summaryrefslogtreecommitdiff
path: root/lib/CodeGen/WinEHPrepare.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'lib/CodeGen/WinEHPrepare.cpp')
-rw-r--r--lib/CodeGen/WinEHPrepare.cpp43
1 files changed, 27 insertions, 16 deletions
diff --git a/lib/CodeGen/WinEHPrepare.cpp b/lib/CodeGen/WinEHPrepare.cpp
index c2b3d84ca363..8c932cfc6b37 100644
--- a/lib/CodeGen/WinEHPrepare.cpp
+++ b/lib/CodeGen/WinEHPrepare.cpp
@@ -24,6 +24,7 @@
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/Analysis/LibCallSemantics.h"
+#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/CodeGen/WinEHFuncInfo.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
@@ -110,7 +111,7 @@ private:
bool outlineHandler(ActionHandler *Action, Function *SrcFn,
LandingPadInst *LPad, BasicBlock *StartBB,
FrameVarInfoMap &VarInfo);
- void addStubInvokeToHandlerIfNeeded(Function *Handler, Value *PersonalityFn);
+ void addStubInvokeToHandlerIfNeeded(Function *Handler);
void mapLandingPadBlocks(LandingPadInst *LPad, LandingPadActions &Actions);
CatchHandler *findCatchHandler(BasicBlock *BB, BasicBlock *&NextBB,
@@ -124,6 +125,7 @@ private:
// All fields are reset by runOnFunction.
DominatorTree *DT = nullptr;
+ const TargetLibraryInfo *LibInfo = nullptr;
EHPersonality Personality = EHPersonality::Unknown;
CatchHandlerMapTy CatchHandlerMap;
CleanupHandlerMapTy CleanupHandlerMap;
@@ -377,13 +379,14 @@ bool WinEHPrepare::runOnFunction(Function &Fn) {
return false;
// Classify the personality to see what kind of preparation we need.
- Personality = classifyEHPersonality(LPads.back()->getPersonalityFn());
+ Personality = classifyEHPersonality(Fn.getPersonalityFn());
// Do nothing if this is not an MSVC personality.
if (!isMSVCEHPersonality(Personality))
return false;
DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
+ LibInfo = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
// If there were any landing pads, prepareExceptionHandlers will make changes.
prepareExceptionHandlers(Fn, LPads);
@@ -394,6 +397,7 @@ bool WinEHPrepare::doFinalization(Module &M) { return false; }
void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<DominatorTreeWrapperPass>();
+ AU.addRequired<TargetLibraryInfoWrapperPass>();
}
static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler,
@@ -1016,10 +1020,17 @@ bool WinEHPrepare::prepareExceptionHandlers(
Builder.CreateCall(FrameEscapeFn, AllocasToEscape);
if (SEHExceptionCodeSlot) {
- if (SEHExceptionCodeSlot->hasNUses(0))
- SEHExceptionCodeSlot->eraseFromParent();
- else if (isAllocaPromotable(SEHExceptionCodeSlot))
+ if (isAllocaPromotable(SEHExceptionCodeSlot)) {
+ SmallPtrSet<BasicBlock *, 4> UserBlocks;
+ for (User *U : SEHExceptionCodeSlot->users()) {
+ if (auto *Inst = dyn_cast<Instruction>(U))
+ UserBlocks.insert(Inst->getParent());
+ }
PromoteMemToReg(SEHExceptionCodeSlot, *DT);
+ // After the promotion, kill off dead instructions.
+ for (BasicBlock *BB : UserBlocks)
+ SimplifyInstructionsInBlock(BB, LibInfo);
+ }
}
// Clean up the handler action maps we created for this function
@@ -1029,6 +1040,7 @@ bool WinEHPrepare::prepareExceptionHandlers(
CleanupHandlerMap.clear();
HandlerToParentFP.clear();
DT = nullptr;
+ LibInfo = nullptr;
SEHExceptionCodeSlot = nullptr;
EHBlocks.clear();
NormalBlocks.clear();
@@ -1143,7 +1155,6 @@ void WinEHPrepare::completeNestedLandingPad(Function *ParentFn,
++II;
// The instruction after the landing pad should now be a call to eh.actions.
const Instruction *Recover = II;
- assert(match(Recover, m_Intrinsic<Intrinsic::eh_actions>()));
const IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover);
// Remap the return target in the nested handler.
