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+//===---- llvm/Support/IRBuilder.h - Builder for LLVM Instrs ----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the IRBuilder class, which is used as a convenient way
+// to create LLVM instructions with a consistent and simplified interface.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_IRBUILDER_H
+#define LLVM_SUPPORT_IRBUILDER_H
+
+#include "llvm/Constants.h"
+#include "llvm/Instructions.h"
+#include "llvm/GlobalVariable.h"
+#include "llvm/Function.h"
+#include "llvm/Support/ConstantFolder.h"
+
+namespace llvm {
+
+/// IRBuilder - This provides a uniform API for creating instructions and
+/// inserting them into a basic block: either at the end of a BasicBlock, or
+/// at a specific iterator location in a block.
+///
+/// Note that the builder does not expose the full generality of LLVM
+/// instructions. For example, it cannot be used to create instructions with
+/// arbitrary names (specifically, names with nul characters in them) - It only
+/// supports nul-terminated C strings. For fully generic names, use
+/// I->setName(). For access to extra instruction properties, use the mutators
+/// (e.g. setVolatile) on the instructions after they have been created.
+/// The first template argument handles whether or not to preserve names in the
+/// final instruction output. This defaults to on. The second template argument
+/// specifies a class to use for creating constants. This defaults to creating
+/// minimally folded constants.
+template <bool preserveNames=true, typename T = ConstantFolder> class IRBuilder{
+ BasicBlock *BB;
+ BasicBlock::iterator InsertPt;
+ T Folder;
+public:
+ IRBuilder(const T& F = T()) : Folder(F) { ClearInsertionPoint(); }
+ explicit IRBuilder(BasicBlock *TheBB, const T& F = T())
+ : Folder(F) { SetInsertPoint(TheBB); }
+ IRBuilder(BasicBlock *TheBB, BasicBlock::iterator IP, const T& F = T())
+ : Folder(F) { SetInsertPoint(TheBB, IP); }
+
+ /// getFolder - Get the constant folder being used.
+ const T& getFolder() { return Folder; }
+
+ /// isNamePreserving - Return true if this builder is configured to actually
+ /// add the requested names to IR created through it.
+ bool isNamePreserving() const { return preserveNames; }
+
+ //===--------------------------------------------------------------------===//
+ // Builder configuration methods
+ //===--------------------------------------------------------------------===//
+
+ /// ClearInsertionPoint - Clear the insertion point: created instructions will
+ /// not be inserted into a block.
+ void ClearInsertionPoint() {
+ BB = 0;
+ }
+
+ BasicBlock *GetInsertBlock() const { return BB; }
+
+ BasicBlock::iterator GetInsertPoint() const { return InsertPt; }
+
+ /// SetInsertPoint - This specifies that created instructions should be
+ /// appended to the end of the specified block.
+ void SetInsertPoint(BasicBlock *TheBB) {
+ BB = TheBB;
+ InsertPt = BB->end();
+ }
+
+ /// SetInsertPoint - This specifies that created instructions should be
+ /// inserted at the specified point.
+ void SetInsertPoint(BasicBlock *TheBB, BasicBlock::iterator IP) {
+ BB = TheBB;
+ InsertPt = IP;
+ }
+
+ /// Insert - Insert and return the specified instruction.
+ template<typename InstTy>
+ InstTy *Insert(InstTy *I, const char *Name = "") const {
+ InsertHelper(I, Name);
+ return I;
+ }
+
+ /// InsertHelper - Insert the specified instruction at the specified insertion
+ /// point. This is split out of Insert so that it isn't duplicated for every
+ /// template instantiation.
+ void InsertHelper(Instruction *I, const char *Name) const {
+ if (BB) BB->getInstList().insert(InsertPt, I);
+ if (preserveNames && Name[0])
+ I->setName(Name);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Instruction creation methods: Terminators
+ //===--------------------------------------------------------------------===//
+
+ /// CreateRetVoid - Create a 'ret void' instruction.
+ ReturnInst *CreateRetVoid() {
+ return Insert(ReturnInst::Create());
+ }
+
+ /// @verbatim
+ /// CreateRet - Create a 'ret <val>' instruction.
