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-rw-r--r--lib/legacy/zstd_v01.c2
-rw-r--r--lib/legacy/zstd_v02.c75
-rw-r--r--lib/legacy/zstd_v03.c75
-rw-r--r--lib/legacy/zstd_v04.c73
-rw-r--r--lib/legacy/zstd_v05.c74
-rw-r--r--lib/legacy/zstd_v06.c78
-rw-r--r--lib/legacy/zstd_v07.c78
7 files changed, 7 insertions, 448 deletions
diff --git a/lib/legacy/zstd_v01.c b/lib/legacy/zstd_v01.c
index 70003cbedffd..ae1cb2ce5aa0 100644
--- a/lib/legacy/zstd_v01.c
+++ b/lib/legacy/zstd_v01.c
@@ -339,7 +339,7 @@ typedef U32 DTable_max_t[FSE_DTABLE_SIZE_U32(FSE_MAX_TABLELOG)];
/****************************************************************
* Internal functions
****************************************************************/
-FORCE_INLINE unsigned FSE_highbit32 (register U32 val)
+FORCE_INLINE unsigned FSE_highbit32 (U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r;
diff --git a/lib/legacy/zstd_v02.c b/lib/legacy/zstd_v02.c
index b935a4d18005..8bc0eceeda8f 100644
--- a/lib/legacy/zstd_v02.c
+++ b/lib/legacy/zstd_v02.c
@@ -330,18 +330,6 @@ MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
-/*
-* Start by invoking BIT_initDStream().
-* A chunk of the bitStream is then stored into a local register.
-* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
-* You can then retrieve bitFields stored into the local register, **in reverse order**.
-* Local register is manually filled from memory by the BIT_reloadDStream() method.
-* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BIT_DStream_unfinished.
-* Otherwise, it can be less than that, so proceed accordingly.
-* Checking if DStream has reached its end can be performed with BIT_endOfDStream()
-*/
-
-
/******************************************
* unsafe API
******************************************/
@@ -353,7 +341,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
/****************************************************************
* Helper functions
****************************************************************/
-MEM_STATIC unsigned BIT_highbit32 (register U32 val)
+MEM_STATIC unsigned BIT_highbit32 (U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r=0;
@@ -427,13 +415,6 @@ MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, si
return srcSize;
}
-/*!BIT_lookBits
- * Provides next n bits from local register
- * local register is not modified (bits are still present for next read/look)
- * On 32-bits, maxNbBits==25
- * On 64-bits, maxNbBits==57
- * @return : value extracted
- */
MEM_STATIC size_t BIT_lookBits(BIT_DStream_t* bitD, U32 nbBits)
{
const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
@@ -453,11 +434,6 @@ MEM_STATIC void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
bitD->bitsConsumed += nbBits;
}
-/*!BIT_readBits
- * Read next n bits from local register.
- * pay attention to not read more than nbBits contained into local register.
- * @return : extracted value.
- */
MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, U32 nbBits)
{
size_t value = BIT_lookBits(bitD, nbBits);
@@ -695,55 +671,6 @@ static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bi
static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
-/*
-Let's now decompose FSE_decompress_usingDTable() into its unitary components.
-You will decode FSE-encoded symbols from the bitStream,
-and also any other bitFields you put in, **in reverse order**.
-
-You will need a few variables to track your bitStream. They are :
-
-BIT_DStream_t DStream; // Stream context
-FSE_DState_t DState; // State context. Multiple ones are possible
-FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
-
-The first thing to do is to init the bitStream.
- errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
-
-You should then retrieve your initial state(s)
-(in reverse flushing order if you have several ones) :
- errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
-
-You can then decode your data, symbol after symbol.
-For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
-Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
- unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
-
-You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
-Note : maximum allowed nbBits is 25, for 32-bits compatibility
- size_t bitField = BIT_readBits(&DStream, nbBits);
-
-All above operations only read from local register (which size depends on size_t).
-Refueling the register from memory is manually performed by the reload method.
