diff options
Diffstat (limited to 'lib/Basic/ConvertUTF.c')
| -rw-r--r-- | lib/Basic/ConvertUTF.c | 547 | 
1 files changed, 547 insertions, 0 deletions
diff --git a/lib/Basic/ConvertUTF.c b/lib/Basic/ConvertUTF.c new file mode 100644 index 000000000000..e5dd3e6bf570 --- /dev/null +++ b/lib/Basic/ConvertUTF.c @@ -0,0 +1,547 @@ +/*===--- ConvertUTF.c - Universal Character Names conversions ---------------=== + * + *                     The LLVM Compiler Infrastructure + * + * This file is distributed under the University of Illinois Open Source + * License. See LICENSE.TXT for details. + * + *===------------------------------------------------------------------------=*/ +/* + * Copyright 2001-2004 Unicode, Inc. + *  + * Disclaimer + *  + * This source code is provided as is by Unicode, Inc. No claims are + * made as to fitness for any particular purpose. No warranties of any + * kind are expressed or implied. The recipient agrees to determine + * applicability of information provided. If this file has been + * purchased on magnetic or optical media from Unicode, Inc., the + * sole remedy for any claim will be exchange of defective media + * within 90 days of receipt. + *  + * Limitations on Rights to Redistribute This Code + *  + * Unicode, Inc. hereby grants the right to freely use the information + * supplied in this file in the creation of products supporting the + * Unicode Standard, and to make copies of this file in any form + * for internal or external distribution as long as this notice + * remains attached. + */ + +/* --------------------------------------------------------------------- + +    Conversions between UTF32, UTF-16, and UTF-8. Source code file. +    Author: Mark E. Davis, 1994. +    Rev History: Rick McGowan, fixes & updates May 2001. +    Sept 2001: fixed const & error conditions per +	mods suggested by S. Parent & A. Lillich. +    June 2002: Tim Dodd added detection and handling of incomplete +	source sequences, enhanced error detection, added casts +	to eliminate compiler warnings. +    July 2003: slight mods to back out aggressive FFFE detection. +    Jan 2004: updated switches in from-UTF8 conversions. +    Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions. + +    See the header file "ConvertUTF.h" for complete documentation. + +------------------------------------------------------------------------ */ + + +#include "clang/Basic/ConvertUTF.h" +#ifdef CVTUTF_DEBUG +#include <stdio.h> +#endif + +static const int halfShift  = 10; /* used for shifting by 10 bits */ + +static const UTF32 halfBase = 0x0010000UL; +static const UTF32 halfMask = 0x3FFUL; + +#define UNI_SUR_HIGH_START  (UTF32)0xD800 +#define UNI_SUR_HIGH_END    (UTF32)0xDBFF +#define UNI_SUR_LOW_START   (UTF32)0xDC00 +#define UNI_SUR_LOW_END     (UTF32)0xDFFF +#define false	   0 +#define true	    1 + +/* --------------------------------------------------------------------- */ + +/* + * Index into the table below with the first byte of a UTF-8 sequence to + * get the number of trailing bytes that are supposed to follow it. + * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is + * left as-is for anyone who may want to do such conversion, which was + * allowed in earlier algorithms. + */ +static const char trailingBytesForUTF8[256] = { +    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +    1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +    2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5 +}; + +/* + * Magic values subtracted from a buffer value during UTF8 conversion. + * This table contains as many values as there might be trailing bytes + * in a UTF-8 sequence. + */ +static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,  +		     0x03C82080UL, 0xFA082080UL, 0x82082080UL }; + +/* + * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed + * into the first byte, depending on how many bytes follow.  There are + * as many entries in this table as there are UTF-8 sequence types. + * (I.e., one byte sequence, two byte... etc.). Remember that sequencs + * for *legal* UTF-8 will be 4 or fewer bytes total. + */ +static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; + +/* --------------------------------------------------------------------- */ + +/* The interface converts a whole buffer to avoid function-call overhead. + * Constants have been gathered. Loops & conditionals have been removed as + * much as possible for efficiency, in favor of drop-through switches. + * (See "Note A" at the bottom of the file for equivalent code.) + * If your compiler supports it, the "isLegalUTF8" call can be turned + * into an inline function. + */ + +#ifdef CLANG_NEEDS_THESE_ONE_DAY + +/* --------------------------------------------------------------------- */ + +ConversionResult ConvertUTF32toUTF16 ( +	const UTF32** sourceStart, const UTF32* sourceEnd,  +	UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { +    ConversionResult result = conversionOK; +    const UTF32* source = *sourceStart; +    UTF16* target = *targetStart; +    while (source < sourceEnd) { +	UTF32 ch; +	if (target >= targetEnd) { +	    result = targetExhausted; break; +	} +	ch = *source++; +	if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ +	    /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */ +	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { +		if (flags == strictConversion) { +		    --source; /* return to the illegal value itself */ +		    result = sourceIllegal; +		    break; +		} else { +		    *target++ = UNI_REPLACEMENT_CHAR; +		} +	    } else { +		*target++ = (UTF16)ch; /* normal case */ +	    } +	} else if (ch > UNI_MAX_LEGAL_UTF32) { +	    if (flags == strictConversion) { +		result = sourceIllegal; +	    } else { +		*target++ = UNI_REPLACEMENT_CHAR; +	    } +	} else { +	    /* target is a character in range 0xFFFF - 0x10FFFF. */ +	    if (target + 1 >= targetEnd) { +		--source; /* Back up source pointer! */ +		result = targetExhausted; break; +	    } +	    ch -= halfBase; +	    *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); +	    *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); +	} +    } +    *sourceStart = source; +    *targetStart = target; +    return result; +} + +/* --------------------------------------------------------------------- */ + +ConversionResult ConvertUTF16toUTF32 ( +	const UTF16** sourceStart, const UTF16* sourceEnd,  +	UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) { +    ConversionResult result = conversionOK; +    const UTF16* source = *sourceStart; +    UTF32* target = *targetStart; +    UTF32 ch, ch2; +    while (source < sourceEnd) { +	const UTF16* oldSource = source; /*  In case we have to back up because of target overflow. */ +	ch = *source++; +	/* If we have a surrogate pair, convert to UTF32 first. */ +	if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { +	    /* If the 16 bits following the high surrogate are in the source buffer... */ +	    if (source < sourceEnd) { +		ch2 = *source; +		/* If it's a low surrogate, convert to UTF32. */ +		if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { +		    ch = ((ch - UNI_SUR_HIGH_START) << halfShift) +			+ (ch2 - UNI_SUR_LOW_START) + halfBase; +		    ++source; +		} else if (flags == strictConversion) { /* it's an unpaired high surrogate */ +		    --source; /* return to the illegal value itself */ +		    result = sourceIllegal; +		    break; +		} +	    } else { /* We don't have the 16 bits following the high surrogate. */ +		--source; /* return to the high surrogate */ +		result = sourceExhausted; +		break; +	    } +	} else if (flags == strictConversion) { +	    /* UTF-16 surrogate values are illegal in UTF-32 */ +	    if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { +		--source; /* return to the illegal value itself */ +		result = sourceIllegal; +		break; +	    } +	} +	if (target >= targetEnd) { +	    source = oldSource; /* Back up source pointer! */ +	    result = targetExhausted; break; +	} +	*target++ = ch; +    } +    *sourceStart = source; +    *targetStart = target; +#ifdef CVTUTF_DEBUG +if (result == sourceIllegal) { +    fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2); +    fflush(stderr); +} +#endif +    return result; +} +ConversionResult ConvertUTF16toUTF8 ( +	const UTF16** sourceStart, const UTF16* sourceEnd,  +	UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { +    ConversionResult result = conversionOK; +    const UTF16* source = *sourceStart; +    UTF8* target = *targetStart; +    while (source < sourceEnd) { +	UTF32 ch; +	unsigned short bytesToWrite = 0; +	const UTF32 byteMask = 0xBF; +	const UTF32 byteMark = 0x80;  +	const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ +	ch = *source++; +	/* If we have a surrogate pair, convert to UTF32 first. */ +	if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { +	    /* If the 16 bits following the high surrogate are in the source buffer... */ +	    if (source < sourceEnd) { +		UTF32 ch2 = *source; +		/* If it's a low surrogate, convert to UTF32. */ +		if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { +		    ch = ((ch - UNI_SUR_HIGH_START) << halfShift) +			+ (ch2 - UNI_SUR_LOW_START) + halfBase; +		    ++source; +		} else if (flags == strictConversion) { /* it's an unpaired high surrogate */ +		    --source; /* return to the illegal value itself */ +		    result = sourceIllegal; +		    break; +		} +	    } else { /* We don't have the 16 bits following the high surrogate. */ +		--source; /* return to the high surrogate */ +		result = sourceExhausted; +		break; +	    } +	} else if (flags == strictConversion) { +	    /* UTF-16 surrogate values are illegal in UTF-32 */ +	    if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { +		--source; /* return to the illegal