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Diffstat (limited to 'lib/Support/Windows/Path.inc')
| -rw-r--r-- | lib/Support/Windows/Path.inc | 921 | 
1 files changed, 921 insertions, 0 deletions
diff --git a/lib/Support/Windows/Path.inc b/lib/Support/Windows/Path.inc new file mode 100644 index 000000000000..625f67aa912a --- /dev/null +++ b/lib/Support/Windows/Path.inc @@ -0,0 +1,921 @@ +//===- llvm/Support/Win32/Path.cpp - Win32 Path Implementation ---*- C++ -*-===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of the Path class. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Win32 code that +//===          is guaranteed to work on *all* Win32 variants. +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <malloc.h> +#include <cstdio> + +// We need to undo a macro defined in Windows.h, otherwise we won't compile: +#undef CopyFile +#undef GetCurrentDirectory + +// Windows happily accepts either forward or backward slashes, though any path +// returned by a Win32 API will have backward slashes.  As LLVM code basically +// assumes forward slashes are used, backward slashs are converted where they +// can be introduced into a path. +// +// Another invariant is that a path ends with a slash if and only if the path +// is a root directory.  Any other use of a trailing slash is stripped.  Unlike +// in Unix, Windows has a rather complicated notion of a root path and this +// invariant helps simply the code. + +static void FlipBackSlashes(std::string& s) { +  for (size_t i = 0; i < s.size(); i++) +    if (s[i] == '\\') +      s[i] = '/'; +} + +namespace llvm { +namespace sys { + +const char PathSeparator = ';'; + +StringRef Path::GetEXESuffix() { +  return "exe"; +} + +Path::Path(llvm::StringRef p) +  : path(p) { +  FlipBackSlashes(path); +} + +Path::Path(const char *StrStart, unsigned StrLen) +  : path(StrStart, StrLen) { +  FlipBackSlashes(path); +} + +Path& +Path::operator=(StringRef that) { +  path.assign(that.data(), that.size()); +  FlipBackSlashes(path); +  return *this; +} + +// push_back 0 on create, and pop_back on delete. +struct ScopedNullTerminator { +  std::string &str; +  ScopedNullTerminator(std::string &s) : str(s) { str.push_back(0); } +  ~ScopedNullTerminator() { +    // str.pop_back(); But wait, C++03 doesn't have this... +    assert(!str.empty() && str[str.size() - 1] == 0 +      && "Null char not present!"); +    str.resize(str.size() - 1); +  } +}; + +bool +Path::isValid() const { +  if (path.empty()) +    return false; + +  // If there is a colon, it must be the second character, preceded by a letter +  // and followed by something. +  size_t len = path.size(); +  // This code assumes that path is null terminated, so make sure it is. +  ScopedNullTerminator snt(path); +  size_t pos = path.rfind(':',len); +  size_t rootslash = 0; +  if (pos != std::string::npos) { +    if (pos != 1 || !isalpha(path[0]) || len < 3) +      return false; +      rootslash = 2; +  } + +  // Look for a UNC path, and if found adjust our notion of the root slash. +  if (len > 3 && path[0] == '/' && path[1] == '/') { +    rootslash = path.find('/', 2); +    if (rootslash == std::string::npos) +      rootslash = 0; +  } + +  // Check for illegal characters. +  if (path.find_first_of("\\<>\"|\001\002\003\004\005\006\007\010\011\012" +                         "\013\014\015\016\017\020\021\022\023\024\025\026" +                         "\027\030\031\032\033\034\035\036\037") +      != std::string::npos) +    return false; + +  // Remove trailing slash, unless it's a root slash. +  if (len > rootslash+1 && path[len-1] == '/') +    path.erase(--len); + +  // Check each component for legality. +  for (pos = 0; pos < len; ++pos) { +    // A component may not end in a space. +    if (path[pos] == ' ') { +      if (path[pos+1] == '/' || path[pos+1] == '\0') +        return false; +    } + +    // A component may not end in a period. +    if (path[pos] == '.') { +      if (path[pos+1] == '/' || path[pos+1] == '\0') { +        // Unless it is the pseudo-directory "."