diff options
Diffstat (limited to 'lib/CodeGen/MachineFunction.cpp')
| -rw-r--r-- | lib/CodeGen/MachineFunction.cpp | 208 | 
1 files changed, 0 insertions, 208 deletions
| diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp index c9767a25e908..ac4ccb81b884 100644 --- a/lib/CodeGen/MachineFunction.cpp +++ b/lib/CodeGen/MachineFunction.cpp @@ -757,214 +757,6 @@ void llvm::addLandingPadInfo(const LandingPadInst &I, MachineBasicBlock &MBB) {  /// \}  //===----------------------------------------------------------------------===// -//  MachineFrameInfo implementation -//===----------------------------------------------------------------------===// - -/// Make sure the function is at least Align bytes aligned. -void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { -  if (!StackRealignable) -    assert(Align <= StackAlignment && -           "For targets without stack realignment, Align is out of limit!"); -  if (MaxAlignment < Align) MaxAlignment = Align; -} - -/// Clamp the alignment if requested and emit a warning. -static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, -                                           unsigned StackAlign) { -  if (!ShouldClamp || Align <= StackAlign) -    return Align; -  DEBUG(dbgs() << "Warning: requested alignment " << Align -               << " exceeds the stack alignment " << StackAlign -               << " when stack realignment is off" << '\n'); -  return StackAlign; -} - -/// Create a new statically sized stack object, returning a nonnegative -/// identifier to represent it. -int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, -                      bool isSS, const AllocaInst *Alloca) { -  assert(Size != 0 && "Cannot allocate zero size stack objects!"); -  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); -  Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca, -                                !isSS)); -  int Index = (int)Objects.size() - NumFixedObjects - 1; -  assert(Index >= 0 && "Bad frame index!"); -  ensureMaxAlignment(Alignment); -  return Index; -} - -/// Create a new statically sized stack object that represents a spill slot, -/// returning a nonnegative identifier to represent it. -int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, -                                             unsigned Alignment) { -  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); -  CreateStackObject(Size, Alignment, true); -  int Index = (int)Objects.size() - NumFixedObjects - 1; -  ensureMaxAlignment(Alignment); -  return Index; -} - -/// Notify the MachineFrameInfo object that a variable sized object has been -/// created. This must be created whenever a variable sized object is created, -/// whether or not the index returned is actually used. -int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment, -                                                const AllocaInst *Alloca) { -  HasVarSizedObjects = true; -  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); -  Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true)); -  ensureMaxAlignment(Alignment); -  return (int)Objects.size()-NumFixedObjects-1; -} - -/// Create a new object at a fixed location on the stack. -/// All fixed objects should be created before other objects are created for -/// efficiency. By default, fixed objects are immutable. This returns an -/// index with a negative value. -int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, -                                        bool Immutable, bool isAliased) { -  assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); -  // The alignment of the frame index can be determined from its offset from -  // the incoming frame position.  If the frame object is at offset 32 and -  // the stack is guaranteed to be 16-byte aligned, then we know that the -  // object is 16-byte aligned. Note that unlike the non-fixed case, if the -  // stack needs realignment, we can't assume that the stack will in fact be -  // aligned. -  unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); -  Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); -  Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, -                                              /*isSS*/   false, -                                              /*Alloca*/ nullptr, isAliased)); -  return -++NumFixedObjects; -} - -/// Create a spill slot at a fixed location on the stack. -/// Returns an index with a negative value. -int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size, -                                                  int64_t SPOffset, -                                                  bool Immutable) { -  unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); -  Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); -  Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, -                                              /*isSS*/ true, -                                              /*Alloca*/ nullptr, -                                              /*isAliased*/ false)); -  return -++NumFixedObjects; -} - -BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const { -  const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); -  BitVector BV(TRI->getNumRegs()); - -  // Before CSI is calculated, no registers are considered pristine. They can be -  // freely used and PEI will make sure they are saved. -  if (!isCalleeSavedInfoValid()) -    return BV; - -  const MachineRegisterInfo &MRI = MF.getRegInfo(); -  for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; -       ++CSR) -    BV.set(*CSR); - -  // Saved CSRs are not pristine. -  for (auto &I : getCalleeSavedInfo()) -    for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S) -      BV.reset(*S); - -  return BV; -} - -unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { -  const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); -  const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); -  unsigned MaxAlign = getMaxAlignment(); -  int Offset = 0; - -  // This code is very, very similar to PEI::calculateFrameObjectOffsets(). -  // It really should be refactored to share code. Until then, changes -  // should keep in mind that there's tight coupling between the two. - -  for (int i = getObjectIndexBegin(); i != 0; ++i) { -    int FixedOff = -getObjectOffset(i); -    if (FixedOff > Offset) Offset = FixedOff; -  } -  for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { -    if (isDeadObjectIndex(i)) -      continue; -    Offset += getObjectSize(i); -    unsigned Align = getObjectAlignment(i); -    // Adjust to alignment boundary -    Offset = (Offset+Align-1)/Align*Align; - -    MaxAlign = std::max(Align, MaxAlign); -  } - -  if (adjustsStack() && TFI->hasReservedCallFrame(MF)) -    Offset += getMaxCallFrameSize(); - -  // Round up the size to a multiple of the alignment.  If the function has -  // any calls or alloca's, align to the target's StackAlignment value to -  // ensure that the callee's frame or the alloca data is suitably aligned; -  // otherwise, for leaf functions, align to the TransientStackAlignment -  // value. -  unsigned StackAlign; -  if (adjustsStack() || hasVarSizedObjects() || -      (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) -    StackAlign = TFI->getStackAlignment(); -  else -    StackAlign = TFI->getTransientStackAlignment(); - -  // If the frame pointer is eliminated, all frame offsets will be relative to -  // SP not FP. Align to MaxAlign so this works. -  StackAlign = std::max(StackAlign, MaxAlign); -  unsigned AlignMask = StackAlign - 1; -  Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); - -  return (unsigned)Offset; -} - -void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ -  if (Objects.empty()) return; - -  const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering(); -  int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); - -  OS << "Frame Objects:\n"; - -  for (unsigned i = 0, e = Objects.size(); i != e; ++i) { -    const StackObject &SO = Objects[i]; -    OS << "  fi#" << (int)(i-NumFixedObjects) << ": "; -    if (SO.Size == ~0ULL) { -      OS << "dead\n"; -      continue; -    } -    if (SO.Size == 0) -      OS << "variable sized"; -    else -      OS << "size=" << SO.Size; -    OS << ", align=" << SO.Alignment; - -    if (i < NumFixedObjects) -      OS << ", fixed"; -    if (i < NumFixedObjects || SO.SPOffset != -1) { -      int64_t Off = SO.SPOffset - ValOffset; -      OS << ", at location [SP"; -      if (Off > 0) -        OS << "+" << Off; -      else if (Off < 0) -        OS << Off; -      OS << "]"; -    } -    OS << "\n"; -  } -} - -#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) -LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const { -  print(MF, dbgs()); -} -#endif - -//===----------------------------------------------------------------------===//  //  MachineJumpTableInfo implementation  //===----------------------------------------------------------------------===// | 
