer. When that pointer is +/// nullable, this code emits a warning. +void NullabilityChecker::checkEvent(ImplicitNullDerefEvent Event) const { +  if (Event.SinkNode->getState()->get<PreconditionViolated>()) +    return; + +  const MemRegion *Region = +      getTrackRegion(Event.Location, /*CheckSuperregion=*/true); +  if (!Region) +    return; + +  ProgramStateRef State = Event.SinkNode->getState(); +  const NullabilityState *TrackedNullability = +      State->get<NullabilityMap>(Region); + +  if (!TrackedNullability) +    return; + +  if (Filter.CheckNullableDereferenced && +      TrackedNullability->getValue() == Nullability::Nullable) { +    BugReporter &BR = *Event.BR; +    // Do not suppress errors on defensive code paths, because dereferencing +    // a nullable pointer is always an error. +    if (Event.IsDirectDereference) +      reportBug(ErrorKind::NullableDereferenced, Event.SinkNode, Region, BR); +    else +      reportBug(ErrorKind::NullablePassedToNonnull, Event.SinkNode, Region, BR); +  } +} + +/// This method check when nullable pointer or null value is returned from a +/// function that has nonnull return type. +/// +/// TODO: when nullability preconditons are violated, it is ok to violate the +/// nullability postconditons (i.e.: when one of the nonnull parameters are null +/// this check should not report any nullability related issue). +void NullabilityChecker::checkPreStmt(const ReturnStmt *S, +                                      CheckerContext &C) const { +  auto RetExpr = S->getRetValue(); +  if (!RetExpr) +    return; + +  if (!RetExpr->getType()->isAnyPointerType()) +    return; + +  ProgramStateRef State = C.getState(); +  if (State->get<PreconditionViolated>()) +    return; + +  auto RetSVal = +      State->getSVal(S, C.getLocationContext()).getAs<DefinedOrUnknownSVal>(); +  if (!RetSVal) +    return; + +  AnalysisDeclContext *DeclCtxt = +      C.getLocationContext()->getAnalysisDeclContext(); +  const FunctionType *FuncType = DeclCtxt->getDecl()->getFunctionType(); +  if (!FuncType) +    return; + +  NullConstraint Nullness = getNullConstraint(*RetSVal, State); + +  Nullability RequiredNullability = +      getNullabilityAnnotation(FuncType->getReturnType()); + +  // If the returned value is null but the type of the expression +  // generating it is nonnull then we will suppress the diagnostic. +  // This enables explicit suppression when returning a nil literal in a +  // function with a _Nonnull return type: +  //    return (NSString * _Nonnull)0; +  Nullability RetExprTypeLevelNullability = +        getNullabilityAnnotation(RetExpr->getType()); + +  if (Filter.CheckNullReturnedFromNonnull && +      Nullness == NullConstraint::IsNull && +      RetExprTypeLevelNullability != Nullability::Nonnull && +      RequiredNullability == Nullability::Nonnull) { +    static CheckerProgramPointTag Tag(this, "NullReturnedFromNonnull"); +    ExplodedNode *N = C.generateErrorNode(State, &Tag); +    if (!N) +      return; +    reportBugIfPreconditionHolds(ErrorKind::NilReturnedToNonnull, N, nullptr, C, +                                 RetExpr); +    return; +  } + +  const MemRegion *Region = getTrackRegion(*RetSVal); +  if (!Region) +    return; + +  const NullabilityState *TrackedNullability = +      State->get<NullabilityMap>(Region); +  if (TrackedNullability) { +    Nullability TrackedNullabValue = TrackedNullability->getValue(); +    if (Filter.CheckNullableReturnedFromNonnull && +        Nullness != NullConstraint::IsNotNull && +        TrackedNullabValue == Nullability::Nullable && +        RequiredNullability == Nullability::Nonnull) { +      static CheckerProgramPointTag Tag(this, "NullableReturnedFromNonnull"); +      ExplodedNode *N = C.addTransition(State, C.getPredecessor(), &Tag); +      reportBugIfPreconditionHolds(ErrorKind::NullableReturnedToNonnull, N, +                                   Region, C); +    } +    return; +  } +  if (RequiredNullability == Nullability::Nullable) { +    