- endSignal = FSE_reloadDStream(&DStream);
-
-BIT_reloadDStream() result tells if there is still some more data to read from DStream.
-BIT_DStream_unfinished : there is still some data left into the DStream.
-BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
-BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
-BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
-
-When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
-to properly detect the exact end of stream.
-After each decoded symbol, check if DStream is fully consumed using this simple test :
- BIT_reloadDStream(&DStream) >= BIT_DStream_completed
-
-When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
-Checking if DStream has reached its end is performed by :
- BIT_endOfDStream(&DStream);
-Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
- FSE_endOfDState(&DState);
-*/
-
/******************************************
* FSE unsafe API
diff --git a/lib/legacy/zstd_v03.c b/lib/legacy/zstd_v03.c
index 35370dd0ca61..54445af577ed 100644
--- a/lib/legacy/zstd_v03.c
+++ b/lib/legacy/zstd_v03.c
@@ -332,17 +332,6 @@ MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
-/*
-* Start by invoking BIT_initDStream().
-* A chunk of the bitStream is then stored into a local register.
-* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
-* You can then retrieve bitFields stored into the local register, **in reverse order**.
-* Local register is manually filled from memory by the BIT_reloadDStream() method.
-* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BIT_DStream_unfinished.
-* Otherwise, it can be less than that, so proceed accordingly.
-* Checking if DStream has reached its end can be performed with BIT_endOfDStream()
-*/
-
/******************************************
* unsafe API
@@ -355,7 +344,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
/****************************************************************
* Helper functions
****************************************************************/
-MEM_STATIC unsigned BIT_highbit32 (register U32 val)
+MEM_STATIC unsigned BIT_highbit32 (U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r=0;
@@ -428,14 +417,6 @@ MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, si
return srcSize;
}
-
-/*!BIT_lookBits
- * Provides next n bits from local register
- * local register is not modified (bits are still present for next read/look)
- * On 32-bits, maxNbBits==25
- * On 64-bits, maxNbBits==57
- * @return : value extracted
- */
MEM_STATIC size_t BIT_lookBits(BIT_DStream_t* bitD, U32 nbBits)
{
const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
@@ -455,11 +436,6 @@ MEM_STATIC void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
bitD->bitsConsumed += nbBits;
}
-/*!BIT_readBits
- * Read next n bits from local register.
- * pay attention to not read more than nbBits contained into local register.
- * @return : extracted value.
- */
MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, U32 nbBits)
{
size_t value = BIT_lookBits(bitD, nbBits);
@@ -697,55 +673,6 @@ static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bi
static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
-/*
-Let's now decompose FSE_decompress_usingDTable() into its unitary components.
-You will decode FSE-encoded symbols from the bitStream,
-and also any other bitFields you put in, **in reverse order**.
-
-You will need a few variables to track your bitStream. They are :
-
-BIT_DStream_t DStream; // Stream context
-FSE_DState_t DState; // State context. Multiple ones are possible
-FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
-
-The first thing to do is to init the bitStream.
- errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
-
-You should then retrieve your initial state(s)
-(in reverse flushing order if you have several ones) :
- errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
-
-You can then decode your data, symbol after symbol.
-For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
-Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
- unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
-
-You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
-Note : maximum allowed nbBits is 25, for 32-bits compatibility
- size_t bitField = BIT_readBits(&DStream, nbBits);
-
-All above operations only read from local register (which size depends on size_t).
-Refueling the register from memory is manually performed by the reload method.
- endSignal = FSE_reloadDStream(&DStream);
-
-BIT_reloadDStream() result tells if there is still some more data to read from DStream.
-BIT_DStream_unfinished : there is still some data left into the DStream.
-BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
-BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
-BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
-
-When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
-to properly detect the exact end of stream.