... +        if (pos == 0 || path[pos-1] == '/' || path[pos-1] == ':') +          return true; +        // or "..". +        if (pos > 0 && path[pos-1] == '.') { +          if (pos == 1 || path[pos-2] == '/' || path[pos-2] == ':') +            return true; +        } +        return false; +      } +    } +  } + +  return true; +} + +void Path::makeAbsolute() { +  TCHAR  FullPath[MAX_PATH + 1] = {0}; +  LPTSTR FilePart = NULL; + +  DWORD RetLength = ::GetFullPathNameA(path.c_str(), +                        sizeof(FullPath)/sizeof(FullPath[0]), +                        FullPath, &FilePart); + +  if (0 == RetLength) { +    // FIXME: Report the error GetLastError() +    assert(0 && "Unable to make absolute path!"); +  } else if (RetLength > MAX_PATH) { +    // FIXME: Report too small buffer (needed RetLength bytes). +    assert(0 && "Unable to make absolute path!"); +  } else { +    path = FullPath; +  } +} + +bool +Path::isAbsolute(const char *NameStart, unsigned NameLen) { +  assert(NameStart); +  // FIXME: This does not handle correctly an absolute path starting from +  // a drive letter or in UNC format. +  switch (NameLen) { +  case 0: +    return false; +  case 1: +  case 2: +    return NameStart[0] == '/'; +  default: +    return +      (NameStart[0] == '/' || (NameStart[1] == ':' && NameStart[2] == '/')) || +      (NameStart[0] == '\\' || (NameStart[1] == ':' && NameStart[2] == '\\')); +  } +} + +bool +Path::isAbsolute() const { +  // FIXME: This does not handle correctly an absolute path starting from +  // a drive letter or in UNC format. +  switch (path.length()) { +    case 0: +      return false; +    case 1: +    case 2: +      return path[0] == '/'; +    default: +      return path[0] == '/' || (path[1] == ':' && path[2] == '/'); +  } +} + +static Path *TempDirectory; + +Path +Path::GetTemporaryDirectory(std::string* ErrMsg) { +  if (TempDirectory) +    return *TempDirectory; + +  char pathname[MAX_PATH]; +  if (!GetTempPath(MAX_PATH, pathname)) { +    if (ErrMsg) +      *ErrMsg = "Can't determine temporary directory"; +    return Path(); +  } + +  Path result; +  result.set(pathname); + +  // Append a subdirectory passed on our process id so multiple LLVMs don't +  // step on each other's toes. +#ifdef __MINGW32__ +  // Mingw's Win32 header files are broken. +  sprintf(pathname, "LLVM_%u", unsigned(GetCurrentProcessId())); +#else +  sprintf(pathname, "LLVM_%u", GetCurrentProcessId()); +#endif +  result.appendComponent(pathname); + +  // If there's a directory left over from a previous LLVM execution that +  // happened to have the same process id, get rid of it. +  result.eraseFromDisk(true); + +  // And finally (re-)create the empty directory. +  result.createDirectoryOnDisk(false); +  TempDirectory = new Path(result); +  return *TempDirectory; +} + +// FIXME: the following set of functions don't map to Windows very well. +Path +Path::GetRootDirectory() { +  // This is the only notion that that Windows has of a root directory. Nothing +  // is here except for drives. +  return Path("file:///"); +} + +void +Path::GetSystemLibraryPaths(std::vector<sys::Path>& Paths) { +  char buff[MAX_PATH]; +  // Generic form of C:\Windows\System32 +  HRESULT res =  SHGetFolderPathA(NULL, +                                  CSIDL_FLAG_CREATE | CSIDL_SYSTEM, +                                  NULL, +                                  SHGFP_TYPE_CURRENT, +                                  buff); +  if (res != S_OK) { +    assert(0 && "Failed to get system directory"); +    return; +  } +  Paths.push_back(sys::Path(buff)); + +  // Reset