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-rw-r--r--lib/Support/SmallPtrSet.cpp223
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diff --git a/lib/Support/SmallPtrSet.cpp b/lib/Support/SmallPtrSet.cpp
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+//===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the SmallPtrSet class. See SmallPtrSet.h for an
+// overview of the algorithm.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/Support/MathExtras.h"
+#include <cstdlib>
+
+using namespace llvm;
+
+void SmallPtrSetImpl::shrink_and_clear() {
+ assert(!isSmall() && "Can't shrink a small set!");
+ free(CurArray);
+
+ // Reduce the number of buckets.
+ CurArraySize = NumElements > 16 ? 1 << (Log2_32_Ceil(NumElements) + 1) : 32;
+ NumElements = NumTombstones = 0;
+
+ // Install the new array. Clear all the buckets to empty.
+ CurArray = (const void**)malloc(sizeof(void*) * (CurArraySize+1));
+ assert(CurArray && "Failed to allocate memory?");
+ memset(CurArray, -1, CurArraySize*sizeof(void*));
+
+ // The end pointer, always valid, is set to a valid element to help the
+ // iterator.
+ CurArray[CurArraySize] = 0;
+}
+
+bool SmallPtrSetImpl::insert_imp(const void * Ptr) {
+ if (isSmall()) {
+ // Check to see if it is already in the set.
+ for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
+ APtr != E; ++APtr)
+ if (*APtr == Ptr)
+ return false;
+
+ // Nope, there isn't. If we stay small, just 'pushback' now.
+ if (NumElements < CurArraySize-1) {
+ SmallArray[NumElements++] = Ptr;
+ return true;
+ }
+ // Otherwise, hit the big set case, which will call grow.
+ }
+
+ // If more than 3/4 of the array is full, grow.
+ if (NumElements*4 >= CurArraySize*3 ||
+ CurArraySize-(NumElements+NumTombstones) < CurArraySize/8)
+ Grow();
+
+ // Okay, we know we have space. Find a hash bucket.
+ const void **Bucket = const_cast<const void**>(FindBucketFor(Ptr));
+ if (*Bucket == Ptr) return false; // Already inserted, good.
+
+ // Otherwise, insert it!
+ if (*Bucket == getTombstoneMarker())
+ --NumTombstones;
+ *Bucket = Ptr;
+ ++NumElements; // Track density.
+ return true;
+}
+
+bool SmallPtrSetImpl::erase_imp(const void * Ptr) {
+ if (isSmall()) {
+ // Check to see if it is in the set.
+ for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
+ APtr != E; ++APtr)
+ if (*APtr == Ptr) {
+ // If it is in the set, replace this element.
+ *APtr = E[-1];
+ E[-1] = getEmptyMarker();
+ --NumElements;
+ return true;
+ }
+
+ return false;
+ }
+
+ // Okay, we know we have space. Find a hash bucket.
+ void **Bucket = const_cast<void**>(FindBucketFor(Ptr));
+ if (*Bucket != Ptr) return false; // Not in the set?
+
+ // Set this as a tombstone.
+ *Bucket = getTombstoneMarker();
+ --NumElements;
+ ++NumTombstones;
+ return true;
+}
+
+const void * const *SmallPtrSetImpl::FindBucketFor(const void *Ptr) const {
+ unsigned Bucket = Hash(Ptr);
+ unsigned ArraySize = CurArraySize;
+ unsigned ProbeAmt = 1;
+ const void *const *Array = CurArray;
+ const void *const *Tombstone = 0;
+ while (1) {
+ // Found Ptr's bucket?
+ if (Array[Bucket] == Ptr)
+ return Array+Bucket;
+
+ // If we found an empty bucket, the pointer doesn't exist in the set.
+ // Return a tombstone if we've seen one so far, or the empty bucket if
+ // not.
+ if (Array[Bucket] == getEmptyMarker())
+ return Tombstone ? Tombstone : Array+Bucket;
+
+ // If this is a tombstone, remember it. If Ptr ends up not in the set, we
+ // prefer to return it than something that would require more probing.
