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Diffstat (limited to 'include/llvm/Support/IRBuilder.h')
-rw-r--r-- | include/llvm/Support/IRBuilder.h | 704 |
1 files changed, 704 insertions, 0 deletions
diff --git a/include/llvm/Support/IRBuilder.h b/include/llvm/Support/IRBuilder.h new file mode 100644 index 000000000000..9ef14af51d9e --- /dev/null +++ b/include/llvm/Support/IRBuilder.h @@ -0,0 +1,704 @@ +//===---- llvm/Support/IRBuilder.h - Builder for LLVM Instrs ----*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines the IRBuilder class, which is used as a convenient way +// to create LLVM instructions with a consistent and simplified interface. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_SUPPORT_IRBUILDER_H +#define LLVM_SUPPORT_IRBUILDER_H + +#include "llvm/Constants.h" +#include "llvm/Instructions.h" +#include "llvm/GlobalVariable.h" +#include "llvm/Function.h" +#include "llvm/Support/ConstantFolder.h" + +namespace llvm { + +/// IRBuilder - This provides a uniform API for creating instructions and +/// inserting them into a basic block: either at the end of a BasicBlock, or +/// at a specific iterator location in a block. +/// +/// Note that the builder does not expose the full generality of LLVM +/// instructions. For example, it cannot be used to create instructions with +/// arbitrary names (specifically, names with nul characters in them) - It only +/// supports nul-terminated C strings. For fully generic names, use +/// I->setName(). For access to extra instruction properties, use the mutators +/// (e.g. setVolatile) on the instructions after they have been created. +/// The first template argument handles whether or not to preserve names in the +/// final instruction output. This defaults to on. The second template argument +/// specifies a class to use for creating constants. This defaults to creating +/// minimally folded constants. +template <bool preserveNames=true, typename T = ConstantFolder> class IRBuilder{ + BasicBlock *BB; + BasicBlock::iterator InsertPt; + T Folder; +public: + IRBuilder(const T& F = T()) : Folder(F) { ClearInsertionPoint(); } + explicit IRBuilder(BasicBlock *TheBB, const T& F = T()) + : Folder(F) { SetInsertPoint(TheBB); } + IRBuilder(BasicBlock *TheBB, BasicBlock::iterator IP, const T& F = T()) + : Folder(F) { SetInsertPoint(TheBB, IP); } + + /// getFolder - Get the constant folder being used. + const T& getFolder() { return Folder; } + + /// isNamePreserving - Return true if this builder is configured to actually + /// add the requested names to IR created through it. + bool isNamePreserving() const { return preserveNames; } + + //===--------------------------------------------------------------------===// + // Builder configuration methods + //===--------------------------------------------------------------------===// + + /// ClearInsertionPoint - Clear the insertion point: created instructions will + /// not be inserted into a block. + void ClearInsertionPoint() { + BB = 0; + } + + BasicBlock *GetInsertBlock() const { return BB; } + + BasicBlock::iterator GetInsertPoint() const { return InsertPt; } + + /// SetInsertPoint - This specifies that created instructions should be + /// appended to the end of the specified block. + void SetInsertPoint(BasicBlock *TheBB) { + BB = TheBB; + InsertPt = BB->end(); + } + + /// SetInsertPoint - This specifies that created instructions should be + /// inserted at the specified point. + void SetInsertPoint(BasicBlock *TheBB, BasicBlock::iterator IP) { + BB = TheBB; + InsertPt = IP; + } + + /// Insert - Insert and return the specified instruction. + template<typename InstTy> + InstTy *Insert(InstTy *I, const char *Name = "") const { + InsertHelper(I, Name); + return I; + } + + /// InsertHelper - Insert the specified instruction at the specified insertion + /// point. This is split out of Insert so that it isn't duplicated for every + /// template instantiation. + void InsertHelper(Instruction *I, const char *Name) const { + if (BB) BB->getInstList().insert(InsertPt, I); + if (preserveNames && Name[0]) + I->setName(Name); + } + + //===--------------------------------------------------------------------===// + // Instruction