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-rw-r--r--lib/dll/example/Makefile47
-rw-r--r--lib/dll/example/README.md69
-rw-r--r--lib/dll/example/build_package.bat18
-rw-r--r--lib/dll/example/fullbench-dll.sln25
-rw-r--r--lib/dll/example/fullbench-dll.vcxproj181
5 files changed, 0 insertions, 340 deletions
diff --git a/lib/dll/example/Makefile b/lib/dll/example/Makefile
deleted file mode 100644
index 36041a0e300e..000000000000
--- a/lib/dll/example/Makefile
+++ /dev/null
@@ -1,47 +0,0 @@
-# ##########################################################################
-# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
-# All rights reserved.
-#
-# This source code is licensed under the BSD-style license found in the
-# LICENSE file in the root directory of this source tree. An additional grant
-# of patent rights can be found in the PATENTS file in the same directory.
-# ##########################################################################
-
-VOID := /dev/null
-ZSTDDIR := ../include
-LIBDIR := ../static
-DLLDIR := ../dll
-
-CFLAGS ?= -O3 # can select custom flags. For example : CFLAGS="-O2 -g" make
-CFLAGS += -Wall -Wextra -Wundef -Wcast-qual -Wcast-align -Wshadow -Wswitch-enum \
- -Wdeclaration-after-statement -Wstrict-prototypes \
- -Wpointer-arith -Wstrict-aliasing=1
-CFLAGS += $(MOREFLAGS)
-CPPFLAGS:= -I$(ZSTDDIR) -DXXH_NAMESPACE=ZSTD_
-FLAGS := $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
-
-
-# Define *.exe as extension for Windows systems
-ifneq (,$(filter Windows%,$(OS)))
-EXT =.exe
-else
-EXT =
-endif
-
-.PHONY: default fullbench-dll fullbench-lib
-
-
-default: all
-
-all: fullbench-dll fullbench-lib
-
-
-fullbench-lib: fullbench.c datagen.c
- $(CC) $(FLAGS) $^ -o $@$(EXT) $(LIBDIR)/libzstd_static.lib
-
-fullbench-dll: fullbench.c datagen.c
- $(CC) $(FLAGS) $^ -o $@$(EXT) -DZSTD_DLL_IMPORT=1 $(DLLDIR)/libzstd.dll
-
-clean:
- @$(RM) fullbench-dll$(EXT) fullbench-lib$(EXT) \
- @echo Cleaning completed
diff --git a/lib/dll/example/README.md b/lib/dll/example/README.md
deleted file mode 100644
index 957a29f3560f..000000000000
--- a/lib/dll/example/README.md
+++ /dev/null
@@ -1,69 +0,0 @@
-ZSTD Windows binary package
-====================================
-
-#### The package contents
-
-- `zstd.exe` : Command Line Utility, supporting gzip-like arguments
-- `dll\libzstd.dll` : The DLL of ZSTD library
-- `dll\libzstd.lib` : The import library of ZSTD library for Visual C++
-- `example\` : The example of usage of ZSTD library
-- `include\` : Header files required with ZSTD library
-- `static\libzstd_static.lib` : The static ZSTD library
-
-
-#### Usage of Command Line Interface
-
-Command Line Interface (CLI) supports gzip-like arguments.
-By default CLI takes an input file and compresses it to an output file:
-```
- Usage: zstd [arg] [input] [output]
-```
-The full list of commands for CLI can be obtained with `-h` or `-H`. The ratio can
-be improved with commands from `-3` to `-16` but higher levels also have slower
-compression. CLI includes in-memory compression benchmark module with compression
-levels starting from `-b` and ending with `-e` with iteration time of `-i` seconds.
-CLI supports aggregation of parameters i.e. `-b1`, `-e18`, and `-i1` can be joined
-into `-b1e18i1`.
-
-
-#### The example of usage of static and dynamic ZSTD libraries with gcc/MinGW
-
-Use `cd example` and `make` to build `fullbench-dll` and `fullbench-lib`.
-`fullbench-dll` uses a dynamic ZSTD library from the `dll` directory.
-`fullbench-lib` uses a static ZSTD library from the `lib` directory.
-
-
-#### Using ZSTD DLL with gcc/MinGW
-
-The header files from `include\` and the dynamic library `dll\libzstd.dll`
-are required to compile a project using gcc/MinGW.