buff. +  buff[0] = 0; +  // Generic form of C:\Windows +  res =  SHGetFolderPathA(NULL, +                          CSIDL_FLAG_CREATE | CSIDL_WINDOWS, +                          NULL, +                          SHGFP_TYPE_CURRENT, +                          buff); +  if (res != S_OK) { +    assert(0 && "Failed to get windows directory"); +    return; +  } +  Paths.push_back(sys::Path(buff)); +} + +void +Path::GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths) { +  char * env_var = getenv("LLVM_LIB_SEARCH_PATH"); +  if (env_var != 0) { +    getPathList(env_var,Paths); +  } +#ifdef LLVM_LIBDIR +  { +    Path tmpPath; +    if (tmpPath.set(LLVM_LIBDIR)) +      if (tmpPath.canRead()) +        Paths.push_back(tmpPath); +  } +#endif +  GetSystemLibraryPaths(Paths); +} + +Path +Path::GetLLVMDefaultConfigDir() { +  Path ret = GetUserHomeDirectory(); +  if (!ret.appendComponent(".llvm")) +    assert(0 && "Failed to append .llvm"); +  return ret; +} + +Path +Path::GetUserHomeDirectory() { +  char buff[MAX_PATH]; +  HRESULT res = SHGetFolderPathA(NULL, +                                 CSIDL_FLAG_CREATE | CSIDL_APPDATA, +                                 NULL, +                                 SHGFP_TYPE_CURRENT, +                                 buff); +  if (res != S_OK) +    assert(0 && "Failed to get user home directory"); +  return Path(buff); +} + +Path +Path::GetCurrentDirectory() { +  char pathname[MAX_PATH]; +  ::GetCurrentDirectoryA(MAX_PATH,pathname); +  return Path(pathname); +} + +/// GetMainExecutable - Return the path to the main executable, given the +/// value of argv[0] from program startup. +Path Path::GetMainExecutable(const char *argv0, void *MainAddr) { +  char pathname[MAX_PATH]; +  DWORD ret = ::GetModuleFileNameA(NULL, pathname, MAX_PATH); +  return ret != MAX_PATH ? Path(pathname) : Path(); +} + + +// FIXME: the above set of functions don't map to Windows very well. + + +StringRef Path::getDirname() const { +  return getDirnameCharSep(path, "/"); +} + +StringRef +Path::getBasename() const { +  // Find the last slash +  size_t slash = path.rfind('/'); +  if (slash == std::string::npos) +    slash = 0; +  else +    slash++; + +  size_t dot = path.rfind('.'); +  if (dot == std::string::npos || dot < slash) +    return StringRef(path).substr(slash); +  else +    return StringRef(path).substr(slash, dot - slash); +} + +StringRef +Path::getSuffix() const { +  // Find the last slash +  size_t slash = path.rfind('/'); +  if (slash == std::string::npos) +    slash = 0; +  else +    slash++; + +  size_t dot = path.rfind('.'); +  if (dot == std::string::npos || dot < slash) +    return StringRef(""); +  else +    return StringRef(path).substr(dot + 1); +} + +bool +Path::exists() const { +  DWORD attr = GetFileAttributes(path.c_str()); +  return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::isDirectory() const { +  DWORD attr = GetFileAttributes(path.c_str()); +  return (attr != INVALID_FILE_ATTRIBUTES) && +         (attr & FILE_ATTRIBUTE_DIRECTORY); +} + +bool +Path::isSymLink() const { +  DWORD attributes = GetFileAttributes(path.c_str()); + +  if (attributes == INVALID_FILE_ATTRIBUTES) +    // There's no sane way to report this :(. +    assert(0 && "GetFileAttributes returned INVALID_FILE_ATTRIBUTES"); + +  // This isn't exactly what defines a NTFS symlink, but it is only true for +  // paths that act like a symlink. +  return attributes & FILE_ATTRIBUTE_REPARSE_POINT; +} + +bool +Path::canRead() const { +  // FIXME: take security attributes into account. +  DWORD attr = GetFileAttributes(path.c_str()); +  return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::canWrite() const { +  // FIXME: take security attributes into account. +  DWORD attr = GetFileAttributes(path.c_str()); +  return (attr != INVALID_FILE_ATTRIBUTES) && !