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-rw-r--r--games/hack/def.obj.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/games/hack/def.obj.h b/games/hack/def.obj.h
deleted file mode 100644
index 50b21df1b8f0..000000000000
--- a/games/hack/def.obj.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-/* def.obj.h - version 1.0.3 */
-
-struct obj {
- struct obj *nobj;
- unsigned o_id;
- unsigned o_cnt_id; /* id of container object is in */
- xchar ox,oy;
- xchar odx,ody;
- uchar otyp;
- uchar owt;
- uchar quan; /* use oextra for tmp gold objects */
- schar spe; /* quality of weapon, armor or ring (+ or -)
- number of charges for wand ( >= -1 )
- special for uball and amulet %% BAH */
- char olet;
- char invlet;
- Bitfield(oinvis,1); /* not yet implemented */
- Bitfield(odispl,1);
- Bitfield(known,1); /* exact nature known */
- Bitfield(dknown,1); /* color or text known */
- Bitfield(cursed,1);
- Bitfield(unpaid,1); /* on some bill */
- Bitfield(rustfree,1);
- Bitfield(onamelth,6);
- long age; /* creation date */
- long owornmask;
-#define W_ARM 01L
-#define W_ARM2 02L
-#define W_ARMH 04L
-#define W_ARMS 010L
-#define W_ARMG 020L
-#define W_ARMOR (W_ARM | W_ARM2 | W_ARMH | W_ARMS | W_ARMG)
-#define W_RINGL 010000L /* make W_RINGL = RING_LEFT (see uprop) */
-#define W_RINGR 020000L
-#define W_RING (W_RINGL | W_RINGR)
-#define W_WEP 01000L
-#define W_BALL 02000L
-#define W_CHAIN 04000L
- long oextra[1]; /* used for name of ordinary objects - length
- is flexible; amount for tmp gold objects */
-};
-
-extern struct obj *fobj;
-
-#define newobj(xl) (struct obj *) alloc((unsigned)(xl) + sizeof(struct obj))
-#define ONAME(otmp) ((char *) otmp->oextra)
-#define OGOLD(otmp) (otmp->oextra[0])