diff options
Diffstat (limited to 'lib/CodeGen/ScheduleDAG.cpp')
| -rw-r--r-- | lib/CodeGen/ScheduleDAG.cpp | 11 | 
1 files changed, 6 insertions, 5 deletions
| diff --git a/lib/CodeGen/ScheduleDAG.cpp b/lib/CodeGen/ScheduleDAG.cpp index 75e379073578..6a2a08096461 100644 --- a/lib/CodeGen/ScheduleDAG.cpp +++ b/lib/CodeGen/ScheduleDAG.cpp @@ -12,7 +12,6 @@  //  //===----------------------------------------------------------------------===// -#define DEBUG_TYPE "pre-RA-sched"  #include "llvm/CodeGen/ScheduleDAG.h"  #include "llvm/CodeGen/ScheduleHazardRecognizer.h"  #include "llvm/CodeGen/SelectionDAGNodes.h" @@ -25,6 +24,8 @@  #include <climits>  using namespace llvm; +#define DEBUG_TYPE "pre-RA-sched" +  #ifndef NDEBUG  static cl::opt<bool> StressSchedOpt(    "stress-sched", cl::Hidden, cl::init(false), @@ -55,7 +56,7 @@ void ScheduleDAG::clearDAG() {  /// getInstrDesc helper to handle SDNodes.  const MCInstrDesc *ScheduleDAG::getNodeDesc(const SDNode *Node) const { -  if (!Node || !Node->isMachineOpcode()) return NULL; +  if (!Node || !Node->isMachineOpcode()) return nullptr;    return &TII->get(Node->getMachineOpcode());  } @@ -63,7 +64,7 @@ const MCInstrDesc *ScheduleDAG::getNodeDesc(const SDNode *Node) const {  /// not already.  It also adds the current node as a successor of the  /// specified node.  bool SUnit::addPred(const SDep &D, bool Required) { -  // If this node already has this depenence, don't add a redundant one. +  // If this node already has this dependence, don't add a redundant one.    for (SmallVectorImpl<SDep>::iterator I = Preds.begin(), E = Preds.end();           I != E; ++I) {      // Zero-latency weak edges may be added purely for heuristic ordering. Don't @@ -301,8 +302,8 @@ void SUnit::biasCriticalPath() {    SUnit::pred_iterator BestI = Preds.begin();    unsigned MaxDepth = BestI->getSUnit()->getDepth(); -  for (SUnit::pred_iterator -         I = llvm::next(BestI), E = Preds.end(); I != E; ++I) { +  for (SUnit::pred_iterator I = std::next(BestI), E = Preds.end(); I != E; +       ++I) {      if (I->getKind() == SDep::Data && I->getSUnit()->getDepth() > MaxDepth)        BestI = I;    } | 