(attr & FILE_ATTRIBUTE_READONLY); +} + +bool +Path::canExecute() const { +  // FIXME: take security attributes into account. +  DWORD attr = GetFileAttributes(path.c_str()); +  return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::isRegularFile() const { +  bool res; +  if (fs::is_regular_file(path, res)) +    return false; +  return res; +} + +StringRef +Path::getLast() const { +  // Find the last slash +  size_t pos = path.rfind('/'); + +  // Handle the corner cases +  if (pos == std::string::npos) +    return path; + +  // If the last character is a slash, we have a root directory +  if (pos == path.length()-1) +    return path; + +  // Return everything after the last slash +  return StringRef(path).substr(pos+1); +} + +const FileStatus * +PathWithStatus::getFileStatus(bool update, std::string *ErrStr) const { +  if (!fsIsValid || update) { +    WIN32_FILE_ATTRIBUTE_DATA fi; +    if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) { +      MakeErrMsg(ErrStr, "getStatusInfo():" + std::string(path) + +                      ": Can't get status: "); +      return 0; +    } + +    status.fileSize = fi.nFileSizeHigh; +    status.fileSize <<= sizeof(fi.nFileSizeHigh)*8; +    status.fileSize += fi.nFileSizeLow; + +    status.mode = fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY ? 0555 : 0777; +    status.user = 9999;    // Not applicable to Windows, so... +    status.group = 9999;   // Not applicable to Windows, so... + +    // FIXME: this is only unique if the file is accessed by the same file path. +    // How do we do this for C:\dir\file and ..\dir\file ? Unix has inode +    // numbers, but the concept doesn't exist in Windows. +    status.uniqueID = 0; +    for (unsigned i = 0; i < path.length(); ++i) +      status.uniqueID += path[i]; + +    ULARGE_INTEGER ui; +    ui.LowPart = fi.ftLastWriteTime.dwLowDateTime; +    ui.HighPart = fi.ftLastWriteTime.dwHighDateTime; +    status.modTime.fromWin32Time(ui.QuadPart); + +    status.isDir = fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; +    fsIsValid = true; +  } +  return &status; +} + +bool Path::makeReadableOnDisk(std::string* ErrMsg) { +  // All files are readable on Windows (ignoring security attributes). +  return false; +} + +bool Path::makeWriteableOnDisk(std::string* ErrMsg) { +  DWORD attr = GetFileAttributes(path.c_str()); + +  // If it doesn't exist, we're done. +  if (attr == INVALID_FILE_ATTRIBUTES) +    return false; + +  if (attr & FILE_ATTRIBUTE_READONLY) { +    if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY)) { +      MakeErrMsg(ErrMsg, std::string(path) + ": Can't make file writable: "); +      return true; +    } +  } +  return false; +} + +bool Path::makeExecutableOnDisk(std::string* ErrMsg) { +  // All files are executable on Windows (ignoring security attributes). +  return false; +} + +bool +Path::getDirectoryContents(std::set<Path>& result, std::string* ErrMsg) const { +  WIN32_FILE_ATTRIBUTE_DATA fi; +  if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) { +    MakeErrMsg(ErrMsg, path + ": can't get status of file"); +    return true; +  } + +  if (!(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) { +    if (ErrMsg) +      *ErrMsg = path + ": not a directory"; +    return true; +  } + +  result.clear(); +  WIN32_FIND_DATA fd; +  std::string searchpath = path; +  if (path.size() == 0 || searchpath[path.size()-1] == '/') +    searchpath += "*"; +  else +    searchpath += "/*"; + +  HANDLE h = FindFirstFile(searchpath.c_str(), &fd); +  if (h == INVALID_HANDLE_VALUE) { +    if (GetLastError() == ERROR_FILE_NOT_FOUND) +      return true; // not really an error, now is it? +    MakeErrMsg(ErrMsg, path + ": Can't read directory: "); +    return true; +  } + +  do { +    if (fd.cFileName[0] == '.') +      continue; +    Path aPath(path); +    