+ /// @endverbatim
+ ReturnInst *CreateRet(Value *V) {
+ return Insert(ReturnInst::Create(V));
+ }
+
+ /// CreateAggregateRet - Create a sequence of N insertvalue instructions,
+ /// with one Value from the retVals array each, that build a aggregate
+ /// return value one value at a time, and a ret instruction to return
+ /// the resulting aggregate value. This is a convenience function for
+ /// code that uses aggregate return values as a vehicle for having
+ /// multiple return values.
+ ///
+ ReturnInst *CreateAggregateRet(Value * const* retVals, unsigned N) {
+ const Type *RetType = BB->getParent()->getReturnType();
+ Value *V = UndefValue::get(RetType);
+ for (unsigned i = 0; i != N; ++i)
+ V = CreateInsertValue(V, retVals[i], i, "mrv");
+ return Insert(ReturnInst::Create(V));
+ }
+
+ /// CreateBr - Create an unconditional 'br label X' instruction.
+ BranchInst *CreateBr(BasicBlock *Dest) {
+ return Insert(BranchInst::Create(Dest));
+ }
+
+ /// CreateCondBr - Create a conditional 'br Cond, TrueDest, FalseDest'
+ /// instruction.
+ BranchInst *CreateCondBr(Value *Cond, BasicBlock *True, BasicBlock *False) {
+ return Insert(BranchInst::Create(True, False, Cond));
+ }
+
+ /// CreateSwitch - Create a switch instruction with the specified value,
+ /// default dest, and with a hint for the number of cases that will be added
+ /// (for efficient allocation).
+ SwitchInst *CreateSwitch(Value *V, BasicBlock *Dest, unsigned NumCases = 10) {
+ return Insert(SwitchInst::Create(V, Dest, NumCases));
+ }
+
+ /// CreateInvoke - Create an invoke instruction.
+ template<typename InputIterator>
+ InvokeInst *CreateInvoke(Value *Callee, BasicBlock *NormalDest,
+ BasicBlock *UnwindDest, InputIterator ArgBegin,
+ InputIterator ArgEnd, const char *Name = "") {
+ return Insert(InvokeInst::Create(Callee, NormalDest, UnwindDest,
+ ArgBegin, ArgEnd), Name);
+ }
+
+ UnwindInst *CreateUnwind() {
+ return Insert(new UnwindInst());
+ }
+
+ UnreachableInst *CreateUnreachable() {
+ return Insert(new UnreachableInst());
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Instruction creation methods: Binary Operators
+ //===--------------------------------------------------------------------===//
+
+ Value *CreateAdd(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateAdd(LC, RC);
+ return Insert(BinaryOperator::CreateAdd(LHS, RHS), Name);
+ }
+ Value *CreateSub(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateSub(LC, RC);
+ return Insert(BinaryOperator::CreateSub(LHS, RHS), Name);
+ }
+ Value *CreateMul(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateMul(LC, RC);
+ return Insert(BinaryOperator::CreateMul(LHS, RHS), Name);
+ }
+ Value *CreateUDiv(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateUDiv(LC, RC);
+ return Insert(BinaryOperator::CreateUDiv(LHS, RHS), Name);
+ }
+ Value *CreateSDiv(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateSDiv(LC, RC);
+ return Insert(BinaryOperator::CreateSDiv(LHS, RHS), Name);
+ }
+ Value *CreateFDiv(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateFDiv(LC, RC);
+ return Insert(BinaryOperator::CreateFDiv(LHS, RHS), Name);
