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Diffstat (limited to 'lib/CodeGen/MachineBasicBlock.cpp')
| -rw-r--r-- | lib/CodeGen/MachineBasicBlock.cpp | 372 | 
1 files changed, 372 insertions, 0 deletions
| diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp new file mode 100644 index 000000000000..71e6b3e4d0f8 --- /dev/null +++ b/lib/CodeGen/MachineBasicBlock.cpp @@ -0,0 +1,372 @@ +//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Collect the sequence of machine instructions for a basic block. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/MachineBasicBlock.h" +#include "llvm/BasicBlock.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Target/TargetInstrDesc.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Support/LeakDetector.h" +#include <algorithm> +using namespace llvm; + +MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) +  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) { +  Insts.Parent = this; +} + +MachineBasicBlock::~MachineBasicBlock() { +  LeakDetector::removeGarbageObject(this); +} + +std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { +  MBB.print(OS); +  return OS; +} + +/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the  +/// parent pointer of the MBB, the MBB numbering, and any instructions in the +/// MBB to be on the right operand list for registers. +/// +/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it +/// gets the next available unique MBB number. If it is removed from a +/// MachineFunction, it goes back to being #-1. +void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { +  MachineFunction &MF = *N->getParent(); +  N->Number = MF.addToMBBNumbering(N); + +  // Make sure the instructions have their operands in the reginfo lists. +  MachineRegisterInfo &RegInfo = MF.getRegInfo(); +  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) +    I->AddRegOperandsToUseLists(RegInfo); + +  LeakDetector::removeGarbageObject(N); +} + +void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { +  N->getParent()->removeFromMBBNumbering(N->Number); +  N->Number = -1; +  LeakDetector::addGarbageObject(N); +} + + +/// addNodeToList (MI) - When we add an instruction to a basic block +/// list, we update its parent pointer and add its operands from reg use/def +/// lists if appropriate. +void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { +  assert(N->getParent() == 0 && "machine instruction already in a basic block"); +  N->setParent(Parent); +   +  // Add the instruction's register operands to their corresponding +  // use/def lists. +  MachineFunction *MF = Parent->getParent(); +  N->AddRegOperandsToUseLists(MF->getRegInfo()); + +  LeakDetector::removeGarbageObject(N); +} + +/// removeNodeFromList (MI) - When we remove an instruction from a basic block +/// list, we update its parent pointer and remove its operands from reg use/def +/// lists if appropriate. +void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { +  assert(N->getParent() != 0 && "machine instruction not in a basic block"); + +  // Remove from the use/def lists. +  N->RemoveRegOperandsFromUseLists(); +   +  N->setParent(0); + +  LeakDetector::addGarbageObject(N); +} + +/// transferNodesFromList (MI) - When moving a range of instructions from one +/// MBB list to another, we need to update the parent pointers and the use/def +/// lists. +void ilist_traits<MachineInstr>::transferNodesFromList( +      ilist_traits<MachineInstr>& fromList, +      MachineBasicBlock::iterator first, +      MachineBasicBlock::iterator last) { +  assert(Parent->getParent() == fromList.Parent->getParent() && +        "MachineInstr parent mismatch!"); + +  // Splice within the same MBB -> no change. +  if (Parent == fromList.Parent) return; + +  // If splicing between two blocks within the same function, just update the +  // parent pointers. +  for (; first != last; ++first) +    first->setParent(Parent); +} + +void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { +  assert(!MI->getParent() && "MI is still in a block!"); +  Parent->getParent()->DeleteMachineInstr(MI); +} + +MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { +  iterator I = end(); +  while (I != begin() && (--I)->getDesc().isTerminator()) +    ; /*noop */ +  if (I != end() && !I->getDesc().isTerminator()) ++I; +  return I; +} + +bool +MachineBasicBlock::isOnlyReachableByFallthrough() const { +  return !isLandingPad() && +         !pred_empty() && +         next(pred_begin()) == pred_end() && +         (*pred_begin())->isLayoutSuccessor(this) && +         ((*pred_begin())->empty() || +          !(*pred_begin())->back().getDesc().isBarrier()); +} + +void MachineBasicBlock::dump() const { +  print(*cerr.stream()); +} + +static inline void OutputReg(std::ostream &os, unsigned RegNo, +                             const TargetRegisterInfo *TRI = 0) { +  if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) { +    if (TRI) +      os << " %" << TRI->get(RegNo).Name; +    else +      os << " %mreg(" << RegNo << ")"; +  } else +    os << " %reg" << RegNo; +} + +void MachineBasicBlock::print(std::ostream &OS) const { +  const MachineFunction *MF = getParent(); +  if(!MF) { +    OS << "Can't print out MachineBasicBlock because parent MachineFunction" +       << " is null\n"; +    return; +  } + +  const BasicBlock *LBB = getBasicBlock(); +  OS << "\n"; +  if (LBB) OS << LBB->getName() << ": "; +  OS << (const void*)this +     << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber(); +  if (Alignment) OS << ", Alignment " << Alignment; +  if (isLandingPad()) OS << ", EH LANDING PAD"; +  OS << ":\n"; + +  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();   +  if (!livein_empty()) { +    OS << "Live Ins:"; +    for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) +      OutputReg(OS, *I, TRI); +    OS << "\n"; +  } +  // Print the preds of this block according to the CFG. +  if (!pred_empty()) { +    OS << "    Predecessors according to CFG:"; +    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) +      OS << " " << *PI << " (#" << (*PI)->getNumber() << ")"; +    OS << "\n"; +  } +   +  for (const_iterator I = begin(); I != end(); ++I) { +    OS << "\t"; +    I->print(OS, &getParent()->getTarget()); +  } + +  // Print the successors of this block according to the CFG. +  if (!succ_empty()) { +    OS << "    Successors according to CFG:"; +    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) +      OS << " " << *SI << " (#" << (*SI)->getNumber() << ")"; +    OS << "\n"; +  } +} + +void MachineBasicBlock::removeLiveIn(unsigned Reg) { +  livein_iterator I = std::find(livein_begin(), livein_end(), Reg); +  assert(I != livein_end() && "Not a live in!"); +  LiveIns.erase(I); +} + +bool MachineBasicBlock::isLiveIn(unsigned Reg) const { +  const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg); +  return I != livein_end(); +} + +void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { +  getParent()->splice(NewAfter, this); +} + +void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { +  MachineFunction::iterator BBI = NewBefore; +  getParent()->splice(++BBI, this); +} + + +void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { +  Successors.push_back(succ); +  succ->addPredecessor(this); +} + +void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { +  succ->removePredecessor(this); +  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); +  assert(I != Successors.end() && "Not a current successor!"); +  Successors.erase(I); +} + +MachineBasicBlock::succ_iterator  +MachineBasicBlock::removeSuccessor(succ_iterator I) { +  assert(I != Successors.end() && "Not a current successor!"); +  (*I)->removePredecessor(this); +  return Successors.erase(I); +} + +void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { +  Predecessors.push_back(pred); +} + +void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { +  std::vector<MachineBasicBlock *>::iterator I = +    std::find(Predecessors.begin(), Predecessors.end(), pred); +  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); +  Predecessors.erase(I); +} + +void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) +{ +  if (this == fromMBB) +    return; +   +  for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),  +      end = fromMBB->succ_end(); iter != end; ++iter) { +      addSuccessor(*iter); +  } +  while(!fromMBB->succ_empty()) +    fromMBB->removeSuccessor(fromMBB->succ_begin()); +} + +bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const { +  std::vector<MachineBasicBlock *>::const_iterator I = +    std::find(Successors.begin(), Successors.end(), MBB); +  return I != Successors.end(); +} + +bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const { +  MachineFunction::const_iterator I(this); +  return next(I) == MachineFunction::const_iterator(MBB); +} + +/// removeFromParent - This method unlinks 'this' from the containing function, +/// and returns it, but does not delete it. +MachineBasicBlock *MachineBasicBlock::removeFromParent() { +  assert(getParent() && "Not embedded in a function!"); +  getParent()->remove(this); +  return this; +} + + +/// eraseFromParent - This method unlinks 'this' from the containing function, +/// and deletes it. +void MachineBasicBlock::eraseFromParent() { +  assert(getParent() && "Not embedded in a function!"); +  getParent()->erase(this); +} + + +/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to +/// 'Old', change the code and CFG so that it branches to 'New' instead. +void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, +                                               MachineBasicBlock *New) { +  assert(Old != New && "Cannot replace self with self!"); + +  MachineBasicBlock::iterator I = end(); +  while (I != begin()) { +    --I; +    if (!I->getDesc().isTerminator()) break; + +    // Scan the operands of this machine instruction, replacing any uses of Old +    // with New. +    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) +      if (I->getOperand(i).isMBB() && +          I->getOperand(i).getMBB() == Old) +        I->getOperand(i).setMBB(New); +  } + +  // Update the successor information. +  removeSuccessor(Old); +  addSuccessor(New); +} + +/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the +/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and +/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can +/// be null. +/// Besides DestA and DestB, retain other edges leading to LandingPads +/// (currently there can be only one; we don't check or require that here). +/// Note it is possible that DestA and/or DestB are LandingPads. +bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, +                                             MachineBasicBlock *DestB, +                                             bool isCond) { +  bool MadeChange = false; +  bool AddedFallThrough = false; + +  MachineFunction::iterator FallThru = next(MachineFunction::iterator(this)); +   +  // If this block ends with a conditional branch that falls through to its +  // successor, set DestB as the successor. +  if (isCond) { +    if (DestB == 0 && FallThru != getParent()->end()) { +      DestB = FallThru; +      AddedFallThrough = true; +    } +  } else { +    // If this is an unconditional branch with no explicit dest, it must just be +    // a fallthrough into DestB. +    if (DestA == 0 && FallThru != getParent()->end()) { +      DestA = FallThru; +      AddedFallThrough = true; +    } +  } +   +  MachineBasicBlock::succ_iterator SI = succ_begin(); +  MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; +  while (SI != succ_end()) { +    if (*SI == DestA && DestA == DestB) { +      DestA = DestB = 0; +      ++SI; +    } else if (*SI == DestA) { +      DestA = 0; +      ++SI; +    } else if (*SI == DestB) { +      DestB = 0; +      ++SI; +    } else if ((*SI)->isLandingPad() &&  +               *SI!=OrigDestA && *SI!=OrigDestB) { +      ++SI; +    } else { +      // Otherwise, this is a superfluous edge, remove it. +      SI = removeSuccessor(SI); +      MadeChange = true; +    } +  } +  if (!AddedFallThrough) { +    assert(DestA == 0 && DestB == 0 && +           "MachineCFG is missing edges!"); +  } else if (isCond) { +    assert(DestA == 0 && "MachineCFG is missing edges!"); +  } +  return MadeChange; +} | 
