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diff --git a/gnu/lib/libg++/g++-include/SkipSet.hP b/gnu/lib/libg++/g++-include/SkipSet.hP
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+// This may look like C code, but it is really -*- C++ -*-
+/*
+Copyright (C) 1991 Free Software Foundation
+
+This file is part of the GNU C++ Library. This library is free
+software; you can redistribute it and/or modify it under the terms of
+the GNU Library General Public License as published by the Free
+Software Foundation; either version 2 of the License, or (at your
+option) any later version. This library is distributed in the hope
+that it will be useful, but WITHOUT ANY WARRANTY; without even the
+implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+PURPOSE. See the GNU Library General Public License for more details.
+You should have received a copy of the GNU Library General Public
+License along with this library; if not, write to the Free Software
+Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+*/
+
+/*
+ * Sets implemented via William Pugh SkipList algorithms.
+ * CACM, June 1990, p 668-676.
+ *
+ */
+
+#ifndef _<T>SkipSet_h
+#ifdef __GNUG__
+#pragma interface
+#endif
+#define _<T>SkipSet_h 1
+
+#include "<T>.Set.h"
+
+#include <values.h>
+#include <MLCG.h>
+
+class <T>SkipSet;
+class <T>RealSkipSetNode;
+
+class <T>SkipSetNode
+{
+friend class <T>SkipSet;
+ private:
+ <T>RealSkipSetNode * * forward;
+ <T>SkipSetNode(int size);
+};
+
+class <T>RealSkipSetNode : public <T>SkipSetNode
+{
+friend class <T>SkipSet;
+ private:
+ <T> item;
+ <T>RealSkipSetNode(<T&> h, int size);
+};
+
+typedef <T>RealSkipSetNode* <T>SkipSetNodePtr;
+
+inline <T>SkipSetNode::<T>SkipSetNode(int size)
+: forward(new <T>SkipSetNodePtr[size+1])
+{
+}
+
+inline <T>RealSkipSetNode::<T>RealSkipSetNode(<T&> h, int size)
+: item(h),
+ <T>SkipSetNode(size)
+{
+}
+
+class <T>SkipSet : public <T>Set
+{
+friend class <T>SkipSetinit;
+ protected:
+ <T>SkipSetNode* header;
+ int level;
+ int max_levels;
+ int randoms_left;
+ long random_bits;
+
+ static MLCG* gen;
+ int random_level(void);
+
+ <T>SkipSetNodePtr leftmost(void);
+ <T>SkipSetNodePtr rightmost(void);
+ <T>SkipSetNodePtr pred(<T>SkipSetNodePtr t);
+ <T>SkipSetNodePtr succ(<T>SkipSetNodePtr t);
+ void _kill(void);
+
+ private:
+ enum { BITS_IN_RANDOM = LONGBITS-1 };
+ public:
+ <T>SkipSet(long size=DEFAULT_INITIAL_CAPACITY);
+ <T>SkipSet(<T>SkipSet& a);
+ ~<T>SkipSet();
+
+ Pix add(<T&> i);
+ void del(<T&> i);
+ int contains(<T&> i);
+
+ void clear(void);
+
+ Pix first(void);
+ void next(Pix& i);
+ <T>& operator () (Pix i);
+ Pix seek(<T&> i);
+
+ Pix last(void);
+ void prev(Pix& i);
+
+ void operator |= (<T>SkipSet& b);
+ void operator -= (<T>SkipSet& b);
+ void operator &= (<T>SkipSet& b);
+
+ int operator == (<T>SkipSet& b);
+ int operator != (<T>SkipSet& b);
+ int operator <= (<T>SkipSet& b);
+
+ int OK(void);
+};
+
+/*
+ * A little overkill on the inlines.
+ *
+ */
+
+inline <T>SkipSet::~<T>SkipSet(void)
+{
+ _kill();
+ delete header;
+}
+
+inline int <T>SkipSet::operator != (<T>SkipSet& b)
+{
+ return ! (*this == b);
+}
+
+inline <T>SkipSetNodePtr <T>SkipSet::leftmost(void)
+{
+ return header->forward[0];
+}
+
+inline <T>SkipSetNodePtr <T>SkipSet::succ(<T>SkipSetNodePtr t)
+{
+ <T>SkipSetNodePtr result = 0;
+ if (t->forward[0]!=header) result = t->forward[0];
+ return result;
+}
+
+inline Pix <T>SkipSet::first(void)
+{
+ return Pix(leftmost());
+}
+
+inline Pix <T>SkipSet::last(void)
+{
+ return Pix(rightmost());
+}
+
+inline void <T>SkipSet::next(Pix& i)
+{
+ if (i != 0) i = Pix(succ((<T>SkipSetNodePtr)i));
+}
+
+inline void <T>SkipSet::prev(Pix& i)
+{
+ if (i != 0) i = Pix(pred((<T>SkipSetNodePtr)i));
+}
+
+inline <T>& <T>SkipSet::operator () (Pix i)
+{
+ if (i == 0) error("null Pix");
+ return ((<T>SkipSetNodePtr)i)->item;
+}
+
+
+inline int <T>SkipSet::contains(<T&> key)
+{
+ return seek(key) != 0;
+}
+
+static class <T>SkipSetinit
+{
+ public:
+ <T>SkipSetinit();
+ ~<T>SkipSetinit();
+ private:
+ static int count;
+} <T>skipSetinit;
+
+#endif