+ }
+ Value *CreateURem(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateURem(LC, RC);
+ return Insert(BinaryOperator::CreateURem(LHS, RHS), Name);
+ }
+ Value *CreateSRem(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateSRem(LC, RC);
+ return Insert(BinaryOperator::CreateSRem(LHS, RHS), Name);
+ }
+ Value *CreateFRem(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateFRem(LC, RC);
+ return Insert(BinaryOperator::CreateFRem(LHS, RHS), Name);
+ }
+ Value *CreateShl(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateShl(LC, RC);
+ return Insert(BinaryOperator::CreateShl(LHS, RHS), Name);
+ }
+ Value *CreateLShr(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateLShr(LC, RC);
+ return Insert(BinaryOperator::CreateLShr(LHS, RHS), Name);
+ }
+ Value *CreateAShr(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateAShr(LC, RC);
+ return Insert(BinaryOperator::CreateAShr(LHS, RHS), Name);
+ }
+ Value *CreateAnd(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateAnd(LC, RC);
+ return Insert(BinaryOperator::CreateAnd(LHS, RHS), Name);
+ }
+ Value *CreateOr(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateOr(LC, RC);
+ return Insert(BinaryOperator::CreateOr(LHS, RHS), Name);
+ }
+ Value *CreateXor(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateXor(LC, RC);
+ return Insert(BinaryOperator::CreateXor(LHS, RHS), Name);
+ }
+
+ Value *CreateBinOp(Instruction::BinaryOps Opc,
+ Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateBinOp(Opc, LC, RC);
+ return Insert(BinaryOperator::Create(Opc, LHS, RHS), Name);
+ }
+
+ Value *CreateNeg(Value *V, const char *Name = "") {
+ if (Constant *VC = dyn_cast<Constant>(V))
+ return Folder.CreateNeg(VC);
+ return Insert(BinaryOperator::CreateNeg(V), Name);
+ }
+ Value *CreateNot(Value *V, const char *Name = "") {
+ if (Constant *VC = dyn_cast<Constant>(V))
+ return Folder.CreateNot(VC);
+ return Insert(BinaryOperator::CreateNot(V), Name);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Instruction creation methods: Memory Instructions
+ //===--------------------------------------------------------------------===//
+
+ MallocInst *CreateMalloc(const Type *Ty, Value *ArraySize = 0,
+ const char *Name = "") {
+ return Insert(new MallocInst(Ty, ArraySize), Name);
+ }
+ AllocaInst *CreateAlloca(const Type *Ty, Value *ArraySize = 0,
+ const char *Name = "") {
+ return Insert(new AllocaInst(Ty, ArraySize), Name);
+ }
+ FreeInst *CreateFree(Value *Ptr) {
+ return Insert(new FreeInst(Ptr));
+ }
+ LoadInst *CreateLoad(Value *Ptr, const char *Name = "") {
+ return Insert(new LoadInst(Ptr), Name);
+ }
+ LoadInst *CreateLoad(Value *Ptr, bool isVolatile, const char *Name = "") {
+ return Insert(new LoadInst(Ptr, 0, isVolatile), Name);
+ }
+ StoreInst *CreateStore(Value *Val, Value *Ptr, bool isVolatile = false) {
+ return Insert(new StoreInst(Val, Ptr, isVolatile));
+ }
+ template<typename InputIterator>
+ Value *CreateGEP(Value *Ptr, InputIterator IdxBegin, InputIterator IdxEnd,
+ const char *Name = "") {
+ if (Constant *PC = dyn_cast<Constant>(Ptr)) {
+ // Every index must be constant.