+ if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
+ Tombstone = Array+Bucket; // Remember the first tombstone found.
+
+ // It's a hash collision or a tombstone. Reprobe.
+ Bucket = (Bucket + ProbeAmt++) & (ArraySize-1);
+ }
+}
+
+/// Grow - Allocate a larger backing store for the buckets and move it over.
+///
+void SmallPtrSetImpl::Grow() {
+ // Allocate at twice as many buckets, but at least 128.
+ unsigned OldSize = CurArraySize;
+ unsigned NewSize = OldSize < 64 ? 128 : OldSize*2;
+
+ const void **OldBuckets = CurArray;
+ bool WasSmall = isSmall();
+
+ // Install the new array. Clear all the buckets to empty.
+ CurArray = (const void**)malloc(sizeof(void*) * (NewSize+1));
+ assert(CurArray && "Failed to allocate memory?");
+ CurArraySize = NewSize;
+ memset(CurArray, -1, NewSize*sizeof(void*));
+
+ // The end pointer, always valid, is set to a valid element to help the
+ // iterator.
+ CurArray[NewSize] = 0;
+
+ // Copy over all the elements.
+ if (WasSmall) {
+ // Small sets store their elements in order.
+ for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements;
+ BucketPtr != E; ++BucketPtr) {
+ const void *Elt = *BucketPtr;
+ *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
+ }
+ } else {
+ // Copy over all valid entries.
+ for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize;
+ BucketPtr != E; ++BucketPtr) {
+ // Copy over the element if it is valid.
+ const void *Elt = *BucketPtr;
+ if (Elt != getTombstoneMarker() && Elt != getEmptyMarker())
+ *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
+ }
+
+ free(OldBuckets);
+ NumTombstones = 0;
+ }
+}
+
+SmallPtrSetImpl::SmallPtrSetImpl(const SmallPtrSetImpl& that) {
+ // If we're becoming small, prepare to insert into our stack space
+ if (that.isSmall()) {
+ CurArray = &SmallArray[0];
+ // Otherwise, allocate new heap space (unless we were the same size)
+ } else {
+ CurArray = (const void**)malloc(sizeof(void*) * (that.CurArraySize+1));
+ assert(CurArray && "Failed to allocate memory?");
+ }
+
+ // Copy over the new array size
+ CurArraySize = that.CurArraySize;
+
+ // Copy over the contents from the other set
+ memcpy(CurArray, that.CurArray, sizeof(void*)*(CurArraySize+1));
+
+ NumElements = that.NumElements;
+ NumTombstones = that.NumTombstones;
+}
+
+/// CopyFrom - implement operator= from a smallptrset that has the same pointer
+/// type, but may have a different small size.
+void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) {
+ if (isSmall() && RHS.isSmall())
+ assert(CurArraySize == RHS.CurArraySize &&
+ "Cannot assign sets with different small sizes");
+
+ // If we're becoming small, prepare to insert into our stack space
+ if (RHS.isSmall()) {
+ if (!isSmall())
+ free(CurArray);
+ CurArray = &SmallArray[0];
+ // Otherwise, allocate new heap space (unless we were the same size)
+ } else if (CurArraySize != RHS.CurArraySize) {
+ if (isSmall())
+ CurArray = (const void**)malloc(sizeof(void*) * (RHS.CurArraySize+1));
+ else
+ CurArray = (const void**)realloc(CurArray, sizeof(void*)*(RHS.CurArraySize+1));
+ assert(CurArray && "Failed to allocate memory?");
+ }
+
+ // Copy over the new array size
+ CurArraySize = RHS.CurArraySize;
+
+ // Copy over the contents from the other set
+ memcpy(CurArray, RHS.CurArray, sizeof(void*)*(CurArraySize+1));
+
+ NumElements = RHS.NumElements;
+ NumTombstones = RHS.NumTombstones;
+}
+
+SmallPtrSetImpl::~SmallPtrSetImpl() {
+ if (!isSmall())
+ free(CurArray);
+}