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diff --git a/include/llvm/Support/Registry.h b/include/llvm/Support/Registry.h
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+//=== Registry.h - Linker-supported plugin registries -----------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Defines a registry template for discovering pluggable modules.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_REGISTRY_H
+#define LLVM_SUPPORT_REGISTRY_H
+
+namespace llvm {
+ /// A simple registry entry which provides only a name, description, and
+ /// no-argument constructor.
+ template <typename T>
+ class SimpleRegistryEntry {
+ const char *Name, *Desc;
+ T *(*Ctor)();
+
+ public:
+ SimpleRegistryEntry(const char *N, const char *D, T *(*C)())
+ : Name(N), Desc(D), Ctor(C)
+ {}
+
+ const char *getName() const { return Name; }
+ const char *getDesc() const { return Desc; }
+ T *instantiate() const { return Ctor(); }
+ };
+
+
+ /// Traits for registry entries. If using other than SimpleRegistryEntry, it
+ /// is necessary to define an alternate traits class.
+ template <typename T>
+ class RegistryTraits {
+ RegistryTraits(); // Do not implement.
+
+ public:
+ typedef SimpleRegistryEntry<T> entry;
+
+ /// nameof/descof - Accessors for name and description of entries. These are
+ // used to generate help for command-line options.
+ static const char *nameof(const entry &Entry) { return Entry.getName(); }
+ static const char *descof(const entry &Entry) { return Entry.getDesc(); }
+ };
+
+
+ /// A global registry used in conjunction with static constructors to make
+ /// pluggable components (like targets or garbage collectors) "just work" when
+ /// linked with an executable.
+ template <typename T, typename U = RegistryTraits<T> >
+ class Registry {
+ public:
+ typedef U traits;
+ typedef typename U::entry entry;
+
+ class node;
+ class listener;
+ class iterator;
+
+ private:
+ Registry(); // Do not implement.
+
+ static void Announce(const entry &E) {
+ for (listener *Cur = ListenerHead; Cur; Cur = Cur->Next)
+ Cur->registered(E);
+ }
+
+ friend class node;
+ static node *Head, *Tail;
+
+ friend class listener;
+ static listener *ListenerHead, *ListenerTail;
+
+ public:
+ class iterator;
+
+
+ /// Node in linked list of entries.
+ ///
+ class node {
+ friend class iterator;
+
+ node *Next;
+ const entry& Val;
+
+ public:
+ node(const entry& V) : Next(0), Val(V) {
+ if (Tail)
+ Tail->Next = this;
+ else
+ Head = this;
+ Tail = this;
+
+ Announce(V);
+ }
+ };
+
+
+ /// Iterators for registry entries.
+ ///
+ class iterator {
+ const node *Cur;
+
+ public:
+ explicit iterator(const node *N) : Cur(N) {}
+
+ bool operator==(const iterator &That) const { return Cur == That.Cur; }
+ bool operator!=(const iterator &That) const { return Cur != That.Cur; }
+ iterator &operator++() { Cur = Cur->Next; return *this; }
+ const entry &operator*() const { return Cur->Val; }
+ const entry *operator->() const { return &Cur->Val; }
+ };
+
+ static iterator begin() { return iterator(Head); }
+ static iterator end() { return iterator(0); }
+
+
+ /// Abstract base class for registry listeners, which are informed when new
+ /// entries are added to the registry. Simply subclass and instantiate:
+ ///
+ /// class CollectorPrinter : public Registry<Collector>::listener {
+ /// protected:
+ /// void registered(const Registry<Collector>::entry &e) {
+ /// cerr << "collector now available: " << e->getName() << "\n";
+ /// }
+ ///
+ /// public:
+ /// CollectorPrinter() { init(); } // Print those already registered.
+ /// };
+ ///
+ /// CollectorPrinter Printer;
+ ///
+ class listener {
+ listener *Prev, *Next;
+
+ friend void Registry::Announce(const entry &E);
+
+ protected:
+ /// Called when an entry is added to the registry.
+ ///
+ virtual void registered(const entry &) = 0;
+
+ /// Calls 'registered' for each pre-existing entry.
+ ///
+ void init() {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ registered(*I);
+ }
+
+ public:
+ listener() : Prev(ListenerTail), Next(0) {
+ if (Prev)
+ Prev->Next = this;
+ else
+ ListenerHead = this;
+ ListenerTail = this;
+ }
+
+ virtual ~listener() {
+ if (Next)
+ Next->Prev = Prev;
+ else
+ ListenerTail = Prev;
+ if (Prev)
+ Prev->Next = Next;
+ else
+ ListenerHead = Next;
+ }
+ };
+
+
+ /// A static registration template. Use like such:
+ ///
+ /// Registry<Collector>::Add<FancyGC>
+ /// X("fancy-gc", "Newfangled garbage collector.");
+ ///
+ /// Use of this template requires that:
+ ///
+ /// 1. The registered subclass has a default constructor.
+ //
+ /// 2. The registry entry type has a constructor compatible with this
+ /// signature:
+ ///
+ /// entry(const char *Name, const char *ShortDesc, T *(*Ctor)());
+ ///
+ /// If you have more elaborate requirements, then copy and modify.
+ ///
+ template <typename V>
+ class Add {
+ entry Entry;
+ node Node;
+
+ static T *CtorFn() { return new V(); }
+
+ public:
+ Add(const char *Name, const char *Desc)
+ : Entry(Name, Desc, CtorFn), Node(Entry) {}
+ };
+
+ /// Registry::Parser now lives in llvm/Support/RegistryParser.h.
+
+ };
+
+
+ template <typename T, typename U>
+ typename Registry<T,U>::node *Registry<T,U>::Head;
+
+ template <typename T, typename U>
+ typename Registry<T,U>::node *Registry<T,U>::Tail;
+
+ template <typename T, typename U>
+ typename Registry<T,U>::listener *Registry<T,U>::ListenerHead;
+
+ template <typename T, typename U>
+ typename Registry<T,U>::listener *Registry<T,U>::ListenerTail;
+
+}
+
+#endif