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-//===-- llvm/Value.h - Definition of the Value class ------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file declares the Value class.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_VALUE_H
-#define LLVM_VALUE_H
-
-#include "llvm/Use.h"
-#include "llvm/Support/Casting.h"
-#include "llvm/Support/Compiler.h"
-
-namespace llvm {
-
-class Constant;
-class Argument;
-class Instruction;
-class BasicBlock;
-class GlobalValue;
-class Function;
-class GlobalVariable;
-class GlobalAlias;
-class InlineAsm;
-class ValueSymbolTable;
-template<typename ValueTy> class StringMapEntry;
-typedef StringMapEntry<Value*> ValueName;
-class raw_ostream;
-class AssemblyAnnotationWriter;
-class ValueHandleBase;
-class LLVMContext;
-class Twine;
-class MDNode;
-class Type;
-class StringRef;
-
-//===----------------------------------------------------------------------===//
-// Value Class
-//===----------------------------------------------------------------------===//
-
-/// This is a very important LLVM class. It is the base class of all values
-/// computed by a program that may be used as operands to other values. Value is
-/// the super class of other important classes such as Instruction and Function.
-/// All Values have a Type. Type is not a subclass of Value. Some values can
-/// have a name and they belong to some Module. Setting the name on the Value
-/// automatically updates the module's symbol table.
-///
-/// Every value has a "use list" that keeps track of which other Values are
-/// using this Value. A Value can also have an arbitrary number of ValueHandle
-/// objects that watch it and listen to RAUW and Destroy events. See
-/// llvm/Support/ValueHandle.h for details.
-///
-/// @brief LLVM Value Representation
-class Value {
- const unsigned char SubclassID; // Subclass identifier (for isa/dyn_cast)
- unsigned char HasValueHandle : 1; // Has a ValueHandle pointing to this?
-protected:
- /// SubclassOptionalData - This member is similar to SubclassData, however it
- /// is for holding information which may be used to aid optimization, but
- /// which may be cleared to zero without affecting conservative
- /// interpretation.
- unsigned char SubclassOptionalData : 7;
-
-private:
- /// SubclassData - This member is defined by this class, but is not used for
- /// anything. Subclasses can use it to hold whatever state they find useful.
- /// This field is initialized to zero by the ctor.
- unsigned short SubclassData;
-
- Type *VTy;
- Use *UseList;
-
- friend class ValueSymbolTable; // Allow ValueSymbolTable to directly mod Name.
- friend class ValueHandleBase;
- ValueName *Name;
-
- void operator=(const Value &) LLVM_DELETED_FUNCTION;
- Value(const Value &) LLVM_DELETED_FUNCTION;
-
-protected:
- /// printCustom - Value subclasses can override this to implement custom
- /// printing behavior.
- virtual void printCustom(raw_ostream &O) const;
-
- Value(Type *Ty, unsigned scid);
-public:
- virtual ~Value();
-
- /// dump - Support for debugging, callable in GDB: V->dump()
- //
- void dump() const;
-
- /// print - Implement operator<< on Value.
- ///
- void print(raw_ostream &O, AssemblyAnnotationWriter *AAW = 0) const;
-
- /// All values are typed, get the type of this value.
- ///
- Type *getType() const { return VTy; }
-
- /// All values hold a context through their type.
- LLVMContext &getContext() const;
-
- // All values can potentially be named.
- bool hasName() const { return Name != 0 && SubclassID != MDStringVal; }
- ValueName *getValueName() const { return Name; }
- void setValueName(ValueName *VN) { Name = VN; }
-
- /// getName() - Return a constant reference to the value's name. This is cheap
- /// and guaranteed to return the same reference as long as the value is not
- /// modified.
- StringRef getName() const;
-
- /// setName() - Change the name of the value, choosing a new unique name if
- /// the provided name is taken.
- ///
- /// \param Name The new name; or "" if the value's name should be removed.
- void setName(const Twine &Name);
-
-
- /// takeName - transfer the name from V to this value, setting V's name to
- /// empty. It is an error to call V->takeName(V).
- void takeName(Value *V);
-
- /// replaceAllUsesWith - Go through the uses list for this definition and make
- /// each use point to "V" instead of "this". After this completes, 'this's
- /// use list is guaranteed to be empty.
- ///
- void replaceAllUsesWith(Value *V);
-
- //----------------------------------------------------------------------
- // Methods for handling the chain of uses of this Value.
- //
- typedef value_use_iterator<User> use_iterator;
- typedef value_use_iterator<const User> const_use_iterator;
-
- bool use_empty() const { return UseList == 0; }
- use_iterator use_begin() { return use_iterator(UseList); }
- const_use_iterator use_begin() const { return const_use_iterator(UseList); }
- use_iterator use_end() { return use_iterator(0); }
- const_use_iterator use_end() const { return const_use_iterator(0); }
- User *use_back() { return *use_begin(); }
- const User *use_back() const { return *use_begin(); }
-
- /// hasOneUse - Return true if there is exactly one user of this value. This
- /// is specialized because it is a common request and does not require
- /// traversing the whole use list.