-After each decoded symbol, check if DStream is fully consumed using this simple test :
- BIT_reloadDStream(&DStream) >= BIT_DStream_completed
-
-When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
-Checking if DStream has reached its end is performed by :
- BIT_endOfDStream(&DStream);
-Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
- FSE_endOfDState(&DState);
-*/
-
/******************************************
* FSE unsafe API
diff --git a/lib/legacy/zstd_v04.c b/lib/legacy/zstd_v04.c
index 1b5f6f3b0cdb..1ff7c95e068b 100644
--- a/lib/legacy/zstd_v04.c
+++ b/lib/legacy/zstd_v04.c
@@ -738,16 +738,6 @@ MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
-/*
-* Start by invoking BIT_initDStream().
-* A chunk of the bitStream is then stored into a local register.
-* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
-* You can then retrieve bitFields stored into the local register, **in reverse order**.
-* Local register is manually filled from memory by the BIT_reloadDStream() method.
-* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BIT_DStream_unfinished.
-* Otherwise, it can be less than that, so proceed accordingly.
-* Checking if DStream has reached its end can be performed with BIT_endOfDStream()
-*/
/******************************************
@@ -761,7 +751,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
/****************************************************************
* Helper functions
****************************************************************/
-MEM_STATIC unsigned BIT_highbit32 (register U32 val)
+MEM_STATIC unsigned BIT_highbit32 (U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r=0;
@@ -834,13 +824,6 @@ MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, si
return srcSize;
}
-/*!BIT_lookBits
- * Provides next n bits from local register
- * local register is not modified (bits are still present for next read/look)
- * On 32-bits, maxNbBits==25
- * On 64-bits, maxNbBits==57
- * @return : value extracted
- */
MEM_STATIC size_t BIT_lookBits(BIT_DStream_t* bitD, U32 nbBits)
{
const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
@@ -860,11 +843,6 @@ MEM_STATIC void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
bitD->bitsConsumed += nbBits;
}
-/*!BIT_readBits
- * Read next n bits from local register.
- * pay attention to not read more than nbBits contained into local register.
- * @return : extracted value.
- */
MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, U32 nbBits)
{
size_t value = BIT_lookBits(bitD, nbBits);
@@ -1011,55 +989,6 @@ static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bi
static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
-/*!
-Let's now decompose FSE_decompress_usingDTable() into its unitary components.
-You will decode FSE-encoded symbols from the bitStream,
-and also any other bitFields you put in, **in reverse order**.
-
-You will need a few variables to track your bitStream. They are :
-
-BIT_DStream_t DStream; // Stream context
-FSE_DState_t DState; // State context. Multiple ones are possible
-FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
-
-The first thing to do is to init the bitStream.
- errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
-
-You should then retrieve your initial state(s)
-(in reverse flushing order if you have several ones) :
- errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
-
-You can then decode your data, symbol after symbol.
-For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
-Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
- unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
-
-You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
-Note : maximum allowed nbBits is 25, for 32-bits compatibility
- size_t bitField = BIT_readBits(&DStream, nbBits);
-
-All above operations only read from local register (which size depends on size_t).
-Refueling the register from memory is manually performed by the reload method.
- endSignal = FSE_reloadDStream(&DStream);
-
-BIT_reloadDStream() result tells if there is still some more data to read from DStream.
-BIT_DStream_unfinished : there is still some data left into the DStream.
-BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
-BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
-BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
-
-When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
-to properly detect the exact end of stream.
-After each decoded symbol, check if DStream is fully consumed using this simple test :
- BIT_reloadDStream(&DStream) >= BIT_DStream_completed
-
-When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
-Checking if DStream has reached its end is performed by :
- BIT_endOfDStream(&DStream);
-Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
- FSE_endOfDState(&DState);
-*/
-
/* *****************************************
* FSE unsafe API
diff --git a/lib/legacy/zstd_v05.c b/lib/legacy/zstd_v05.c
index 23188f504d38..a5e1b1ffc8ce 100644
--- a/lib/legacy/zstd_v05.c
+++ b/lib/legacy/zstd_v05.c
@@ -736,18 +736,6 @@ MEM_STATIC BITv05_DStream_status BITv05_reloadDStream(BITv05_DStream_t* bitD);
MEM_STATIC unsigned BITv05_endOfDStream(const BITv05_DStream_t* bitD);
-/*!