State = State->set<NullabilityMap>(Region, +                                       NullabilityState(RequiredNullability, +                                                        S)); +    C.addTransition(State); +  } +} + +/// This callback warns when a nullable pointer or a null value is passed to a +/// function that expects its argument to be nonnull. +void NullabilityChecker::checkPreCall(const CallEvent &Call, +                                      CheckerContext &C) const { +  if (!Call.getDecl()) +    return; + +  ProgramStateRef State = C.getState(); +  if (State->get<PreconditionViolated>()) +    return; + +  ProgramStateRef OrigState = State; + +  unsigned Idx = 0; +  for (const ParmVarDecl *Param : Call.parameters()) { +    if (Param->isParameterPack()) +      break; + +    const Expr *ArgExpr = nullptr; +    if (Idx < Call.getNumArgs()) +      ArgExpr = Call.getArgExpr(Idx); +    auto ArgSVal = Call.getArgSVal(Idx++).getAs<DefinedOrUnknownSVal>(); +    if (!ArgSVal) +      continue; + +    if (!Param->getType()->isAnyPointerType() && +        !Param->getType()->isReferenceType()) +      continue; + +    NullConstraint Nullness = getNullConstraint(*ArgSVal, State); + +    Nullability RequiredNullability = +        getNullabilityAnnotation(Param->getType()); +    Nullability ArgExprTypeLevelNullability = +        getNullabilityAnnotation(ArgExpr->getType()); + +    if (Filter.CheckNullPassedToNonnull && Nullness == NullConstraint::IsNull && +        ArgExprTypeLevelNullability != Nullability::Nonnull && +        RequiredNullability == Nullability::Nonnull) { +      ExplodedNode *N = C.generateErrorNode(State); +      if (!N) +        return; +      reportBugIfPreconditionHolds(ErrorKind::NilPassedToNonnull, N, nullptr, C, +                                   ArgExpr); +      return; +    } + +    const MemRegion *Region = getTrackRegion(*ArgSVal); +    if (!Region) +      continue; + +    const NullabilityState *TrackedNullability = +        State->get<NullabilityMap>(Region); + +    if (TrackedNullability) { +      if (Nullness == NullConstraint::IsNotNull || +          TrackedNullability->getValue() != Nullability::Nullable) +        continue; + +      if (Filter.CheckNullablePassedToNonnull && +          RequiredNullability == Nullability::Nonnull) { +        ExplodedNode *N = C.addTransition(State); +        reportBugIfPreconditionHolds(ErrorKind::NullablePassedToNonnull, N, +                                     Region, C, ArgExpr, /*SuppressPath=*/true); +        return; +      } +      if (Filter.CheckNullableDereferenced && +          Param->getType()->isReferenceType()) { +        ExplodedNode *N = C.addTransition(State); +        reportBugIfPreconditionHolds(ErrorKind::NullableDereferenced, N, Region, +                                     C, ArgExpr, /*SuppressPath=*/true); +        return; +      } +      continue; +    } +    // No tracked nullability yet. +    if (ArgExprTypeLevelNullability != Nullability::Nullable) +      continue; +    State = State->set<NullabilityMap>( +        Region, NullabilityState(ArgExprTypeLevelNullability, ArgExpr)); +  } +  if (State != OrigState) +    C.addTransition(State); +} + +/// Suppress the nullability warnings for some functions. +void NullabilityChecker::checkPostCall(const CallEvent &Call, +                                       CheckerContext &C) const { +  auto Decl = Call.getDecl(); +  if (!Decl) +    return; +  // ObjC Messages handles in a different callback. +  if (Call.getKind() == CE_ObjCMessage) +    return; +  const FunctionType *FuncType = Decl->getFunctionType(); +  if (!FuncType) +    return; +  QualType ReturnType = FuncType->getReturnType(); +  if (!ReturnType->isAnyPointerType()) +    return; +  ProgramStateRef State = C.getState(); +  if (State->get<PreconditionViolated>()) +    return; + +  const MemRegion *Region = getTrackRegion(Call.getReturnValue()); +  if (!Region) +    return; + +  // CG headers are