+ InputIterator i;
+ for (i = IdxBegin; i < IdxEnd; ++i) {
+ if (!dyn_cast<Constant>(*i))
+ break;
+ }
+ if (i == IdxEnd)
+ return Folder.CreateGetElementPtr(PC, &IdxBegin[0], IdxEnd - IdxBegin);
+ }
+ return Insert(GetElementPtrInst::Create(Ptr, IdxBegin, IdxEnd), Name);
+ }
+ Value *CreateGEP(Value *Ptr, Value *Idx, const char *Name = "") {
+ if (Constant *PC = dyn_cast<Constant>(Ptr))
+ if (Constant *IC = dyn_cast<Constant>(Idx))
+ return Folder.CreateGetElementPtr(PC, &IC, 1);
+ return Insert(GetElementPtrInst::Create(Ptr, Idx), Name);
+ }
+ Value *CreateConstGEP1_32(Value *Ptr, unsigned Idx0, const char *Name = "") {
+ Value *Idx = ConstantInt::get(Type::Int32Ty, Idx0);
+
+ if (Constant *PC = dyn_cast<Constant>(Ptr))
+ return Folder.CreateGetElementPtr(PC, &Idx, 1);
+
+ return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name);
+ }
+ Value *CreateConstGEP2_32(Value *Ptr, unsigned Idx0, unsigned Idx1,
+ const char *Name = "") {
+ Value *Idxs[] = {
+ ConstantInt::get(Type::Int32Ty, Idx0),
+ ConstantInt::get(Type::Int32Ty, Idx1)
+ };
+
+ if (Constant *PC = dyn_cast<Constant>(Ptr))
+ return Folder.CreateGetElementPtr(PC, Idxs, 2);
+
+ return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name);
+ }
+ Value *CreateConstGEP1_64(Value *Ptr, uint64_t Idx0, const char *Name = "") {
+ Value *Idx = ConstantInt::get(Type::Int64Ty, Idx0);
+
+ if (Constant *PC = dyn_cast<Constant>(Ptr))
+ return Folder.CreateGetElementPtr(PC, &Idx, 1);
+
+ return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name);
+ }
+ Value *CreateConstGEP2_64(Value *Ptr, uint64_t Idx0, uint64_t Idx1,
+ const char *Name = "") {
+ Value *Idxs[] = {
+ ConstantInt::get(Type::Int64Ty, Idx0),
+ ConstantInt::get(Type::Int64Ty, Idx1)
+ };
+
+ if (Constant *PC = dyn_cast<Constant>(Ptr))
+ return Folder.CreateGetElementPtr(PC, Idxs, 2);
+
+ return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name);
+ }
+ Value *CreateStructGEP(Value *Ptr, unsigned Idx, const char *Name = "") {
+ return CreateConstGEP2_32(Ptr, 0, Idx, Name);
+ }
+ Value *CreateGlobalString(const char *Str = "", const char *Name = "") {
+ Constant *StrConstant = ConstantArray::get(Str, true);
+ GlobalVariable *gv = new GlobalVariable(StrConstant->getType(),
+ true,
+ GlobalValue::InternalLinkage,
+ StrConstant,
+ "",
+ BB->getParent()->getParent(),
+ false);
+ gv->setName(Name);
+ return gv;
+ }
+ Value *CreateGlobalStringPtr(const char *Str = "", const char *Name = "") {
+ Value *gv = CreateGlobalString(Str, Name);
+ Value *zero = ConstantInt::get(Type::Int32Ty, 0);
+ Value *Args[] = { zero, zero };
+ return CreateGEP(gv, Args, Args+2, Name);
+ }
+ //===--------------------------------------------------------------------===//
+ // Instruction creation methods: Cast/Conversion Operators
+ //===--------------------------------------------------------------------===//
+
+ Value *CreateTrunc(Value *V, const Type *DestTy, const char *Name = "") {
+ return CreateCast(Instruction::Trunc, V, DestTy, Name);
+ }
+ Value *CreateZExt(Value *V, const Type *DestTy, const char *Name = "") {
+ return CreateCast(Instruction::ZExt, V, DestTy, Name);
+ }
+ Value *CreateSExt(Value *V, const Type *DestTy, const char *Name = "") {
+ return CreateCast(Instruction::SExt, V, DestTy, Name);
+ }
+ Value *CreateFPToUI(Value *V, const Type *DestTy, const char *Name = ""){
+ return CreateCast(Instruction::FPToUI, V, DestTy, Name);
+ }
+ Value *CreateFPToSI(Value *V, const Type *DestTy, const char *Name = ""){
+ return CreateCast(Instruction::FPToSI, V, DestTy, Name);