creation methods: Terminators + //===--------------------------------------------------------------------===// + + /// CreateRetVoid - Create a 'ret void' instruction. + ReturnInst *CreateRetVoid() { + return Insert(ReturnInst::Create()); + } + + /// @verbatim + /// CreateRet - Create a 'ret <val>' instruction. + /// @endverbatim + ReturnInst *CreateRet(Value *V) { + return Insert(ReturnInst::Create(V)); + } + + /// CreateAggregateRet - Create a sequence of N insertvalue instructions, + /// with one Value from the retVals array each, that build a aggregate + /// return value one value at a time, and a ret instruction to return + /// the resulting aggregate value. This is a convenience function for + /// code that uses aggregate return values as a vehicle for having + /// multiple return values. + /// + ReturnInst *CreateAggregateRet(Value * const* retVals, unsigned N) { + const Type *RetType = BB->getParent()->getReturnType(); + Value *V = UndefValue::get(RetType); + for (unsigned i = 0; i != N; ++i) + V = CreateInsertValue(V, retVals[i], i, "mrv"); + return Insert(ReturnInst::Create(V)); + } + + /// CreateBr - Create an unconditional 'br label X' instruction. + BranchInst *CreateBr(BasicBlock *Dest) { + return Insert(BranchInst::Create(Dest)); + } + + /// CreateCondBr - Create a conditional 'br Cond, TrueDest, FalseDest' + /// instruction. + BranchInst *CreateCondBr(Value *Cond, BasicBlock *True, BasicBlock *False) { + return Insert(BranchInst::Create(True, False, Cond)); + } + + /// CreateSwitch - Create a switch instruction with the specified value, + /// default dest, and with a hint for the number of cases that will be added + /// (for efficient allocation). + SwitchInst *CreateSwitch(Value *V, BasicBlock *Dest, unsigned NumCases = 10) { + return Insert(SwitchInst::Create(V, Dest, NumCases)); + } + + /// CreateInvoke - Create an invoke instruction. + template<typename InputIterator> + InvokeInst *CreateInvoke(Value *Callee, BasicBlock *NormalDest, + BasicBlock *UnwindDest, InputIterator ArgBegin, + InputIterator ArgEnd, const char *Name = "") { + return Insert(InvokeInst::Create(Callee, NormalDest, UnwindDest, + ArgBegin, ArgEnd), Name); + } + + UnwindInst *CreateUnwind() { + return Insert(new UnwindInst()); + } + + UnreachableInst *CreateUnreachable() { + return Insert(new UnreachableInst()); + } + + //===--------------------------------------------------------------------===// + // Instruction creation methods: Binary Operators + //===--------------------------------------------------------------------===// + + Value *CreateAdd(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateAdd(LC, RC); + return Insert(BinaryOperator::CreateAdd(LHS, RHS), Name); + } + Value *CreateSub(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateSub(LC, RC); + return Insert(BinaryOperator::CreateSub(LHS, RHS), Name); + } + Value *CreateMul(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateMul(LC, RC); + return Insert(BinaryOperator::CreateMul(LHS, RHS), Name); + } + Value *CreateUDiv(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateUDiv(LC, RC); + return Insert(BinaryOperator::CreateUDiv(LHS, RHS), Name); + } + Value *CreateSDiv(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateSDiv(LC, RC); + return Insert(BinaryOperator::CreateSDiv(LHS, RHS), Name); + } + Value *CreateFDiv(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateFDiv(LC, RC); + return Insert(BinaryOperator::CreateFDiv(LHS, RHS), Name); + } + Value *CreateURem(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateURem(LC, RC); + return Insert(BinaryOperator::CreateURem(LHS, RHS), Name); + } + Value *CreateSRem(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateSRem(LC, RC); + return Insert(BinaryOperator::CreateSRem(LHS, RHS), Name); + } + Value *CreateFRem(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateFRem(LC, RC); + return Insert(BinaryOperator::CreateFRem(LHS, RHS), Name); + } + Value *CreateShl(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateShl(LC, RC); + return Insert(BinaryOperator::CreateShl(LHS, RHS), Name); + } + Value *CreateLShr(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateLShr(LC, RC); + return