diff options
Diffstat (limited to 'include/llvm/MC/MCAsmInfo.h')
-rw-r--r-- | include/llvm/MC/MCAsmInfo.h | 76 |
1 files changed, 72 insertions, 4 deletions
diff --git a/include/llvm/MC/MCAsmInfo.h b/include/llvm/MC/MCAsmInfo.h index 41c171761e78..c3c296e23dc1 100644 --- a/include/llvm/MC/MCAsmInfo.h +++ b/include/llvm/MC/MCAsmInfo.h @@ -16,8 +16,10 @@ #ifndef LLVM_TARGET_ASM_INFO_H #define LLVM_TARGET_ASM_INFO_H +#include "llvm/MC/MachineLocation.h" #include "llvm/MC/MCDirectives.h" #include <cassert> +#include <vector> namespace llvm { class MCExpr; @@ -30,6 +32,14 @@ namespace llvm { enum ExceptionsType { None, DwarfCFI, SjLj, ARM, Win64 }; } + namespace LCOMM { + enum LCOMMType { None, NoAlignment, ByteAlignment }; + } + + namespace Structors { + enum OutputOrder { None, PriorityOrder, ReversePriorityOrder }; + } + /// MCAsmInfo - This class is intended to be used as a base class for asm /// properties and features specific to the target. class MCAsmInfo { @@ -62,6 +72,11 @@ namespace llvm { /// the macho-specific .tbss directive for emitting thread local BSS Symbols bool HasMachoTBSSDirective; // Default is false. + /// StructorOutputOrder - Whether the static ctor/dtor list should be output + /// in no particular order, in order of increasing priority or the reverse: + /// in order of decreasing priority (the default). + Structors::OutputOrder StructorOutputOrder; // Default is reverse order. + /// HasStaticCtorDtorReferenceInStaticMode - True if the compiler should /// emit a ".reference .constructors_used" or ".reference .destructors_used" /// directive after the a static ctor/dtor list. This directive is only @@ -115,6 +130,13 @@ namespace llvm { const char *InlineAsmStart; // Defaults to "#APP\n" const char *InlineAsmEnd; // Defaults to "#NO_APP\n" + /// Code16Directive, Code32Directive, Code64Directive - These are assembly + /// directives that tells the assembler to interpret the following + /// instructions differently. + const char *Code16Directive; // Defaults to ".code16" + const char *Code32Directive; // Defaults to ".code32" + const char *Code64Directive; // Defaults to ".code64" + /// AssemblerDialect - Which dialect of an assembler variant to use. unsigned AssemblerDialect; // Defaults to 0 @@ -155,6 +177,18 @@ namespace llvm { const char *Data32bitsDirective; // Defaults to "\t.long\t" const char *Data64bitsDirective; // Defaults to "\t.quad\t" + /// [Data|Code]Begin - These magic labels are used to marked a region as + /// data or code, and are used to provide additional information for + /// correct disassembly on targets that like to mix data and code within + /// a segment. These labels will be implicitly suffixed by the streamer + /// to give them unique names. + const char *DataBegin; // Defaults to "$d." + const char *CodeBegin; // Defaults to "$a." + const char *JT8Begin; // Defaults to "$a." + const char *JT16Begin; // Defaults to "$a." + const char *JT32Begin; // Defaults to "$a." + bool SupportsDataRegions; + /// GPRel32Directive - if non-null, a directive that is used to emit a word /// which should be relocated as a 32-bit GP-relative offset, e.g. .gpword /// on Mips or .gprel32 on Alpha. @@ -220,9 +254,9 @@ namespace llvm { /// .long a - b bool HasAggressiveSymbolFolding; // Defaults to true. - /// HasLCOMMDirective - This is true if the target supports the .lcomm - /// directive. - bool HasLCOMMDirective; // Defaults to false. + /// LCOMMDirectiveType - Describes if the target supports the .lcomm + /// directive and whether it has an alignment parameter. + LCOMM::LCOMMType LCOMMDirectiveType; // Defaults to LCOMM::None. /// COMMDirectiveAlignmentIsInBytes - True is COMMDirective's optional /// alignment is to be specified in bytes instead of log2(n). @@ -304,6 +338,10 @@ namespace llvm { const char *const *AsmTransCBE; // Defaults to empty + //===--- Prologue State ----------------------------------------------===// + + std::vector<MachineMove> InitialFrameState; + public: explicit MCAsmInfo(); virtual ~MCAsmInfo(); @@ -345,6 +383,14 @@ namespace llvm { } const char *getGPRel32Directive() const { return GPRel32Directive; } + /// [Code|Data]Begin label name accessors. + const char *getCodeBeginLabelName() const { return CodeBegin; } + const char *getDataBeginLabelName() const { return DataBegin; } + const char *getJumpTable8BeginLabelName() const { return JT8Begin; } + const char *getJumpTable16BeginLabelName() const { return JT16Begin; } + const char *getJumpTable32BeginLabelName() const { return JT32Begin; } + bool getSupportsDataRegions() const { return SupportsDataRegions; } + /// getNonexecutableStackSection - Targets can implement this method to /// specify a section to switch to if the translation unit doesn't have any /// trampolines that require an executable stack. @@ -378,6 +424,9 @@ namespace llvm { // bool hasMachoZeroFillDirective() const { return HasMachoZeroFillDirective; } bool hasMachoTBSSDirective() const { return HasMachoTBSSDirective; } + Structors::OutputOrder getStructorOutputOrder() const { + return StructorOutputOrder; + } bool hasStaticCtorDtorReferenceInStaticMode() const { return HasStaticCtorDtorReferenceInStaticMode; } @@ -417,6 +466,15 @@ namespace llvm { const char *getInlineAsmEnd() const { return InlineAsmEnd; } + const char *getCode16Directive() const { + return Code16Directive; + } + const char *getCode32Directive() const { + return Code32Directive; + } + const char *getCode64Directive() const { + return Code64Directive; + } unsigned getAssemblerDialect() const { return AssemblerDialect; } @@ -457,7 +515,9 @@ namespace llvm { bool hasAggressiveSymbolFolding() const { return HasAggressiveSymbolFolding; } - bool hasLCOMMDirective() const { return HasLCOMMDirective; } + LCOMM::LCOMMType getLCOMMDirectiveType() const { + return LCOMMDirectiveType; + } bool hasDotTypeDotSizeDirective() const {return HasDotTypeDotSizeDirective;} bool getCOMMDirectiveAlignmentIsInBytes() const { return COMMDirectiveAlignmentIsInBytes; @@ -512,6 +572,14 @@ namespace llvm { const char *const *getAsmCBE() const { return AsmTransCBE; } + + void addInitialFrameState(MCSymbol *label, const MachineLocation &D, + const MachineLocation &S) { + InitialFrameState.push_back(MachineMove(label, D, S)); + } + const std::vector<MachineMove> &getInitialFrameState() const { + return InitialFrameState; + } }; } |