-* Start by invoking BITv05_initDStream().
-* A chunk of the bitStream is then stored into a local register.
-* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
-* You can then retrieve bitFields stored into the local register, **in reverse order**.
-* Local register is explicitly reloaded from memory by the BITv05_reloadDStream() method.
-* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BITv05_DStream_unfinished.
-* Otherwise, it can be less than that, so proceed accordingly.
-* Checking if DStream has reached its end can be performed with BITv05_endOfDStream()
-*/
-
-
/*-****************************************
* unsafe API
******************************************/
@@ -759,7 +747,7 @@ MEM_STATIC size_t BITv05_readBitsFast(BITv05_DStream_t* bitD, unsigned nbBits);
/*-**************************************************************
* Helper functions
****************************************************************/
-MEM_STATIC unsigned BITv05_highbit32 (register U32 val)
+MEM_STATIC unsigned BITv05_highbit32 (U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r=0;
@@ -829,13 +817,6 @@ MEM_STATIC size_t BITv05_initDStream(BITv05_DStream_t* bitD, const void* srcBuff
return srcSize;
}
-/*!BITv05_lookBits
- * Provides next n bits from local register
- * local register is not modified (bits are still present for next read/look)
- * On 32-bits, maxNbBits==25
- * On 64-bits, maxNbBits==57
- * @return : value extracted
- */
MEM_STATIC size_t BITv05_lookBits(BITv05_DStream_t* bitD, U32 nbBits)
{
const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
@@ -855,11 +836,6 @@ MEM_STATIC void BITv05_skipBits(BITv05_DStream_t* bitD, U32 nbBits)
bitD->bitsConsumed += nbBits;
}
-/*!BITv05_readBits
- * Read next n bits from local register.
- * pay attention to not read more than nbBits contained into local register.
- * @return : extracted value.
- */
MEM_STATIC size_t BITv05_readBits(BITv05_DStream_t* bitD, U32 nbBits)
{
size_t value = BITv05_lookBits(bitD, nbBits);
@@ -995,54 +971,6 @@ static unsigned char FSEv05_decodeSymbol(FSEv05_DState_t* DStatePtr, BITv05_DStr
static unsigned FSEv05_endOfDState(const FSEv05_DState_t* DStatePtr);
-/*!
-Let's now decompose FSEv05_decompress_usingDTable() into its unitary components.
-You will decode FSEv05-encoded symbols from the bitStream,
-and also any other bitFields you put in, **in reverse order**.
-
-You will need a few variables to track your bitStream. They are :
-
-BITv05_DStream_t DStream; // Stream context
-FSEv05_DState_t DState; // State context. Multiple ones are possible
-FSEv05_DTable* DTablePtr; // Decoding table, provided by FSEv05_buildDTable()
-
-The first thing to do is to init the bitStream.
- errorCode = BITv05_initDStream(&DStream, srcBuffer, srcSize);
-
-You should then retrieve your initial state(s)
-(in reverse flushing order if you have several ones) :
- errorCode = FSEv05_initDState(&DState, &DStream, DTablePtr);
-
-You can then decode your data, symbol after symbol.
-For information the maximum number of bits read by FSEv05_decodeSymbol() is 'tableLog'.
-Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
- unsigned char symbol = FSEv05_decodeSymbol(&DState, &DStream);
-
-You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
-Note : maximum allowed nbBits is 25, for 32-bits compatibility
- size_t bitField = BITv05_readBits(&DStream, nbBits);
-
-All above operations only read from local register (which size depends on size_t).
-Refueling the register from memory is manually performed by the reload method.
- endSignal = FSEv05_reloadDStream(&DStream);
-
-BITv05_reloadDStream() result tells if there is still some more data to read from DStream.
-BITv05_DStream_unfinished : there is still some data left into the DStream.
-BITv05_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
-BITv05_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
-BITv05_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
-
-When reaching end of buffer (BITv05_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
-to properly detect the exact end of stream.