value itself */ +		result = sourceIllegal; +		break; +	    } +	} +	/* Figure out how many bytes the result will require */ +	if (ch < (UTF32)0x80) {	     bytesToWrite = 1; +	} else if (ch < (UTF32)0x800) {     bytesToWrite = 2; +	} else if (ch < (UTF32)0x10000) {   bytesToWrite = 3; +	} else if (ch < (UTF32)0x110000) {  bytesToWrite = 4; +	} else {			    bytesToWrite = 3; +					    ch = UNI_REPLACEMENT_CHAR; +	} + +	target += bytesToWrite; +	if (target > targetEnd) { +	    source = oldSource; /* Back up source pointer! */ +	    target -= bytesToWrite; result = targetExhausted; break; +	} +	switch (bytesToWrite) { /* note: everything falls through. */ +	    case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; +	    case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; +	    case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; +	    case 1: *--target =  (UTF8)(ch | firstByteMark[bytesToWrite]); +	} +	target += bytesToWrite; +    } +    *sourceStart = source; +    *targetStart = target; +    return result; +} + +/* --------------------------------------------------------------------- */ + +ConversionResult ConvertUTF32toUTF8 ( +	const UTF32** sourceStart, const UTF32* sourceEnd,  +	UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { +    ConversionResult result = conversionOK; +    const UTF32* source = *sourceStart; +    UTF8* target = *targetStart; +    while (source < sourceEnd) { +	UTF32 ch; +	unsigned short bytesToWrite = 0; +	const UTF32 byteMask = 0xBF; +	const UTF32 byteMark = 0x80;  +	ch = *source++; +	if (flags == strictConversion ) { +	    /* UTF-16 surrogate values are illegal in UTF-32 */ +	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { +		--source; /* return to the illegal value itself */ +		result = sourceIllegal; +		break; +	    } +	} +	/* +	 * Figure out how many bytes the result will require. Turn any +	 * illegally large UTF32 things (> Plane 17) into replacement chars. +	 */ +	if (ch < (UTF32)0x80) {	     bytesToWrite = 1; +	} else if (ch < (UTF32)0x800) {     bytesToWrite = 2; +	} else if (ch < (UTF32)0x10000) {   bytesToWrite = 3; +	} else if (ch <= UNI_MAX_LEGAL_UTF32) {  bytesToWrite = 4; +	} else {			    bytesToWrite = 3; +					    ch = UNI_REPLACEMENT_CHAR; +					    result = sourceIllegal; +	} +	 +	target += bytesToWrite; +	if (target > targetEnd) { +	    --source; /* Back up source pointer! */ +	    target -= bytesToWrite; result = targetExhausted; break; +	} +	switch (bytesToWrite) { /* note: everything falls through. */ +	    case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; +	    case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; +	    case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; +	    case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]); +	} +	target += bytesToWrite; +    } +    *sourceStart = source; +    *targetStart = target; +    return result; +} + +/* --------------------------------------------------------------------- */ + +ConversionResult ConvertUTF8toUTF32 ( +	const UTF8** sourceStart, const UTF8* sourceEnd,  +	UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) { +    ConversionResult result = conversionOK; +    const UTF8* source = *sourceStart; +    UTF32* target = *targetStart; +    while (source < sourceEnd) { +	UTF32 ch = 0; +	unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; +	if (source + extraBytesToRead >= sourceEnd) { +	    result = sourceExhausted; break; +	} +	/* Do this check whether lenient or strict */ +	if (!isLegalUTF8(source, extraBytesToRead+1)) { +	    result = sourceIllegal; +	    break; +	} +	/* +	 * The cases all fall through. See "Note A" below. +	 */ +	switch (extraBytesToRead) { +	    case 5: ch += *source++; ch <<= 6; +	    case 4: ch += *source++; ch <<= 6; +	    case 3: ch += *source++; ch <<= 6; +	    case 2: ch += *source++; ch <<= 6; +	    case 1: ch += *source++; ch <<= 6; +	    case 0: ch += *source++; +	} +	ch -= offsetsFromUTF8[extraBytesToRead]; + +	if (target >= targetEnd) { +	    source -= (extraBytesToRead+1); /* Back up the source pointer! */ +	    result = targetExhausted; break; +	} +	if (ch <= UNI_MAX_LEGAL_UTF32) { +	    /* +	     * UTF-16 surrogate values are illegal in UTF-32, and anything +	     * over Plane 17 (> 0x10FFFF) is illegal. +	     */ +	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { +		if (flags == strictConversion) { +		    source -= (extraBytesToRead+1); /* return to the illegal value itself */ +		    result = sourceIllegal; +		    break; +		} else { +		    *target++ = UNI_REPLACEMENT_CHAR; +		} +	    } else { +		*target++ = ch; +	    } +	} else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */ +	    result = sourceIllegal; +	    *target++ = UNI_REPLACEMENT_CHAR; +	} +    } +    *sourceStart = source; +    *targetStart = target; +    return result; +} +#endif + +/* --------------------------------------------------------------------- */ + +/* + * Utility routine to tell whether a sequence of bytes is legal UTF-8. + * This must be called with the length pre-determined by the first byte. + * If not calling this from ConvertUTF8to*, then the length can be set by: + *  length = trailingBytesForUTF8[*source]+1; + * and the sequence is illegal right away if there aren't that many bytes + * available. + * If presented with a length > 4, this returns false.  