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-rw-r--r--lib/Frontend/CreateInvocationFromCommandLine.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/lib/Frontend/CreateInvocationFromCommandLine.cpp b/lib/Frontend/CreateInvocationFromCommandLine.cpp
index 301916422564..1e9e57afb6bd 100644
--- a/lib/Frontend/CreateInvocationFromCommandLine.cpp
+++ b/lib/Frontend/CreateInvocationFromCommandLine.cpp
@@ -60,25 +60,25 @@ clang::createInvocationFromCommandLine(ArrayRef<const char *> ArgList,
}
// We expect to get back exactly one command job, if we didn't something
- // failed. CUDA compilation is an exception as it creates multiple jobs. If
- // that's the case, we proceed with the first job. If caller needs particular
- // CUDA job, it should be controlled via --cuda-{host|device}-only option
- // passed to the driver.
+ // failed. Offload compilation is an exception as it creates multiple jobs. If
+ // that's the case, we proceed with the first job. If caller needs a
+ // particular job, it should be controlled via options (e.g.
+ // --cuda-{host|device}-only for CUDA) passed to the driver.
const driver::JobList &Jobs = C->getJobs();
- bool CudaCompilation = false;
+ bool OffloadCompilation = false;
if (Jobs.size() > 1) {
for (auto &A : C->getActions()){
// On MacOSX real actions may end up being wrapped in BindArchAction
if (isa<driver::BindArchAction>(A))
- A = *A->begin();
- if (isa<driver::CudaDeviceAction>(A)) {
- CudaCompilation = true;
+ A = *A->input_begin();
+ if (isa<driver::OffloadAction>(A)) {
+ OffloadCompilation = true;
break;
}
}
}
if (Jobs.size() == 0 || !isa<driver::Command>(*Jobs.begin()) ||
- (Jobs.size() > 1 && !CudaCompilation)) {
+ (Jobs.size() > 1 && !OffloadCompilation)) {
SmallString<256> Msg;
llvm::raw_svector_ostream OS(Msg);
Jobs.Print(OS, "; ", true);