-The dynamic library has to be added to linking options.
-It means that if a project that uses ZSTD consists of a single `test-dll.c`
-file it should be linked with `dll\libzstd.dll`. For example:
-```
- gcc $(CFLAGS) -Iinclude\ test-dll.c -o test-dll dll\libzstd.dll
-```
-The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
-
-
-#### The example of usage of static and dynamic ZSTD libraries with Visual C++
-
-Open `example\fullbench-dll.sln` to compile `fullbench-dll` that uses a
-dynamic ZSTD library from the `dll` directory. The solution works with Visual C++
-2010 or newer. When one will open the solution with Visual C++ newer than 2010
-then the solution will upgraded to the current version.
-
-
-#### Using ZSTD DLL with Visual C++
-
-The header files from `include\` and the import library `dll\libzstd.lib`
-are required to compile a project using Visual C++.
-
-1. The path to header files should be added to `Additional Include Directories` that can
- be found in project properties `C/C++` then `General`.
-2. The import library has to be added to `Additional Dependencies` that can
- be found in project properties `Linker` then `Input`.
- If one will provide only the name `libzstd.lib` without a full path to the library
- the directory has to be added to `Linker\General\Additional Library Directories`.
-
-The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
diff --git a/lib/dll/example/build_package.bat b/lib/dll/example/build_package.bat
deleted file mode 100644
index cf351e762336..000000000000
--- a/lib/dll/example/build_package.bat
+++ /dev/null
@@ -1,18 +0,0 @@
-@ECHO OFF
-MKDIR bin\dll bin\static bin\example bin\include
-COPY tests\fullbench.c bin\example\
-COPY programs\datagen.c bin\example\
-COPY programs\datagen.h bin\example\
-COPY programs\util.h bin\example\
-COPY programs\platform.h bin\example\
-COPY lib\common\mem.h bin\example\
-COPY lib\common\zstd_errors.h bin\example\
-COPY lib\common\zstd_internal.h bin\example\
-COPY lib\common\error_private.h bin\example\
-COPY lib\zstd.h bin\include\
-COPY lib\libzstd.a bin\static\libzstd_static.lib
-COPY lib\dll\libzstd.* bin\dll\
-COPY lib\dll\example\Makefile bin\example\
-COPY lib\dll\example\fullbench-dll.* bin\example\
-COPY lib\dll\example\README.md bin\
-COPY programs\zstd.exe bin\zstd.exe
diff --git a/lib/dll/example/fullbench-dll.sln b/lib/dll/example/fullbench-dll.sln
deleted file mode 100644
index ef8d4c024629..000000000000
--- a/lib/dll/example/fullbench-dll.sln
+++ /dev/null
@@ -1,25 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Express 2012 for Windows Desktop
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Debug|x64 = Debug|x64
- Release|Win32 = Release|Win32
- Release|x64 = Release|x64
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
- {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
- {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
- {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
- {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
- {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
- {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
- {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/lib/dll/example/fullbench-dll.vcxproj b/lib/dll/example/fullbench-dll.vcxproj
deleted file mode 100644
index fbea7832c806..000000000000
--- a/lib/dll/example/fullbench-dll.vcxproj
+++ /dev/null
@@ -1,181 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- <RootNamespace>fullbench-dll</RootNamespace>
- <OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
- <IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
- <RunCodeAnalysis>false</RunCodeAnalysis>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
- <RunCodeAnalysis>false</RunCodeAnalysis>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
- <RunCodeAnalysis>false</RunCodeAnalysis>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
- <RunCodeAnalysis>false</RunCodeAnalysis>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level4</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <TreatWarningAsError>true</TreatWarningAsError>
- <EnablePREfast>false</EnablePREfast>
- <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level4</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <TreatWarningAsError>true</TreatWarningAsError>
- <EnablePREfast>false</EnablePREfast>
- <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level4</WarningLevel>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <EnablePREfast>false</EnablePREfast>
- <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
- <TreatWarningAsError>false</TreatWarningAsError>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level4</WarningLevel>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <TreatWarningAsError>false</TreatWarningAsError>
- <EnablePREfast>false</EnablePREfast>
- <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="datagen.c" />
- <ClCompile Include="fullbench.c" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\include\zstd.h" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file