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Diffstat (limited to 'include/llvm/CodeGen/MachineLoopInfo.h')
-rw-r--r-- | include/llvm/CodeGen/MachineLoopInfo.h | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/MachineLoopInfo.h b/include/llvm/CodeGen/MachineLoopInfo.h new file mode 100644 index 000000000000..8c96308ac91a --- /dev/null +++ b/include/llvm/CodeGen/MachineLoopInfo.h @@ -0,0 +1,188 @@ +//===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines the MachineLoopInfo class that is used to identify natural +// loops and determine the loop depth of various nodes of the CFG. Note that +// natural loops may actually be several loops that share the same header node. +// +// This analysis calculates the nesting structure of loops in a function. For +// each natural loop identified, this analysis identifies natural loops +// contained entirely within the loop and the basic blocks the make up the loop. +// +// It can calculate on the fly various bits of information, for example: +// +// * whether there is a preheader for the loop +// * the number of back edges to the header +// * whether or not a particular block branches out of the loop +// * the successor blocks of the loop +// * the loop depth +// * the trip count +// * etc... +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CODEGEN_MACHINE_LOOP_INFO_H +#define LLVM_CODEGEN_MACHINE_LOOP_INFO_H + +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/Analysis/LoopInfo.h" + +namespace llvm { + +// Provide overrides for Loop methods that don't make sense for machine loops. +template<> inline +PHINode *LoopBase<MachineBasicBlock>::getCanonicalInductionVariable() const { + assert(0 && "getCanonicalInductionVariable not supported for machine loops!"); + return 0; +} + +template<> inline Instruction* +LoopBase<MachineBasicBlock>::getCanonicalInductionVariableIncrement() const { + assert(0 && + "getCanonicalInductionVariableIncrement not supported for machine loops!"); + return 0; +} + +template<> +inline bool LoopBase<MachineBasicBlock>::isLoopInvariant(Value *V) const { + assert(0 && "isLoopInvariant not supported for machine loops!"); + return false; +} + +template<> +inline Value *LoopBase<MachineBasicBlock>::getTripCount() const { + assert(0 && "getTripCount not supported for machine loops!"); + return 0; +} + +template<> +inline bool LoopBase<MachineBasicBlock>::isLCSSAForm() const { + assert(0 && "isLCSSAForm not supported for machine loops"); + return false; +} + +typedef LoopBase<MachineBasicBlock> MachineLoop; + +class MachineLoopInfo : public MachineFunctionPass { + LoopInfoBase<MachineBasicBlock>* LI; + friend class LoopBase<MachineBasicBlock>; + + LoopInfoBase<MachineBasicBlock>& getBase() { return *LI; } +public: + static char ID; // Pass identification, replacement for typeid + + MachineLoopInfo() : MachineFunctionPass(&ID) { + LI = new LoopInfoBase<MachineBasicBlock>(); + } + + ~MachineLoopInfo() { delete LI; } + + /// iterator/begin/end - The interface to the top-level loops in the current + /// function. + /// + typedef std::vector<MachineLoop*>::const_iterator iterator; + inline iterator begin() const { return LI->begin(); } + inline iterator end() const { return LI->end(); } + bool empty() const { return LI->empty(); } + + /// getLoopFor - Return the inner most loop that BB lives in. If a basic + /// block is in no loop (for example the entry node), null is returned. + /// + inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const { + return LI->getLoopFor(BB); + } + + /// operator[] - same as getLoopFor... + /// + inline const MachineLoop *operator[](const MachineBasicBlock *BB) const { + return LI->getLoopFor(BB); + } + + /// getLoopDepth - Return the loop nesting level of the specified block... + /// + inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { + return LI->getLoopDepth(BB); + } + + // isLoopHeader - True if the block is a loop header node + inline bool isLoopHeader(MachineBasicBlock *BB) const { + return LI->isLoopHeader(BB); + } + + /// runOnFunction - Calculate the natural loop information. + /// + virtual bool runOnMachineFunction(MachineFunction &F); + + virtual void releaseMemory() { LI->releaseMemory(); } + + virtual void getAnalysisUsage(AnalysisUsage &AU) const; + + /// removeLoop - This removes the specified top-level loop from this loop info + /// object. The loop is not deleted, as it will presumably be inserted into + /// another loop. + inline MachineLoop *removeLoop(iterator I) { return LI->removeLoop(I); } + + /// changeLoopFor - Change the top-level loop that contains BB to the + /// specified loop. This should be used by transformations that restructure + /// the loop hierarchy tree. + inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) { + LI->changeLoopFor(BB, L); + } + + /// changeTopLevelLoop - Replace the specified loop in the top-level loops + /// list with the indicated loop. + inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) { + LI->changeTopLevelLoop(OldLoop, NewLoop); + } + + /// addTopLevelLoop - This adds the specified loop to the collection of + /// top-level loops. + inline void addTopLevelLoop(MachineLoop *New) { + LI->addTopLevelLoop(New); + } + + /// removeBlock - This method completely removes BB from all data structures, + /// including all of the Loop objects it is nested in and our mapping from + /// MachineBasicBlocks to loops. + void removeBlock(MachineBasicBlock *BB) { + LI->removeBlock(BB); + } +}; + + +// Allow clients to walk the list of nested loops... +template <> struct GraphTraits<const MachineLoop*> { + typedef const MachineLoop NodeType; + typedef std::vector<MachineLoop*>::const_iterator ChildIteratorType; + + static NodeType *getEntryNode(const MachineLoop *L) { return L; } + static inline ChildIteratorType child_begin(NodeType *N) { + return N->begin(); + } + static inline ChildIteratorType child_end(NodeType *N) { + return N->end(); + } +}; + +template <> struct GraphTraits<MachineLoop*> { + typedef MachineLoop NodeType; + typedef std::vector<MachineLoop*>::const_iterator ChildIteratorType; + + static NodeType *getEntryNode(MachineLoop *L) { return L; } + static inline ChildIteratorType child_begin(NodeType *N) { + return N->begin(); + } + static inline ChildIteratorType child_end(NodeType *N) { + return N->end(); + } +}; + +} // End llvm namespace + +#endif |