-After each decoded symbol, check if DStream is fully consumed using this simple test :
- BITv05_reloadDStream(&DStream) >= BITv05_DStream_completed
-
-When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
-Checking if DStream has reached its end is performed by :
- BITv05_endOfDStream(&DStream);
-Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
- FSEv05_endOfDState(&DState);
-*/
/* *****************************************
diff --git a/lib/legacy/zstd_v06.c b/lib/legacy/zstd_v06.c
index 62683f994a95..19116f108148 100644
--- a/lib/legacy/zstd_v06.c
+++ b/lib/legacy/zstd_v06.c
@@ -839,16 +839,6 @@ MEM_STATIC BITv06_DStream_status BITv06_reloadDStream(BITv06_DStream_t* bitD);
MEM_STATIC unsigned BITv06_endOfDStream(const BITv06_DStream_t* bitD);
-/* Start by invoking BITv06_initDStream().
-* A chunk of the bitStream is then stored into a local register.
-* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
-* You can then retrieve bitFields stored into the local register, **in reverse order**.
-* Local register is explicitly reloaded from memory by the BITv06_reloadDStream() method.
-* A reload guarantee a minimum of ((8*sizeof(bitD->bitContainer))-7) bits when its result is BITv06_DStream_unfinished.
-* Otherwise, it can be less than that, so proceed accordingly.
-* Checking if DStream has reached its end can be performed with BITv06_endOfDStream().
-*/
-
/*-****************************************
* unsafe API
@@ -861,7 +851,7 @@ MEM_STATIC size_t BITv06_readBitsFast(BITv06_DStream_t* bitD, unsigned nbBits);
/*-**************************************************************
* Internal functions
****************************************************************/
-MEM_STATIC unsigned BITv06_highbit32 (register U32 val)
+MEM_STATIC unsigned BITv06_highbit32 ( U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r=0;
@@ -929,13 +919,6 @@ MEM_STATIC size_t BITv06_initDStream(BITv06_DStream_t* bitD, const void* srcBuff
}
-/*! BITv06_lookBits() :
- * Provides next n bits from local register.
- * local register is not modified.
- * On 32-bits, maxNbBits==24.
- * On 64-bits, maxNbBits==56.
- * @return : value extracted
- */
MEM_STATIC size_t BITv06_lookBits(const BITv06_DStream_t* bitD, U32 nbBits)
{
U32 const bitMask = sizeof(bitD->bitContainer)*8 - 1;
@@ -955,11 +938,6 @@ MEM_STATIC void BITv06_skipBits(BITv06_DStream_t* bitD, U32 nbBits)
bitD->bitsConsumed += nbBits;
}
-/*! BITv06_readBits() :
- * Read (consume) next n bits from local register and update.
- * Pay attention to not read more than nbBits contained into local register.
- * @return : extracted value.
- */
MEM_STATIC size_t BITv06_readBits(BITv06_DStream_t* bitD, U32 nbBits)
{
size_t const value = BITv06_lookBits(bitD, nbBits);
@@ -976,11 +954,6 @@ MEM_STATIC size_t BITv06_readBitsFast(BITv06_DStream_t* bitD, U32 nbBits)
return value;
}
-/*! BITv06_reloadDStream() :
-* Refill `BITv06_DStream_t` from src buffer previously defined (see BITv06_initDStream() ).
-* This function is safe, it guarantees it will not read beyond src buffer.
-* @return : status of `BITv06_DStream_t` internal register.
- if status == unfinished, internal register is filled with >= (sizeof(bitD->bitContainer)*8 - 7) bits */
MEM_STATIC BITv06_DStream_status BITv06_reloadDStream(BITv06_DStream_t* bitD)
{
if (bitD->bitsConsumed > (sizeof(bitD->bitContainer)*8)) /* should never happen */
@@ -1103,55 +1076,6 @@ static void FSEv06_initDState(FSEv06_DState_t* DStatePtr, BITv06_DStream_t*
static unsigned char FSEv06_decodeSymbol(FSEv06_DState_t* DStatePtr, BITv06_DStream_t* bitD);
-/*!
