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-rw-r--r--include/llvm/ExecutionEngine/RuntimeDyld.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/llvm/ExecutionEngine/RuntimeDyld.h b/include/llvm/ExecutionEngine/RuntimeDyld.h
index 94c4038e8183..a808d9231167 100644
--- a/include/llvm/ExecutionEngine/RuntimeDyld.h
+++ b/include/llvm/ExecutionEngine/RuntimeDyld.h
@@ -153,6 +153,10 @@ public:
/// This method returns the address of the specified function or variable.
/// It is used to resolve symbols during module linking.
+ ///
+ /// If the returned symbol's address is equal to ~0ULL then RuntimeDyld will
+ /// skip all relocations for that symbol, and the client will be responsible
+ /// for handling them manually.
virtual SymbolInfo findSymbol(const std::string &Name) = 0;
/// This method returns the address of the specified symbol if it exists