diff options
Diffstat (limited to 'lib/CodeGen/MachineFrameInfo.cpp')
-rw-r--r-- | lib/CodeGen/MachineFrameInfo.cpp | 47 |
1 files changed, 27 insertions, 20 deletions
diff --git a/lib/CodeGen/MachineFrameInfo.cpp b/lib/CodeGen/MachineFrameInfo.cpp index 73d778ff3023..2aa9d6b816c8 100644 --- a/lib/CodeGen/MachineFrameInfo.cpp +++ b/lib/CodeGen/MachineFrameInfo.cpp @@ -16,12 +16,12 @@ #include "llvm/ADT/BitVector.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/TargetFrameLowering.h" +#include "llvm/CodeGen/TargetInstrInfo.h" +#include "llvm/CodeGen/TargetRegisterInfo.h" +#include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" -#include "llvm/Target/TargetFrameLowering.h" -#include "llvm/Target/TargetInstrInfo.h" -#include "llvm/Target/TargetRegisterInfo.h" -#include "llvm/Target/TargetSubtargetInfo.h" #include <cassert> #define DEBUG_TYPE "codegen" @@ -47,11 +47,13 @@ static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, } int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, - bool isSS, const AllocaInst *Alloca) { + bool IsSpillSlot, + const AllocaInst *Alloca, + uint8_t StackID) { assert(Size != 0 && "Cannot allocate zero size stack objects!"); Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); - Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca, - !isSS)); + Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca, + !IsSpillSlot, StackID)); int Index = (int)Objects.size() - NumFixedObjects - 1; assert(Index >= 0 && "Bad frame index!"); ensureMaxAlignment(Alignment); @@ -77,7 +79,7 @@ int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment, } int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, - bool Immutable, bool isAliased) { + bool IsImmutable, bool IsAliased) { assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); // The alignment of the frame index can be determined from its offset from // the incoming frame position. If the frame object is at offset 32 and @@ -85,23 +87,24 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, // object is 16-byte aligned. Note that unlike the non-fixed case, if the // stack needs realignment, we can't assume that the stack will in fact be // aligned. - unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); - Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); - Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, - /*isSS*/ false, - /*Alloca*/ nullptr, isAliased)); + unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); + Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); + Objects.insert(Objects.begin(), + StackObject(Size, Alignment, SPOffset, IsImmutable, + /*isSpillSlot=*/false, /*Alloca=*/nullptr, + IsAliased)); return -++NumFixedObjects; } int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size, int64_t SPOffset, - bool Immutable) { - unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); - Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); - Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, - /*isSS*/ true, - /*Alloca*/ nullptr, - /*isAliased*/ false)); + bool IsImmutable) { + unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); + Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); + Objects.insert(Objects.begin(), + StackObject(Size, Alignment, SPOffset, IsImmutable, + /*IsSpillSlot=*/true, /*Alloca=*/nullptr, + /*IsAliased=*/false)); return -++NumFixedObjects; } @@ -212,6 +215,10 @@ void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ for (unsigned i = 0, e = Objects.size(); i != e; ++i) { const StackObject &SO = Objects[i]; OS << " fi#" << (int)(i-NumFixedObjects) << ": "; + + if (SO.StackID != 0) + OS << "id=" << SO.StackID << ' '; + if (SO.Size == ~0ULL) { OS << "dead\n"; continue; |