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Diffstat (limited to 'lib/libc/net/base64.c')
| -rw-r--r-- | lib/libc/net/base64.c | 321 | 
1 files changed, 321 insertions, 0 deletions
diff --git a/lib/libc/net/base64.c b/lib/libc/net/base64.c new file mode 100644 index 000000000000..868826a777dc --- /dev/null +++ b/lib/libc/net/base64.c @@ -0,0 +1,321 @@ +/* + * Copyright (c) 1996 by Internet Software Consortium. + * + * Permission to use, copy, modify, and distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS + * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE + * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL + * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR + * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS + * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + */ + +/* + * Portions Copyright (c) 1995 by International Business Machines, Inc. + * + * International Business Machines, Inc. (hereinafter called IBM) grants + * permission under its copyrights to use, copy, modify, and distribute this + * Software with or without fee, provided that the above copyright notice and + * all paragraphs of this notice appear in all copies, and that the name of IBM + * not be used in connection with the marketing of any product incorporating + * the Software or modifications thereof, without specific, written prior + * permission. + * + * To the extent it has a right to do so, IBM grants an immunity from suit + * under its patents, if any, for the use, sale or manufacture of products to + * the extent that such products are used for performing Domain Name System + * dynamic updates in TCP/IP networks by means of the Software.  No immunity is + * granted for any product per se or for any other function of any product. + * + * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A + * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL, + * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING + * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN + * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +#include <sys/types.h> +#include <sys/param.h> +#include <sys/socket.h> +#include <netinet/in.h> +#include <arpa/inet.h> +#include <arpa/nameser.h> + +#include <ctype.h> +#include <resolv.h> +#include <stdio.h> + +#if defined(BSD) && (BSD >= 199103) && defined(AF_INET6) +# include <stdlib.h> +# include <string.h> +#else +# include "../conf/portability.h" +#endif + +#define Assert(Cond) if (!(Cond)) abort() + +static const char Base64[] = +	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; +static const char Pad64 = '='; + +/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt) +   The following encoding technique is taken from RFC 1521 by Borenstein +   and Freed.  It is reproduced here in a slightly edited form for +   convenience. + +   A 65-character subset of US-ASCII is used, enabling 6 bits to be +   represented per printable character. (The extra 65th character, "=", +   is used to signify a special processing function.) + +   The encoding process represents 24-bit groups of input bits as output +   strings of 4 encoded characters. Proceeding from left to right, a +   24-bit input group is formed by concatenating 3 8-bit input groups. +   These 24 bits are then treated as 4 concatenated 6-bit groups, each +   of which is translated into a single digit in the base64 alphabet. + +   Each 6-bit group is used as an index into an array of 64 printable +   characters. The character referenced by the index is placed in the +   output string. + +                         Table 1: The Base64 Alphabet + +      Value Encoding  Value Encoding  Value Encoding  Value Encoding +          0 A            17 R            34 i            51 z +          1 B            18 S            35 j            52 0 +          2 C            19 T            36 k            53 1 +          3 D            20 U            37 l            54 2 +          4 E            21 V            38 m            55 3 +          5 F            22 W            39 n            56 4 +          6 G            23 X            40 o            57 5 +          7 H            24 Y            41 p            58 6 +          8 I            25 Z            42 q            59 7 +          9 J            26 a            43 r            60 8 +         10 K            27 b            44 s            61 9 +         11 L            28 c            45 t            62 + +         12 M            29 d            46 u            63 / +         13 N            30 e            47 v +         14 O            31 f            48 w         (pad) = +         15 P            32 g            49 x +         16 Q            33 h            50 y + +   Special processing is performed if fewer than 24 bits are available +   at the end of the data being encoded.  A full encoding quantum is +   always completed at the end of a quantity.  When fewer than 24 input +   bits are available in an input group, zero bits are added (on the +   right) to form an integral number of 6-bit groups.  