@@ -1254,8 +1265,7 @@ static bool isCatchBlock(BasicBlock *BB) {
return false;
}
-static BasicBlock *createStubLandingPad(Function *Handler,
- Value *PersonalityFn) {
+static BasicBlock *createStubLandingPad(Function *Handler) {
// FIXME: Finish this!
LLVMContext &Context = Handler->getContext();
BasicBlock *StubBB = BasicBlock::Create(Context, "stub");
@@ -1264,7 +1274,7 @@ static BasicBlock *createStubLandingPad(Function *Handler,
LandingPadInst *LPad = Builder.CreateLandingPad(
llvm::StructType::get(Type::getInt8PtrTy(Context),
Type::getInt32Ty(Context), nullptr),
- PersonalityFn, 0);
+ 0);
// Insert a call to llvm.eh.actions so that we don't try to outline this lpad.
Function *ActionIntrin =
Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::eh_actions);
@@ -1279,8 +1289,7 @@ static BasicBlock *createStubLandingPad(Function *Handler,
// landing pad if none is found. The code that generates the .xdata tables for
// the handler needs at least one landing pad to identify the parent function's
// personality.
-void WinEHPrepare::addStubInvokeToHandlerIfNeeded(Function *Handler,
- Value *PersonalityFn) {
+void WinEHPrepare::addStubInvokeToHandlerIfNeeded(Function *Handler) {
ReturnInst *Ret = nullptr;
UnreachableInst *Unreached = nullptr;
for (BasicBlock &BB : *Handler) {
@@ -1312,7 +1321,7 @@ void WinEHPrepare::addStubInvokeToHandlerIfNeeded(Function *Handler,
// parent block. We want to replace that with an invoke call, so we can
// erase it now.
OldRetBB->getTerminator()->eraseFromParent();
- BasicBlock *StubLandingPad = createStubLandingPad(Handler, PersonalityFn);
+ BasicBlock *StubLandingPad = createStubLandingPad(Handler);
Function *F =
Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::donothing);
InvokeInst::Create(F, NewRetBB, StubLandingPad, None, "", OldRetBB);
@@ -1368,6 +1377,7 @@ bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn,
Handler = createHandlerFunc(Type::getVoidTy(Context),
SrcFn->getName() + ".cleanup", M, ParentFP);
}
+ Handler->setPersonalityFn(SrcFn->getPersonalityFn());
HandlerToParentFP[Handler] = ParentFP;
Handler->addFnAttr("wineh-parent", SrcFn->getName());
BasicBlock *Entry = &Handler->getEntryBlock();
@@ -1445,7 +1455,7 @@ bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn,
ClonedEntryBB->eraseFromParent();
// Make sure we can identify the handler's personality later.
- addStubInvokeToHandlerIfNeeded(Handler, LPad->getPersonalityFn());
+ addStubInvokeToHandlerIfNeeded(Handler);
if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) {
WinEHCatchDirector *CatchDirector =
@@ -2286,7 +2296,7 @@ void WinEHPrepare::findCleanupHandlers(LandingPadActions &Actions,
// value for this block but the value is a nullptr. This means that
// we have previously analyzed the block and determined that it did
// not contain any cleanup code. Based on the earlier analysis, we
- // know the the block must end in either an unconditional branch, a
+ // know the block must end in either an unconditional branch, a
// resume or a conditional branch that is predicated on a comparison
// with a selector. Either the resume or the selector dispatch
// would terminate the search for cleanup code, so the unconditional
@@ -2454,6 +2464,8 @@ void WinEHPrepare::findCleanupHandlers(LandingPadActions &Actions,
void llvm::parseEHActions(
const IntrinsicInst *II,
SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions) {
+ assert(II->getIntrinsicID() == Intrinsic::eh_actions &&
+ "attempted to parse non eh.actions intrinsic");
for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) {
uint64_t ActionKind =
cast<ConstantInt>(II->getArgOperand(I))->getZExtValue();
@@ -2506,7 +2518,7 @@ struct WinEHNumbering {
void calculateStateNumbers(const Function &F);
void findActionRootLPads(const Function &F);
};
-}
+} // namespace
void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) {
WinEHUnwindMapEntry UME;
@@ -2766,7 +2778,6 @@ void WinEHNumbering::calculateStateNumbers(const Function &F) {
auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode());
if (!ActionsCall)
continue;
- assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions);
parseEHActions(ActionsCall, ActionList);
if (ActionList.empty())
continue;