- ///
- bool hasOneUse() const {
- const_use_iterator I = use_begin(), E = use_end();
- if (I == E) return false;
- return ++I == E;
- }
-
- /// hasNUses - Return true if this Value has exactly N users.
- ///
- bool hasNUses(unsigned N) const;
-
- /// hasNUsesOrMore - Return true if this value has N users or more. This is
- /// logically equivalent to getNumUses() >= N.
- ///
- bool hasNUsesOrMore(unsigned N) const;
-
- bool isUsedInBasicBlock(const BasicBlock *BB) const;
-
- /// getNumUses - This method computes the number of uses of this Value. This
- /// is a linear time operation. Use hasOneUse, hasNUses, or hasNUsesOrMore
- /// to check for specific values.
- unsigned getNumUses() const;
-
- /// addUse - This method should only be used by the Use class.
- ///
- void addUse(Use &U) { U.addToList(&UseList); }
-
- /// An enumeration for keeping track of the concrete subclass of Value that
- /// is actually instantiated. Values of this enumeration are kept in the
- /// Value classes SubclassID field. They are used for concrete type
- /// identification.
- enum ValueTy {
- ArgumentVal, // This is an instance of Argument
- BasicBlockVal, // This is an instance of BasicBlock
- FunctionVal, // This is an instance of Function
- GlobalAliasVal, // This is an instance of GlobalAlias
- GlobalVariableVal, // This is an instance of GlobalVariable
- UndefValueVal, // This is an instance of UndefValue
- BlockAddressVal, // This is an instance of BlockAddress
- ConstantExprVal, // This is an instance of ConstantExpr
- ConstantAggregateZeroVal, // This is an instance of ConstantAggregateZero
- ConstantDataArrayVal, // This is an instance of ConstantDataArray
- ConstantDataVectorVal, // This is an instance of ConstantDataVector
- ConstantIntVal, // This is an instance of ConstantInt
- ConstantFPVal, // This is an instance of ConstantFP
- ConstantArrayVal, // This is an instance of ConstantArray
- ConstantStructVal, // This is an instance of ConstantStruct
- ConstantVectorVal, // This is an instance of ConstantVector
- ConstantPointerNullVal, // This is an instance of ConstantPointerNull
- MDNodeVal, // This is an instance of MDNode
- MDStringVal, // This is an instance of MDString
- InlineAsmVal, // This is an instance of InlineAsm
- PseudoSourceValueVal, // This is an instance of PseudoSourceValue
- FixedStackPseudoSourceValueVal, // This is an instance of
- // FixedStackPseudoSourceValue
- InstructionVal, // This is an instance of Instruction
- // Enum values starting at InstructionVal are used for Instructions;
- // don't add new values here!
-
- // Markers:
- ConstantFirstVal = FunctionVal,
- ConstantLastVal = ConstantPointerNullVal
- };
-
- /// getValueID - Return an ID for the concrete type of this object. This is
- /// used to implement the classof checks. This should not be used for any
- /// other purpose, as the values may change as LLVM evolves. Also, note that
- /// for instructions, the Instruction's opcode is added to InstructionVal. So
- /// this means three things:
- /// # there is no value with code InstructionVal (no opcode==0).
- /// # there are more possible values for the value type than in ValueTy enum.
- /// # the InstructionVal enumerator must be the highest valued enumerator in
- /// the ValueTy enum.
- unsigned getValueID() const {
- return SubclassID;
- }
-
- /// getRawSubclassOptionalData - Return the raw optional flags value
- /// contained in this value. This should only be used when testing two
- /// Values for equivalence.
- unsigned getRawSubclassOptionalData() const {
- return SubclassOptionalData;
- }
-
- /// clearSubclassOptionalData - Clear the optional flags contained in
- /// this value.
- void clearSubclassOptionalData() {
- SubclassOptionalData = 0;
- }
-
- /// hasSameSubclassOptionalData - Test whether the optional flags contained
- /// in this value are equal to the optional flags in the given value.
- bool hasSameSubclassOptionalData(const Value *V) const {
- return SubclassOptionalData == V->SubclassOptionalData;
- }
-
- /// intersectOptionalDataWith - Clear any optional flags in this value
- /// that are not also set in the given value.
- void intersectOptionalDataWith(const Value *V) {
- SubclassOptionalData &= V->SubclassOptionalData;
- }
-
- /// hasValueHandle - Return true if there is a value handle associated with
- /// this value.