+ }
+ Value *CreateUIToFP(Value *V, const Type *DestTy, const char *Name = ""){
+ return CreateCast(Instruction::UIToFP, V, DestTy, Name);
+ }
+ Value *CreateSIToFP(Value *V, const Type *DestTy, const char *Name = ""){
+ return CreateCast(Instruction::SIToFP, V, DestTy, Name);
+ }
+ Value *CreateFPTrunc(Value *V, const Type *DestTy,
+ const char *Name = "") {
+ return CreateCast(Instruction::FPTrunc, V, DestTy, Name);
+ }
+ Value *CreateFPExt(Value *V, const Type *DestTy, const char *Name = "") {
+ return CreateCast(Instruction::FPExt, V, DestTy, Name);
+ }
+ Value *CreatePtrToInt(Value *V, const Type *DestTy,
+ const char *Name = "") {
+ return CreateCast(Instruction::PtrToInt, V, DestTy, Name);
+ }
+ Value *CreateIntToPtr(Value *V, const Type *DestTy,
+ const char *Name = "") {
+ return CreateCast(Instruction::IntToPtr, V, DestTy, Name);
+ }
+ Value *CreateBitCast(Value *V, const Type *DestTy,
+ const char *Name = "") {
+ return CreateCast(Instruction::BitCast, V, DestTy, Name);
+ }
+
+ Value *CreateCast(Instruction::CastOps Op, Value *V, const Type *DestTy,
+ const char *Name = "") {
+ if (V->getType() == DestTy)
+ return V;
+ if (Constant *VC = dyn_cast<Constant>(V))
+ return Folder.CreateCast(Op, VC, DestTy);
+ return Insert(CastInst::Create(Op, V, DestTy), Name);
+ }
+ Value *CreateIntCast(Value *V, const Type *DestTy, bool isSigned,
+ const char *Name = "") {
+ if (V->getType() == DestTy)
+ return V;
+ if (Constant *VC = dyn_cast<Constant>(V))
+ return Folder.CreateIntCast(VC, DestTy, isSigned);
+ return Insert(CastInst::CreateIntegerCast(V, DestTy, isSigned), Name);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Instruction creation methods: Compare Instructions
+ //===--------------------------------------------------------------------===//
+
+ Value *CreateICmpEQ(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_EQ, LHS, RHS, Name);
+ }
+ Value *CreateICmpNE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_NE, LHS, RHS, Name);
+ }
+ Value *CreateICmpUGT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_UGT, LHS, RHS, Name);
+ }
+ Value *CreateICmpUGE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_UGE, LHS, RHS, Name);
+ }
+ Value *CreateICmpULT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_ULT, LHS, RHS, Name);
+ }
+ Value *CreateICmpULE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_ULE, LHS, RHS, Name);
+ }
+ Value *CreateICmpSGT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_SGT, LHS, RHS, Name);
+ }
+ Value *CreateICmpSGE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_SGE, LHS, RHS, Name);
+ }
+ Value *CreateICmpSLT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_SLT, LHS, RHS, Name);
+ }
+ Value *CreateICmpSLE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateICmp(ICmpInst::ICMP_SLE, LHS, RHS, Name);
+ }
+
+ Value *CreateFCmpOEQ(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_OEQ, LHS, RHS, Name);
+ }
+ Value *CreateFCmpOGT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_OGT, LHS, RHS, Name);
+ }
+ Value *CreateFCmpOGE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_OGE, LHS, RHS, Name);
+ }
+ Value *CreateFCmpOLT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_OLT, LHS, RHS, Name);
+ }
+ Value *CreateFCmpOLE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_OLE, LHS, RHS, Name);
+ }
+ Value *CreateFCmpONE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_ONE, LHS, RHS, Name);
+ }
+ Value *CreateFCmpORD(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_ORD, LHS, RHS, Name);