misannotated. Do not warn for symbols that are the results +  // of CG calls. +  const SourceManager &SM = C.getSourceManager(); +  StringRef FilePath = SM.getFilename(SM.getSpellingLoc(Decl->getLocStart())); +  if (llvm::sys::path::filename(FilePath).startswith("CG")) { +    State = State->set<NullabilityMap>(Region, Nullability::Contradicted); +    C.addTransition(State); +    return; +  } + +  const NullabilityState *TrackedNullability = +      State->get<NullabilityMap>(Region); + +  if (!TrackedNullability && +      getNullabilityAnnotation(ReturnType) == Nullability::Nullable) { +    State = State->set<NullabilityMap>(Region, Nullability::Nullable); +    C.addTransition(State); +  } +} + +static Nullability getReceiverNullability(const ObjCMethodCall &M, +                                          ProgramStateRef State) { +  if (M.isReceiverSelfOrSuper()) { +    // For super and super class receivers we assume that the receiver is +    // nonnull. +    return Nullability::Nonnull; +  } +  // Otherwise look up nullability in the state. +  SVal Receiver = M.getReceiverSVal(); +  if (auto DefOrUnknown = Receiver.getAs<DefinedOrUnknownSVal>()) { +    // If the receiver is constrained to be nonnull, assume that it is nonnull +    // regardless of its type. +    NullConstraint Nullness = getNullConstraint(*DefOrUnknown, State); +    if (Nullness == NullConstraint::IsNotNull) +      return Nullability::Nonnull; +  } +  auto ValueRegionSVal = Receiver.getAs<loc::MemRegionVal>(); +  if (ValueRegionSVal) { +    const MemRegion *SelfRegion = ValueRegionSVal->getRegion(); +    assert(SelfRegion); + +    const NullabilityState *TrackedSelfNullability = +        State->get<NullabilityMap>(SelfRegion); +    if (TrackedSelfNullability) +      return TrackedSelfNullability->getValue(); +  } +  return Nullability::Unspecified; +} + +/// Calculate the nullability of the result of a message expr based on the +/// nullability of the receiver, the nullability of the return value, and the +/// constraints. +void NullabilityChecker::checkPostObjCMessage(const ObjCMethodCall &M, +                                              CheckerContext &C) const { +  auto Decl = M.getDecl(); +  if (!Decl) +    return; +  QualType RetType = Decl->getReturnType(); +  if (!RetType->isAnyPointerType()) +    return; + +  ProgramStateRef State = C.getState(); +  if (State->get<PreconditionViolated>()) +    return; + +  const MemRegion *ReturnRegion = getTrackRegion(M.getReturnValue()); +  if (!ReturnRegion) +    return; + +  auto Interface = Decl->getClassInterface(); +  auto Name = Interface ? Interface->getName() : ""; +  // In order to reduce the noise in the diagnostics generated by this checker, +  // some framework and programming style based heuristics are used. These +  // heuristics are for Cocoa APIs which have NS prefix. +  if (Name.startswith("NS")) { +    // Developers rely on dynamic invariants such as an item should be available +    // in a collection, or a collection is not empty often. Those invariants can +    // not be inferred by any static analysis tool. To not to bother the users +    // with too many false positives, every item retrieval function should be +    // ignored for collections. The instance methods of dictionaries in Cocoa +    // are either item retrieval related or not interesting nullability wise. +    // Using this fact, to keep the code easier to read just ignore the return +    // value of every instance method of dictionaries. +    if (M.isInstanceMessage() && Name.find("Dictionary") != StringRef::npos) { +      State = +          State->set<NullabilityMap>(ReturnRegion, Nullability::Contradicted); +      C.addTransition(State); +      return; +    } +    // For similar reasons ignore some methods of Cocoa arrays. +    StringRef FirstSelectorSlot = M.getSelector().getNameForSlot(0); +    if (Name.find("Array") != StringRef::npos && +        (FirstSelectorSlot == "firstObject" || +         FirstSelectorSlot == "lastObject")) { +      State = +          State->set<NullabilityMap>(ReturnRegion, Nullability::Contradicted); +      C.addTransition(State); +      return; +    } + +    // Encoding related methods of string should not fail when lossless +    // encodings are used. Using lossless encodings is so frequent that ignoring +    // this class of methods reduced the emitted diagnostics by about 30% on +    // some projects (and all of that was false positives). +    if (Name.find("String") != StringRef::npos) { +      for (auto Param : M.parameters()) { +        if (Param->getName() == "encoding") { +          State = State->set<NullabilityMap>(ReturnRegion, +                                             Nullability::Contradicted); +          C.addTransition(State); +          return; +        } +      } +    } +  } + +  const ObjCMessageExpr *Message = M.getOriginExpr(); +  Nullability SelfNullability = getReceiverNullability(M, State); + +  const NullabilityState *NullabilityOfReturn = +      State->get<NullabilityMap>(ReturnRegion); + +  if (NullabilityOfReturn) { +    // When we have a nullability tracked for the return value, the nullability +    // of the expression will be the most nullable of the receiver and the +    // return value. +    Nullability RetValTracked = NullabilityOfReturn->getValue(); +    Nullability ComputedNullab = +        getMostNullable(RetValTracked, SelfNullability); +    if (ComputedNullab != RetValTracked && +        ComputedNullab != Nullability::Unspecified) { +      const Stmt *NullabilitySource = +          ComputedNullab == RetValTracked +              ? NullabilityOfReturn->getNullabilitySource() +              : Message->getInstanceReceiver(); +      State = State->set<NullabilityMap>( +          ReturnRegion, NullabilityState(ComputedNullab, NullabilitySource)); +      C.addTransition(State); +    } +    return; +  } + +  // No tracked information. Use static type information for return value. +  Nullability RetNullability = getNullabilityAnnotation(RetType); + +  // Properties might be computed. For this reason the static analyzer creates a +  // new symbol each time an unknown property  is read. To avoid false pozitives +  // do not treat unknown properties as nullable, even when they explicitly +  // marked nullable. +  if (M.getMessageKind() == OCM_PropertyAccess && !C.wasInlined) +    RetNullability = Nullability::Nonnull; + +  Nullability ComputedNullab = getMostNullable(RetNullability, SelfNullability); +  if (ComputedNullab == Nullability::Nullable) { +    const Stmt *NullabilitySource = ComputedNullab == RetNullability +                                        ? Message +                                        : Message->getInstanceReceiver(); +    State = State->set<NullabilityMap>( +        ReturnRegion, NullabilityState(ComputedNullab, NullabilitySource)); +    C.addTransition(State); +  } +} + +/// Explicit casts are trusted. If there is a disagreement in the nullability +/// annotations in the destination and the source or '0' is casted to nonnull +/// track the value as having contraditory nullability. This will allow users to +/// suppress warnings. +void NullabilityChecker::checkPostStmt(const ExplicitCastExpr *CE, +                                       CheckerContext &C) const { +  QualType OriginType = CE->getSubExpr()->getType(); +  QualType DestType = CE->getType(); +  if (!OriginType->isAnyPointerType()) +    return; +  if (!DestType->isAnyPointerType()) +    return; + +  ProgramStateRef State = C.getState(); +  if (State->get<PreconditionViolated>()) +    return; + +  Nullability DestNullability = getNullabilityAnnotation(DestType); + +  // No explicit nullability in the destination type, so this cast does not +  // change the nullability. +  if (DestNullability == Nullability::Unspecified) +    return; + +  auto RegionSVal = +      State->getSVal(CE, C.getLocationContext()).getAs<DefinedOrUnknownSVal>(); +  const MemRegion *Region = getTrackRegion(*RegionSVal); +  if (!Region) +    return; + +  // When 0 is converted to nonnull mark it as contradicted. +  if (DestNullability == Nullability::Nonnull) { +    NullConstraint Nullness = getNullConstraint(*RegionSVal, State); +    if (Nullness == NullConstraint::IsNull) { +      State = State->set<NullabilityMap>(Region, Nullability::Contradicted); +      C.addTransition(State); +      return; +    } +  } + +  const NullabilityState *TrackedNullability = +      State->get<NullabilityMap>(Region); + +  if (!TrackedNullability) { +    if (DestNullability != Nullability::Nullable) +      return; +    State = State->set<NullabilityMap>(Region, +                                       NullabilityState(DestNullability, CE)); +    C.addTransition(State); +    return; +  } + +  if (TrackedNullability->getValue() != DestNullability && +      TrackedNullability->getValue() != Nullability::Contradicted) { +    State = State->set<NullabilityMap>(Region, Nullability::Contradicted); +    C.addTransition(State); +  } +} + +/// For a given statement performing a bind, attempt to syntactically +/// match the expression resulting in the bound value. +static const Expr * matchValueExprForBind(const Stmt *S) { +  // For `x = e` the value expression is the right-hand side. +  if (auto *BinOp = dyn_cast<BinaryOperator>(S)) { +    if (BinOp->getOpcode() == BO_Assign) +      return BinOp->getRHS(); +  } + +  // For `int x = e` the value expression is the initializer. +  if (auto *DS = dyn_cast<DeclStmt>(S))  { +    if (DS->isSingleDecl()) { +      auto *VD = dyn_cast<VarDecl>(DS->getSingleDecl()); +      if (!VD) +        return nullptr; + +      if (const Expr *Init = VD->getInit()) +        return Init; +    } +  } + +  return nullptr; +} + +/// Returns true if \param S is a DeclStmt for a local variable that +/// ObjC automated reference counting initialized with zero. +static bool isARCNilInitializedLocal(CheckerContext &C, const Stmt *S) { +  // We suppress diagnostics for ARC zero-initialized _Nonnull locals. This +  // prevents false positives when a _Nonnull local variable cannot be +  // initialized with an initialization expression: +  //    NSString * _Nonnull s; // no-warning +  //    @autoreleasepool { +  //      s = ... +  //    } +  // +  // FIXME: We should treat implicitly zero-initialized _Nonnull locals as +  // uninitialized in Sema's UninitializedValues analysis to warn when a use of +  // the zero-initialized definition will unexpectedly yield nil. + +  // Locals are only zero-initialized when automated reference counting +  // is turned on. +  if (!C.getASTContext().getLangOpts().ObjCAutoRefCount) +    return false; + +  auto *DS = dyn_cast<DeclStmt>(S); +  if (!DS || !DS->isSingleDecl()) +    return false; + +  auto *VD = dyn_cast<VarDecl>(DS->getSingleDecl()); +  if (!VD) +    return false; + +  // Sema only zero-initializes locals with ObjCLifetimes. +  if(!VD->getType().getQualifiers().hasObjCLifetime()) +    return false; + +  const Expr *Init = VD->getInit(); +  assert(Init && "ObjC local under ARC without initializer"); + +  // Return false if the local is explicitly initialized (e.g., with '= nil'). +  if (!isa<ImplicitValueInitExpr>(Init)) +    return false; + +  return true; +} + +/// Propagate the nullability information through binds and warn when nullable +/// pointer or null symbol is assigned to a pointer with a nonnull type. +void NullabilityChecker::checkBind(SVal L, SVal V, const Stmt *S, +                                   CheckerContext &C) const { +  const TypedValueRegion *TVR = +      dyn_cast_or_null<TypedValueRegion>(L.getAsRegion()); +  if (!TVR) +    return; + +  QualType LocType = TVR->getValueType(); +  if (!LocType->isAnyPointerType()) +    return; + +  ProgramStateRef State = C.getState(); +  if (State->get<PreconditionViolated>()) +    return; + +  auto ValDefOrUnknown = V.getAs<DefinedOrUnknownSVal>(); +  if (!ValDefOrUnknown) +    return; + +  NullConstraint