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diff --git a/include/llvm/Support/StringPool.h b/include/llvm/Support/StringPool.h
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+//===-- StringPool.h - Interned string pool -------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares an interned string pool, which helps reduce the cost of
+// strings by using the same storage for identical strings.
+//
+// To intern a string:
+//
+// StringPool Pool;
+// PooledStringPtr Str = Pool.intern("wakka wakka");
+//
+// To use the value of an interned string, use operator bool and operator*:
+//
+// if (Str)
+// cerr << "the string is" << *Str << "\n";
+//
+// Pooled strings are immutable, but you can change a PooledStringPtr to point
+// to another instance. So that interned strings can eventually be freed,
+// strings in the string pool are reference-counted (automatically).
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_STRINGPOOL_H
+#define LLVM_SUPPORT_STRINGPOOL_H
+
+#include "llvm/ADT/StringMap.h"
+#include <new>
+#include <cassert>
+
+namespace llvm {
+
+ class PooledStringPtr;
+
+ /// StringPool - An interned string pool. Use the intern method to add a
+ /// string. Strings are removed automatically as PooledStringPtrs are
+ /// destroyed.
+ class StringPool {
+ /// PooledString - This is the value of an entry in the pool's interning
+ /// table.
+ struct PooledString {
+ StringPool *Pool; ///< So the string can remove itself.
+ unsigned Refcount; ///< Number of referencing PooledStringPtrs.
+
+ public:
+ PooledString() : Pool(0), Refcount(0) { }
+ };
+
+ friend class PooledStringPtr;
+
+ typedef StringMap<PooledString> table_t;
+ typedef StringMapEntry<PooledString> entry_t;
+ table_t InternTable;
+
+ public:
+ StringPool();
+ ~StringPool();
+
+ /// intern - Adds a string to the pool and returns a reference-counted
+ /// pointer to it. No additional memory is allocated if the string already
+ /// exists in the pool.
+ PooledStringPtr intern(const char *Begin, const char *End);
+
+ /// intern - Adds a null-terminated string to the pool and returns a
+ /// reference-counted pointer to it. No additional memory is allocated if
+ /// the string already exists in the pool.
+ inline PooledStringPtr intern(const char *Str);
+
+ /// empty - Checks whether the pool is empty. Returns true if so.
+ ///
+ inline bool empty() const { return InternTable.empty(); }
+ };
+
+ /// PooledStringPtr - A pointer to an interned string. Use operator bool to
+ /// test whether the pointer is valid, and operator * to get the string if so.
+ /// This is a lightweight value class with storage requirements equivalent to
+ /// a single pointer, but it does have reference-counting overhead when
+ /// copied.
+ class PooledStringPtr {
+ typedef StringPool::entry_t entry_t;
+ entry_t *S;
+
+ public:
+ PooledStringPtr() : S(0) {}
+
+ explicit PooledStringPtr(entry_t *E) : S(E) {
+ if (S) ++S->getValue().Refcount;
+ }
+
+ PooledStringPtr(const PooledStringPtr &That) : S(That.S) {
+ if (S) ++S->getValue().Refcount;
+ }
+
+ PooledStringPtr &operator=(const PooledStringPtr &That) {
+ if (S != That.S) {
+ clear();
+ S = That.S;
+ if (S) ++S->getValue().Refcount;
+ }
+ return *this;
+ }
+
+ void clear() {
+ if (!S)
+ return;
+ if (--S->getValue().Refcount == 0) {
+ S->getValue().Pool->InternTable.remove(S);
+ S->Destroy();
+ }
+ S = 0;
+ }
+
+ ~PooledStringPtr() { clear(); }
+
+ inline const char *begin() const {
+ assert(*this && "Attempt to dereference empty PooledStringPtr!");
+ return S->getKeyData();
+ }
+
+ inline const char *end() const {
+ assert(*this && "Attempt to dereference empty PooledStringPtr!");
+ return S->getKeyData() + S->getKeyLength();
+ }
+
+ inline unsigned size() const {
+ assert(*this && "Attempt to dereference empty PooledStringPtr!");
+ return S->getKeyLength();
+ }
+
+ inline const char *operator*() const { return begin(); }
+ inline operator bool() const { return S != 0; }
+
+ inline bool operator==(const PooledStringPtr &That) { return S == That.S; }
+ inline bool operator!=(const PooledStringPtr &That) { return S != That.S; }
+ };
+
+ PooledStringPtr StringPool::intern(const char *Str) {
+ return intern(Str, Str + strlen(Str));
+ }
+
+} // End llvm namespace
+
+#endif