diff options
Diffstat (limited to 'lib/ExecutionEngine/Orc/Layer.cpp')
| -rw-r--r-- | lib/ExecutionEngine/Orc/Layer.cpp | 106 | 
1 files changed, 106 insertions, 0 deletions
| diff --git a/lib/ExecutionEngine/Orc/Layer.cpp b/lib/ExecutionEngine/Orc/Layer.cpp new file mode 100644 index 000000000000..b9da3b7fb8d5 --- /dev/null +++ b/lib/ExecutionEngine/Orc/Layer.cpp @@ -0,0 +1,106 @@ +//===-------------------- Layer.cpp - Layer interfaces --------------------===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "llvm/ExecutionEngine/Orc/Layer.h" +#include "llvm/Object/ObjectFile.h" +#include "llvm/Support/MemoryBuffer.h" + +namespace llvm { +namespace orc { + +IRLayer::IRLayer(ExecutionSession &ES) : ES(ES) {} +IRLayer::~IRLayer() {} + +Error IRLayer::add(VSO &V, VModuleKey K, std::unique_ptr<Module> M) { +  return V.define(llvm::make_unique<BasicIRLayerMaterializationUnit>( +      *this, std::move(K), std::move(M))); +} + +IRMaterializationUnit::IRMaterializationUnit(ExecutionSession &ES, +                                             std::unique_ptr<Module> M) +  : MaterializationUnit(SymbolFlagsMap()), M(std::move(M)) { + +  MangleAndInterner Mangle(ES, this->M->getDataLayout()); +  for (auto &G : this->M->global_values()) { +    if (G.hasName() && !G.isDeclaration() && !G.hasLocalLinkage() && +        !G.hasAvailableExternallyLinkage() && !G.hasAppendingLinkage()) { +      auto MangledName = Mangle(G.getName()); +      SymbolFlags[MangledName] = JITSymbolFlags::fromGlobalValue(G); +      SymbolToDefinition[MangledName] = &G; +    } +  } +} + +IRMaterializationUnit::IRMaterializationUnit( +    std::unique_ptr<Module> M, SymbolFlagsMap SymbolFlags, +    SymbolNameToDefinitionMap SymbolToDefinition) +    : MaterializationUnit(std::move(SymbolFlags)), M(std::move(M)), +      SymbolToDefinition(std::move(SymbolToDefinition)) {} + +void IRMaterializationUnit::discard(const VSO &V, SymbolStringPtr Name) { +  auto I = SymbolToDefinition.find(Name); +  assert(I != SymbolToDefinition.end() && +         "Symbol not provided by this MU, or previously discarded"); +  assert(!I->second->isDeclaration() && +         "Discard should only apply to definitions"); +  I->second->setLinkage(GlobalValue::AvailableExternallyLinkage); +  SymbolToDefinition.erase(I); +} + +BasicIRLayerMaterializationUnit::BasicIRLayerMaterializationUnit( +    IRLayer &L, VModuleKey K, std::unique_ptr<Module> M) +  : IRMaterializationUnit(L.getExecutionSession(), std::move(M)), +      L(L), K(std::move(K)) {} + +void BasicIRLayerMaterializationUnit::materialize( +    MaterializationResponsibility R) { +  L.emit(std::move(R), std::move(K), std::move(M)); +} + +ObjectLayer::ObjectLayer(ExecutionSession &ES) : ES(ES) {} + +ObjectLayer::~ObjectLayer() {} + +Error ObjectLayer::add(VSO &V, VModuleKey K, std::unique_ptr<MemoryBuffer> O) { +  return V.define(llvm::make_unique<BasicObjectLayerMaterializationUnit>( +      *this, std::move(K), std::move(O))); +} + +BasicObjectLayerMaterializationUnit::BasicObjectLayerMaterializationUnit( +    ObjectLayer &L, VModuleKey K, std::unique_ptr<MemoryBuffer> O) +    : MaterializationUnit(SymbolFlagsMap()), L(L), K(std::move(K)), +      O(std::move(O)) { + +  auto &ES = L.getExecutionSession(); +  auto Obj = cantFail( +      object::ObjectFile::createObjectFile(this->O->getMemBufferRef())); + +  for (auto &Sym : Obj->symbols()) { +    if (!(Sym.getFlags() & object::BasicSymbolRef::SF_Undefined) && +         (Sym.getFlags() & object::BasicSymbolRef::SF_Exported)) { +      auto InternedName = +          ES.getSymbolStringPool().intern(cantFail(Sym.getName())); +      SymbolFlags[InternedName] = JITSymbolFlags::fromObjectSymbol(Sym); +    } +  } +} + +void BasicObjectLayerMaterializationUnit::materialize( +    MaterializationResponsibility R) { +  L.emit(std::move(R), std::move(K), std::move(O)); +} + +void BasicObjectLayerMaterializationUnit::discard(const VSO &V, +                                                  SymbolStringPtr Name) { +  // FIXME: Support object file level discard. This could be done by building a +  //        filter to pass to the object layer along with the object itself. +} + +} // End namespace orc. +} // End namespace llvm. | 
