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Diffstat (limited to 'lib/Target/AMDGPU/MCTargetDesc/AMDGPUAsmBackend.cpp')
-rw-r--r--lib/Target/AMDGPU/MCTargetDesc/AMDGPUAsmBackend.cpp48
1 files changed, 9 insertions, 39 deletions
diff --git a/lib/Target/AMDGPU/MCTargetDesc/AMDGPUAsmBackend.cpp b/lib/Target/AMDGPU/MCTargetDesc/AMDGPUAsmBackend.cpp
index 0a9c2b94c1ee..2b408ff10caa 100644
--- a/lib/Target/AMDGPU/MCTargetDesc/AMDGPUAsmBackend.cpp
+++ b/lib/Target/AMDGPU/MCTargetDesc/AMDGPUAsmBackend.cpp
@@ -30,14 +30,9 @@ public:
unsigned getNumFixupKinds() const override { return AMDGPU::NumTargetFixupKinds; };
- void processFixupValue(const MCAssembler &Asm,
- const MCAsmLayout &Layout,
- const MCFixup &Fixup, const MCFragment *DF,
- const MCValue &Target, uint64_t &Value,
- bool &IsResolved) override;
-
- void applyFixup(const MCFixup &Fixup, char *Data, unsigned DataSize,
- uint64_t Value, bool IsPCRel, MCContext &Ctx) const override;
+ void applyFixup(const MCAssembler &Asm, const MCFixup &Fixup,
+ const MCValue &Target, MutableArrayRef<char> Data,
+ uint64_t Value, bool IsPCRel) const override;
bool fixupNeedsRelaxation(const MCFixup &Fixup, uint64_t Value,
const MCRelaxableFragment *DF,
const MCAsmLayout &Layout) const override {
@@ -102,36 +97,11 @@ static uint64_t adjustFixupValue(const MCFixup &Fixup, uint64_t Value,
}
}
-void AMDGPUAsmBackend::processFixupValue(const MCAssembler &Asm,
- const MCAsmLayout &Layout,
- const MCFixup &Fixup, const MCFragment *DF,
- const MCValue &Target, uint64_t &Value,
- bool &IsResolved) {
- MCValue Res;
-
- // When we have complex expressions like: BB0_1 + (BB0_2 - 4), which are
- // used for long branches, this function will be called with
- // IsResolved = false and Value set to some pre-computed value. In
- // the example above, the value would be:
- // (BB0_1 + (BB0_2 - 4)) - CurrentOffsetFromStartOfFunction.
- // This is not what we want. We just want the expression computation
- // only. The reason the MC layer subtracts the current offset from the
- // expression is because the fixup is of kind FK_PCRel_4.
- // For these scenarios, evaluateAsValue gives us the computation that we
- // want.
- if (!IsResolved && Fixup.getValue()->evaluateAsValue(Res, Layout) &&
- Res.isAbsolute()) {
- Value = Res.getConstant();
- IsResolved = true;
-
- }
- if (IsResolved)
- Value = adjustFixupValue(Fixup, Value, &Asm.getContext());
-}
-
-void AMDGPUAsmBackend::applyFixup(const MCFixup &Fixup, char *Data,
- unsigned DataSize, uint64_t Value,
- bool IsPCRel, MCContext &Ctx) const {
+void AMDGPUAsmBackend::applyFixup(const MCAssembler &Asm, const MCFixup &Fixup,
+ const MCValue &Target,
+ MutableArrayRef<char> Data, uint64_t Value,
+ bool IsPCRel) const {
+ Value = adjustFixupValue(Fixup, Value, &Asm.getContext());
if (!Value)
return; // Doesn't change encoding.
@@ -142,7 +112,7 @@ void AMDGPUAsmBackend::applyFixup(const MCFixup &Fixup, char *Data,
unsigned NumBytes = getFixupKindNumBytes(Fixup.getKind());
uint32_t Offset = Fixup.getOffset();
- assert(Offset + NumBytes <= DataSize && "Invalid fixup offset!");
+ assert(Offset + NumBytes <= Data.size() && "Invalid fixup offset!");
// For each byte of the fragment that the fixup touches, mask in the bits from
// the fixup value.