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+//===-- llvm/CallingConv.h - LLVM Calling Conventions -----------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines LLVM's set of calling conventions.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CALLINGCONV_H
+#define LLVM_CALLINGCONV_H
+
+namespace llvm {
+
+/// CallingConv Namespace - This namespace contains an enum with a value for
+/// the well-known calling conventions.
+///
+namespace CallingConv {
+ /// A set of enums which specify the assigned numeric values for known llvm
+ /// calling conventions.
+ /// @brief LLVM Calling Convention Representation
+ enum ID {
+ /// C - The default llvm calling convention, compatible with C. This
+ /// convention is the only calling convention that supports varargs calls.
+ /// As with typical C calling conventions, the callee/caller have to
+ /// tolerate certain amounts of prototype mismatch.
+ C = 0,
+
+ // Generic LLVM calling conventions. None of these calling conventions
+ // support varargs calls, and all assume that the caller and callee
+ // prototype exactly match.
+
+ /// Fast - This calling convention attempts to make calls as fast as
+ /// possible (e.g. by passing things in registers).
+ Fast = 8,
+
+ // Cold - This calling convention attempts to make code in the caller as
+ // efficient as possible under the assumption that the call is not commonly
+ // executed. As such, these calls often preserve all registers so that the
+ // call does not break any live ranges in the caller side.
+ Cold = 9,
+
+ // Target - This is the start of the target-specific calling conventions,
+ // e.g. fastcall and thiscall on X86.
+ FirstTargetCC = 64,
+
+ /// X86_StdCall - stdcall is the calling conventions mostly used by the
+ /// Win32 API. It is basically the same as the C convention with the
+ /// difference in that the callee is responsible for popping the arguments
+ /// from the stack.
+ X86_StdCall = 64,
+
+ /// X86_FastCall - 'fast' analog of X86_StdCall. Passes first two arguments
+ /// in ECX:EDX registers, others - via stack. Callee is responsible for
+ /// stack cleaning.
+ X86_FastCall = 65
+ };
+} // End CallingConv namespace
+
+} // End llvm namespace
+
+#endif