Insert(BinaryOperator::CreateLShr(LHS, RHS), Name); + } + Value *CreateAShr(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateAShr(LC, RC); + return Insert(BinaryOperator::CreateAShr(LHS, RHS), Name); + } + Value *CreateAnd(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateAnd(LC, RC); + return Insert(BinaryOperator::CreateAnd(LHS, RHS), Name); + } + Value *CreateOr(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateOr(LC, RC); + return Insert(BinaryOperator::CreateOr(LHS, RHS), Name); + } + Value *CreateXor(Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateXor(LC, RC); + return Insert(BinaryOperator::CreateXor(LHS, RHS), Name); + } + + Value *CreateBinOp(Instruction::BinaryOps Opc, + Value *LHS, Value *RHS, const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateBinOp(Opc, LC, RC); + return Insert(BinaryOperator::Create(Opc, LHS, RHS), Name); + } + + Value *CreateNeg(Value *V, const char *Name = "") { + if (Constant *VC = dyn_cast<Constant>(V)) + return Folder.CreateNeg(VC); + return Insert(BinaryOperator::CreateNeg(V), Name); + } + Value *CreateNot(Value *V, const char *Name = "") { + if (Constant *VC = dyn_cast<Constant>(V)) + return Folder.CreateNot(VC); + return Insert(BinaryOperator::CreateNot(V), Name); + } + + //===--------------------------------------------------------------------===// + // Instruction creation methods: Memory Instructions + //===--------------------------------------------------------------------===// + + MallocInst *CreateMalloc(const Type *Ty, Value *ArraySize = 0, + const char *Name = "") { + return Insert(new MallocInst(Ty, ArraySize), Name); + } + AllocaInst *CreateAlloca(const Type *Ty, Value *ArraySize = 0, + const char *Name = "") { + return Insert(new AllocaInst(Ty, ArraySize), Name); + } + FreeInst *CreateFree(Value *Ptr) { + return Insert(new FreeInst(Ptr)); + } + LoadInst *CreateLoad(Value *Ptr, const char *Name = "") { + return Insert(new LoadInst(Ptr), Name); + } + LoadInst *CreateLoad(Value *Ptr, bool isVolatile, const char *Name = "") { + return Insert(new LoadInst(Ptr, 0, isVolatile), Name); + } + StoreInst *CreateStore(Value *Val, Value *Ptr, bool isVolatile = false) { + return Insert(new StoreInst(Val, Ptr, isVolatile)); + } + template<typename InputIterator> + Value *CreateGEP(Value *Ptr, InputIterator IdxBegin, InputIterator IdxEnd, + const char *Name = "") { + if (Constant *PC = dyn_cast<Constant>(Ptr)) { + // Every index must be constant. + InputIterator i; + for (i = IdxBegin; i < IdxEnd; ++i) { + if (!dyn_cast<Constant>(*i)) + break; + } + if (i == IdxEnd) + return Folder.CreateGetElementPtr(PC, &IdxBegin[0], IdxEnd - IdxBegin); + } + return Insert(GetElementPtrInst::Create(Ptr, IdxBegin, IdxEnd), Name); + } + Value *CreateGEP(Value *Ptr, Value *Idx, const char *Name = "") { + if (Constant *PC = dyn_cast<Constant>(Ptr)) + if (Constant *IC = dyn_cast<Constant>(Idx)) + return Folder.CreateGetElementPtr(PC, &IC, 1); + return Insert(GetElementPtrInst::Create(Ptr, Idx), Name); + } + Value *CreateConstGEP1_32(Value *Ptr, unsigned Idx0, const char *Name = "") { + Value *Idx = ConstantInt::get(Type::Int32Ty, Idx0); + + if (Constant *PC = dyn_cast<Constant>(Ptr)) + return Folder.CreateGetElementPtr(PC, &Idx, 1); + + return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name); + } + Value *CreateConstGEP2_32(Value *Ptr, unsigned Idx0, unsigned Idx1, + const char *Name = "") { + Value *Idxs[] = { + ConstantInt::get(Type::Int32Ty, Idx0), + ConstantInt::get(Type::Int32Ty, Idx1) + }; + + if (Constant *PC = dyn_cast<Constant>(Ptr)) + return Folder.CreateGetElementPtr(PC, Idxs, 2); + + return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name); + } + Value *CreateConstGEP1_64(Value *Ptr, uint64_t Idx0, const char *Name = "") { + Value *Idx = ConstantInt::get(Type::Int64Ty, Idx0); + + if (Constant *PC = dyn_cast<Constant>(Ptr)) + return Folder.CreateGetElementPtr(PC, &Idx, 1); + + return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name); + } + Value *CreateConstGEP2_64(Value *Ptr, uint64_t Idx0, uint64_t Idx1, + const char *Name = "") { + Value *Idxs[] = { + ConstantInt::get(Type::Int64Ty, Idx0), + ConstantInt::get(Type::Int64Ty, Idx1) + }; + + if (Constant *PC = dyn_cast<Constant>(Ptr)) + return Folder.CreateGetElementPtr(PC, Idxs, 2); + + return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name); + } + Value *CreateStructGEP(Value *Ptr, unsigned Idx, const char *Name = "") { + return CreateConstGEP2_32(Ptr, 0, Idx, Name); + } + Value *CreateGlobalString(const char *Str = "", const char *Name = "") { + Constant *StrConstant = ConstantArray::get(Str, true); + GlobalVariable *gv = new GlobalVariable(StrConstant->getType(), + true, + GlobalValue::InternalLinkage, + StrConstant, + "", + BB->getParent()->getParent(), + false); + gv->setName(Name); + return gv; + } + Value *CreateGlobalStringPtr(const char *Str = "", const char *Name = "") { + Value *gv = CreateGlobalString(Str, Name); + Value *zero = ConstantInt::get(Type::Int32Ty, 0); + Value *Args[] = { zero, zero }; + return CreateGEP(gv, Args, Args+2, Name); + } + //===--------------------------------------------------------------------===// + // Instruction creation methods: Cast/Conversion Operators + //===--------------------------------------------------------------------===// + + Value *CreateTrunc(Value *V, const Type *DestTy, const char *Name = "") { + return CreateCast(Instruction::Trunc, V, DestTy, Name); + } + Value *CreateZExt(Value *V, const Type *DestTy, const char *Name = "") { + return CreateCast(Instruction::ZExt, V, DestTy, Name); + } + Value *CreateSExt(Value *V, const Type *DestTy, const char *Name = "") { + return CreateCast(Instruction::SExt, V, DestTy, Name); + } + Value *CreateFPToUI(Value *V, const Type *DestTy, const char *Name = ""){ + return CreateCast(Instruction::FPToUI, V, DestTy, Name); + } + Value *CreateFPToSI(Value *V, const Type *DestTy, const char *Name = ""){ + return CreateCast(Instruction::FPToSI, V, DestTy, Name); + } + Value *CreateUIToFP(Value *V, const Type *DestTy, const char *Name = ""){ + return CreateCast(Instruction::UIToFP, V, DestTy, Name); + } + Value *CreateSIToFP(Value *V, const Type *DestTy, const char *Name = ""){ + return CreateCast(Instruction::SIToFP, V, DestTy, Name); + } + Value *CreateFPTrunc(Value *V, const Type *DestTy, + const char *Name = "") { + return CreateCast(Instruction::FPTrunc, V, DestTy, Name); + } + Value *CreateFPExt(Value *V, const Type *DestTy, const char *Name = "") { + return CreateCast(Instruction::FPExt, V, DestTy, Name); + } + Value *CreatePtrToInt(Value *V, const Type *DestTy, + const char *Name = "") { + return CreateCast(Instruction::PtrToInt, V, DestTy, Name); + } + Value *CreateIntToPtr(Value *V, const Type *DestTy, + const char *Name = "") { + return CreateCast(Instruction::IntToPtr, V, DestTy, Name); + } + Value *CreateBitCast(Value *V, const Type *DestTy, + const char *Name = "") { + return CreateCast(Instruction::BitCast, V, DestTy, Name); + } + + Value *CreateCast(Instruction::CastOps Op, Value *V, const Type *DestTy, + const char *Name = "") { + if (V->getType() == DestTy) + return V; + if (Constant *VC = dyn_cast<Constant>(V)) + return Folder.CreateCast(Op, VC, DestTy); + return Insert(CastInst::Create(Op, V, DestTy), Name); + } + Value *CreateIntCast(Value *V, const Type *DestTy, bool isSigned, + const char *Name = "") { + if (V->getType() == DestTy) + return V; + if (Constant *VC = dyn_cast<Constant>(V)) + return Folder.CreateIntCast(VC, DestTy, isSigned); + return Insert(CastInst::CreateIntegerCast(V, DestTy, isSigned), Name); + } + + //===--------------------------------------------------------------------===// + // Instruction creation methods: Compare Instructions + //===--------------------------------------------------------------------===// + + Value *CreateICmpEQ(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_EQ, LHS, RHS, Name); + } + Value *CreateICmpNE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_NE, LHS, RHS, Name); + } + Value *CreateICmpUGT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_UGT, LHS, RHS, Name); + } + Value *CreateICmpUGE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_UGE, LHS, RHS, Name); + } + Value *CreateICmpULT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_ULT, LHS, RHS, Name); + } + Value *CreateICmpULE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_ULE, LHS, RHS, Name); + } + Value *CreateICmpSGT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_SGT, LHS, RHS, Name); + } + Value *CreateICmpSGE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_SGE, LHS, RHS, Name); + } + Value *CreateICmpSLT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_SLT, LHS, RHS, Name); + } + Value *CreateICmpSLE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateICmp(ICmpInst::ICMP_SLE, LHS, RHS, Name); + } + + Value *CreateFCmpOEQ(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_OEQ, LHS, RHS, Name); + } + Value *CreateFCmpOGT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_OGT, LHS, RHS, Name); + } + Value *CreateFCmpOGE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_OGE, LHS, RHS, Name); + } + Value *CreateFCmpOLT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_OLT, LHS, RHS, Name); + } + Value *CreateFCmpOLE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_OLE, LHS, RHS, Name); + } + Value *CreateFCmpONE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_ONE, LHS, RHS, Name); + } + Value *CreateFCmpORD(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_ORD, LHS, RHS, Name); + } + Value *CreateFCmpUNO(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_UNO, LHS, RHS, Name); + } + Value *CreateFCmpUEQ(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_UEQ, LHS, RHS, Name); + } + Value *CreateFCmpUGT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_UGT, LHS, RHS, Name); + } + Value *CreateFCmpUGE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_UGE, LHS, RHS, Name); + } + Value *CreateFCmpULT(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_ULT, LHS, RHS, Name); + } + Value *CreateFCmpULE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_ULE, LHS, RHS, Name); + } + Value *CreateFCmpUNE(Value *LHS, Value *RHS, const char *Name = "") { + return CreateFCmp(FCmpInst::FCMP_UNE, LHS, RHS, Name); + } + + Value *CreateICmp(CmpInst::Predicate P, Value *LHS, Value *RHS, + const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateICmp(P, LC, RC); + return Insert(new ICmpInst(P, LHS, RHS), Name); + } + Value *CreateFCmp(CmpInst::Predicate P, Value *LHS, Value *RHS, + const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateFCmp(P, LC, RC); + return Insert(new FCmpInst(P, LHS, RHS), Name); + } + + Value *CreateVICmp(CmpInst::Predicate P, Value *LHS, Value *RHS, + const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateVICmp(P, LC, RC); + return Insert(new VICmpInst(P, LHS, RHS), Name); + } + Value *CreateVFCmp(CmpInst::Predicate P, Value *LHS, Value *RHS, + const char *Name = "") { + if (Constant *LC = dyn_cast<Constant>(LHS)) + if (Constant *RC = dyn_cast<Constant>(RHS)) + return Folder.CreateVFCmp(P, LC, RC); + return Insert(new VFCmpInst(P, LHS, RHS), Name); + } + + //===--------------------------------------------------------------------===// + // Instruction creation methods: Other Instructions + //===--------------------------------------------------------------------===// + + PHINode *CreatePHI(const Type *Ty, const char *Name = "") { + return Insert(PHINode::Create(Ty), Name); + } + + CallInst *CreateCall(Value *Callee, const char *Name = "") { + return Insert(CallInst::Create(Callee), Name); + } + CallInst *CreateCall(Value *Callee, Value *Arg, const char *Name = "") { + return Insert(CallInst::Create(Callee, Arg), Name); + } + CallInst *CreateCall2(Value *Callee, Value *Arg1, Value *Arg2, + const char *Name = "") { + Value *Args[] = { Arg1, Arg2 }; + return Insert(CallInst::Create(Callee, Args, Args+2), Name); + } + CallInst *CreateCall3(Value *Callee, Value *Arg1, Value *Arg2, Value *Arg3, + const char *Name = "") { + Value *Args[] = { Arg1, Arg2, Arg3 }; + return Insert(CallInst::Create(Callee, Args, Args+3), Name); + } + CallInst *CreateCall4(Value *Callee, Value *Arg1, Value *Arg2, Value *Arg3, + Value *Arg4, const char *Name = "") { + Value *Args[] = { Arg1, Arg2, Arg3, Arg4 }; + return Insert(CallInst::Create(Callee, Args, Args+4), Name); + } + + template<typename InputIterator> + CallInst *CreateCall(Value *Callee, InputIterator ArgBegin, + InputIterator ArgEnd, const char *Name = "") { + return Insert(CallInst::Create(Callee, ArgBegin, ArgEnd), Name); + } + + Value *CreateSelect(Value *C, Value *True, Value *False, + const char *Name = "") { + if (Constant *CC = dyn_cast<Constant>(C)) + if (Constant *TC = dyn_cast<Constant>(True)) + if (Constant *FC = dyn_cast<Constant>(False)) + return Folder.CreateSelect(CC, TC, FC); + return Insert(SelectInst::Create(C, True, False), Name); + } + + VAArgInst *CreateVAArg(Value *List, const Type *Ty, const char *Name = "") { + return Insert(new VAArgInst(List, Ty), Name); + } + + Value *CreateExtractElement(Value *Vec, Value *Idx, + const char *Name = "") { + if (Constant *VC = dyn_cast<Constant>(Vec)) + if (Constant *IC = dyn_cast<Constant>(Idx)) + return Folder.CreateExtractElement(VC, IC); + return Insert(new ExtractElementInst(Vec, Idx), Name); + } + + Value *CreateInsertElement(Value *Vec, Value *NewElt, Value *Idx, + const char *Name = "") { + if (Constant *VC = dyn_cast<Constant>(Vec)) + if (Constant *NC = dyn_cast<Constant>(NewElt)) + if (Constant *IC = dyn_cast<Constant>(Idx)) + return Folder.CreateInsertElement(VC, NC, IC); + return Insert(InsertElementInst::Create(Vec, NewElt, Idx), Name); + } + + Value *CreateShuffleVector(Value *V1, Value *V2, Value *Mask, + const char *Name = "") { + if (Constant *V1C = dyn_cast<Constant>(V1)) + if (Constant *V2C = dyn_cast<Constant>(V2)) + if (Constant *MC = dyn_cast<Constant>(Mask)) + return Folder.CreateShuffleVector(V1C, V2C, MC); + return Insert(new ShuffleVectorInst(V1, V2, Mask), Name); + } + + Value *CreateExtractValue(Value *Agg, unsigned Idx, + const char *Name = "") { + if (Constant *AggC = dyn_cast<Constant>(Agg)) + return Folder.CreateExtractValue(AggC, &Idx, 1); + return Insert(ExtractValueInst::Create(Agg, Idx), Name); + } + + template<typename InputIterator> + Value *CreateExtractValue(Value *Agg, + InputIterator IdxBegin, + InputIterator IdxEnd, + const char *Name = "") { + if (Constant *AggC = dyn_cast<Constant>(Agg)) + return Folder.CreateExtractValue(AggC, IdxBegin, IdxEnd - IdxBegin); + return Insert(ExtractValueInst::Create(Agg, IdxBegin, IdxEnd), Name); + } + + Value *CreateInsertValue(Value *Agg, Value *Val, unsigned Idx, + const char *Name = "") { + if (Constant *AggC = dyn_cast<Constant>(Agg)) + if (Constant *ValC = dyn_cast<Constant>(Val)) + return Folder.CreateInsertValue(AggC, ValC, &Idx, 1); + return Insert(InsertValueInst::Create(Agg, Val, Idx), Name); + } + + template<typename InputIterator> + Value *CreateInsertValue(Value *Agg, Value *Val, + InputIterator IdxBegin, + InputIterator IdxEnd, + const char *Name = "") { + if (Constant *AggC = dyn_cast<Constant>(Agg)) + if (Constant *ValC = dyn_cast<Constant>(Val)) + return Folder.CreateInsertValue(AggC, ValC, + IdxBegin, IdxEnd - IdxBegin); + return Insert(InsertValueInst::Create(Agg, Val, IdxBegin, IdxEnd), Name); + } + + //===--------------------------------------------------------------------===// + // Utility creation methods + //===--------------------------------------------------------------------===// + + /// CreateIsNull - Return an i1 value testing if \arg Arg is null. + Value *CreateIsNull(Value *Arg, const char *Name = "") { + return CreateICmpEQ(Arg, Constant::getNullValue(Arg->getType()), + Name); + } + + /// CreateIsNotNull - Return an i1 value testing if \arg Arg is not null. + Value *CreateIsNotNull(Value *Arg, const char *Name = "") { + return CreateICmpNE(Arg, Constant::getNullValue(Arg->getType()), + Name); + } + + /// CreatePtrDiff - Return the i64 difference between two pointer values, + /// dividing out the size of the pointed-to objects. This is intended to + /// implement C-style pointer subtraction. + Value *CreatePtrDiff(Value *LHS, Value *RHS, const char *Name = "") { + assert(LHS->getType() == RHS->getType() && + "Pointer subtraction operand types must match!"); + const PointerType *ArgType = cast<PointerType>(LHS->getType()); + Value *LHS_int = CreatePtrToInt(LHS, Type::Int64Ty); + Value *RHS_int = CreatePtrToInt(RHS, Type::Int64Ty); + Value *Difference = CreateSub(LHS_int, RHS_int); + return CreateSDiv(Difference, + ConstantExpr::getSizeOf(ArgType->getElementType()), + Name); + } +}; + +} + +#endif |