The Unicode + * definition of UTF-8 goes up to 4-byte sequences. + */ + +static Boolean isLegalUTF8(const UTF8 *source, int length) { +    UTF8 a; +    const UTF8 *srcptr = source+length; +    switch (length) { +    default: return false; +	/* Everything else falls through when "true"... */ +    case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; +    case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; +    case 2: if ((a = (*--srcptr)) > 0xBF) return false; + +	switch (*source) { +	    /* no fall-through in this inner switch */ +	    case 0xE0: if (a < 0xA0) return false; break; +	    case 0xED: if (a > 0x9F) return false; break; +	    case 0xF0: if (a < 0x90) return false; break; +	    case 0xF4: if (a > 0x8F) return false; break; +	    default:   if (a < 0x80) return false; +	} + +    case 1: if (*source >= 0x80 && *source < 0xC2) return false; +    } +    if (*source > 0xF4) return false; +    return true; +} + +/* --------------------------------------------------------------------- */ + +/* + * Exported function to return whether a UTF-8 sequence is legal or not. + * This is not used here; it's just exported. + */ +Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) { +    int length = trailingBytesForUTF8[*source]+1; +    if (source+length > sourceEnd) { +	return false; +    } +    return isLegalUTF8(source, length); +} + +/* --------------------------------------------------------------------- */ + +ConversionResult ConvertUTF8toUTF16 ( +	const UTF8** sourceStart, const UTF8* sourceEnd,  +	UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { +    ConversionResult result = conversionOK; +    const UTF8* source = *sourceStart; +    UTF16* target = *targetStart; +    while (source < sourceEnd) { +	UTF32 ch = 0; +	unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; +	if (source + extraBytesToRead >= sourceEnd) { +	    result = sourceExhausted; break; +	} +	/* Do this check whether lenient or strict */ +	if (!isLegalUTF8(source, extraBytesToRead+1)) { +	    result = sourceIllegal; +	    break; +	} +	/* +	 * The cases all fall through. See "Note A" below. +	 */ +	switch (extraBytesToRead) { +	    case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ +	    case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ +	    case 3: ch += *source++; ch <<= 6; +	    case 2: ch += *source++; ch <<= 6; +	    case 1: ch += *source++; ch <<= 6; +	    case 0: ch += *source++; +	} +	ch -= offsetsFromUTF8[extraBytesToRead]; + +	if (target >= targetEnd) { +	    source -= (extraBytesToRead+1); /* Back up source pointer! */ +	    result = targetExhausted; break; +	} +	if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ +	    /* UTF-16 surrogate values are illegal in UTF-32 */ +	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { +		if (flags == strictConversion) { +		    source -= (extraBytesToRead+1); /* return to the illegal value itself */ +		    result = sourceIllegal; +		    break; +		} else { +		    *target++ = UNI_REPLACEMENT_CHAR; +		} +	    } else { +		*target++ = (UTF16)ch; /* normal case */ +	    } +	} else if (ch > UNI_MAX_UTF16) { +	    if (flags == strictConversion) { +		result = sourceIllegal; +		source -= (extraBytesToRead+1); /* return to the start */ +		break; /* Bail out; shouldn't continue */ +	    } else { +		*target++ = UNI_REPLACEMENT_CHAR; +	    } +	} else { +	    /* target is a character in range 0xFFFF - 0x10FFFF. */ +	    if (target + 1 >= targetEnd) { +		source -= (extraBytesToRead+1); /* Back up source pointer! */ +		result = targetExhausted; break; +	    } +	    ch -= halfBase; +	    *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); +	    *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); +	} +    } +    *sourceStart = source; +    *targetStart = target; +    return result; +} + +/* --------------------------------------------------------------------- + +    Note A. +    The fall-through switches in UTF-8 reading code save a +    temp variable, some decrements & conditionals.  The switches +    are equivalent to the following loop: +	{ +	    int tmpBytesToRead = extraBytesToRead+1; +	    do { +		ch += *source++; +		--tmpBytesToRead; +		if (tmpBytesToRead) ch <<= 6; +	    } while (tmpBytesToRead > 0); +	} +    In UTF-8 writing code, the switches on "bytesToWrite" are +    similarly unrolled loops. + +   --------------------------------------------------------------------- */  | 