aPath.appendComponent(&fd.cFileName[0]); +    result.insert(aPath); +  } while (FindNextFile(h, &fd)); + +  DWORD err = GetLastError(); +  FindClose(h); +  if (err != ERROR_NO_MORE_FILES) { +    SetLastError(err); +    MakeErrMsg(ErrMsg, path + ": Can't read directory: "); +    return true; +  } +  return false; +} + +bool +Path::set(StringRef a_path) { +  if (a_path.empty()) +    return false; +  std::string save(path); +  path = a_path; +  FlipBackSlashes(path); +  if (!isValid()) { +    path = save; +    return false; +  } +  return true; +} + +bool +Path::appendComponent(StringRef name) { +  if (name.empty()) +    return false; +  std::string save(path); +  if (!path.empty()) { +    size_t last = path.size() - 1; +    if (path[last] != '/') +      path += '/'; +  } +  path += name; +  if (!isValid()) { +    path = save; +    return false; +  } +  return true; +} + +bool +Path::eraseComponent() { +  size_t slashpos = path.rfind('/',path.size()); +  if (slashpos == path.size() - 1 || slashpos == std::string::npos) +    return false; +  std::string save(path); +  path.erase(slashpos); +  if (!isValid()) { +    path = save; +    return false; +  } +  return true; +} + +bool +Path::eraseSuffix() { +  size_t dotpos = path.rfind('.',path.size()); +  size_t slashpos = path.rfind('/',path.size()); +  if (dotpos != std::string::npos) { +    if (slashpos == std::string::npos || dotpos > slashpos+1) { +      std::string save(path); +      path.erase(dotpos, path.size()-dotpos); +      if (!isValid()) { +        path = save; +        return false; +      } +      return true; +    } +  } +  return false; +} + +inline bool PathMsg(std::string* ErrMsg, const char* pathname, const char*msg) { +  if (ErrMsg) +    *ErrMsg = std::string(pathname) + ": " + std::string(msg); +  return true; +} + +bool +Path::createDirectoryOnDisk(bool create_parents, std::string* ErrMsg) { +  // Get a writeable copy of the path name +  size_t len = path.length(); +  char *pathname = reinterpret_cast<char *>(_alloca(len+2)); +  path.copy(pathname, len); +  pathname[len] = 0; + +  // Make sure it ends with a slash. +  if (len == 0 || pathname[len - 1] != '/') { +    pathname[len] = '/'; +    pathname[++len] = 0; +  } + +  // Determine starting point for initial / search. +  char *next = pathname; +  if (pathname[0] == '/' && pathname[1] == '/') { +    // Skip host name. +    next = strchr(pathname+2, '/'); +    if (next == NULL) +      return PathMsg(ErrMsg, pathname, "badly formed remote directory"); + +    // Skip share name. +    next = strchr(next+1, '/'); +    if (next == NULL) +      return PathMsg(ErrMsg, pathname,"badly formed remote directory"); + +    next++; +    if (*next == 0) +      return PathMsg(ErrMsg, pathname, "badly formed remote directory"); + +  } else { +    if (pathname[1] == ':') +      next += 2;    // skip drive letter +    if (*next == '/') +      next++;       // skip root directory +  } + +  // If we're supposed to create intermediate directories +  if (create_parents) { +    // Loop through the directory components until we're done +    while (*next) { +      next = strchr(next, '/'); +      *next = 0; +      if (!CreateDirectory(pathname, NULL) && +          GetLastError() != ERROR_ALREADY_EXISTS) +          return MakeErrMsg(ErrMsg, +            std::string(pathname) + ": Can't create directory: "); +      *next++ = '/'; +    } +  } else { +    // Drop trailing slash. +    pathname[len-1] = 0; +    if (!CreateDirectory(pathname, NULL) && +        GetLastError() != ERROR_ALREADY_EXISTS) { +      return MakeErrMsg(ErrMsg, std::string(pathname) + +                        ": Can't create directory: "); +    } +  } +  return false; +} + +bool +Path::createFileOnDisk(std::string* ErrMsg) { +  // Create the file +  HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, +                        FILE_ATTRIBUTE_NORMAL, NULL); +  if (h == INVALID_HANDLE_VALUE) +    return MakeErrMsg(ErrMsg, path + ": Can't create file: "); + +  CloseHandle(h); +  return false; +} + +bool +Path::eraseFromDisk(bool remove_contents, std::string *ErrStr) const { +  WIN32_FILE_ATTRIBUTE_DATA fi; +  if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) +    return true; + +  if (fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { +    // If it doesn't exist, we're done. +    bool Exists; +    if (fs::exists(path, Exists) || !Exists) +      return false; + +    char *pathname = reinterpret_cast<char *>(_alloca(path.length()+3)); +    int lastchar = path.length() - 1 ; +    path.copy(pathname, lastchar+1); + +    // Make path end with '/*'. +    if (pathname[lastchar] != '/') +      pathname[++lastchar] = '/'; +    pathname[lastchar+1] = '*'; +    pathname[lastchar+2] = 0; + +    if (remove_contents) { +      WIN32_FIND_DATA fd; +      HANDLE h = FindFirstFile(pathname, &fd); + +      // It's a bad idea to alter the contents of a directory while enumerating +      // its contents. So build a list of its contents first, then destroy them. + +      if (h != INVALID_HANDLE_VALUE) { +        std::vector<Path> list; + +        do { +          if (strcmp(fd.cFileName, ".") == 0) +            continue; +          if (strcmp(fd.cFileName, "..") == 0) +            continue; + +          Path aPath(path); +          aPath.appendComponent(&fd.cFileName[0]); +          list.push_back(aPath); +        } while (FindNextFile(h, &fd)); + +        DWORD err = GetLastError(); +        FindClose(h); +        if (err != ERROR_NO_MORE_FILES) { +          SetLastError(err); +          return MakeErrMsg(ErrStr, path + ": Can't read directory: "); +        } + +        for (std::vector<Path>::iterator I = list.begin(); I != list.end(); +             ++I) { +          Path &aPath = *I; +          aPath.eraseFromDisk(true); +        } +      } else { +        if (GetLastError() != ERROR_FILE_NOT_FOUND) +          return MakeErrMsg(ErrStr, path + ": Can't read directory: "); +      } +    } + +    pathname[lastchar] = 0; +    if (!RemoveDirectory(pathname)) +      return MakeErrMsg(ErrStr, +        std::string(pathname) + ": Can't destroy directory: "); +    return false; +  } else { +    // Read-only files cannot be deleted on Windows.  Must remove the read-only +    // attribute first. +    if (fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) { +      if (!SetFileAttributes(path.c_str(), +                             fi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY)) +        return MakeErrMsg(ErrStr, path + ": Can't destroy file: "); +    } + +    if (!DeleteFile(path.c_str())) +      return MakeErrMsg(ErrStr, path + ": Can't destroy file: "); +    return false; +  } +} + +bool Path::getMagicNumber(std::string& Magic, unsigned len) const { +  assert(len < 1024 && "Request for magic string too long"); +  char* buf = reinterpret_cast<char*>(alloca(len)); + +  HANDLE h = CreateFile(path.c_str(), +                        GENERIC_READ, +                        FILE_SHARE_READ, +                        NULL, +                        OPEN_EXISTING, +                        FILE_ATTRIBUTE_NORMAL, +                        NULL); +  if (h == INVALID_HANDLE_VALUE) +    return false; + +  DWORD nRead = 0; +  BOOL ret = ReadFile(h, buf, len, &nRead, NULL); +  CloseHandle(h); + +  if (!ret || nRead != len) +    return false; + +  Magic = std::string(buf, len); +  return true; +} + +bool +Path::renamePathOnDisk(const Path& newName, std::string* ErrMsg) { +  if (!MoveFileEx(path.c_str(), newName.c_str(), MOVEFILE_REPLACE_EXISTING)) +    return MakeErrMsg(ErrMsg, "Can't move '" + path + "' to '" + newName.path +        + "': "); +  return