+ }
+ Value *CreateFCmpUNO(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_UNO, LHS, RHS, Name);
+ }
+ Value *CreateFCmpUEQ(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_UEQ, LHS, RHS, Name);
+ }
+ Value *CreateFCmpUGT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_UGT, LHS, RHS, Name);
+ }
+ Value *CreateFCmpUGE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_UGE, LHS, RHS, Name);
+ }
+ Value *CreateFCmpULT(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_ULT, LHS, RHS, Name);
+ }
+ Value *CreateFCmpULE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_ULE, LHS, RHS, Name);
+ }
+ Value *CreateFCmpUNE(Value *LHS, Value *RHS, const char *Name = "") {
+ return CreateFCmp(FCmpInst::FCMP_UNE, LHS, RHS, Name);
+ }
+
+ Value *CreateICmp(CmpInst::Predicate P, Value *LHS, Value *RHS,
+ const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateICmp(P, LC, RC);
+ return Insert(new ICmpInst(P, LHS, RHS), Name);
+ }
+ Value *CreateFCmp(CmpInst::Predicate P, Value *LHS, Value *RHS,
+ const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateFCmp(P, LC, RC);
+ return Insert(new FCmpInst(P, LHS, RHS), Name);
+ }
+
+ Value *CreateVICmp(CmpInst::Predicate P, Value *LHS, Value *RHS,
+ const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateVICmp(P, LC, RC);
+ return Insert(new VICmpInst(P, LHS, RHS), Name);
+ }
+ Value *CreateVFCmp(CmpInst::Predicate P, Value *LHS, Value *RHS,
+ const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateVFCmp(P, LC, RC);
+ return Insert(new VFCmpInst(P, LHS, RHS), Name);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Instruction creation methods: Other Instructions
+ //===--------------------------------------------------------------------===//
+
+ PHINode *CreatePHI(const Type *Ty, const char *Name = "") {
+ return Insert(PHINode::Create(Ty), Name);
+ }
+
+ CallInst *CreateCall(Value *Callee, const char *Name = "") {
+ return Insert(CallInst::Create(Callee), Name);
+ }
+ CallInst *CreateCall(Value *Callee, Value *Arg, const char *Name = "") {
+ return Insert(CallInst::Create(Callee, Arg), Name);
+ }
+ CallInst *CreateCall2(Value *Callee, Value *Arg1, Value *Arg2,
+ const char *Name = "") {
+ Value *Args[] = { Arg1, Arg2 };
+ return Insert(CallInst::Create(Callee, Args, Args+2), Name);
+ }
+ CallInst *CreateCall3(Value *Callee, Value *Arg1, Value *Arg2, Value *Arg3,
+ const char *Name = "") {
+ Value *Args[] = { Arg1, Arg2, Arg3 };
+ return Insert(CallInst::Create(Callee, Args, Args+3), Name);
+ }
+ CallInst *CreateCall4(Value *Callee, Value *Arg1, Value *Arg2, Value *Arg3,
+ Value *Arg4, const char *Name = "") {
+ Value *Args[] = { Arg1, Arg2, Arg3, Arg4 };
+ return Insert(CallInst::Create(Callee, Args, Args+4), Name);
+ }
+
+ template<typename InputIterator>
+ CallInst *CreateCall(Value *Callee, InputIterator ArgBegin,
+ InputIterator ArgEnd, const char *Name = "") {
+ return Insert(CallInst::Create(Callee, ArgBegin, ArgEnd), Name);
+ }
+
+ Value *CreateSelect(Value *C, Value *True, Value *False,
+ const char *Name = "") {
+ if (Constant *CC = dyn_cast<Constant>(C))
+ if (Constant *TC = dyn_cast<Constant>(True))
+ if (Constant *FC = dyn_cast<Constant>(False))
+ return Folder.CreateSelect(CC, TC, FC);
+ return Insert(SelectInst::Create(C, True, False), Name);
+ }
+
+ VAArgInst *CreateVAArg(Value *List, const Type *Ty, const char *Name = "") {
+ return Insert(new VAArgInst(List, Ty), Name);
+ }
+
+ Value *CreateExtractElement(Value *Vec, Value *Idx,
+ const char *Name = "") {