-Let's now decompose FSEv06_decompress_usingDTable() into its unitary components.
-You will decode FSE-encoded symbols from the bitStream,
-and also any other bitFields you put in, **in reverse order**.
-
-You will need a few variables to track your bitStream. They are :
-
-BITv06_DStream_t DStream; // Stream context
-FSEv06_DState_t DState; // State context. Multiple ones are possible
-FSEv06_DTable* DTablePtr; // Decoding table, provided by FSEv06_buildDTable()
-
-The first thing to do is to init the bitStream.
- errorCode = BITv06_initDStream(&DStream, srcBuffer, srcSize);
-
-You should then retrieve your initial state(s)
-(in reverse flushing order if you have several ones) :
- errorCode = FSEv06_initDState(&DState, &DStream, DTablePtr);
-
-You can then decode your data, symbol after symbol.
-For information the maximum number of bits read by FSEv06_decodeSymbol() is 'tableLog'.
-Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
- unsigned char symbol = FSEv06_decodeSymbol(&DState, &DStream);
-
-You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
-Note : maximum allowed nbBits is 25, for 32-bits compatibility
- size_t bitField = BITv06_readBits(&DStream, nbBits);
-
-All above operations only read from local register (which size depends on size_t).
-Refueling the register from memory is manually performed by the reload method.
- endSignal = FSEv06_reloadDStream(&DStream);
-
-BITv06_reloadDStream() result tells if there is still some more data to read from DStream.
-BITv06_DStream_unfinished : there is still some data left into the DStream.
-BITv06_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
-BITv06_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
-BITv06_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
-
-When reaching end of buffer (BITv06_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
-to properly detect the exact end of stream.
-After each decoded symbol, check if DStream is fully consumed using this simple test :
- BITv06_reloadDStream(&DStream) >= BITv06_DStream_completed
-
-When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
-Checking if DStream has reached its end is performed by :
- BITv06_endOfDStream(&DStream);
-Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
- FSEv06_endOfDState(&DState);
-*/
-
/* *****************************************
* FSE unsafe API
diff --git a/lib/legacy/zstd_v07.c b/lib/legacy/zstd_v07.c
index aad9b1f659f8..114ce005b3ac 100644
--- a/lib/legacy/zstd_v07.c
+++ b/lib/legacy/zstd_v07.c
@@ -511,16 +511,6 @@ MEM_STATIC BITv07_DStream_status BITv07_reloadDStream(BITv07_DStream_t* bitD);
MEM_STATIC unsigned BITv07_endOfDStream(const BITv07_DStream_t* bitD);
-/* Start by invoking BITv07_initDStream().
-* A chunk of the bitStream is then stored into a local register.
-* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
-* You can then retrieve bitFields stored into the local register, **in reverse order**.
-* Local register is explicitly reloaded from memory by the BITv07_reloadDStream() method.
-* A reload guarantee a minimum of ((8*sizeof(bitD->bitContainer))-7) bits when its result is BITv07_DStream_unfinished.
-* Otherwise, it can be less than that, so proceed accordingly.
-* Checking if DStream has reached its end can be performed with BITv07_endOfDStream().
-*/
-
/*-****************************************
* unsafe API
@@ -533,7 +523,7 @@ MEM_STATIC size_t BITv07_readBitsFast(BITv07_DStream_t* bitD, unsigned nbBits);
/*-**************************************************************
* Internal functions
****************************************************************/
-MEM_STATIC unsigned BITv07_highbit32 (register U32 val)
+MEM_STATIC unsigned BITv07_highbit32 (U32 val)
{
# if defined(_MSC_VER) /* Visual */
unsigned long r=0;
@@ -599,13 +589,6 @@ MEM_STATIC size_t BITv07_initDStream(BITv07_DStream_t* bitD, const void* srcBuff
}
-/*! BITv07_lookBits() :
- * Provides next n bits from local register.
- * local register is not modified.
- * On 32-bits, maxNbBits==24.
