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-rw-r--r--googletest/samples/sample5_unittest.cc16
1 files changed, 7 insertions, 9 deletions
diff --git a/googletest/samples/sample5_unittest.cc b/googletest/samples/sample5_unittest.cc
index d8a8788c6d0f..0a21dd215770 100644
--- a/googletest/samples/sample5_unittest.cc
+++ b/googletest/samples/sample5_unittest.cc
@@ -63,15 +63,13 @@ class QuickTest : public testing::Test {
protected:
// Remember that SetUp() is run immediately before a test starts.
// This is a good place to record the start time.
- virtual void SetUp() {
- start_time_ = time(NULL);
- }
+ void SetUp() override { start_time_ = time(nullptr); }
// TearDown() is invoked immediately after a test finishes. Here we
// check if the test was too slow.
- virtual void TearDown() {
+ void TearDown() override {
// Gets the time when the test finishes
- const time_t end_time = time(NULL);
+ const time_t end_time = time(nullptr);
// Asserts that the test took no more than ~5 seconds. Did you
// know that you can use assertions in SetUp() and TearDown() as
@@ -142,7 +140,7 @@ TEST_F(IntegerFunctionTest, IsPrime) {
// stuff inside the body of the test fixture, as usual.
class QueueTest : public QuickTest {
protected:
- virtual void SetUp() {
+ void SetUp() override {
// First, we need to set up the super fixture (QuickTest).
QuickTest::SetUp();
@@ -176,16 +174,16 @@ TEST_F(QueueTest, DefaultConstructor) {
// Tests Dequeue().
TEST_F(QueueTest, Dequeue) {
int* n = q0_.Dequeue();
- EXPECT_TRUE(n == NULL);
+ EXPECT_TRUE(n == nullptr);
n = q1_.Dequeue();
- EXPECT_TRUE(n != NULL);
+ EXPECT_TRUE(n != nullptr);
EXPECT_EQ(1, *n);
EXPECT_EQ(0u, q1_.Size());
delete n;
n = q2_.Dequeue();
- EXPECT_TRUE(n != NULL);
+ EXPECT_TRUE(n != nullptr);
EXPECT_EQ(2, *n);
EXPECT_EQ(1u, q2_.Size());
delete n;