RhsNullness = getNullConstraint(*ValDefOrUnknown, State); + +  Nullability ValNullability = Nullability::Unspecified; +  if (SymbolRef Sym = ValDefOrUnknown->getAsSymbol()) +    ValNullability = getNullabilityAnnotation(Sym->getType()); + +  Nullability LocNullability = getNullabilityAnnotation(LocType); +  if (Filter.CheckNullPassedToNonnull && +      RhsNullness == NullConstraint::IsNull && +      ValNullability != Nullability::Nonnull && +      LocNullability == Nullability::Nonnull && +      !isARCNilInitializedLocal(C, S)) { +    static CheckerProgramPointTag Tag(this, "NullPassedToNonnull"); +    ExplodedNode *N = C.generateErrorNode(State, &Tag); +    if (!N) +      return; + +    const Stmt *ValueExpr = matchValueExprForBind(S); +    if (!ValueExpr) +      ValueExpr = S; + +    reportBugIfPreconditionHolds(ErrorKind::NilAssignedToNonnull, N, nullptr, C, +                                 ValueExpr); +    return; +  } +  // Intentionally missing case: '0' is bound to a reference. It is handled by +  // the DereferenceChecker. + +  const MemRegion *ValueRegion = getTrackRegion(*ValDefOrUnknown); +  if (!ValueRegion) +    return; + +  const NullabilityState *TrackedNullability = +      State->get<NullabilityMap>(ValueRegion); + +  if (TrackedNullability) { +    if (RhsNullness == NullConstraint::IsNotNull || +        TrackedNullability->getValue() != Nullability::Nullable) +      return; +    if (Filter.CheckNullablePassedToNonnull && +        LocNullability == Nullability::Nonnull) { +      static CheckerProgramPointTag Tag(this, "NullablePassedToNonnull"); +      ExplodedNode *N = C.addTransition(State, C.getPredecessor(), &Tag); +      reportBugIfPreconditionHolds(ErrorKind::NullableAssignedToNonnull, N, +                                   ValueRegion, C); +    } +    return; +  } + +  const auto *BinOp = dyn_cast<BinaryOperator>(S); + +  if (ValNullability == Nullability::Nullable) { +    // Trust the static information of the value more than the static +    // information on the location. +    const Stmt *NullabilitySource = BinOp ? BinOp->getRHS() : S; +    State = State->set<NullabilityMap>( +        ValueRegion, NullabilityState(ValNullability, NullabilitySource)); +    C.addTransition(State); +    return; +  } + +  if (LocNullability == Nullability::Nullable) { +    const Stmt *NullabilitySource = BinOp ? BinOp->getLHS() : S; +    State = State->set<NullabilityMap>( +        ValueRegion, NullabilityState(LocNullability, NullabilitySource)); +    C.addTransition(State); +  } +} + +void NullabilityChecker::printState(raw_ostream &Out, ProgramStateRef State, +                                    const char *NL, const char *Sep) const { + +  NullabilityMapTy B = State->get<NullabilityMap>(); + +  if (B.isEmpty()) +    return; + +  Out << Sep << NL; + +  for (NullabilityMapTy::iterator I = B.begin(), E = B.end(); I != E; ++I) { +    Out << I->first << " : "; +    I->second.print(Out); +    Out << NL; +  } +} + +#define REGISTER_CHECKER(name, trackingRequired)                               \ +  void ento::register##name##Checker(CheckerManager &mgr) {                    \ +    NullabilityChecker *checker = mgr.registerChecker<NullabilityChecker>();   \ +    checker->Filter.Check##name = true;                                        \ +    checker->Filter.CheckName##name = mgr.getCurrentCheckName();               \ +    checker->NeedTracking = checker->NeedTracking || trackingRequired;         \ +  } + +// The checks are likely to be turned on by default and it is possible to do +// them without tracking any nullability related information. As an optimization +// no nullability information will be tracked when only these two checks are +// enables. +REGISTER_CHECKER(NullPassedToNonnull, false) +REGISTER_CHECKER(NullReturnedFromNonnull, false) + +REGISTER_CHECKER(NullableDereferenced, true) +REGISTER_CHECKER(NullablePassedToNonnull, true) +REGISTER_CHECKER(NullableReturnedFromNonnull, true)  | 