- bool hasValueHandle() const { return HasValueHandle; }
-
- /// stripPointerCasts - This method strips off any unneeded pointer casts and
- /// all-zero GEPs from the specified value, returning the original uncasted
- /// value. If this is called on a non-pointer value, it returns 'this'.
- Value *stripPointerCasts();
- const Value *stripPointerCasts() const {
- return const_cast<Value*>(this)->stripPointerCasts();
- }
-
- /// stripInBoundsConstantOffsets - This method strips off unneeded pointer casts and
- /// all-constant GEPs from the specified value, returning the original
- /// pointer value. If this is called on a non-pointer value, it returns
- /// 'this'.
- Value *stripInBoundsConstantOffsets();
- const Value *stripInBoundsConstantOffsets() const {
- return const_cast<Value*>(this)->stripInBoundsConstantOffsets();
- }
-
- /// stripInBoundsOffsets - This method strips off unneeded pointer casts and
- /// any in-bounds Offsets from the specified value, returning the original
- /// pointer value. If this is called on a non-pointer value, it returns
- /// 'this'.
- Value *stripInBoundsOffsets();
- const Value *stripInBoundsOffsets() const {
- return const_cast<Value*>(this)->stripInBoundsOffsets();
- }
-
- /// isDereferenceablePointer - Test if this value is always a pointer to
- /// allocated and suitably aligned memory for a simple load or store.
- bool isDereferenceablePointer() const;
-
- /// DoPHITranslation - If this value is a PHI node with CurBB as its parent,
- /// return the value in the PHI node corresponding to PredBB. If not, return
- /// ourself. This is useful if you want to know the value something has in a
- /// predecessor block.
- Value *DoPHITranslation(const BasicBlock *CurBB, const BasicBlock *PredBB);
-
- const Value *DoPHITranslation(const BasicBlock *CurBB,
- const BasicBlock *PredBB) const{
- return const_cast<Value*>(this)->DoPHITranslation(CurBB, PredBB);
- }
-
- /// MaximumAlignment - This is the greatest alignment value supported by
- /// load, store, and alloca instructions, and global values.
- static const unsigned MaximumAlignment = 1u << 29;
-
- /// mutateType - Mutate the type of this Value to be of the specified type.
- /// Note that this is an extremely dangerous operation which can create
- /// completely invalid IR very easily. It is strongly recommended that you
- /// recreate IR objects with the right types instead of mutating them in
- /// place.
- void mutateType(Type *Ty) {
- VTy = Ty;
- }
-
-protected:
- unsigned short getSubclassDataFromValue() const { return SubclassData; }
- void setValueSubclassData(unsigned short D) { SubclassData = D; }
-};
-
-inline raw_ostream &operator<<(raw_ostream &OS, const Value &V) {
- V.print(OS);
- return OS;
-}
-
-void Use::set(Value *V) {
- if (Val) removeFromList();
- Val = V;
- if (V) V->addUse(*this);
-}
-
-
-// isa - Provide some specializations of isa so that we don't have to include
-// the subtype header files to test to see if the value is a subclass...
-//
-template <> struct isa_impl<Constant, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() >= Value::ConstantFirstVal &&
- Val.getValueID() <= Value::ConstantLastVal;
- }
-};
-
-template <> struct isa_impl<Argument, Value> {
- static inline bool doit (const Value &Val) {
- return Val.getValueID() == Value::ArgumentVal;
- }
-};
-
-template <> struct isa_impl<InlineAsm, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() == Value::InlineAsmVal;
- }
-};
-
-template <> struct isa_impl<Instruction, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() >= Value::InstructionVal;
- }
-};
-
-template <> struct isa_impl<BasicBlock, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() == Value::BasicBlockVal;
- }
-};
-
-template <> struct isa_impl<Function, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() == Value::FunctionVal;
- }
-};
-
-template <> struct isa_impl<GlobalVariable, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() == Value::GlobalVariableVal;
- }
-};
-
-template <> struct isa_impl<GlobalAlias, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() == Value::GlobalAliasVal;
- }
-};
-
-template <> struct isa_impl<GlobalValue, Value> {
- static inline bool doit(const Value &Val) {
- return isa<GlobalVariable>(Val) || isa<Function>(Val) ||
- isa<GlobalAlias>(Val);
- }
-};
-
-template <> struct isa_impl<MDNode, Value> {
- static inline bool doit(const Value &Val) {
- return Val.getValueID() == Value::MDNodeVal;
- }
-};
-
-// Value* is only 4-byte aligned.
-template<>
-class PointerLikeTypeTraits<Value*> {
- typedef Value* PT;
-public:
- static inline void *getAsVoidPointer(PT P) { return P; }
- static inline PT getFromVoidPointer(void *P) {
- return static_cast<PT>(P);
- }
- enum { NumLowBitsAvailable = 2 };
-};
-
-} // End llvm namespace
-
-#endif