- * On 64-bits, maxNbBits==56.
- * @return : value extracted
- */
MEM_STATIC size_t BITv07_lookBits(const BITv07_DStream_t* bitD, U32 nbBits)
{
U32 const bitMask = sizeof(bitD->bitContainer)*8 - 1;
@@ -625,11 +608,6 @@ MEM_STATIC void BITv07_skipBits(BITv07_DStream_t* bitD, U32 nbBits)
bitD->bitsConsumed += nbBits;
}
-/*! BITv07_readBits() :
- * Read (consume) next n bits from local register and update.
- * Pay attention to not read more than nbBits contained into local register.
- * @return : extracted value.
- */
MEM_STATIC size_t BITv07_readBits(BITv07_DStream_t* bitD, U32 nbBits)
{
size_t const value = BITv07_lookBits(bitD, nbBits);
@@ -646,11 +624,6 @@ MEM_STATIC size_t BITv07_readBitsFast(BITv07_DStream_t* bitD, U32 nbBits)
return value;
}
-/*! BITv07_reloadDStream() :
-* Refill `BITv07_DStream_t` from src buffer previously defined (see BITv07_initDStream() ).
-* This function is safe, it guarantees it will not read beyond src buffer.
-* @return : status of `BITv07_DStream_t` internal register.
- if status == unfinished, internal register is filled with >= (sizeof(bitD->bitContainer)*8 - 7) bits */
MEM_STATIC BITv07_DStream_status BITv07_reloadDStream(BITv07_DStream_t* bitD)
{
if (bitD->bitsConsumed > (sizeof(bitD->bitContainer)*8)) /* should not happen => corruption detected */
@@ -874,55 +847,6 @@ static void FSEv07_initDState(FSEv07_DState_t* DStatePtr, BITv07_DStream_t*
static unsigned char FSEv07_decodeSymbol(FSEv07_DState_t* DStatePtr, BITv07_DStream_t* bitD);
-/**<
-Let's now decompose FSEv07_decompress_usingDTable() into its unitary components.
-You will decode FSE-encoded symbols from the bitStream,
-and also any other bitFields you put in, **in reverse order**.
-
-You will need a few variables to track your bitStream. They are :
-
-BITv07_DStream_t DStream; // Stream context
-FSEv07_DState_t DState; // State context. Multiple ones are possible
-FSEv07_DTable* DTablePtr; // Decoding table, provided by FSEv07_buildDTable()
-
-The first thing to do is to init the bitStream.
- errorCode = BITv07_initDStream(&DStream, srcBuffer, srcSize);
-
-You should then retrieve your initial state(s)
-(in reverse flushing order if you have several ones) :
- errorCode = FSEv07_initDState(&DState, &DStream, DTablePtr);
-
-You can then decode your data, symbol after symbol.
-For information the maximum number of bits read by FSEv07_decodeSymbol() is 'tableLog'.
-Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
- unsigned char symbol = FSEv07_decodeSymbol(&DState, &DStream);
-
-You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
-Note : maximum allowed nbBits is 25, for 32-bits compatibility
- size_t bitField = BITv07_readBits(&DStream, nbBits);
-
-All above operations only read from local register (which size depends on size_t).
-Refueling the register from memory is manually performed by the reload method.
- endSignal = FSEv07_reloadDStream(&DStream);
-
-BITv07_reloadDStream() result tells if there is still some more data to read from DStream.
-BITv07_DStream_unfinished : there is still some data left into the DStream.
-BITv07_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
-BITv07_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
-BITv07_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
-
-When reaching end of buffer (BITv07_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
-to properly detect the exact end of stream.
-After each decoded symbol, check if DStream is fully consumed using this simple test :
- BITv07_reloadDStream(&DStream) >= BITv07_DStream_completed
-
-When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
-Checking if DStream has reached its end is performed by :
- BITv07_endOfDStream(&DStream);
-Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
- FSEv07_endOfDState(&DState);
-*/
-
/* *****************************************
* FSE unsafe API