+ if (Constant *VC = dyn_cast<Constant>(Vec))
+ if (Constant *IC = dyn_cast<Constant>(Idx))
+ return Folder.CreateExtractElement(VC, IC);
+ return Insert(new ExtractElementInst(Vec, Idx), Name);
+ }
+
+ Value *CreateInsertElement(Value *Vec, Value *NewElt, Value *Idx,
+ const char *Name = "") {
+ if (Constant *VC = dyn_cast<Constant>(Vec))
+ if (Constant *NC = dyn_cast<Constant>(NewElt))
+ if (Constant *IC = dyn_cast<Constant>(Idx))
+ return Folder.CreateInsertElement(VC, NC, IC);
+ return Insert(InsertElementInst::Create(Vec, NewElt, Idx), Name);
+ }
+
+ Value *CreateShuffleVector(Value *V1, Value *V2, Value *Mask,
+ const char *Name = "") {
+ if (Constant *V1C = dyn_cast<Constant>(V1))
+ if (Constant *V2C = dyn_cast<Constant>(V2))
+ if (Constant *MC = dyn_cast<Constant>(Mask))
+ return Folder.CreateShuffleVector(V1C, V2C, MC);
+ return Insert(new ShuffleVectorInst(V1, V2, Mask), Name);
+ }
+
+ Value *CreateExtractValue(Value *Agg, unsigned Idx,
+ const char *Name = "") {
+ if (Constant *AggC = dyn_cast<Constant>(Agg))
+ return Folder.CreateExtractValue(AggC, &Idx, 1);
+ return Insert(ExtractValueInst::Create(Agg, Idx), Name);
+ }
+
+ template<typename InputIterator>
+ Value *CreateExtractValue(Value *Agg,
+ InputIterator IdxBegin,
+ InputIterator IdxEnd,
+ const char *Name = "") {
+ if (Constant *AggC = dyn_cast<Constant>(Agg))
+ return Folder.CreateExtractValue(AggC, IdxBegin, IdxEnd - IdxBegin);
+ return Insert(ExtractValueInst::Create(Agg, IdxBegin, IdxEnd), Name);
+ }
+
+ Value *CreateInsertValue(Value *Agg, Value *Val, unsigned Idx,
+ const char *Name = "") {
+ if (Constant *AggC = dyn_cast<Constant>(Agg))
+ if (Constant *ValC = dyn_cast<Constant>(Val))
+ return Folder.CreateInsertValue(AggC, ValC, &Idx, 1);
+ return Insert(InsertValueInst::Create(Agg, Val, Idx), Name);
+ }
+
+ template<typename InputIterator>
+ Value *CreateInsertValue(Value *Agg, Value *Val,
+ InputIterator IdxBegin,
+ InputIterator IdxEnd,
+ const char *Name = "") {
+ if (Constant *AggC = dyn_cast<Constant>(Agg))
+ if (Constant *ValC = dyn_cast<Constant>(Val))
+ return Folder.CreateInsertValue(AggC, ValC,
+ IdxBegin, IdxEnd - IdxBegin);
+ return Insert(InsertValueInst::Create(Agg, Val, IdxBegin, IdxEnd), Name);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Utility creation methods
+ //===--------------------------------------------------------------------===//
+
+ /// CreateIsNull - Return an i1 value testing if \arg Arg is null.
+ Value *CreateIsNull(Value *Arg, const char *Name = "") {
+ return CreateICmpEQ(Arg, Constant::getNullValue(Arg->getType()),
+ Name);
+ }
+
+ /// CreateIsNotNull - Return an i1 value testing if \arg Arg is not null.
+ Value *CreateIsNotNull(Value *Arg, const char *Name = "") {
+ return CreateICmpNE(Arg, Constant::getNullValue(Arg->getType()),
+ Name);
+ }
+
+ /// CreatePtrDiff - Return the i64 difference between two pointer values,
+ /// dividing out the size of the pointed-to objects. This is intended to
+ /// implement C-style pointer subtraction.
+ Value *CreatePtrDiff(Value *LHS, Value *RHS, const char *Name = "") {
+ assert(LHS->getType() == RHS->getType() &&
+ "Pointer subtraction operand types must match!");
+ const PointerType *ArgType = cast<PointerType>(LHS->getType());
+ Value *LHS_int = CreatePtrToInt(LHS, Type::Int64Ty);
+ Value *RHS_int = CreatePtrToInt(RHS, Type::Int64Ty);
+ Value *Difference = CreateSub(LHS_int, RHS_int);
+ return CreateSDiv(Difference,
+ ConstantExpr::getSizeOf(ArgType->getElementType()),
+ Name);
+ }
+};
+
+}
+
+#endif