Padding at the +   end of the data is performed using the '=' character. + +   Since all base64 input is an integral number of octets, only the +         -------------------------------------------------                        +   following cases can arise: +    +       (1) the final quantum of encoding input is an integral +           multiple of 24 bits; here, the final unit of encoded +	   output will be an integral multiple of 4 characters +	   with no "=" padding, +       (2) the final quantum of encoding input is exactly 8 bits; +           here, the final unit of encoded output will be two +	   characters followed by two "=" padding characters, or +       (3) the final quantum of encoding input is exactly 16 bits; +           here, the final unit of encoded output will be three +	   characters followed by one "=" padding character. +   */ + +int +b64_ntop(src, srclength, target, targsize) +	u_char const *src; +	size_t srclength; +	char *target; +	size_t targsize; +{ +	size_t datalength = 0; +	u_char input[3]; +	u_char output[4]; +	int i; + +	while (2 < srclength) { +		input[0] = *src++; +		input[1] = *src++; +		input[2] = *src++; +		srclength -= 3; + +		output[0] = input[0] >> 2; +		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4); +		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6); +		output[3] = input[2] & 0x3f; +		Assert(output[0] < 64); +		Assert(output[1] < 64); +		Assert(output[2] < 64); +		Assert(output[3] < 64); + +		if (datalength + 4 > targsize) +			return (-1); +		target[datalength++] = Base64[output[0]]; +		target[datalength++] = Base64[output[1]]; +		target[datalength++] = Base64[output[2]]; +		target[datalength++] = Base64[output[3]]; +	} +     +	/* Now we worry about padding. */ +	if (0 != srclength) { +		/* Get what's left. */ +		input[0] = input[1] = input[2] = '\0'; +		for (i = 0; i < srclength; i++) +			input[i] = *src++; +	 +		output[0] = input[0] >> 2; +		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4); +		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6); +		Assert(output[0] < 64); +		Assert(output[1] < 64); +		Assert(output[2] < 64); + +		if (datalength + 4 > targsize) +			return (-1); +		target[datalength++] = Base64[output[0]]; +		target[datalength++] = Base64[output[1]]; +		if (srclength == 1) +			target[datalength++] = Pad64; +		else +			target[datalength++] = Base64[output[2]]; +		target[datalength++] = Pad64; +	} +	if (datalength >= targsize) +		return (-1); +	target[datalength] = '\0';	/* Returned value doesn't count \0. */ +	return (datalength); +} + +/* skips all whitespace anywhere. +   converts characters, four at a time, starting at (or after) +   src from base - 64 numbers into three 8 bit bytes in the target area. +   it returns the number of data bytes stored at the target, or -1 on error. + */ + +int +b64_pton(src, target, targsize) +	char const *src; +	u_char *target; +	size_t targsize; +{ +	int tarindex, state, ch; +	char *pos; + +	state = 0; +	tarindex = 0; + +	while ((ch = *src++) != '\0') { +		if (isspace(ch))	/* Skip whitespace anywhere. */ +			continue; + +		if (ch == Pad64) +			break; + +		pos = strchr(Base64, ch); +		if (pos == 0) 		/* A non-base64 character. */ +			return (-1); + +		switch (state) { +		case 0: +			if (target) { +				if (tarindex >= targsize) +					return (-1); +				target[tarindex] = (pos - Base64) << 2; +			} +			state = 1; +			break; +		case 1: +			if (target) { +				if (tarindex + 1 >= targsize) +					return (-1); +				target[tarindex]   |=  (pos - Base64) >> 4; +				target[tarindex+1]  = ((pos - Base64) & 0x0f) +							<< 4 ; +			} +			tarindex++; +			state = 2; +			break; +		case 2: +			if (target) { +				if (tarindex + 1 >= targsize) +					return (-1); +				target[tarindex]   |=  (pos - Base64) >> 2; +				target[tarindex+1]  = ((pos - Base64) & 0x03) +							<< 6; +			} +			tarindex++; +			state = 3; +			break; +		case 3: +			if (target) { +				if (tarindex >= targsize) +					return (-1); +				target[tarindex] |= (pos - Base64); +			} +			tarindex++; +			state = 0; +			break; +		default: +			abort(); +		} +	} + +	/* +	 * We are done decoding Base-64 chars.  Let's see if we ended +	 * on a byte boundary, and/or with erroneous trailing characters. +	 */ + +	if (ch == Pad64) {		/* We got a pad char. */ +		ch = *src++;		/* Skip it, get next. */ +		switch (state) { +		case 0:		/* Invalid = in first position */ +		case 1:		/* Invalid = in second position */ +			return (-1); + +		case 2:		/* Valid, means one byte of info */ +			/* Skip any number of spaces. */ +			for (NULL; ch != '\0'; ch = *src++) +				if (!isspace(ch)) +					break; +			/* Make sure there is another trailing = sign. */ +			if (ch != Pad64) +				return (-1); +			ch = *src++;		/* Skip the = */ +			/* Fall through to "single trailing =" case. */ +			/* FALLTHROUGH */ + +		case 3:		/* Valid, means two bytes of info */ +			/* +			 * We know this char is an =.  Is there anything but +			 * whitespace after it? +			 */ +			for (NULL; ch != '\0'; ch = *src++) +				if (!isspace(ch)) +					return (-1); + +			/* +			 * Now make sure for cases 2 and 3 that the "extra" +			 * bits that slopped past the last full byte were +			 * zeros.  If we don't check them, they become a +			 * subliminal channel. +			 */ +			if (target && target[tarindex] != 0) +				return (-1); +		} +	} else { +		/* +		 * We ended by seeing the end of the string.  Make sure we +		 * have no partial bytes lying around. +		 */ +		if (state != 0) +			return (-1); +	} + +	return (tarindex); +}  | 