false; +} + +bool +Path::setStatusInfoOnDisk(const FileStatus &si, std::string *ErrMsg) const { +  // FIXME: should work on directories also. +  if (!si.isFile) { +    return true; +  } + +  HANDLE h = CreateFile(path.c_str(), +                        FILE_READ_ATTRIBUTES | FILE_WRITE_ATTRIBUTES, +                        FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, +                        NULL, +                        OPEN_EXISTING, +                        FILE_ATTRIBUTE_NORMAL, +                        NULL); +  if (h == INVALID_HANDLE_VALUE) +    return true; + +  BY_HANDLE_FILE_INFORMATION bhfi; +  if (!GetFileInformationByHandle(h, &bhfi)) { +    DWORD err = GetLastError(); +    CloseHandle(h); +    SetLastError(err); +    return MakeErrMsg(ErrMsg, path + ": GetFileInformationByHandle: "); +  } + +  ULARGE_INTEGER ui; +  ui.QuadPart = si.modTime.toWin32Time(); +  FILETIME ft; +  ft.dwLowDateTime = ui.LowPart; +  ft.dwHighDateTime = ui.HighPart; +  BOOL ret = SetFileTime(h, NULL, &ft, &ft); +  DWORD err = GetLastError(); +  CloseHandle(h); +  if (!ret) { +    SetLastError(err); +    return MakeErrMsg(ErrMsg, path + ": SetFileTime: "); +  } + +  // Best we can do with Unix permission bits is to interpret the owner +  // writable bit. +  if (si.mode & 0200) { +    if (bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) { +      if (!SetFileAttributes(path.c_str(), +              bhfi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY)) +        return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: "); +    } +  } else { +    if (!(bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY)) { +      if (!SetFileAttributes(path.c_str(), +              bhfi.dwFileAttributes | FILE_ATTRIBUTE_READONLY)) +        return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: "); +    } +  } + +  return false; +} + +bool +CopyFile(const sys::Path &Dest, const sys::Path &Src, std::string* ErrMsg) { +  // Can't use CopyFile macro defined in Windows.h because it would mess up the +  // above line.  We use the expansion it would have in a non-UNICODE build. +  if (!::CopyFileA(Src.c_str(), Dest.c_str(), false)) +    return MakeErrMsg(ErrMsg, "Can't copy '" + Src.str() + +               "' to '" + Dest.str() + "': "); +  return false; +} + +bool +Path::makeUnique(bool reuse_current, std::string* ErrMsg) { +  bool Exists; +  if (reuse_current && (fs::exists(path, Exists) || !Exists)) +    return false; // File doesn't exist already, just use it! + +  // Reserve space for -XXXXXX at the end. +  char *FNBuffer = (char*) alloca(path.size()+8); +  unsigned offset = path.size(); +  path.copy(FNBuffer, offset); + +  // Find a numeric suffix that isn't used by an existing file.  Assume there +  // won't be more than 1 million files with the same prefix.  Probably a safe +  // bet. +  static unsigned FCounter = 0; +  do { +    sprintf(FNBuffer+offset, "-%06u", FCounter); +    if (++FCounter > 999999) +      FCounter = 0; +    path = FNBuffer; +  } while (!fs::exists(path, Exists) && Exists); +  return false; +} + +bool +Path::createTemporaryFileOnDisk(bool reuse_current, std::string* ErrMsg) { +  // Make this into a unique file name +  makeUnique(reuse_current, ErrMsg); + +  // Now go and create it +  HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, +                        FILE_ATTRIBUTE_NORMAL, NULL); +  if (h == INVALID_HANDLE_VALUE) +    return MakeErrMsg(ErrMsg, path + ": can't create file"); + +  CloseHandle(h); +  return false; +} + +/// MapInFilePages - Not yet implemented on win32. +const char *Path::MapInFilePages(int FD, uint64_t FileSize) { +  return 0; +} + +/// MapInFilePages - Not yet implemented on win32. +void Path::UnMapFilePages(const char *Base, uint64_t FileSize) { +  assert(0 && "NOT IMPLEMENTED"); +} + +} +}  | 
